I agree with the shield and sword statement. It is my experience that Germany on its first turn should buy a transport for Italy and all men. Regroup your tanks and all your infantry into Eastern Europe and plan to take Karelia on turn 3 if possible. Turn 2 can work but can be costly. Germany should buy mostly all men on turn two and three as well and move them into Eastern Europr so as to overwhelm Russia and get ahead of their infantry total. Once Germany has more infantry than Russia attack Karelia with men and tanks only, save your planes. From Italy send two full transports every turn into Egypt and Trans Jordan until you secure the Suez and subsiquently Africa. Meanwhile Japan hits China, and India and then all out Russia, while still maintaining suppremacy in the Pacific by staying one step ahead of the US and as someone else mentioned take out as many US and UK ships as possible while not over commiting your fleet and only losing the cheap expendable replaceable pieces. An IC is a good idea if you are sure you can hold it: Manchuria is good to go after Russia, but can be reinforced by Japan transports anyway, FIC is safer but India is the best of both if you can capture and hold it, because it is two squares “a tank blitz” away from Caucauscus and Trans-Jordan and you can move fleet through the Suez if needed and assist Germany in conquering Africa as required. Not to mention taking precious money away from the UK. Japan would then purchase three tanks every round for India (or FIC) and keep that up until Russia falls. From India or FIC you can also launch a strike on Australia and New Zealand to further hurt UK. If UK buys an IC on India, Japan MUST capture it at all costs or UK will get the upper hand and its game over. If Germany and Japan hit fast and hard as a unit first at UK to bankrupt and “stall” them and get the valuable money they need and at US to “stall” them, then maintain that stall on both of them and go all out Russia so as to hit Moscow on the 5th or 6th turn from both sides, the Axis will have an IPC victory easily or if using victory cities (AA50 and new) or complete victory rules they will be on their way to world domination. :-)
All tapped out for strategies? Is it Game Over?
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@ncscswitch:
Back on topic (and mathematical nuances of significant digits are NOT the subject of this thread)
Awe, and I was about to break into some high level, esoteric sh*t too. :P
How about this, I’ll give you even odds your transport shoots down two of my transports and damages my battleship, surviving the engagement and forcing my battleship to withdraw to lick her wounds. :P
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Jenn, I’ll take those odds. I’ve seen 4 transports all get blown up by a lone bomber, and I’ve seen 3 transports blow up 2 bombers wihtout dying. I may not have seen everything, but I’ve seen alot! 8-)
And PaintBrush, how much wood can a woodchuck chuck if a woodchuck could chuck wood? Yeah, if given time I’d probably figure out that problem. But for the rest of those numbers everyone’s breaking out…WHOOSH, over my head!
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Yea, that happened to me against Djensen.
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Q: how much wood can a woodchuck chuck if a woodchuck could chuck wood?
Well from an engineers perspective (Note: Jen made point that engineers and mathematicians are in no way related.) I would answer that using the same approach I would answer is the glass half full or half empty?
To a mathematician this is a riddle that needs to be solved in order for life as we know it to continue. For an engineer standpoint I would say the glass is 50% bigger then it needed to be. So…
A: It can’t so it doesn’t matter. As an engineer I only need to find out the bare minimum to make things work then add 10% b/c people are going to go outside of that margin.
-LT04
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Is the glass half full or half empty?
A: Mathematician - Depends on if you are filling the glass or emptying the glass.
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Is the glass half full or half empty?
Engineer: The glass is all the way empty.  :wink:
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Guess the driver of that locomotive was thirsty!





