Here’s the maps. We have NA’s but most of them are not in effect.
Russia: Russian Winter (Doesn’t help for W. Russia battle, so didn’t call it.)
Germany: Atlantic Wall (German infantry defend at 3 or less against amphibious assaults)
England: Enigma Decoded (Used to save the British Armor and Fighter in Egypt)
Japan: Dug-In Defenders (Island Infantry defend at 3 or less)
America: Fast Carriers (Carriers move 3 spaces)
He gets to pick one more after America goes, but before Russia goes. Makes it 3 and 3.
With England I went to SZ 7 to kill his fleet. Saves me the whole headache clearing those submarines, destroyer, transports and battleship out of the med later.
So we have Switch who thinks Russia’s got plenty of time to put together a large infantry package to stop the Germans. I’m a little more dubious. If he continues the tanks he could, conceivably, put together as many tanks as I can infantry, I think.
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