<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[L26 Classic trimlinger +8 v gamerman01 allies, game 2]]></title><description><![CDATA[<p dir="auto">This time we are playing straight up Classic league defaults</p>
<p dir="auto">That is,<br />
Neutrals in play per rulebook but SPAIN off limits<br />
TWO dice heavy bombers<br />
CAN place naval in enemy occupied zone<br />
Russia round 1 restricted attack<br />
No other optional rules are on.</p>
<p dir="auto">Agreed that trimlinger will take 8 bid of transport to Carolines</p>
<p dir="auto">Let’s have a great game</p>
]]></description><link>https://www.axisandallies.org/forums/topic/42524/l26-classic-trimlinger-8-v-gamerman01-allies-game-2</link><generator>RSS for Node</generator><lastBuildDate>Sat, 13 Jun 2026 11:36:56 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/42524.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 04 Jun 2026 13:45:39 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Fri, 12 Jun 2026 19:24:23 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 4</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Japanese
        Japanese buy 1 carrier and 8 infantry; Remaining resources: 2 PUs; 

    Combat Move - Japanese
        2 battleships, 1 carrier, 2 infantry and 1 transport moved from South Argentina Sea Zone to South Brazil Sea Zone
        2 infantry moved from South Brazil Sea Zone to Brazil
              Japanese take Brazil from Americans

    Combat - Japanese

    Non Combat Move - Japanese
        1 fighter moved from South Argentina Sea Zone to Libya
        1 infantry moved from Manchuria to Yakut S.S.R.
        1 armour and 3 infantry moved from French Indo China to China
        1 armour and 6 infantry moved from Manchuria to China
        1 aaGun moved from Japan to Japan Sea Zone
        1 aaGun moved from Japan Sea Zone to Manchuria

    Place Units - Japanese
        8 infantry placed in Japan
        1 carrier placed in Japan Sea Zone

    Turn Complete - Japanese
        Japanese collect 38 PUs; end with 40 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1781292263803-triplea_42524_4jap.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1806702</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806702</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Fri, 12 Jun 2026 19:24:23 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Fri, 12 Jun 2026 14:56:01 GMT]]></title><description><![CDATA[<p dir="auto">But I should add -</p>
<p dir="auto">Blitzing is combat move and doesn’t necessarily involve OCCUPIED territories, nor does violating neutrality which the rulebook also makes clear is a combat move.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806684</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806684</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Fri, 12 Jun 2026 14:56:01 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Fri, 12 Jun 2026 14:53:18 GMT]]></title><description><![CDATA[<p dir="auto">Oh.  Yeah.  I’m not used to that rule yet.</p>
<p dir="auto">Then in classic it’s important.<br />
I was talking about all my years with AA50 and G40.</p>
<p dir="auto">Page 12 says combat movement is when you move units to enemy territories and zones.  Therefore it is actually against the rules to move any noncombat moves in the combat movement phase, and then defending subs can absolutely reduce options for the player’s turn.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806683</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806683</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Fri, 12 Jun 2026 14:53:18 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Fri, 12 Jun 2026 13:26:58 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/19652">@trimlinger</a> All that said, if players have decided that non-combat movement during the combat phase is permissible, then I will certainly not challenge that now. I’ll take my turn with the understanding that the carrier can move to its pickup zone before any subs have a chance to block it.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806680</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806680</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Fri, 12 Jun 2026 13:26:58 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Fri, 12 Jun 2026 13:25:36 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> Understood, thanks for your detailed reply! I do see one additional advantage offered to the moving player you did not mention, however: if the defending player has subs and they survive the first attack, they could use the special sub retreat ability to block off the carrier pickup zone(s) and indirectly destroy all attacking fighters. However, if the carrier combat moved to its pickup zone(s) BEFORE the actual combat began, that option would not be available to the defending subs.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806679</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806679</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Fri, 12 Jun 2026 13:25:36 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Fri, 12 Jun 2026 13:14:57 GMT]]></title><description><![CDATA[<p dir="auto">Also, I’ve enjoyed and appreciated the relatively fast pace of our games so far, and no worries that you have a little delay.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806678</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806678</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Fri, 12 Jun 2026 13:14:57 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Fri, 12 Jun 2026 13:13:31 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> said in <a href="/forums/post/1806676">L26 Classic trimlinger +8 v gamerman01 allies, game 2</a>:</p>
<blockquote>
<p dir="auto">I think it can be argued that you can’t make a noncom in the combat movement phase, however, I’ve never played someone who does.</p>
</blockquote>
<p dir="auto">That was ambiguous.</p>
<p dir="auto">I’ve never played someone who argues that you can’t make a noncombat movement (early) in the combat movement phase.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806677</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806677</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Fri, 12 Jun 2026 13:13:31 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Fri, 12 Jun 2026 13:11:10 GMT]]></title><description><![CDATA[<p dir="auto">Do not apologize!</p>
<p dir="auto">Movements that do not result in combat (your carrier) are SUPPOSED to be made in the noncombat move, however, virtually everyone is fine with noncombat moves in the combat move phase.</p>
<p dir="auto">Noncombat moves in the combat move phase only, potentially, disadvantage the moving player because if you move something in the combat movement phase they are frozen since they can’t be moved again in the noncombat movement phase.  This includes aircraft, because only aircraft can move in both phases, but that is only if they attack something.</p>
<p dir="auto">I think it can be argued that you can’t make a noncom (without me checking the rulebook again to make sure) in the combat movement phase, however, I’ve never played someone who does.</p>
<p dir="auto">But there IS one advantage to be gained by the moving player, and that is that for many players it’s easier to keep things straight by moving more or everything in the combat movement phase.  But again, players don’t protest this, generally, because anything you move in the combat movement phase is locked in and you haven’t seen the dice results yet.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806676</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806676</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Fri, 12 Jun 2026 13:11:10 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Fri, 12 Jun 2026 04:27:37 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> Please forgive my delay in taking J4! However, I would like a rule clarification. Are units permitted to move during the combat phase if they do not actually enter an enemy-occupied territory or sea zone, or in fact engage in any combat at all? Or is that movement REQUIRED to take place during the non-combat movement phase? Specifically: after a fighter has launched from a carrier and attacked an enemy-occupied sea zone during the combat phase, can the carrier also combat move to a different, neutral sea zone where the fighter intends to go during non-combat movement? Or is that carrier movement REQUIRED to take place during the non-combat movement phase? I apologize for getting into these technicalities, but they are actually extremely important for how I want to play J4, and the rulebook is not entirely clear to me. Thank you for your patience and understanding!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806655</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806655</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Fri, 12 Jun 2026 04:27:37 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Wed, 10 Jun 2026 23:23:17 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: British round 4</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - British
        British buy 1 armour, 5 infantry and 1 transport; Remaining resources: 1 PUs; 

    Combat Move - British
        1 armour moved from French West Africa to French Equatorial Africa
              British take Algeria from Germans
              British take French Equatorial Africa from Germans
        1 bomber moved from Novosibirsk to Syria Jordan
        2 fighters moved from Persia to Syria Jordan
        2 fighters moved from Karelia S.S.R. to Syria Jordan

    Combat - British
        Battle in Syria Jordan
            British attack with 1 bomber and 4 fighters
            Germans defend with 2 infantry
                British roll dice for 1 bomber and 4 fighters in Syria Jordan, round 2 : 1/5 hits, 2.67 expected hits
                Germans roll dice for 2 infantry in Syria Jordan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Syria Jordan
                British roll dice for 1 bomber and 4 fighters in Syria Jordan, round 3 : 1/5 hits, 2.67 expected hits
                Germans roll dice for 1 infantry in Syria Jordan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Syria Jordan
            British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry

    Non Combat Move - British
        2 fighters moved from Syria Jordan to Persia
        1 infantry moved from West US Sea Zone to West Canada
        4 infantry moved from French West Africa to French Equatorial Africa
        1 carrier and 3 transports moved from West Africa Sea Zone to North Sea Zone
        6 infantry moved from United Kingdom to North Sea Zone
        6 infantry moved from North Sea Zone to Finland Norway
        1 fighter moved from Syria Jordan to India
        1 fighter moved from Syria Jordan to India
        1 bomber moved from Syria Jordan to India

    Place Units - British
        1 armour and 5 infantry placed in United Kingdom
        1 transport placed in North Sea Zone

    Turn Complete - British
        British collect 21 PUs; end with 22 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans regular : -1.00
British regular : -3.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1781133796944-triplea_42524_4bri.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1806480</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806480</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Wed, 10 Jun 2026 23:23:17 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Mon, 08 Jun 2026 23:05:21 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 4</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Germans
        Germans buy 12 infantry; Remaining resources: 1 PUs; 

    Combat Move - Germans
        1 transport moved from East Mediteranean Sea Zone to Black Sea Zone
        2 infantry moved from East Europe to Black Sea Zone
        2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
        2 infantry moved from East Mediteranean Sea Zone to Syria Jordan
        1 fighter moved from East Europe to Syria Jordan
        2 infantry moved from East Europe to Ukraine S.S.R.
        1 fighter moved from West Europe to Ukraine S.S.R.
        1 fighter moved from East Europe to Syria Jordan
        1 bomber moved from Libya to Red Sea Zone
        1 armour moved from Congo to South Africa
              Germans take South Africa from British

    Combat - Germans
        Battle in Ukraine S.S.R.
            Germans attack with 1 fighter and 2 infantry
            British defend with 1 armour
                Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                British roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Ukraine S.S.R.
                1 armour owned by the British lost in Ukraine S.S.R.
            Germans win, taking Ukraine S.S.R. from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Germans: 1 infantry
            Casualties for British: 1 armour
        Battle in Red Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                Germans roll dice for 1 bomber in Red Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                British roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 transport owned by the British lost in Red Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 transport
        Battle in Syria Jordan
            Germans attack with 2 fighters and 2 infantry
            British defend with 2 infantry
                Germans roll dice for 1 battleship in Syria Jordan, round 2 : 1/1 hits, 0.67 expected hits
                Germans roll dice for 2 fighters and 2 infantry in Syria Jordan, round 2 : 1/4 hits, 1.33 expected hits
                British roll dice for 2 infantry in Syria Jordan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Syria Jordan
            Germans win, taking Syria Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry

    Non Combat Move - Germans
        1 infantry moved from Congo to Anglo Sudan Egypt
        1 bomber moved from Red Sea Zone to Anglo Sudan Egypt
        2 fighters moved from Syria Jordan to Anglo Sudan Egypt
        1 fighter moved from Ukraine S.S.R. to East Europe
        12 infantry moved from Germany to East Europe

    Place Units - Germans
        12 infantry placed in Germany

    Turn Complete - Germans
        Germans collect 38 PUs; end with 39 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans regular : 0.50
British regular : -0.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780959921921-triplea_42524_4ger.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1806214</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806214</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Mon, 08 Jun 2026 23:05:21 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Mon, 08 Jun 2026 20:14:14 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 4</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Russians
        Russians buy 1 armour and 8 infantry; Remaining resources: 1 PUs; 

    Combat Move - Russians
        1 infantry moved from Novosibirsk to Yakut S.S.R.
        1 fighter moved from Novosibirsk to Yakut S.S.R.
        1 fighter moved from Russia to Yakut S.S.R.
        1 armour moved from Russia to Yakut S.S.R.
        1 infantry moved from India to Sinkiang
        1 armour moved from Russia to Sinkiang

    Combat - Russians
        Battle in Yakut S.S.R.
            Russians attack with 1 armour, 2 fighters and 1 infantry
            Japanese defend with 2 infantry
                Russians roll dice for 1 armour, 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.67 expected hits
                Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians lost in Yakut S.S.R.
                1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians roll dice for 1 armour and 2 fighters in Yakut S.S.R., round 3 : 1/3 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                1 armour owned by the Russians lost in Yakut S.S.R.
                1 infantry owned by the Japanese lost in Yakut S.S.R.
            Russians win with 2 fighters remaining. Battle score for attacker is -2
            Casualties for Russians: 1 armour and 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Sinkiang
            Russians attack with 1 armour and 1 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Sinkiang
            Russians win, taking Sinkiang from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
        1 fighter moved from Yakut S.S.R. to India
        1 fighter moved from West Africa Sea Zone to Karelia S.S.R.
        3 infantry moved from Russia to Novosibirsk
        1 armour moved from Russia to Novosibirsk
        1 fighter moved from Yakut S.S.R. to Novosibirsk
        1 aaGun moved from Novosibirsk to Sinkiang

    Place Units - Russians
        5 infantry placed in Karelia S.S.R.
        1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
        Russians collect 22 PUs; end with 23 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Japanese regular : 0.67
Russians regular : -0.83
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780949653985-triplea_42524_4rus.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1806190</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806190</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Mon, 08 Jun 2026 20:14:14 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Mon, 08 Jun 2026 19:49:41 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 3</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Americans
        Americans buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; 

    Combat Move - Americans
        1 infantry moved from West Canada to Alaska
              Americans take Alaska from Japanese

    Combat - Americans

    Non Combat Move - Americans
        2 fighters moved from West Canada to West US Sea Zone
        1 fighter moved from West Africa Sea Zone to West US Sea Zone
        1 carrier and 1 transport moved from West Panama Sea Zone to West US Sea Zone
        1 infantry and 1 transport moved from West US Sea Zone to Midway Sea Zone
        1 infantry moved from Midway to Midway Sea Zone
        2 infantry and 1 transport moved from Midway Sea Zone to West US Sea Zone
        1 infantry moved from West US Sea Zone to West Canada
        1 armour moved from Panama to West US
        1 aaGun moved from West US to East US
        1 aaGun moved from Mexico to West US
        1 bomber moved from Midway to Novosibirsk

    Place Units - Americans
        2 fighters and 2 infantry placed in West US

    Turn Complete - Americans
        Americans collect 31 PUs; end with 32 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1780948181044-triplea_42524_3ame.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1806189</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806189</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Mon, 08 Jun 2026 19:49:41 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Mon, 08 Jun 2026 14:00:22 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 3</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Japanese
        Japanese buy 4 submarines; Remaining resources: 5 PUs; 

    Combat Move - Japanese
        1 bomber and 2 fighters moved from China to Yakut S.S.R.
        2 infantry moved from Manchuria to Yakut S.S.R.
        1 infantry moved from China to Sinkiang
              Japanese take Sinkiang from Americans
        4 infantry moved from China to French Indo China
              Japanese take French Indo China from Russians
        1 armour moved from Manchuria to French Indo China

    Combat - Japanese
        Battle in Yakut S.S.R.
            Japanese attack with 1 bomber, 2 fighters and 2 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 2/5 hits, 2.00 expected hits
                Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Yakut S.S.R.
            Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
        1 bomber and 2 fighters moved from Yakut S.S.R. to Manchuria
        1 transport moved from Alaska Sea Zone to Japan Sea Zone
        1 armour and 6 infantry moved from Japan to Japan Sea Zone
        1 armour and 6 infantry moved from Japan Sea Zone to Manchuria
        1 transport moved from North Australia Sea Zone to New Zealand Sea Zone
        2 infantry moved from New Zealand to New Zealand Sea Zone
        2 battleships, 1 carrier and 1 fighter moved from North Australia Sea Zone to South Argentina Sea Zone
        2 infantry and 1 transport moved from New Zealand Sea Zone to South Argentina Sea Zone

    Place Units - Japanese
        4 submarines placed in Japan Sea Zone

    Turn Complete - Japanese
        Japanese collect 39 PUs; end with 44 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Japanese regular : 0.00
Russians regular : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780927222145-triplea_42524_3jap.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1806152</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806152</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Mon, 08 Jun 2026 14:00:22 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sun, 07 Jun 2026 19:38:48 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> Pleasure playing you as well! I hope I can quickly improve to a point where I can give you a real challenge, haha. It’s so refreshing playing someone who isn’t me!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806038</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806038</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 07 Jun 2026 19:38:48 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sun, 07 Jun 2026 18:37:16 GMT]]></title><description><![CDATA[<p dir="auto">:) Now I see I should have walked into Alaska, but that is totally different - I completely missed it in combat move so would absolutely never ask for something like that.</p>
<p dir="auto">Yes, thanks for allowing FWA which was absolutely intended</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806031</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806031</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 07 Jun 2026 18:37:16 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sun, 07 Jun 2026 18:35:31 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: British round 3</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - British
        British buy 2 armour and 4 infantry; Remaining resources: 4 PUs; 

    Combat Move - British
        1 submarine moved from East Compass Sea Zone to North Australia Sea Zone
        1 transport moved from West Compass Sea Zone to Mozambique Sea Zone
        2 infantry moved from South Africa to Mozambique Sea Zone
        2 infantry and 1 transport moved from Mozambique Sea Zone to Red Sea Zone
        2 infantry moved from Red Sea Zone to Syria Jordan
        1 bomber and 1 fighter moved from Sinkiang to Syria Jordan
        1 armour moved from Finland Norway to Ukraine S.S.R.
        1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
        1 fighter moved from Karelia S.S.R. to Syria Jordan
        1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.

    Combat - British
        Battle in Ukraine S.S.R.
            British attack with 1 armour and 2 fighters
            Germans defend with 1 infantry
                British roll dice for 1 armour and 2 fighters in Ukraine S.S.R., round 2 : 3/3 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Ukraine S.S.R.
            British win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Syria Jordan
            British attack with 1 bomber, 2 fighters and 2 infantry
            Germans defend with 2 infantry
                British roll dice for 1 bomber, 2 fighters and 2 infantry in Syria Jordan, round 2 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 2 infantry in Syria Jordan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Syria Jordan
                British roll dice for 1 bomber, 2 fighters and 2 infantry in Syria Jordan, round 3 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 1 infantry in Syria Jordan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Syria Jordan
            British win, taking Syria Jordan from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in North Australia Sea Zone
            British attack with 1 submarine
            Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 transport
                British roll dice for 1 submarine in North Australia Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 1 transport in North Australia Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                1 submarine owned by the British lost in North Australia Sea Zone
            Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -8
            Casualties for British: 1 submarine

    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Changing ownership of French West Africa from Germans to British
        EDIT: Turning off Edit Mode
        2 fighters moved from Syria Jordan to Persia
        1 armour moved from United Kingdom to North Sea Zone
        4 infantry moved from United Kingdom to North Sea Zone
        1 armour, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from North Sea Zone to West Africa Sea Zone
        1 armour and 4 infantry moved from West Africa Sea Zone to French West Africa
        2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
        1 infantry moved from West Canada to West US Sea Zone
        1 bomber moved from Syria Jordan to Novosibirsk

    Place Units - British
        2 armour and 4 infantry placed in United Kingdom

    Turn Complete - British
        British collect 25 PUs; end with 29 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Japanese regular : 2.33
Germans regular : -1.33
British regular : -0.83
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780857331419-triplea_42524_3bri.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1806030</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806030</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 07 Jun 2026 18:35:31 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sun, 07 Jun 2026 18:31:53 GMT]]></title><description><![CDATA[<p dir="auto">Thank you, I haven’t gone to nap yet because was discussing a different A&amp;A game, sorry again for the inconvenience.</p>
<p dir="auto">I only started my noncom, to wait, and now I will edit that walk in and finish my turn immediately.  Really appreciate playing you, and one of the reasons is you check back regularly.  That’s really nice.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806028</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806028</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 07 Jun 2026 18:31:53 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sun, 07 Jun 2026 18:30:42 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> Combat move to French West Africa is fine, do I have to make the edit or can you?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806027</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806027</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 07 Jun 2026 18:30:42 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sun, 07 Jun 2026 18:14:20 GMT]]></title><description><![CDATA[<p dir="auto">I need to stop and ask you,</p>
<p dir="auto">I fully intended to combat move to empty French West Africa but didn’t realize I hadn’t clicked it, until starting my noncombat.</p>
<p dir="auto">You have every right to deny and I can make my noncombat move without committing to the French West Africa zone, but I’m asking if you’ll allow it because it’s the move I prefer.  Otherwise I’ll probably be dumping on Norway of course</p>
<p dir="auto">LMK, I’ll go take my nap now, thanks either way, sorry to bother you with my very rare oversight</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806025</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806025</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 07 Jun 2026 18:14:20 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sun, 07 Jun 2026 18:11:28 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: British round 3</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - British
        British buy 2 armour and 4 infantry; Remaining resources: 4 PUs; 

    Combat Move - British
        1 submarine moved from East Compass Sea Zone to North Australia Sea Zone
        1 transport moved from West Compass Sea Zone to Mozambique Sea Zone
        2 infantry moved from South Africa to Mozambique Sea Zone
        2 infantry and 1 transport moved from Mozambique Sea Zone to Red Sea Zone
        2 infantry moved from Red Sea Zone to Syria Jordan
        1 bomber and 1 fighter moved from Sinkiang to Syria Jordan
        1 armour moved from Finland Norway to Ukraine S.S.R.
        1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
        1 fighter moved from Karelia S.S.R. to Syria Jordan
        1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.

    Combat - British
        Battle in Ukraine S.S.R.
            British attack with 1 armour and 2 fighters
            Germans defend with 1 infantry
                British roll dice for 1 armour and 2 fighters in Ukraine S.S.R., round 2 : 3/3 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Ukraine S.S.R.
            British win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Syria Jordan
            British attack with 1 bomber, 2 fighters and 2 infantry
            Germans defend with 2 infantry
                British roll dice for 1 bomber, 2 fighters and 2 infantry in Syria Jordan, round 2 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 2 infantry in Syria Jordan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Syria Jordan
                British roll dice for 1 bomber, 2 fighters and 2 infantry in Syria Jordan, round 3 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 1 infantry in Syria Jordan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Syria Jordan
            British win, taking Syria Jordan from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in North Australia Sea Zone
            British attack with 1 submarine
            Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 transport
                British roll dice for 1 submarine in North Australia Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 1 transport in North Australia Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                1 submarine owned by the British lost in North Australia Sea Zone
            Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -8
            Casualties for British: 1 submarine

    Non Combat Move - British
        2 fighters moved from Syria Jordan to Persia
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Japanese regular : 2.33
Germans regular : -1.33
British regular : -0.83
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780855888017-triplea_42524_3bri.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1806024</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806024</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 07 Jun 2026 18:11:28 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sun, 07 Jun 2026 07:48:57 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 3</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Germans
        Germans buy 12 infantry; Remaining resources: 0 PUs; 

    Combat Move - Germans
        1 infantry moved from French Equatorial Africa to Congo
              Germans take Congo from British
        1 armour moved from Anglo Sudan Egypt to Kenya-Rhodesia
              Germans take Kenya-Rhodesia from British
        1 armour moved from Kenya-Rhodesia to Congo
        2 infantry moved from Anglo Sudan Egypt to East Mediteranean Sea Zone
        2 infantry moved from East Mediteranean Sea Zone to Syria Jordan
        1 bomber moved from West Europe to Syria Jordan
        2 fighters and 3 infantry moved from East Europe to Ukraine S.S.R.
        1 fighter moved from West Europe to Ukraine S.S.R.

    Combat - Germans
        Battle in Syria Jordan
            Germans attack with 1 bomber and 2 infantry
            British defend with 1 armour and 1 infantry
                Germans roll dice for 1 battleship in Syria Jordan, round 2 : 1/1 hits, 0.67 expected hits
                Germans roll dice for 1 bomber and 2 infantry in Syria Jordan, round 2 : 0/3 hits, 1.00 expected hits
                British roll dice for 1 armour and 1 infantry in Syria Jordan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Syria Jordan
                Germans roll dice for 1 bomber and 2 infantry in Syria Jordan, round 3 : 1/3 hits, 1.00 expected hits
                British roll dice for 1 armour in Syria Jordan, round 3 : 0/1 hits, 0.33 expected hits
                1 armour owned by the British lost in Syria Jordan
            Germans win, taking Syria Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
            Casualties for British: 1 armour and 1 infantry
        Battle in Ukraine S.S.R.
            Germans attack with 3 fighters and 3 infantry
            Russians defend with 3 infantry
                Germans roll dice for 3 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                Russians roll dice for 3 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Germans lost in Ukraine S.S.R.
                2 infantry owned by the Russians lost in Ukraine S.S.R.
                Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 3 : 3/5 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Ukraine S.S.R.
                1 infantry owned by the Russians lost in Ukraine S.S.R.
            Germans win, taking Ukraine S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 2 infantry
            Casualties for Russians: 3 infantry

    Non Combat Move - Germans
        1 bomber moved from Syria Jordan to Libya
        1 fighter moved from Ukraine S.S.R. to West Europe
        2 infantry moved from South Europe to West Europe
        2 infantry moved from Germany to West Europe
        7 infantry moved from Germany to East Europe
        2 fighters moved from Ukraine S.S.R. to East Europe

    Place Units - Germans
        10 infantry placed in Germany
        2 infantry placed in South Europe
        Germans undo move 2.
        Germans undo move 1.
        12 infantry placed in Germany

    Turn Complete - Germans
        Germans collect 37 PUs; end with 37 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Russians regular : 0.67
Germans regular : 0.50
British regular : -1.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780818536871-triplea_42524_3ger.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1805984</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805984</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 07 Jun 2026 07:48:57 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sun, 07 Jun 2026 05:33:51 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 3</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Russians
        Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 

    Combat Move - Russians
        1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
        2 infantry moved from Novosibirsk to Yakut S.S.R.
        1 armour moved from Sinkiang to French Indo China
              Russians take French Indo China from Japanese
        1 armour moved from French Indo China to India
        1 fighter and 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
        1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.

    Combat - Russians
        Battle in Yakut S.S.R.
            Russians attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Yakut S.S.R.
                Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yakut S.S.R.
            Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Ukraine S.S.R.
            Russians attack with 1 fighter and 3 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.00 expected hits
                Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Ukraine S.S.R.
            Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry

    Non Combat Move - Russians
        2 infantry moved from Finland Norway to Karelia S.S.R.
        1 aaGun and 3 infantry moved from Sinkiang to India
        1 fighter moved from Yakut S.S.R. to Novosibirsk
        1 armour moved from Finland Norway to Karelia S.S.R.
        2 armour moved from Finland Norway to Russia
        1 armour moved from Karelia S.S.R. to Russia
        1 fighter moved from Ukraine S.S.R. to North Sea Zone

    Place Units - Russians
        1 fighter and 3 infantry placed in Russia
        2 infantry placed in Karelia S.S.R.

    Turn Complete - Russians
        Russians collect 30 PUs; end with 30 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -0.50
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780810431245-triplea_42524_3rus.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1805976</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805976</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 07 Jun 2026 05:33:51 GMT</pubDate></item><item><title><![CDATA[Reply to L26 Classic trimlinger +8 v gamerman01 allies, game 2 on Sat, 06 Jun 2026 22:58:57 GMT]]></title><description><![CDATA[<p dir="auto">I put a lot of thought into that sub placement!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1805953</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805953</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sat, 06 Jun 2026 22:58:57 GMT</pubDate></item></channel></rss>