It’s kinda hard to answer your question because it depends on how much you are willing to spend, do you want to play historically, do you only want to collect one type of fleet? I would say that it would be hard to win many games if you go German and then play against someone who is bringing an American fleet. I say this because the Germans (and let’s add the Italians, French, Australian, and even to some extent the British) are so underpowered in the way of air power that I think you would lose every time. If you play historically and avoid any kind of cheesy fleet combinations…well, you might have a chance. In my opinion, and that’s all it is, you’d be hard pressed to beat an American fleet in a 150pt or higher game. At that point level you can bring a battleship, two carriers and enough planes to destroy whatever your opponent is bringing…only a Japanese fleet with multiple Yamatos might stand a chance against an equal point American fleet. Let’s say you collect only a German fleet…how would you stop my air power? I’d have all your ships sunk before you made it within striking distance. Maybe I’m full of crap, but, I’d say go American if you want the most balance and options. Maybe the second set of WaS will have more air support for the Germans and the other Axis powers (Japan not included) but as it stands now…they’d get crushed. I don’t think that would be much fun for you.
Calling all Axis builders the King vs Vet
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Which do you prefer. If any. What have you done in the past that has brought success. Assume 200 to 350 points
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In the last game I played, (June timeframe) I actually used both. The odds were slightly in my favor. :wink:
Anyway, as far as which one I prefer… I might have to say the Vet Tiger. It may have -1/-0 armor, and slightly weaker rolls, but Crack Shot goes a LOOONNG way.
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The Veteran Tiger is better at killing things (Vehicles, Infantry, and Aircraft)
The King Tiger has +1 front defence, which actually makes a fair amount of difference. However it does costs 6 more points, though in a 200-350 point game that has much less of an impact.If I had to choose I’d go with the Veteran because I prefer the firepower over defence, but really I’d rather go with a Panther than either.
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Thanks !!!
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Yes, good call. The Panther is a perfectly viable alternative, as the Germans are a little short on heavy hitters that are also decently fast. :wink:
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& set V wil allow 4 a cheap Panther at 35 points! Although it wont have SS determination like its 49 pts brother ;)
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and has slightly worse AT.
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Why must u rain on my paraide LOL
Yep forgot about that but still is a great deal!
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The Panther D is still a very good tank at a very affordable price.
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Yes:
I haven’t done my homework yet on them but I do know at 35 it makes a very nice addition to the armor (strong and affordable)I suspect that everything should remain the same on abilities except losing SS deter. I still think the SS Panther is worth it’s weight in gold. I like the SS PZ 4 as well.
AF
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I liked the SS Panzer until planes came out; rear defence 3 is just too weak against them in standard games.
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You know, I didn’t think about that. My opposite hasn’t fielded a plane yet (He is not a big fan of air power). So the situation hasn’t come up. This brings up a good point. When planes attack armor they get rear attack?! If so, I was a real rock head with my Stuka. Live and learn
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Planes attack the same way as any other unit, with the sole exception that terrain doesn’t block LOS to and from them.
While I don’t hate them, I’m not a huge fan of airpower either. Things bog down too much when you have to constantly ‘watch the skies.’





