@gamerman01 Thanks for pointing that out! I was originally hoping to move it to Borneo, but as that is now in range of the British bomber in Xinjiang I will just leave it in the Japan sea zone for extra defense.
L26 BM4 Ghostglider vs Pejon_88(+21 allied)
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport EDIT: Adding units owned by French to 99 Sea Zone: 1 destroyer EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Non Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 5 infantry moved from Finland to Karelia 6 artilleries moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Poland to Eastern Poland 3 aaGuns, 5 artilleries and 18 infantry moved from Romania to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 6 armour moved from Holland Belgium to Germany 3 aaGuns moved from Holland Belgium to Western Germany 2 fighters moved from Southern Italy to Western Germany 3 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria Place Units - Germans 10 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk 2 aaGuns, 5 artilleries and 10 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 3 infantry moved from Rostov to Bryansk 9 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 carriers and 2 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 2 infantry moved from Hopei to Kweichow 2 bombers moved from French Indo China to Kweichow 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 5 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in 6 Sea Zone Japanese attack with 1 cruiser, 3 destroyers, 5 fighters, 1 marine, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser, 3 destroyers, 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 mech_infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kweichow Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 artillery moved from Kwangsi to Hunan 2 infantry moved from Anhwe to Hunan 2 bombers moved from Kweichow to French Indo China 1 mech_infantry moved from Suiyuyan to Anhwe 1 artillery moved from Suiyuyan to Hopei 1 infantry moved from Chahar to Suiyuyan 1 aaGun and 1 infantry moved from Chahar to Hopei 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 4 infantry moved from Manchuria to Jehol Place Units - Japanese 3 carriers placed in 6 Sea Zone 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : -2.83 UK_Pacific regular : 0.67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 carriers and 2 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 2 infantry moved from Hopei to Kweichow 2 bombers moved from French Indo China to Kweichow 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 5 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in 6 Sea Zone Japanese attack with 1 cruiser, 3 destroyers, 5 fighters, 1 marine, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser, 3 destroyers, 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 mech_infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kweichow Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 artillery moved from Kwangsi to Hunan 2 infantry moved from Anhwe to Hunan 2 bombers moved from Kweichow to French Indo China 1 mech_infantry moved from Suiyuyan to Anhwe 1 artillery moved from Suiyuyan to Hopei 1 infantry moved from Chahar to Suiyuyan 1 aaGun and 1 infantry moved from Chahar to Hopei 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 4 infantry moved from Manchuria to Jehol Place Units - Japanese 3 carriers placed in 6 Sea Zone 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : -2.83 UK_Pacific regular : 0.67 -
please use last map with 1 TRN in sz6
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Korea to Amur 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Midway to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway 1 battleship, 1 carrier and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,4,2,5,4,1,4,3,6,1,4,5,5,2,5,4,5,3 Americans collect 52 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 13 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 13 infantry in Yunnan, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Korea to Amur 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Midway to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway 1 battleship, 1 carrier and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,4,2,5,4,1,4,3,6,1,4,5,5,2,5,4,5,3 Americans collect 52 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 13 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 13 infantry in Yunnan, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Non Combat Move - British 1 aaGun and 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan 1 infantry moved from West India to India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 bomber moved from Eastern Persia to India 1 infantry and 1 marine moved from Iraq to 80 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 infantry and 1 marine moved from 72 Sea Zone to Kenya 1 aaGun moved from India to Burma 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Iraq 1 fighter moved from Gibraltar to Egypt 1 tactical_bomber moved from Malta to Alexandria 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 103 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 fighter placed in United Kingdom 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Italians take Western Ukraine from Russians 1 mech_infantry moved from Slovakia Hungary to Belarus Italians take Belarus from Russians 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 1 fighter French defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 99 Sea Zone 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 2 armour moved from Yugoslavia to Bessarabia 2 infantry moved from Romania to Bessarabia 1 armour moved from Slovakia Hungary to Bessarabia 3 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.83 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 fighter and 2 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to 26 Sea Zone 1 cruiser and 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from Ethiopia to Kenya Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Algeria to Tunisia 1 infantry moved from Iraq to Persia 1 destroyer moved from 92 Sea Zone to 109 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 bombers moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 3 fighters moved from 125 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Belarus 3 aaGuns, 11 artilleries, 22 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Poland to Western Ukraine 3 armour moved from Romania to Western Ukraine 1 infantry moved from Bulgaria to Romania 6 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Southern Italy to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 2 bombers moved from 125 Sea Zone to Western Germany Place Units - Germans 2 carriers, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 2 infantry moved from Volgograd to Tambov 2 aaGuns and 12 infantry moved from Korea to Amur 6 infantry moved from Timguska to Novosibirsk 2 armour and 2 mech_infantrys moved from Szechwan to Yunnan Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Korea Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from 41 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to French Indo China 3 infantry moved from Jehol to Anhwe 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 3 artilleries and 1 infantry moved from Hunan to Anhwe Place Units - Japanese 1 carrier and 1 fighter placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 fighter, 5 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :





