@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsForum posting test
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Forum posting test
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Testing Forum poster
Test summary from TripleA, engine version: 2.7+00000, time: 8:35:38 AM
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Testing Forum poster
Test summary from TripleA, engine version: 2.7+00000, time: 8:53:12 AM
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Testing Forum poster
Test summary from TripleA, engine version: 2.7+00000, time: 9:48:09 AM
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.15570, time: 10:10:00
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I wonder why you have 2.7+00000 as version?
As current 2.7-prereleases work fine here but not over there, I suppose the issue is somehow related to the NodeBB-update.
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Also FWIW this forum is on NodeBB 3.4.3, TrA-forum is on NodeBB 4.10.3.
When this forum switched from NodeBB 1.9 to 3.4.3 there were PBF incompatibilities, too.
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@Panther it says 2.7+00000 because I was running TripleA directly from the source code. In that case, no exact version number is specified.
I needed to do some testing because the A&A forum posting does work, and the TripleA forum posting does not, while they appear to use the exact same code. I printed some things to the console while posting to see what causes the exact error.
The error was that the TripleA forum does not recognize the API endpoint /v2/users/uid/tokens. Currently it looks like the issue is caused in the NodeBB version difference (3.4.3 vs 4.10.3), but I am not 100% sure. Do you happen to know what the fix was for this forum when upgrading to 3.4.3?
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@VictoryFirst Let’s ping @djensen . I hope that he remembers that.
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Just one additional info: I am by far no expert concerning the depth of NodeBB. But I prompted Gemini about the changes from NodeBB 1.X to 3.X as well as from 3.x to 4.x and the consequences for the TripleA software and Play by Forum. I got some interesting results, that seem to indicate that especially the change from 3 to 4 has serious consequences and changes regarding the “nodebb-write-api” that seem to lead to a different approach implementing PBF in NodeBB 4. I doesn’t sound to be trivial (at least to me).
I don’t understand too much of that, so I recommend that you maybe prompt the AI of your choice with details and maybe the error message, too. The result should give you something to get deeper into it.
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@Panther I actually did the same thing, but with ChatGPT. It also said there were drastic changes between NodeBB 3 and NodeBB 4 regarding forum play. But I wanted to find like an official NodeBB announcement or documentation about it before taking it for granted. In case it’s true, I need to discuss with the other TripleA developers what to do. Either downgrade the TripleA forum to NodeBB 3.4.3, or completely rewrite the code for forum posting. Since this problem is considered a release blocker, I am interested to see what we will end up doing.
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@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.





