Forgot to @ you @The_Good_Captain
G42 Practice Mikawgunichi vs Booper
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 2 carriers, 1 cruiser, 2 destroyers and 2 fighters Italians defend with 1 submarine British roll dice for 2 carriers, 1 cruiser, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Morocco to Algeria 2 aaGuns and 9 infantry moved from India to West India 2 fighters and 1 tactical_bomber moved from India to West India Place Units - British 2 destroyers and 1 tactical_bomber placed in 98 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.83 -
@Booper said in G42 Practice Mikawgunichi vs Booper:
Nice airstrike on Anhwe. It would have nice to at least have made you pay with 2 more hits…
yeah i got pretty lucky there
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 5 PUs; Combat Move - Italians 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hitsCombat Hit Differential Summary :
Italians regular : 0.33 -
1 sub hit. Let me know if you can any OOL for the battle, or we can go turn by turn as well.
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@Booper DD for the first one, i’ll probably need to see round by round
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 5 PUs; Combat Move - Italians 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hitsCombat Hit Differential Summary :
Italians regular : 1.33 -
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@Booper kill both CVs and take another DD
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 5 PUs; Combat Move - Italians 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits British roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits 1 cruiser owned by the Italians, 2 submarines owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone 2 destroyers owned by the British and 2 carriers owned by the British lost in 98 Sea Zone 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated British win with 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4 Casualties for Italians: 1 battleship, 1 cruiser and 2 submarines Casualties for British: 2 carriers and 2 destroyers 2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in Egypt Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Greece to Yugoslavia Place Units - Italians 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 2 fighters EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 1 cruiser EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 8 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 1.33 British regular : 0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 5 PUs; Combat Move - Italians 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits British roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits 1 cruiser owned by the Italians, 2 submarines owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone 2 destroyers owned by the British and 2 carriers owned by the British lost in 98 Sea Zone 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated British win with 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4 Casualties for Italians: 1 battleship, 1 cruiser and 2 submarines Casualties for British: 2 carriers and 2 destroyers 2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in Egypt Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Greece to Yugoslavia Place Units - Italians 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 2 fighters EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 1 cruiser EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 8 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by Italians to Alexandria: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.33 British regular : 0.17 -
Argh - tough call, but going to stick with my original instinct and save the planes…
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Amur to Korea 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 2 fighters moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 3 artilleries and 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 3 artilleries and 1 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 3 artilleries in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 5 infantry Japanese defend with 1 aaGun and 1 infantry Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 4 infantry in Korea, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Hopei to Anhwe 2 infantry moved from Kansu to Shensi 1 aaGun moved from Ukraine to Western Ukraine 7 artilleries moved from Russia to Smolensk 2 fighters moved from Baltic States to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 1 aaGun moved from Belarus to Novgorod 2 aaGuns, 8 armour, 5 artilleries, 9 infantry and 4 mech_infantrys moved from Belarus to Smolensk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,6,1,1,5,5,3,3,6,6,3,5,2,6,3,5,2,3,4 Russians collect 35 PUs (3 lost to blockades); end with 35 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 2.00 Russians regular : 1.33 -
@Booper Tried to achieve glory with the French, close but not quite.
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Hey, I had actually reverse that and saved the planes instead of the cruiser/BB. But why don’t we note this point - but play on. If Axis can’t get a win, we can potentially re-visit and play out the other branch.
Seems really challenging to play Axis. The onus is really on Axis to make something happen in this format!
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@Booper No my bad thought I used the most recent save. Edit the French stuff back to where it was, wouldn’t effect any other part of my turn.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 1 infantry moved from Szechwan to Kweichow 1 bomber moved from Burma to Kweichow 2 armour, 4 artilleries and 9 infantry moved from Burma to India 2 artilleries moved from Shan State to 37 Sea Zone 6 infantry moved from Shan State to 37 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone 2 artilleries and 6 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 4 fighters, 4 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 2/9 hits, 3.33 expected hits Russians roll dice for 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Korea 2 infantry owned by the Russians lost in Korea Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Korea, round 3 : 5/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Battle in India Japanese attack with 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in India, round 2 : 7/25 hits, 7.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 artilleries moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 carrier, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Shan State to Malaya 1 bomber moved from Kweichow to Malaya Place Units - Japanese 1 fighter and 5 infantry placed in Japan 1 destroyer and 3 submarines placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Japanese collect 57 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.67 Russians regular : 0.67 -
That’s OK, I’m happy to play it out either way. It’s fine this way as well - we can see how the dice go!






