We switch between the 12 point bid, and the axis again 4 NA’s and the Axis seem to win 50-60% of our games, and the last few months no one can beat them. Axis has one 13 of 17 games since this past september. We have 20 man group that plays about twice a month.
Help with minor victory game plz
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Mmmmm…. and so I have not to explain the NAs to the newbie gaining more time for playing (and for beer… :-D)
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Yes, maybe… beer… er… :-D
Serioulsy, we have two different necessities.
Usually we have week end games in which we have 3 or 4 player games, and we play at 9 VC, that really means play until one of the two side surrenders.
One or two time at weeks my gaming group, with more people, have meetings in our Pub.
And I would like to make “fast” games of A&A in order to explain the game and having player to try, having a fun and equilbrate game, if possible. Just wondering about 8 VC games and eventual adjustment to do.I had the following idea from ncscswitch:
- 4 NAs for side
- UK IC in India
- Bid for the Axis
But newpaintbrush suggested to try the 8 VC game as it is, and maybe this may shortening thexplanation time (and increase the beer time … er… :-D we have to consume in the Pub otherwise the management could want to re-negotiate :wink:)
I will try next week to propose A&A with 8 VC, and only after the assessing I will try to inntroduce some options.
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I can;t take credit for all of those.
I think my main suggestion was a small bid for the Allies, and then it is a 5 turn max game (Axis wins in 5, or they lose)
Or just add an INF to India. That should be enough to make 8 VC a bit harder for the Axis…





