@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
@Pejon_88 sorry, i am away from home. Coming back today.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 1 fighter, 12 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber and 2 fighters moved from Gibraltar to 112 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/12 hits, 6.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Norway from Germans, taking 6 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 mech_infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to Amur
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to Midway
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
8 fighters moved from 6 Sea Zone to 25 Sea Zone
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 6 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 bomber moved from India to French Indo China
1 armour, 4 artilleries, 31 infantry and 1 mech_infantry moved from India to Burma
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Burma
British attack with 1 armour, 4 artilleries, 31 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 31 infantry and 1 mech_infantry in Burma, round 2 : 13/37 hits, 7.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from India to Burma
1 bomber moved from French Indo China to India
1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 armour, 13 artilleries, 20 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
4 fighters moved from Gibraltar to Norway
1 infantry moved from Eire to Scotland
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : -0.67
Japanese AA : -0.17
British regular : 5.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
1 infantry moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
1 fighter moved from Southern Italy to 112 Sea Zone
1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
1 infantry moved from Rostov to Volgograd
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Ukraine
2 artilleries and 8 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,6,1,4,5,4,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Italians collect 10 PUs (12 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Persia to Northwest Persia
2 fighters moved from India to Northwest Persia
Combat - ANZAC
Battle in Northwest Persia
ANZAC attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
1 infantry owned by the Italians lost in Northwest Persia
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Northwest Persia to Iraq
1 fighter moved from Manchuria to 25 Sea Zone
1 fighter moved from 25 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from Persia to Iraq
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 artillery and 4 infantry moved from Belarus to Archangel
1 bomber moved from Kazakhstan to Archangel
1 armour moved from Yenisey to Urals
Germans take Urals from Russians
1 armour moved from Tsinghai to Urals
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Norway
Germans attack with 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 5 fighters; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Norway, round 2 : 4/10 hits, 4.17 expected hits
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Norway, round 2 : 4/7 hits, 4.00 expected hits
1 fighter owned by the Germans and 3 infantry owned by the Germans lost in Norway
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 fighters owned by the British lost in Norway
Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Norway, round 3 : 2/6 hits, 3.00 expected hits
Americans roll dice for 3 fighters in Norway, round 3 : 2/3 hits, 2.00 expected hits
2 tactical_bombers owned by the Germans lost in Norway
2 fighters owned by the British lost in Norway
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 4 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Norway
1 fighter owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 fighters, 3 infantry and 2 tactical_bombers
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 5 fighters
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Archangel, round 2 : 1/7 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Tsinghai to Urals
1 mech_infantry moved from Kazakhstan to Urals
1 armour moved from Belarus to Vyborg
5 infantry moved from Novgorod to Vyborg
2 destroyers moved from 125 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 mech_infantry moved from Turkmenistan to Volgograd
1 aaGun moved from Novgorod to Vyborg
1 bomber moved from Archangel to Novgorod
1 infantry moved from Belarus to Archangel
11 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
1 aaGun, 13 artilleries and 28 infantry moved from Caucasus to Volgograd
4 armour and 9 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Romania to Bessarabia
2 armour and 5 mech_infantrys moved from Romania to Ukraine
8 mech_infantrys moved from Germany to Romania
6 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
2 bombers moved from French Indo China to Romania
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Volgograd
10 mech_infantrys placed in Germany
1 artillery and 1 fighter placed in Western Germany
3 infantry placed in Novgorod
Germans undo move 2.
8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,1,4,2,6,3,6
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 59 Optional[PUs]
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -0.33
Germans regular : -1.33
Tough blow to the Luftwaffe but very necessary!
How did you roll dice with the old dice server down?
@simon33 said in BM4 Simon33 (Allies +16) vs. Pejon_88 (Axis):
How did you roll dice with the old dice server down?
Hmm, maybe the new stable creates saves compatible with prior versions. That would be unexpected.
I agree about being necessary. I was thinking somehow that you would only get 2 land units in, not sure what would have made me think that!?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Olgiy to Timguska
1 fighter and 1 tactical_bomber moved from Russia to Timguska
1 fighter and 1 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter moved from Russia to Rostov
1 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Timguska
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 armour, 3 artilleries, 57 infantry and 1 mech_infantry moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Olgiy to Dzavhan
1 fighter and 1 tactical_bomber moved from Timguska to Dzavhan
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
2 aaGuns and 18 infantry moved from Manchuria to Amur
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
Combat Hit Differential Summary :
Italians regular : -0.67
Japanese regular : 0.67
Germans regular : -0.33
Russians regular : -0.33
@simon33 I registered to the new server and saw from the other thread that you also had registered.
I don’t like the new way the dice are presented in our emails. Hard to see for which territory the dice were thrown.
@simon33 I just opened the last save and downloaded the new 2.6.16 version and played.
Yeah, I was afraid of the Norway landing and therefore positioned 2 inf in Finland.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 18 Sea Zone to 6 Sea Zone
5 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone
2 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from New Guinea to Dutch New Guinea
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
1 bomber moved from French Indo China to Japan
1 bomber moved from Shensi to Japan
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Jehol to Hunan
1 armour moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Manchuria to Hunan
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 4 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to French Indo China
1 battleship, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 7 submarines and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to French Indo China
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to French Indo China
Place Units - Japanese
1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -3.17