@hengst This house rules forum is full of ideas. To avoid scripted games you need a varaiety ways to win or lose a game in a reasonable amount of time ,eg 8 to 12 rounds.BBR and 3G40 are rulesets that encourage you to win by achieving various victory objectives.(not just victory cities)
3G40 changes turn order,merges Anzac into UKPacific,and sticks pretty close to oob rules.BBR is more complex than oob and is real popular.Both are designed to play in 1 day and to be able to declare a winner.
PLay test rules mordern axis and allies
-
Rule update 10/12/07, go to first page
-
What do you think about allowing submarines(only) to move from sz 4 to sz 62 and vice versa?This would russia’s navy problem and I think is very reasonable. Also moving the persian IC to the caucuses. That makes more sense because INdia is right next to persia and if you think of the caucuses’ economy versus iran’s.
-
it should be logical as nuclear submarines have the endurance needed
-
it should be logical as nuclear submarines have the endurance needed
I don’t get it. are you saying the arctic circle thing is illogical or logical.
-
hes saying they should be allowed to travel from both sea zones (under north pole)
-
yep arctic circle thing is logical
-
updated 11/10/07 check first page





