Frood AACalc Dicey / Sim / Odds Calculator: Updates and Opinions

  • 2007 AAR League

    That’s not how it really works, Jennifer - I have the same code rolling dice for all kinds of units, it’s just a matter of changing the values for the units.

    Well, if I implement NAs it won’t be with multiple versions of the page. If I can’t think of an elegant way to do it I won’t do it.

    Think think  :-) going to my happy place… Might be a while tho.

    Is the e-mail field working well for you now Jenn?

  • '18 '17 '16 '11 Moderator

    Uhm, probably.  Sorry, I havn’t done a round for a couple of days because I used the inhouse dice roller for games with only 1 small battle.  Don’t need a new tab. :(

    As for instituting the new rules, the only major change is the 5 or less to hit and you already have that code for Jet Fighters.

  • 2007 AAR League

    New tab??? :?


  • I think she means needing to send another donation by asking you to do more coding on your site :-D

  • 2007 AAR League

    Ahh… He he, no worries, she has contributed more than her share. I do it for the joy of it, I don’t expect anything, especially from Jennifer who has donated twice now.


  • Well, I did not ask for all the extra coding, so just the one for me :-P

  • '18 '17 '16 '11 Moderator

    Actually, I meant popping another tab in Mozilla Firefox. (New window for you Internet Exploder users.)

    And yes, it works fine now. :)  Thanks.

  • 2007 AAR League

    No worries - I’m not expecting multiple donations from anybody! only about four people have donated period, so as far as I am concerned those four are good for life. I do this for one reason - because I enjoy it and my ego gets a big stroke from people actually using my tool. That’s it. The donations are nice and are appreciated, but not why I do it.


  • I’ll stroke your ego, but my checkbook is a bit thin after the holidays…  :mrgreen:


  • @froodster:

    No worries - I’m not expecting multiple donations from anybody! only about four people have donated period, so as far as I am concerned those four are good for life. I do this for one reason - because I enjoy it and my ego gets a big stroke from people actually using my tool. That’s it. The donations are nice and are appreciated, but not why I do it.

    can we call the “pizza and pop” a donation?? :-P

  • 2007 AAR League

    Yeah, you’re good too, no worries CC.  :mrgreen:

    Why is that afro hair smiley called Mr. Green?


  • @froodster:

    I do this for one reason - because I enjoy it and my ego gets a big stroke from people actually using my tool.

    from people actually using my tool

    from people actually using my tool

    from people actually using my tool

    I enjoy it

    gets a big stroke

    from people actually using my tool

    :lol:

    I’ll stroke you…

    And yes, it works fine now.

    :lol:

  • 2007 AAR League

    Why is your owl all white?    :-o

  • 2007 AAR League

    Ha ha ha! NPB’s post made me laugh out loud, literally. That’s awesome.

    It tickled my funny bone - errr, never mind.

  • 2007 AAR League

    Thanks for the move, djensen.

    All right, here are my thoughts for making AACalc into a better PBEM/PBF tool, considering the difficulties that have arisen in certain games.

    First, I will add several new fields to the form, which will be optional:

    Game ID
    Game password
    Turn (eg. US1, Ger5, whatever)

    Here’s what they’ll do:

    Enter a battle as normal, and if you also enter a Game ID (of your own choosing, I recommend something unique) and a password, along with at least 2 validly formulated e-mail addresses in the e-mail field, a game record will be created (or added to if it already exists and you entered the correct password).

    This game record will contain, for starters, the e-mail addresses as well as the ruleset and luck model indicated on the form. For future battles it will only be necessary to enter the game ID and password, and results will automatically be sent to the registered e-mail addresses, and the battle will be run using the ruleset and luck model initially chosen. This prevents cheating by selecting Classic to have the defenders tanks defend on 2 instead of 3 - one could catch this but one might also get away with it.

    Also if a game # is entered the battle will not run in sim mode, only once.

    Finally of course the battle results will be recorded for verification in case of e-mail failure.

    A turn name should also be entered if a Game ID is used.

    Then I’ll create a new subpage called “Confirm results” or something even catchier, which initially will just show a single field asking for a game ID. Enter the game, and all the recorded turns will be listed. Click on one of the turns, and it will show all the battles rolled under that turn. This page will NOT require a password - the password is merely to prevent others from rolling dice in your game. This prevents the scenario where one player might say “but I never rolled those dice, someone else did.” The password will only be known to the players, while the game ID can be shared so that others can check out your results.

    The A&A.org topic # might be a good choice for game ID.

    Finally, these new fields would survive the “Clear” button, so that you can leave the Game ID, password and turn label for your entire turn without having to re-enter them.

  • 2007 AAR League

    Also, with this kind of a record, I could conceivably build a tool that would review an entire game and analyze how lucky/unlucky the dice were.


  • @froodster:

    Also, with this kind of a record, I could conceivably build a tool that would review an entire game and analyze how lucky/unlucky the dice were.

    you might have to go over 100% luckly with me but that sounds really cool. would the ID be only numbers or would it have letters?

  • 2007 AAR League

    I’m leaning toward numbers only, for security reasons.

  • 2007 AAR League

    Using the topic ID is a great idea.  Tonez is already using this to identify games in TripleA.

    To find your topic id, just locate it in the URL when you are viewing your game thread in the forum. (eg. the topic id for this thread is 8166).

  • 2007 AAR League

    I’m wondering if with the Game ID there’d be a way for my dicey to post the results directly to the forum here. How does TripleA do it? I’ll pm tonez…

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