timerover51, the first motivation that induced me to answer to your post is that I am an appassionate history reader. It is not my profession, but I usually read history books, and a lot of them.
Second motivation was that I always plays A&A on actual board, with 3 or 4 players. sometime we have also played in 5 players. So I would tell my opinion, having experienced that.
My opinion, I repeat, is that in A&A Revised, as in 2nd edition, the game is slightly favouring the Allies, even with more than 2 players.
I understand that IPC allotment are not realistic. But they work quite good.
In our actual games, initially the Axis have had the advantage, but playing more games, and mastering well the technic and logistic of the game now Allies are winning more games than Axis. They have to collaborate. This is the point.
Axis collaboration is “opportunistic”, really they act no as Alllies do, but, as in the WWII, they act with opportunism. Allies must have one to support each other and they need to plan moves ahead and sharing their opinions.
However Allied have strategic and geographic predominance, and every medium skilled A&A player is able to take advantage of that.
I repeat that: USA has 42 IPC but has not needs of buying defensive units, all the units buyed may be used offensively; Germany has 40 IPC but needs to employ great part of them to defend from potential invasions, so immobilize IPCs (in WE for example) that are no useful for the offensive. If your students, when playing Allies, do not press Germany and use ineffective moves it is not a game balancing problem. It means that they do not know how to effectively use allied supremacy, point. Without knowledge of the game techniques Axis are favoured. If you want to have an A&A game realistic and about historic facts then you have to consider that one thing is having the weapons and another thing is know how to effectively use them.
So it is not a balancing issue, but game techniques and allied collaboration are the key.
I suppose that it is not a good idea to say to the srudents: you lose but it is not your fault is a problem of the game. In chess if you leave your Queen in a exposed position on the board and your opponent capture it, you may be sure that it is an error not a game imbalance.
In the human life first thing to learn is the responsibility of our own action.
In my Country we say: Learn from your errors.
Moreover, as I said, quality of industrial production should be considered. Having diofferent unit costs for example, and so on.
Otherwise, you may use AAR Enhanced rules or AAR Historical Edition rules for having a greater realism.
Finally, I did not like all the thing you said about “criminals Axis players” etc.
I think that morale, history and good education may be taught even without playing A&A. In Italy we do not play A&A at school, but we have a solid tradition of democracy and freedom, also thanks to the USA and the Allied, as I said.
I know a lot of people that are polite and good persons and have never played A&A.
I know also polite and goog persons that play A&A (my playing group, for example), even the Axis side, and they do nothing of the bad thing you said, and they do not hail to Axis powers. But I do not want to have a political discussion here.
Last, if you are not interested to my opinions, you are free to ignore them or to disagree.
But, please, do not deal with me as I was a criminal. Thank you for your attention.