If you build an AC or 2 transports on G1, the allies can both buy air and sink you unified navy in sz7 on UK2 and US2. If you really want to mess with the Allies in the Atlantic, you might want to try one of the following strategies (though they do come at a cost):
bid a sub in sz8 and kill the sz2 navy on G1 (you can combine this with a naval purchase on G1 and foregoing Egypt, sending the sz 14 fleet to sz 13, if you have the nerve) Buy something like bomber, fig, 5 inf or bomber, 8 inf and move your navy to sz 7 (add the sub in sz 8 or a possible bid unit for added effect). Because of the extra bomber, the UK will be hard-pressed to unify in sz 8 and hitting 5+ units in sz 7 is not really attractive either.Does a canal require a transport and another transport question?
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Here are a couple of other quirks regarding troop transports.
1. If you load and unload troops in the same turn ALL units on board must land.
From LHTR 1.3 p23
“It may also remain at sea with the cargo still
aboard (but only if the cargo remaining aboard
was loaded in a previous turn or was loaded
this turn in the noncombat move phase).”A unit loaded in a CM must disembark that same CM. If two units load in a CM, they must both disembard that same CM.
A unit loaded in a NCM can remain onboard even if the other unit unloads as part of CM on a later turn.
2. If you had troops on board a transport at the beginning of your turn, you can opt to land only 1 of those units. Â The other unit must remain aboard, it can NOT land in a different territory.
3. You cannot load AA guns during combat movement, AA guns only move during non-combat. Â So if you plan to bring an AA gun & 1inf on one of your transports it has to be done during NCM.
4. If your transport carrying an AA gun is sunk, the AA gun is lost. Â This is the only way AA guns can be destroyed.
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I do not believe that part of the original question was ever answered, here - “Does a canal require a transport…?” It does not. All non-sea units may, freely, cross a canal. Therefore, the British troop may join the fight in Egypt, and troops that are in Panama are on either side of the canal.
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One thing that I thought I would verify with this canal thread is
Aircraft can “use a canal” like a ship in terms of counting spaces traveled, regardless of who owns the land.
For example:
Japanese CV in SZ36 launches two FTRs
FTRs SZ36 -> SZ35 -> SZ34 -> SZ15 (attack British DD) -> land in German occupied Anglo-Egypt.Some questions are:
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Do FTRs use the canals like ships?
****(Does a FTR traveling from SZ19 to SZ20 spend a movement point in Panama?)
****(Does a FTR traveling from SZ34 to SZ15 spend a movement point in Anglo-Egypt or Trans-Jordan?) -
Do AA guns in canal territories engage aircraft that use the canal?
****(Does an AA gun in Panama engage a FTR traveling from SZ20 to SZ19?)
****(Does an AA gun in Trans-Jordan engage a FTR traveling from SZ34 to SZ15?)
****(Do both AA guns in Anglo-Egypt and Trans-Jordan engage a FTR traveling from SZ15 to SZ34?)
Where is that Larry Harris guy?
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I do not believe that part of the original question was ever answered, here - “Does a canal require a transport…?” It does not. All non-sea units may, freely, cross a canal. Therefore, the British troop may join the fight in Egypt, and troops that are in Panama are on either side of the canal.
Well, land units can CROSS a canal without a Transport, but they can’t travel THROUGH one without a Transport :evil:
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Mr. Harris can be found here: http://www.harrisgamedesign.com/bb/index.php





