<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5]]></title><description><![CDATA[<p dir="auto"><img src="/forums/assets/uploads/files/1780196002041-f9c6c3aa-4534-4773-b757-b04913547dbd-image.png" alt="f9c6c3aa-4534-4773-b757-b04913547dbd-image.png" class=" img-fluid img-markdown" /> Fifth Verse, same as the Fourth:</p>
<p dir="auto">Here we go again:<br />
Battle is:<br />
Main Attack: AT (1@3, targeted)<br />
[dice 1d10&lt;=3]<br />
SC (1@2)<br />
[dice 1d10&lt;=2]<br />
ART (1@3) -1 supply<br />
[dice 2d10&lt;=3]</p>
<p dir="auto">Flank Attack: MECH(1@3)<br />
[dice 1d7&lt;=3]<br />
2 TANK (2@5) -1 supply<br />
[dice 2d7&lt;=5]</p>
<p dir="auto">FTR (1@4)<br />
[dice 1d10&lt;=4]<br />
Stuka (1@5, targeted)<br />
[dice 1d10&lt;=5]</p>
<p dir="auto">Vs.</p>
<p dir="auto">INF/ART (2@3) -1 supply<br />
[dice 2d10&lt;=3]<br />
TANK (1@5)<br />
[dice 1d10&lt;=5]</p>
]]></description><link>https://www.axisandallies.org/forums/topic/42521/rommel-s-last-push-doman-axis-vs-tgc-allies-round-5</link><generator>RSS for Node</generator><lastBuildDate>Thu, 11 Jun 2026 03:07:25 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/42521.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 31 May 2026 04:31:35 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 16:26:33 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a></p>
<p dir="auto">my convoy builds are 4/4/4 all infantry</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806314</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806314</guid><dc:creator><![CDATA[The_Good_Captain]]></dc:creator><pubDate>Tue, 09 Jun 2026 16:26:33 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 16:25:57 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a> Let’s upgrade to 1.55 and go again? I’m going to ‘play to win’ this time and just do what I think works best rather than anchor to a specific strategy. The heavy focus on UK navy looks like a 50/50. Far from anything that breaks the game.</p>
<p dir="auto">Now I’m more interested in knee-capping the “all in for Cairo” that seems to be developing. I have several ideas…</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806313</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806313</guid><dc:creator><![CDATA[The_Good_Captain]]></dc:creator><pubDate>Tue, 09 Jun 2026 16:25:57 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 16:01:43 GMT]]></title><description><![CDATA[<p dir="auto">Game History</p>
<pre><code>Round: 9

    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Mines from CAI-MAT: 1 landmine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from Cairo: 2 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Tobruk: 1 G-fighter
        EDIT: Turning off Edit Mode
        1 G-bomber and 2 G-fighters moved from Tobruk to Cairo
        EDIT: Germans undo move 2.
        EDIT: Germans undo move 1.
        1 G-bomber, 2 G-fighters and 1 mech moved from Tobruk to Cairo
        1 G-bomber, 1 G-fighter and 1 mech moved from Tobruk to Cairo

    Combat - Germans
        Battle in Cairo
            Germans attack with 1 G-bomber, 1 G-fighter and 1 mech
            British defend with 1 UK-fighter and 1 UK-truck
                Germans roll dice for 1 G-bomber, 1 G-fighter and 1 mech in Cairo, round 2 : 3/3 hits, 1.10 expected hits
                British roll dice for 1 UK-fighter in Cairo, round 2 : 1/1 hits, 0.50 expected hits
            1 G-fighter owned by the Germans lost in Cairo
            1 UK-fighter owned by the British lost in Cairo
            Germans captures 0PUs while taking British capital
            Germans win, taking Cairo from British with 1 G-bomber and 1 mech remaining. Battle score for attacker is 0
            Casualties for Germans: 1 G-fighter
            Casualties for British: 1 UK-fighter

    Non Combat Move - Germans
        Trigger AddCoastRoadCairoRound7: Germans has 1 coast_road placed in Cairo
        Trigger AddCoastRoadBenghaziRound7: Germans has 1 coast_road placed in Benghazi
        Trigger AddCoastRoadTripoliRound7: Germans has 1 coast_road placed in Tripoli
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Tobruk: 2 1-supplys
        EDIT: Turning off Edit Mode
        Trigger RemoveCoastRoadTripoliRound7: has removed 1 coast_road owned by Germans in Tripoli
        Trigger RemoveCoastRoadBenghaziRound7: has removed 1 coast_road owned by Germans in Benghazi
        Trigger RemoveCoastRoadCairoRound7: has removed 1 coast_road owned by Germans in Cairo
        1 G-bomber moved from Cairo to Tobruk
        2 mechs moved from Tripoli to Tunis

    Place Units - Germans
        1 5-supply, 1 G-bomber and 8 mechs placed in Benghazi Convoy G
        Germans undo move 1.
        1 5-supply, 1 G-bomber and 8 mechs placed in Tunis Convoy G

    Assign Convoy Escorts - Germans
        Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter
        Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber
        Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter
        Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber
        Trigger RemoveSupplySaharaDesert: has removed 23 1-supplys and 3 5-supplys owned by Uncontrolled in Sahara Desert 1
        Trigger 3Italian1-supplyTunis Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1Italian5-supplyTunis Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1
        Trigger 2British1-supplyIndian Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1British1-supplyAtlantic Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1German5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1
        Trigger 1British1-supplySuez Canal Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 2Italian1-supplyTunis Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1American1-supplyOran: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1American1-supplyOran Convoy US: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1American1-supplyCasablanca: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 3American1-supplyOran: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1Italian1-supplyTunis Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 3British1-supplySuez Canal Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 3German1-supplyTunis: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1American5-supplyOran: Uncontrolled has 1 5-supply placed in Sahara Desert 1
        Trigger 2British1-supplyAtlantic Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 3British1-supplyIndian Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 4German1-supplyTunis: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1German5-supplyTunis Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1
        Trigger 1German1-supplyTunis: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 2German1-supplyTunis: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 2American1-supplyOran: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 2British1-supplySuez Canal Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1British1-supplyIndian Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter
        Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber
        EDIT: 1 G-bomber moved from Tunis Convoy G to Italy

    End Turn - Germans
        Germans collect 0 PUs; end with 0 PUs
        Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans regular : 1.90
British regular : 0.50
</code></pre>
<p dir="auto">Game History</p>
<pre><code>Round: 9

    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Mines from CAI-MAT: 1 landmine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from Cairo: 2 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Tobruk: 1 G-fighter
        EDIT: Turning off Edit Mode
        1 G-bomber and 2 G-fighters moved from Tobruk to Cairo
        EDIT: Germans undo move 2.
        EDIT: Germans undo move 1.
        1 G-bomber, 2 G-fighters and 1 mech moved from Tobruk to Cairo
        1 G-bomber, 1 G-fighter and 1 mech moved from Tobruk to Cairo

    Combat - Germans
        Battle in Cairo
            Germans attack with 1 G-bomber, 1 G-fighter and 1 mech
            British defend with 1 UK-fighter and 1 UK-truck
                Germans roll dice for 1 G-bomber, 1 G-fighter and 1 mech in Cairo, round 2 : 3/3 hits, 1.10 expected hits
                British roll dice for 1 UK-fighter in Cairo, round 2 : 1/1 hits, 0.50 expected hits
            1 G-fighter owned by the Germans lost in Cairo
            1 UK-fighter owned by the British lost in Cairo
            Germans captures 0PUs while taking British capital
            Germans win, taking Cairo from British with 1 G-bomber and 1 mech remaining. Battle score for attacker is 0
            Casualties for Germans: 1 G-fighter
            Casualties for British: 1 UK-fighter

    Non Combat Move - Germans
        Trigger AddCoastRoadCairoRound7: Germans has 1 coast_road placed in Cairo
        Trigger AddCoastRoadBenghaziRound7: Germans has 1 coast_road placed in Benghazi
        Trigger AddCoastRoadTripoliRound7: Germans has 1 coast_road placed in Tripoli
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Tobruk: 2 1-supplys
        EDIT: Turning off Edit Mode
        Trigger RemoveCoastRoadTripoliRound7: has removed 1 coast_road owned by Germans in Tripoli
        Trigger RemoveCoastRoadBenghaziRound7: has removed 1 coast_road owned by Germans in Benghazi
        Trigger RemoveCoastRoadCairoRound7: has removed 1 coast_road owned by Germans in Cairo
        1 G-bomber moved from Cairo to Tobruk
        2 mechs moved from Tripoli to Tunis

    Place Units - Germans
        1 5-supply, 1 G-bomber and 8 mechs placed in Benghazi Convoy G
        Germans undo move 1.
        1 5-supply, 1 G-bomber and 8 mechs placed in Tunis Convoy G

    Assign Convoy Escorts - Germans
        Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter
        Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber
        Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter
        Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber
        Trigger RemoveSupplySaharaDesert: has removed 23 1-supplys and 3 5-supplys owned by Uncontrolled in Sahara Desert 1
        Trigger 3Italian1-supplyTunis Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1Italian5-supplyTunis Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1
        Trigger 2British1-supplyIndian Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1British1-supplyAtlantic Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1German5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1
        Trigger 1British1-supplySuez Canal Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 2Italian1-supplyTunis Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1American1-supplyOran: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1American1-supplyOran Convoy US: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1American1-supplyCasablanca: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 3American1-supplyOran: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1Italian1-supplyTunis Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 3British1-supplySuez Canal Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 3German1-supplyTunis: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1American5-supplyOran: Uncontrolled has 1 5-supply placed in Sahara Desert 1
        Trigger 2British1-supplyAtlantic Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 3British1-supplyIndian Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 4German1-supplyTunis: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1German5-supplyTunis Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1
        Trigger 1German1-supplyTunis: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 2German1-supplyTunis: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 2American1-supplyOran: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 2British1-supplySuez Canal Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Trigger 1British1-supplyIndian Ocean Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter
        Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber
        EDIT: 1 G-bomber moved from Tunis Convoy G to Italy

    End Turn - Germans
        Germans collect 0 PUs; end with 0 PUs
        Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans regular : 1.90
British regular : 0.50
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1781020882058-na-practice-game-5-g9.tsvg">na-practice-game-5-G9.tsvg</a></p>
<p dir="auto">As you guessed, once Germany got lucky with the minefield that was the end of it.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806309</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806309</guid><dc:creator><![CDATA[DoManMacgee]]></dc:creator><pubDate>Tue, 09 Jun 2026 16:01:43 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 16:00:06 GMT]]></title><description><![CDATA[<p dir="auto">Rest can be rolled in-engine</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806308</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806308</guid><dc:creator><![CDATA[DoManMacgee]]></dc:creator><pubDate>Tue, 09 Jun 2026 16:00:06 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 15:59:17 GMT]]></title><description><![CDATA[<p dir="auto"><strong>1d10&lt;=2:</strong> 3; <strong>Hits:</strong> 0<br />
<strong>2d10&lt;=4:</strong> 6, 4; <strong>Hits:</strong> 1<br />
<strong>1d10&lt;=5:</strong> 1; <strong>Hits:</strong> 1<br />
<strong>1d10&lt;=5:</strong> 5; <strong>Hits:</strong> 1</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806306</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806306</guid><dc:creator><![CDATA[dicebot]]></dc:creator><pubDate>Tue, 09 Jun 2026 15:59:17 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 15:59:17 GMT]]></title><description><![CDATA[<p dir="auto">UK has 0 supply, so only the FTR can fight (but the INF can soak casualties):</p>
<p dir="auto">German attack:<br />
Mech (@2):  -1 supply<br />
[dice 1d10&lt;=2]<br />
2 FTR (2@4)<br />
[dice 2d10&lt;=4]<br />
TAC (1@5)<br />
[dice 1d10&lt;=5]</p>
<p dir="auto">Vs.</p>
<p dir="auto">FTR (@5)<br />
[dice 1d10&lt;=5]</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806305</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806305</guid><dc:creator><![CDATA[DoManMacgee]]></dc:creator><pubDate>Tue, 09 Jun 2026 15:59:17 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 15:57:34 GMT]]></title><description><![CDATA[<p dir="auto"><strong>3d10&lt;=3:</strong> 10, 4, 7; <strong>Hits:</strong> 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806298</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806298</guid><dc:creator><![CDATA[dicebot]]></dc:creator><pubDate>Tue, 09 Jun 2026 15:57:34 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 15:57:34 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/12332">@The_Good_Captain</a> <img src="/forums/assets/uploads/files/1781020641372-2cad6055-2dc6-4f90-a15e-462062b46e2c-image.png" alt="2cad6055-2dc6-4f90-a15e-462062b46e2c-image.png" class=" img-fluid img-markdown" /><br />
Rolling for mine in Cairo:<br />
[dice 3d10&lt;=3]</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806297</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806297</guid><dc:creator><![CDATA[DoManMacgee]]></dc:creator><pubDate>Tue, 09 Jun 2026 15:57:34 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 06:22:20 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a> There is a version 1.55 that solves the mines problems</p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/12332">@The_Good_Captain</a> When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806230</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806230</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Tue, 09 Jun 2026 06:22:20 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 06:17:13 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a> i modified the oran deployment or else I will bust the piece limit cap for the French. feel free to detonate a mine or more if you want to try to nuke that inf.</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1780985799768-usa8.tsvg">USA8.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1806229</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806229</guid><dc:creator><![CDATA[The_Good_Captain]]></dc:creator><pubDate>Tue, 09 Jun 2026 06:17:13 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 06:15:20 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a></p>
<p dir="auto"><a href="/forums/assets/uploads/files/1780985702566-usa8.tsvg">USA8.tsvg</a> if you could put two bombers and a fighter for me in the Oran convoy, it would be much appreciated.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806228</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806228</guid><dc:creator><![CDATA[The_Good_Captain]]></dc:creator><pubDate>Tue, 09 Jun 2026 06:15:20 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Tue, 09 Jun 2026 04:40:24 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a> Victor solves the mine problem in the latest version. its awesome</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806223</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806223</guid><dc:creator><![CDATA[The_Good_Captain]]></dc:creator><pubDate>Tue, 09 Jun 2026 04:40:24 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 23:42:12 GMT]]></title><description><![CDATA[<p dir="auto">My file version (from the XML) is:<br />
<img src="/forums/assets/uploads/files/1780962126893-7a7d3824-5ab6-4d95-b062-34f7229022ce-image.png" alt="7a7d3824-5ab6-4d95-b062-34f7229022ce-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">So 1.5</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806217</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806217</guid><dc:creator><![CDATA[DoManMacgee]]></dc:creator><pubDate>Mon, 08 Jun 2026 23:42:12 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 22:39:13 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15275">@VictoryFirst</a> It worked. This is amazing. I’m going to start working on the video right away.</p>
<p dir="auto">Unreal - so cool!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806212</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806212</guid><dc:creator><![CDATA[The_Good_Captain]]></dc:creator><pubDate>Mon, 08 Jun 2026 22:39:13 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 21:55:57 GMT]]></title><description><![CDATA[<p dir="auto"><img src="/forums/assets/uploads/files/1780955696739-7be64b4d-60b1-4d38-9753-69ea417ab9ea-image.png" alt="7be64b4d-60b1-4d38-9753-69ea417ab9ea-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto"><img src="/forums/assets/uploads/files/1780955710901-a1528fd7-9686-49fd-9fbd-0dbaf4009679-image.png" alt="a1528fd7-9686-49fd-9fbd-0dbaf4009679-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">I have it like this. If I am working on Africa, this is for me the correct set up. If I want to play against you, I need to swap both modules so that “north_africa” is in downloadedMaps, which is actually v1.4</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806211</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806211</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Mon, 08 Jun 2026 21:55:57 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 21:54:27 GMT]]></title><description><![CDATA[<p dir="auto">Also, I’d suggest to call the 1.2 one “north_africa_v1.2”. If you just rename the folder, that shouldn’t cause any problems and will make it easier to keep track which version is what.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806210</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806210</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Mon, 08 Jun 2026 21:54:27 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 21:53:24 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/12332">@The_Good_Captain</a> Yep, put 1.2 in the triplea folder (one folder level higher than downloadedMaps. Then 1.55 or 1.5 (whatever you are using) should work.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806209</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806209</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Mon, 08 Jun 2026 21:53:24 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 21:47:36 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15275">@VictoryFirst</a> would i need to completely remove 1.2 for 1.55 to work?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806207</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806207</guid><dc:creator><![CDATA[The_Good_Captain]]></dc:creator><pubDate>Mon, 08 Jun 2026 21:47:36 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 21:47:12 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15275">@VictoryFirst</a> <a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a></p>
<p dir="auto">I’m running Africa version 1.2 <a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a> which version are you running?</p>
<p dir="auto">I just downloaded Africa version 1.5 but left 1.2 in my downloaded maps file.</p>
<p dir="auto">1.2 opens just fine, 1.5 gives me this error:</p>
<p dir="auto">IllegalStateException: No data of type centers for territory: B-A No data of type centers for territory: BIR-BEN No data of type centers for territory: BRE-AGH No data of type centers for territory: BRE-BEN No data of type centers for territory: BRE-BIR No data of type centers for territory: C-B No data of type centers for territory: CAS-A No data of type centers for territory: CON-ALG No data of type centers for territory: CON-KAS No data of type centers for territory: D-C No data of type centers for territory: E-D No data of type centers for territory: F-E No data of type centers for territory: FEZ-A No data of type centers for territory: FEZ-B No data of type centers for territory: FEZ-CAS No data of type centers for territory: G-F No data of type centers for territory: GHA-E No data of type centers for territory: GHA-F No data of type centers for territory: GHA-G No data of type centers for territory: H-G No data of type centers for territory: I-H No data of type centers for territory: J-I No data of type centers for territory: JAL-BIR No data of type centers for territory: JAL-BRE No data of type centers for territory: JAL-I No data of type centers for territory: JAL-J No data of type centers for territory: K-J No data of type centers for territory: KAS-ALG No data of type centers for territory: KAS-LAG No data of type centers for territory: KAS-CON No data of type centers for territory: LAG-ALG No data of type centers for territory: LAG-B No data of type centers for territory: LAG-C No data of type centers for territory: MAR-D No data of type centers for territory: MAR-KAS No data of type centers for territory: MAT-BIR No data of type centers for territory: MAT-CAI No data of type centers for territory: NAL-D No data of type centers for territory: NAL-E No data of type centers for territory: NAL-GHA No data of type centers for territory: NAL-MAR No data of type centers for territory: ORA-ALG No data of type centers for territory: ORA-B No data of type centers for territory: ORA-FEZ No data of type centers for territory: ORA-LAG No data of type centers for territory: OUE-C No data of type centers for territory: OUE-D No data of type centers for territory: OUE-KAS No data of type centers for territory: OUE-LAG No data of type centers for territory: OUE-MAR No data of type centers for territory: SIR-AGH No data of type centers for territory: SIW-BIR No data of type centers for territory: SIW-J No data of type centers for territory: SIW-JAL No data of type centers for territory: SIW-K No data of type centers for territory: SIW-MAT No data of type centers for territory: SOK-AGH No data of type centers for territory: SOK-G No data of type centers for territory: SOK-GHA No data of type centers for territory: SOK-H No data of type centers for territory: SOK-SIR No data of type centers for territory: TOB-BEN No data of type centers for territory: TOB-BIR No data of type centers for territory: TOB-MAT No data of type centers for territory: TRI-GHA No data of type centers for territory: TRI-MAR No data of type centers for territory: TRI-NAL No data of type centers for territory: TRI-SIR No data of type centers for territory: TRI-SOK No data of type centers for territory: TUN-CON No data of type centers for territory: TUN-KAS No data of type centers for territory: TUN-MAR No data of type centers for territory: ZEL-AGH No data of type centers for territory: ZEL-BRE No data of type centers for territory: ZEL-H No data of type centers for territory: ZEL-I No data of type centers for territory: ZEL-JAL No data of type centers for territory: ZEL-SOK</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806206</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806206</guid><dc:creator><![CDATA[The_Good_Captain]]></dc:creator><pubDate>Mon, 08 Jun 2026 21:47:12 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 19:01:49 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a> Looks like Eric has the latest (or at least more recent) version of NA 👍</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806181</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806181</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Mon, 08 Jun 2026 19:01:49 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 19:00:20 GMT]]></title><description><![CDATA[<p dir="auto">I can edit in US Air units on my file, even when loaded from save:<br />
<img src="/forums/assets/uploads/files/1780945206700-e2f3ee70-028e-4fe3-bb62-9e885eb8576c-image.png" alt="e2f3ee70-028e-4fe3-bb62-9e885eb8576c-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Sounds like just need to coordinate the map version at some point.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806180</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806180</guid><dc:creator><![CDATA[DoManMacgee]]></dc:creator><pubDate>Mon, 08 Jun 2026 19:00:20 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 18:50:08 GMT]]></title><description><![CDATA[<p dir="auto">I meant to say “I wouldN’T stress too much about it”. It is not a problem you can fix right now. The problems should disappear once you start a new game.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806179</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806179</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Mon, 08 Jun 2026 18:50:08 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 18:49:11 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/12332">@The_Good_Captain</a> The issue is not the TripleA version. It’s definitely the module version. The situation you described:</p>
<blockquote>
<p dir="auto">I started a new game of Africa and I can EDIT in USA aircraft.</p>
<p dir="auto">When I open save files from the game we are currently playing, I am never allowed to EDIT usa aircraft, regardless of what turn I open.</p>
</blockquote>
<p dir="auto">Is VERY common when players are running on separate versions, or if the save was made on an older version.</p>
<p dir="auto">I would stress too much about it, I would simply play out this game as normal and then for the next game make sure:</p>
<ul>
<li>Both players are using the latest version</li>
<li>You only have one Africa module in your downloadedMaps folder when starting a game or opening a save file. (Sometimes having different versions of modules in your downloadedMaps can cause problems. If you are playing multiple games on different versions, best practice is to only have the version corresponding to the save file in your downloadedMaps folder, and move all the other ones to somewhere else)</li>
</ul>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/12332">@The_Good_Captain</a> P.S. I have been doing this for our game. When working on africa, I have the latest version in my downloadedMaps folder so that I can open it. When I am doing a turn in our game, I move it to somehwere else and put an older version in my downloadedMaps, one that we started the game with.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806178</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806178</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Mon, 08 Jun 2026 18:49:11 GMT</pubDate></item><item><title><![CDATA[Reply to Rommel&#x27;s Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5 on Mon, 08 Jun 2026 17:36:55 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15275">@VictoryFirst</a> <a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10690">@DoManMacgee</a></p>
<p dir="auto">I started a new game of Africa and I can EDIT in USA aircraft.</p>
<p dir="auto">When I open save files from the game we are currently playing, I am never allowed to EDIT usa aircraft, regardless of what turn I open.</p>
<p dir="auto">I’m not sure what’s going on. I will use a different computer and see if that changes things.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1806170</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1806170</guid><dc:creator><![CDATA[The_Good_Captain]]></dc:creator><pubDate>Mon, 08 Jun 2026 17:36:55 GMT</pubDate></item></channel></rss>