With these new rules, you cannot start the game with your 88 or Bofors loaded on a transport, move to a drop location on turn 1, and dismount it.
How is that not broken!?
Agreed, this needs to be fixed.
i’m new to wargames and AAM in particular. I just bought my first AAM game. So far the advance rules are a bit confusing. how do i start playing this game? is there a more simple way to start with? if i start with 4 pieces do i role 4 dice at a time? does each dice represent each piece on the board? it says i build my army at one end of the ‘board’ and my opponent builds his at the other end, where exactly is this? in the corners or anywhere on ends?
Maybe start by using the “Quick Start” guide.
http://www.wizards.com/avalonhill/rules/aam_quickstart.pdf
It teaches you how the dice work etc.
Take a look at that and come back with more questions.
Mot