@goldenbearflyer:
@newpaintbrush:
@ncscswitch:
OK, you asked…
Here is ONE way to crack the Med early and permanently…
UK1:Â Buy an AC
US1:Â Buy an AC
US2:Â Buy a BB
I’ll let you work out the details from there…
BTW, with all the IPC you spend on there, supplementing Russia through Norway/Karelia/Archangel or Eastern Europe, and sending in ground units to invade Africa, will take some time.
I do not debate that the UK and US CAN dominate the Atlantic and Mediterranean early. However, I do not believe that it is possible for the Allies to dominate the Mediterranean AND send heavy ground reinforcements to Africa and/or Europe early.
I concur, but if Germany has 4-5ftr in WEur and a sizable naval presence (which I do in my current game) ncscswitch is correct; the build order has to start with big ships for protection, doesn’t it? Because if you try to build trannies first and start moving ground troops, the Germans will simply sink the trannies. And slowing down the trannie shuttles plays into the German strategy, even if the Kriegsmarine ultimately gets blown out of the water.
The build order starts with big ships if you’re going KJF. Japan probably blew up the carrier at Hawaii, and it is almost unthinkable to conduct a naval battle without fighters. So you need to build the carrier(s). And since you have to contend with Japan’s gigantic fleet, which should almost certainly consist of 2 battleships, 2 carriers, 5 transports, 6 fighters, 1 bomber - at the very LEAST, you MUST have ships for KJF. (remember, Japan hasn’t even really done anything to defend itself with that listed navy/air force - it’s just building what it ALWAYS should build, IMHO at least)
But I do not believe that big ships are always necessary for KGF.
My thought is - if I build big ships in the Atlantic, I can dominate the German navy. But I do not care about the German navy. What I want is to protect Moscow, and that usually means destroying the German army.
Germany can retreat from battleships and carriers. If Germany retreats, the Allies must either stand off (in which case that big navy does nothing), or press inwards, in which case the Allied navy is vulnerable to Germany navy AND air. So if I move in with a few ships, the German Luftwaffe blows them up. If I move in with a LOT of ships, the German navy and Luftwaffe blows them up.
On the other hand, if the Allies build transports, the Allies can stay at the fringes of German territory, transporting troops in. If the German navy gets in range, the German navy risks getting blown up by the ALLIES combined navy/air.
To give an example - let us say that I have the UK battleship, the US destroyer from the Atlantic, the US destroyer from Panama, 4 UK transports, and 3 US transports. That is a considerable fleet, yes? Now, for various reasons, we can assume that the Germans can only attack with 5 fighters 1 bomber. This does NOT assume that the Germans lost a fighter with a R1 Ukraine attack. It is simply likely that not all of Germany’s air will be in place to attack the Allied fleet at one time (since Germany may want to threaten other sea zones, and/or trade territory with Russia). Without going into details, I can say it’s a pretty safe bet that if Germany decides to do that attack, Germany will probably lose big time. The Allies get a free hit on their battleship, then they trade 8 IPC transports for 10 IPC fighters. After the attack, the Allies will probably be able to rebuild their fleet EXTREMELY fast, because really, there’s not much else for the Allies to spend IPCs on (usually no threat to London or Washington, unless Germany or Japan spent IPCs to make it so, and that has its own set of drawbacks for the Axis).
The primary zones to offload are the sea zone west of Algeria, and the sea zone northwest of Norway, and the sea zone adjacent to Archangel. Those are the Big Ones.
Now - assuming that the Germans have a Baltic fleet and a Mediterranean fleet - (if the Germans look like they’re going for a combined fleet, the Allies should build fighters and defend London)
WHAT if the Allies offload in the sea zone west of Algeria? If the German battleship/transport are near Anglo-Egypt or Caucasus (the latter, if the battleship were used for support shot vs Ukraine or Caucasus), then the German battleship and transport will NOT be in range, so the Germans must attack with air only, very likely leading to the already described.
WHAT if the German battleship/transport are at S. Europe? Then the Germans can potentially destroy a considerably larger Allied fleet, but if the Germans do NOT retreat, the German battleship will be lost next turn to Allied air. If the Germans DO retreat, the UK will keep its battleship.
And of course, if the Germans do NOT attack the Allied fleet, the Allies can keep dumping units into Algeria.
WHAT if a German fleet is in the Baltic? If so, the Allies can transport to the sea zone north of Archangel; if the Baltic fleet moves to block at the sea zone northwest of Norway, the Allied navy and air can attack the German navy. (Because of the overwhelming numerical advantage, and the ability of UK to build a carrier in that sea zone, any German air counter on the following turn may very well not work). If the Baltic fleet runs to W. Europe, the Allies can keep transporting units into Archangel.
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Of course, the key is controlling the northeast, so the Allies can continue funnelling infantry into Archangel. That really stops the Axis.
The simplest Allied plan is to unite early in the sea zone west of Algeria, dump enough infantry and units to secure Africa (unless Japan really goes nuts trying to grab Africa, but that is pretty expensive for Japan considering the number of transports needed, and the units that are pulled away from the march to Moscow). It is expensive for the Germans to try to stop those transports.
The Allies can follow up with a move to the Baltic; during the turns in which they are moving the Allied fleet from Africa to Norway, the Allies can get extra transports for naval insurance, extra fighters for air insurance, etc. It is more than just “expensive” for Germany to try to stop the Baltic navy.
Basically - start with transports to force the issue of Africa early, and to keep up a steady threat. You don’t need more ships than what you start with, just to operate on the fringe of Germany.
To my thinking, starting with capital ships for the Allies in the Atlantic is like winding up for a haymaker. If and when it hits, Germany’s in trouble. But if it doesn’t land in time, the Allies will be in trouble instead.
I prefer to start with transports. You start out with jabs, and you build up for the knockout (i.e. massive numbers of infantry and transports all over the place)