The game features only two types of missiles:
Tactical nukes and ICBM’s
I am not sure that either can be intercepted, while perhaps missile carriers have a special attack and those fighters can be somehow allocated to deflect this attack. This would be similar to how destroyers and submarines interact under AAR to draw an analogy…
scramble against bombers seem to be ok.
On air combat remember the game has choppers, jet fighters, bombers (strategic) and super bombers ( like the b-2) this is 1962 technology and technology that could have been developed within the next 10 years.
so the idea is to try to integrate those ideas based on the current scenario.