@TG:
Well it’s not exactly A&A: WWI, more like Triple Alliance and Triple Entente: The Great War for those who want their “historical correctness.” :P
Ozone, I like your idea on using zeppelines (though you do know in real life, those zeppelines were a failure, right? :roll:), so talk with Emu as he is the chief mod builder - I’m just a helper.
Also (and I’m sorry if it burst your bubble), but A&A: WWI be using the A&A: Europe map so no Pacific or African fighting (though there is some).
But if you want the juicy details the Naval part of the game (which me and TM helped design) includes Subs, Destroyers, Dreadnoughts, Transports, and Super Dreadnoughts. Almost all of the units (except transports) have been redone. Also Emu is also working on a tech system to “unlock” unit upgrades (like WWI ARM and biplanes) and that might apply to our naval system. But one thing I can tell you, these WWI type Subs will blow anything out of the water! 8)
Ya, I’m the chief mod builder of this mod. I’ve already almost finished re-designing the Axis and Allies: Europe map. Tell me Ozone, how would you like to play a game with 8 countries, rather than just 5? Then you can include all your friends in the game. You can bomb London as Germany, liberate Beligum as France, crush Serbia as Austria-Hungary, dismantle Ottoman Turkish colonies as Great Britain, repel the British as the Ottoman Turks, stop the Eastern Front from collapsing as the Russian Empire, make a surprise attack on either side as Italy or join the war just in time to save the Allied Powers as the United States. There are 8, yes I said 8, countries to choose from, making the game very strategic.