Ok if i was you i would get at least 5 transports and you can have at the least 2 men or 1 tank or 1 man and 1 tank or 1 man and 1 artillary in a single transport. Anyway you need Russia to pressure Germany in the following places: Belorussia, West Russia, Norway. Also make the UK pressure with only bombing raids the following place: Western Europe. Then while Germany is being attacked in the east and west, you will use your transports and send them to Algeria and Libya. After you take those 2 places and build up those 2 places, BE SURE TO DO THIS, as fast as you can push every single thing (from Algeria and Libya) to Southern Europe. Then tell UK player to stop bombing raids and buy rockets and steal money from German factorys. Then in at the max of 3 turns there will be no more Germans. Ihave done this strategy 7 or 8 times and every time it was succsesful except once. So try that strategy um… hope if works for you. Thanks and also you can go to morrisongames.com and he will give you strategys that really WORK!! :-D
Help with Bridging needed
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New player and had a question. I read the book, but I don’t understand bridging. If I have a transport in between England and Western Europe, for example, what does bridging mean here? I can’t just walk a bunch of guys over can I? What if I had two infantry and two tanks. How would they use the transport here?
Thank you.
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Basically it means you can load and off load in the same zone. It’s a stupid term. It’s lead to many a confused player.
But yea, basically you can put your units on a transport and unload them in the same turn in the same sea zone. That’s a “land-bridge”
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In order to bring 2 Inf and 2 Arm you would need 2 Transports.
With 1 Transport you can bring 2 Inf or 1 Inf and 1 Arm.
You cannot just walk a bunch of guys over -
To further complicate matters the TRN and the troops must be from the same country. Only UK troops could board a UK TRN and unload in the same turn.
US troops would load onto a UK TRN in non-combat and would not unload until the next US turn either in combat or non-combat.





