another way of doing this is to allocated an attacker chosen hit from any artillery or fighters rolling a one, and allowing tank hits to go against enemy armor or artillery first.
This is balanced and its been tested in my own games, but its an old idea since the 80’s.
Bombers cant do this because they are carpet bombers, while the other units are designed for targeted attacks.
You can have a sub do this on ones too as well as the battleship.
Now that you have the Revised game you’re probably going to want to toss the Operating Manual (or at least bury it at the bottom of the box :wink: ). Replace it with the latest LHTR (v1.3 i think) here’s the link to a pdf version:
Indeed, and also very useful to attack the German fleet- otherwise you almost have no opportunity to land your planes. Brings a new perspective to my game.