L26 BM4 Ghostglider vs Pejon_88(+21 allied)
-
Test again:
:dice 3
-
Test again:
:aaa 1@1 2@2
-
Test again
:aaa 1@1 1@2:
-
I will reroll battle in map - I have 3 hits, we will see how much you hit with defence
-
How do I roll here in forum?
-
@Ghostglider me too. I get this below Maybe you need to go back to UK turn 1 and make the same combat moves? Guess we can do forum dice for the SZ97 battle?

-
Let’s roll the rest of sz97 battle here in forum - I just don’t recall how
-
@Ghostglider like this:
Test:
[dice 1d6<=1]
vs
[dice 1d6<=2]
Number of dice and then depending on each respective unit’s hit capacity.
-
1d6<=1: 5; Hits: 0
1d6<=2: 6; Hits: 0 -
test
dice 1d6<=2
-
Test
[dice 1d6<=2] -
@Ghostglider remember the square brackets [ and ]
-
1d6<=2: 4; Hits: 0
-
sz97: Defense round 1 - I roll all defense at the same time - it it don’t work, I will reroll all defense dice.
[dice 1d6<=1]
[dice 2d6<=2]
[dice 1d6<=3]
[dice 2d6<=4] -
1d6<=1: 5; Hits: 0
2d6<=2: 4, 2; Hits: 1
1d6<=3: 1; Hits: 1
2d6<=4: 2, 4; Hits: 2 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 97 Sea Zone 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated British win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -12 Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 1 destroyer and 1 submarine Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 cruiser EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Adding units owned by Italians to British Somaliland: 1 artillery and 2 infantry EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Changing ownership of Kenya from British to Italians EDIT: Turning off Edit Mode 1 aaGun moved from Northern Italy to France 1 aaGun moved from Northern Italy to Southern France 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Slovakia Hungary Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 9 PUs (5 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : 0.33 British regular : 0.33 -
Retreat after round 1
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by French to Holland Belgium: 1 infantry EDIT: Changing ownership of Holland Belgium from Germans to French EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to 97 Sea Zone 2 tactical_bombers moved from Southern Italy to 97 Sea Zone 6 armour moved from France to Holland Belgium 4 fighters moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to Greece 2 tactical_bombers moved from Western Germany to Greece 2 bombers moved from Western Germany to 97 Sea Zone 1 infantry moved from Bulgaria to Greece Combat - Germans Battle in Greece Germans attack with 3 armour, 5 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 5 infantry and 3 tactical_bombers in Greece, round 2 : 1/11 hits, 4.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits 4 infantry owned by the Germans lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour, 1 infantry and 3 tactical_bombers in Greece, round 3 : 3/7 hits, 3.67 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 5 fighters and 2 tactical_bombers British defend with 1 carrier and 2 fighters Germans roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 fighters owned by the Germans lost in 97 Sea Zone 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 2 fighters Casualties for British: 1 carrier and 2 fighters Battle in Holland Belgium Germans attack with 6 armour French defend with 1 infantry Germans roll dice for 6 armour in Holland Belgium, round 2 : 2/6 hits, 3.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 6 armour remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from France to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 1 submarine moved from 112 Sea Zone to 113 Sea Zone 6 artilleries and 4 infantry moved from Germany to Poland 2 artilleries and 6 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 3 tactical_bombers moved from Greece to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 bombers, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 10 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
French regular : -0.33 Neutral_Allies regular : 1.67 Germans regular : -6.17 British regular : 0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 3 artilleries moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Bryansk 3 infantry moved from Volgograd to Rostov 1 fighter moved from Novgorod to Russia 2 aaGuns, 2 artilleries and 14 infantry moved from Novgorod to Belarus 2 infantry moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :





