When I play FTF I look at the units I am going to send into battle and then count my opponents units. Just doing that generally gives me an idea of how the battle will turn out. If I have any doubt about wehter or not I will accomplish my mission then I may not attack. Most the time I know the approxiamate result of the attck based on experience. Of course lucky rolls can change all of that.
Sub v. sub combat clarification
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I think we could probably devote a whole board to the sub rules. I think in Classic (bot many games of Classic under the belt went to that backwards via Europe) subs could come into a zone, shoot, and leave without being shot at. Not sure on that though.
Our problem was we were not conducting opening fire every round that subs were still on the battle board. We would have opening shots then treat them just like any other naval units.
The sub rules are different in all four versions of the game with subs that much I’m very clear on. The sub rules for Revised I’m very clear on because I think they are the cleanest.





