Ah yeah I recall now how you said the map is a schematic. In that case lets do the polishing and make a print version.
I didn’t check about the island sizes. Just wondering what system you had in place.
Definitely a stacking limit. No sky scrappers on islands hehe. An airstrip compared to facilities for an infantry division isn’t that big after all so airstrip doesn’t say enough. And these miniature airstrips better not whole 5 air division too haha.
Desert rules? Combat? Occupying? I would make it costs IPC to stay in the desert.
I must add I am not too fond of standard axis and allies move/build structure for these relatively finely chopped up maps. As a quick fix I would increase unit costs multiple times to make the timeline reasonable.
In vector graphics you have layers. So you can add/remove/hide/unhide ports, terrain, or other layers effortlessly.
As a map artist you’ve gotta get into vector graphics. Its HEAVEN!!!
Ports…the tiny ports on islands probably can be built quickly? If thats the case we can say you can put up a port in X in one turn?