Now, extra German planes in the mid-game can be a good investment against a balanced, slow KGF if Allies don’t have excess escorts. They already defend where they are almost like 2 more inf (6 IPC), also threaten 1-2 fleets that will need extra escorts, and swap easier on land. Combined with the Japanese fleet coming throught the Med, they can paralyze the Allied moves sandwiched between each of them.
But, that’s not ships, but anti-ship build…
Hypothetical German 1 Move
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I can write a fairly good AI for Axis and Allies. I can’t do it for chess tho.
Then write the new AI for tripleA!
Payz0rz me?
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I look forward to it! Let me know if I can help.
Yes, I have to work in this field, and it sould be really great if I can join the utility with the fun!





