0% for April

L26 BM4 Ghostglider vs Pejon_88(+21 allied)

  • 23 22

    @Ghostglider Hi! OOL in Western Ukraine? I have one hit currently.


  • kill AA, thanks

  • 23 22

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            1 armour moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 armour moved from Kwangsi to Yunnan
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun; Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Western Ukraine
                1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                Italians win with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Russians
            6 infantry moved from Novosibirsk to Vologda
            1 artillery and 8 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            3 infantry moved from Volgograd to Rostov
            2 infantry moved from Tambov to Rostov
            2 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            1 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : 0.33
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Kweichow
            3 artilleries and 5 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
            1 marine moved from French Indo China to Shan State
            2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 tactical_bombers moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
            Battle in Shan State
                Japanese attack with 1 armour, 3 artilleries, 6 infantry and 1 marine
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 marine in Shan State, round 2 : 0/11 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 marine in Shan State, round 3 : 2/11 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese winJapanese winJapanese win with 2 fighters and 1 tactical_bomber remaining with 2 fighters and 1 tactical_bomber remaining, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers and 2 tactical_bombers moved from Kweichow to French Indo China
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
            1 aaGun and 2 infantry moved from Korea to Manchuria
            1 aaGun and 4 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 4 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            4 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Japan to French Indo China
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to French Indo China
            1 carrier moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Hopei to Kansu
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            4 infantry and 2 mech_infantrys placed in Japan
            1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
            Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -4.83
    UK_Pacific regular : 0.33
    

    Savegame

  • 23 22

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Western United States to Wake Island
            2 carriers and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour and 3 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Tunisia to Algeria
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.67
    

    Savegame

  • 23 22

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 artillery and 8 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • 23 22

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Western United States to Wake Island
            2 carriers and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour and 3 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Tunisia to Algeria
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 artillery and 8 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
            1 infantry moved from British Somaliland to Italian Somaliland
            1 bomber and 1 fighter moved from Ethiopia to Italian Somaliland
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Italian Somaliland
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Italian Somaliland to India
            1 fighter moved from Italian Somaliland to Iraq
            1 tactical_bomber moved from Syria to Iraq
            1 mech_infantry moved from Ethiopia to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            2 artilleries and 3 infantry moved from Tobruk to Alexandria
            1 armour moved from Tunisia to Tobruk
            1 marine moved from British Somaliland to 76 Sea Zone
            1 cruiser, 1 marine and 2 transports moved from 76 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Syria to Persia
            1 infantry moved from Iraq to Persia
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 aaGun and 1 infantry moved from Burma to Yunnan
            1 fighter moved from Iraq to India
            1 armour and 1 mech_infantry moved from India to Yunnan
            2 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Italians regular : -0.33
    Japanese regular : -1.33
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Western Ukraine to Ukraine
            3 armour, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            2 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
            Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            4 fighters moved from Queensland to Caroline Islands
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    @Ghostglider I forgot to put a UK destroyer in SZ91 just before Italy’s turn. Are you ok with such an edit?

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