Basically I see three big revisions that can translate. Sorry if this is beaten to death, but obviously I’m new here, and a quick search turned up nothing.
Tanks defend on 3
Fighter and Carrier cost 2 less
Tranports carry 1 Infantry + 1 land unit (changed for Pacific anyway, although not the same as revised)
Europe:
Tank: Gives Germany an advantage, mostly.
Transports: Gives alliies the advantage, mostly.
Fighter&Carrier: Carriers help allies. Fighters are rather neutral.
Therefore I play with all three. They seem to balance out nicely.
Pacific:
Fighter&Carrier: Helps equally, though argueable helps Japan since a carrier and fighters defend much better than they attack. Of course the arguement that carrier borne fighters also really help in amphibious assaulting a teritory somewhat nullifies this theory.
Tank: Helps equally, makes armor much more worth the transport space.
Transports: Screws with marines a lot, also a problem becuase the starting locations dont take the extra space into account. The starting location problem with transports doesn’t matter as much for Europe.
I never play with the revised transport rules here. I always have tanks defend on three, it makes them actually useful. I waiver as to use cheaper carriers and fighters.
What do you guys think? Did I leave out any major translateable changes from Revised?