:-o
I have finished a set of cards. They are copyrighted, but I will show a preview to anyone who wants one.
All 71 cards have a picture along with the advantage text. A few cards are nation specific, but all the rest can be used by any nation. If historic is preferred then they are color coded to accomadate that preferance.
some of the special advantages last for the rest of the game, but most can only be used on the turn that the card is played.
Each player draws 2 cards on their turn, and may hold the second draw card if they wish for later, as a defense option, but the first card drawn must be played and used irregardless.
The variant cards are still in a play test stage, so some may not make it into final production due to any unbalancing problems in game play.
Card samples:
Coastal batteries, paratroops, rail guns, motorized infantry, rail movement, submarime interdiction of supplies, extreme bad weather, free technological breakthroughs, the “A” Bomb, and more!
I have written a short set of rules on how to use the cards as well as a list of the cards with futher information about the events, equipment, or strategies that the represent.
This project has been undertaken to increase the edjucational as well as fun aspect of Axis and Allies.
I hope someone someday will be able to include them for everyones enjoyment in online gaming as well.
respectfully to all,
Crazy Ivan :roll: