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Classic trimlinger(x) v gamerman01

  • 2026 25 24 23 22 15 11 10 Official Q&A Mod

    Classic game league defaults modified by the following:

    Besides all other neutrals, Spain is in play. 3 IPC cost
    Germany starts with jets, Japan with super subs
    May NOT build in enemy-occupied sea zones

    trimlinger takes bid transport to the Carolines


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.7.15256, time: 6:49:11 PM
    Savegame


  • I think I set up the game options correctly. Go to Game - Game Options to check


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 1
    
        Research Technology - Russians
            Trigger GermanStartTech: Germans activates Jet Power
            Trigger JapaneseStartTech: Japanese activates Super subs
    
        Purchase Units - Russians
            Russians buy 1 aaGun and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            3 infantry moved from Yakut S.S.R. to Novosibirsk
            1 armour moved from Soviet Far East to Novosibirsk
            2 infantry moved from Soviet Far East to Yakut S.S.R.
            4 infantry moved from Caucasus to Karelia S.S.R.
            2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R.
            2 infantry moved from Evenki National Okrug to Russia
            1 aaGun moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 aaGun placed in Russia
            6 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @trimlinger I’m glad you hung in there, e-mails are in order, proper module installed, thread set up, and Russians have made their move! Here come the jets


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Ukraine S.S.R. to West Mediteranean Sea Zone
            1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone
            1 infantry moved from South Europe to Central Mediteranean Sea Zone
            1 battleship, 1 infantry and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
            1 infantry moved from West Mediteranean Sea Zone to Gibraltar
            1 armour moved from Libya to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            1 armour moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
            1 infantry moved from Algeria to French Equatorial Africa
            1 infantry moved from Libya to French Equatorial Africa
            1 fighter moved from Finland Norway to Karelia Sea Zone
            1 fighter moved from West Europe to Karelia Sea Zone
            1 fighter moved from Germany to North Sea Zone
            1 fighter moved from East Europe to North Sea Zone
            1 bomber moved from Germany to North Sea Zone
            1 submarine moved from Baltic Sea Zone to North Sea Zone
    
        Combat - Germans
            Battle in Karelia Sea Zone
                Germans attack with 2 fighters
                Russians defend with 1 submarine and 1 transport
                    Germans roll dice for 2 fighters in Karelia Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 transport in Karelia Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Germans lost in Karelia Sea Zone
                    1 submarine owned by the Russians lost in Karelia Sea Zone
                    Germans roll dice for 1 fighter in Karelia Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 transport in Karelia Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 fighter in Karelia Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 transport in Karelia Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 fighter in Karelia Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 transport in Karelia Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Russians lost in Karelia Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 fighter
                Casualties for Russians: 1 submarine and 1 transport
            Battle in West Mediteranean Sea Zone
                Germans attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 1 transport in West Mediteranean Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in West Mediteranean Sea Zone
                Germans win with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 24
                Casualties for British: 1 battleship
            Battle in Gibraltar
            Battle in North Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British lost in North Sea Zone
                    Germans roll dice for 1 bomber and 2 fighters in North Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship in North Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in North Sea Zone
                    1 battleship owned by the British lost in North Sea Zone
                Germans win, taking Gibraltar from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship and 1 transport
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Germans
            1 fighter moved from West Mediteranean Sea Zone to Algeria
            1 fighter moved from North Sea Zone to East Europe
            1 fighter moved from Karelia Sea Zone to East Europe
            2 armour and 2 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from South Europe to West Europe
            2 armour moved from West Europe to East Europe
            1 aaGun moved from South Europe to East Europe
            1 armour moved from South Europe to East Europe
            1 bomber moved from North Sea Zone to Algeria
            2 armour and 4 infantry moved from Germany to East Europe
            2 infantry moved from Finland Norway to Baltic Sea Zone
            2 infantry and 1 transport moved from Baltic Sea Zone to West Spain Sea Zone
            2 infantry moved from West Spain Sea Zone to Algeria
    
        Place Units - Germans
            1 submarine placed in Central Mediteranean Sea Zone
            7 infantry placed in Germany
            1 infantry placed in South Europe
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.00
    British regular : -0.33
    

    Savegame


  • Slick moves!


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 1
    
        Research Technology - British
            COMMENT: 2 AA units available
    
        Purchase Units - British
            British buy 1 fighter; Remaining resources: 18 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Central Mediteranean Sea Zone
            1 submarine moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone
            2 fighters moved from United Kingdom to West Spain Sea Zone
    
        Combat - British
            Battle in West Spain Sea Zone
                British attack with 2 fighters
                Germans defend with 1 transport
                    British roll dice for 2 fighters in West Spain Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 transport in West Spain Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the British lost in West Spain Sea Zone
                    1 transport owned by the Germans lost in West Spain Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter
                Casualties for Germans: 1 transport
            Battle in Central Mediteranean Sea Zone
                British attack with 1 bomber and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in Central Mediteranean Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in Central Mediteranean Sea Zone
                British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from West Spain Sea Zone to United Kingdom
            1 bomber moved from Central Mediteranean Sea Zone to Syria Jordan
            1 infantry moved from South Africa to Kenya-Rhodesia
            1 armour moved from East Canada to East US
            1 infantry moved from West Canada to East Canada Sea Zone
            1 infantry and 1 transport moved from East Canada Sea Zone to East US Sea Zone
            1 infantry moved from East US Sea Zone to East US
            1 armour moved from Anglo Sudan Egypt to Persia
            1 infantry moved from Anglo Sudan Egypt to Syria Jordan
            1 transport moved from Indian Ocean Sea Zone to South Australia Sea Zone
            1 fighter moved from India to Sinkiang
            2 infantry moved from India to Sinkiang
    
        Place Units - British
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter and 2 infantry moved from Manchuria to China
            2 infantry moved from Kwangtung to China
            1 fighter and 2 infantry moved from French Indo China to China
            1 bomber moved from Japan to China
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone
            1 infantry moved from Wake Island to Wake Island Sea Zone
            2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone
            1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
            1 fighter moved from Japan to Hawaii Sea Zone
            1 fighter moved from Philippines to Hawaii Sea Zone
            1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
            1 infantry and 1 transport moved from Caroline Islands Sea Zone to Solomon Islands Sea Zone
            1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
            1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
            2 infantry and 1 transport moved from Solomon Islands Sea Zone to Hawaii Sea Zone
            4 infantry moved from Hawaii Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in China
                Japanese attack with 1 bomber, 2 fighters and 6 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 6 infantry in China, round 2 : 4/9 hits, 2.67 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 0/3 hits, 1.33 expected hits
                    1 fighter owned by the Americans and 2 infantry owned by the Americans lost in China
                Japanese win, taking China from Americans with 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Hawaii Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 3 fighters, 1 submarine and 2 transports
                Americans defend with 1 carrier, 1 fighter and 1 submarine
                    Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans lost in Hawaii Sea Zone
                    Japanese roll dice for 2 battleships, 1 carrier, 3 fighters and 2 transports in Hawaii Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Japanese lost in Hawaii Sea Zone
                    1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone
                Japanese win with 2 battleships, 1 carrier, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 26
                Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
                Casualties for Japanese: 1 fighter
            Battle in Hawaiian Islands
                Japanese attack with 4 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 4 infantry in Hawaiian Islands, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Philippines to Philippines Sea Zone
            1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
            1 infantry moved from Okinawa to Okinawa Sea Zone
            2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            1 bomber and 2 fighters moved from China to Manchuria
    
        Place Units - Japanese
            3 transports placed in Japan Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Japanese regular : 5.17
    

    Savegame

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