As you stated this injects some random invariability. Instead of the linear games some randomness is provided. This isnât supposed to be reality. If you want that just watch the âWorld at Warâ series from the BBC circa 1970âs. Itâs just supposed to be fun. Thatâs all. Play test and give suggestions to improve.
Axis & Allies Revised Enhanced
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Hey!
Anyone got an active link to the rules?
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Wow, youâve dug up an 11 year old thread. I might have some rules documents if you send me your email (via PM if you prefer some privacy).
No promises, but I should have something on my home computer.
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Hi Bass,
As it happens, I have a dog eared print out of the rules to hand since I recently dug out my copy of the game to give it a spin (sadly, playing against myself). I can email you a scanned copy if Axis Roll canât locate his set.They are excellent: every unit plays a role, National Advantages plus bid makes every game a strategic puzzle before you even start.
Itâs one of the reasons I canât bring myself to get involved with Steam
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@Trusty-Sapper
Wow, youâve responded to my reply from a year ago, on a very old thread. I checked my PMâs and I was able to send Bass my most recent version of AARe.I do agree with you Trusty, that âNational Advantages plus bid makes every game a strategic puzzleâ
Donât forget the targeted tech rolls too. No chance to develop super subs when my scientist were working on long range!I was a bit upset when it was only a short 5 years after Revised was released (and we fine-tuned Enhanced) that AA50 (Anniversary came out). Everyone ran for the new release and Revised was left to rot.





