0% for April

BM4 Simon33 (Allies +16) vs. Pejon_88 (Axis)

  • 19 17 16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Samara to Russia
                  Russians take Tambov from Italians
            3 fighters and 2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Italians lost in Bryansk
                3 fighters owned by the Russians retreated
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Novosibirsk
                Russians win, taking Novosibirsk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            3 fighters moved from Bryansk to Russia
            3 artilleries and 3 infantry moved from Archangel to Vologda
            1 armour, 10 infantry and 1 mech_infantry moved from Samara to Vologda
            3 artilleries moved from Vologda to Russia
            5 infantry moved from Samara to Vologda
            1 aaGun and 35 infantry moved from Samara to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.17
    

    Savegame

  • 19 17 16

    Just noticed it was my turn!

  • 23 22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 4 infantry, 4 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Yunnan to Malaya
                  Japanese take Shan State from UK_Pacific
            2 bombers moved from Yunnan to Malaya
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 4/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Malaya
                Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Malaya, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            2 bombers moved from Malaya to French Indo China
            1 mech_infantry moved from Yunnan to Szechwan
            1 armour moved from French Indo China to Kweichow
            2 mech_infantrys moved from Kwangtung to Hunan
            2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to French Indo China
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Japan to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 10 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 11 infantry and 6 transports moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 11 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            1 submarine placed in 36 Sea Zone
            1 infantry and 1 mech_infantry placed in French Indo China
            1 submarine placed in 6 Sea Zone
            2 fighters, 3 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.17
    UK_Pacific regular : -0.50
    ANZAC regular : -0.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            8 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            4 submarines moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Manchuria from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Korea
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            4 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 battleship, 5 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            EDIT: 1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Tobruk to Egypt
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Tunisia to Algeria
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            3 destroyers and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to India
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            3 artilleries moved from Persia to Northwest Persia
            1 artillery and 7 infantry moved from Iraq to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 aaGun, 3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer and 1 submarine moved from 74 Sea Zone to 77 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Scotland to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            3 artilleries placed in Persia
            2 artilleries and 1 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : -0.17
    

    Savegame

  • 19 17 16

    Oh. Just saw those German bombers. That was catastrophic I think.

  • 19 17 16

    I guess dice have been rolled, in Burma. Obviously, I assumed your sub submerged and no scramble sz6.

  • 23 22

    @simon33 Yeah seems to give me 100% odds.

  • 23 22

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Tambov from Russians to Italians
            EDIT: Turning off Edit Mode
            2 aaGuns, 2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 artillery moved from Bryansk to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 fighter moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 artillery placed in Southern Italy
            3 infantry placed in Ukraine
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,6,6,3,4,2,1,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Italians collect 11 PUs (13 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 6 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Iwo Jima
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Iwo Jima to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser moved from 33 Sea Zone to 18 Sea Zone
            2 fighters moved from Caroline Islands to 19 Sea Zone
            1 fighter moved from Caroline Islands to Manchuria
            1 carrier moved from 62 Sea Zone to 63 Sea Zone
            2 aaGuns, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame

  • 19 17 16

    Sacrificing some Anzac ships should save a game ending mistake I think. I was upset to be considering conceding this game when Moscow was looking so strong and India still alive, even if China is gone.

  • 19 17 16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 6 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Iwo Jima
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Iwo Jima to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser moved from 33 Sea Zone to 18 Sea Zone
            2 fighters moved from Caroline Islands to 19 Sea Zone
            1 fighter moved from Caroline Islands to Manchuria
            1 carrier moved from 62 Sea Zone to 63 Sea Zone
            2 aaGuns, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Changing PUs for ANZAC from 17 to 20
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame

  • 19 17 16

    Updated buy if that is ok.

  • 23 22

    @simon33 Yeah that is your only option I think.

  • 23 22

    @simon33 That’s ok.

  • 23 22

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Szechwan to 20 Sea Zone
            1 armour moved from Timguska to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 bomber moved from Southern Italy to Novosibirsk
    
        Combat - Germans
            Battle in 20 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 2 bombers in 20 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Novosibirsk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novosibirsk to Kazakhstan
            2 armour and 2 mech_infantrys moved from Timguska to Tsinghai
            6 armour and 5 mech_infantrys moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 infantry moved from Volgograd to Kazakhstan
            1 aaGun, 13 artilleries and 29 infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            3 armour and 8 mech_infantrys moved from Belarus to Rostov
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 aaGun, 3 artilleries and 14 infantry moved from Novgorod to Belarus
            8 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Slovakia Hungary to Romania
            5 mech_infantrys moved from Western Germany to Poland
            3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            2 mech_infantrys moved from Romania to Ukraine
            2 bombers moved from 20 Sea Zone to French Indo China
            1 aaGun and 5 infantry moved from Southern France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Bulgaria to Novgorod
            2 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            2 infantry and 8 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4,5,2,4,1,6,1
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.33
    Germans regular : -1.00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 armour and 1 mech_infantry moved from Vologda to Samara
                  Russians take Samara from Italians
            1 armour and 1 mech_infantry moved from Samara to Tambov
                  Russians take Tambov from Italians
            30 infantry moved from Russia to Tambov
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            3 artilleries and 28 infantry moved from Russia to Tambov
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 3 artilleries and 37 infantry moved from Vologda to Russia
            2 aaGuns and 18 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 35 Sea Zone to 19 Sea Zone
            4 fighters and 6 tactical_bombers moved from French Indo China to 19 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 bomber moved from French Indo China to Burma
            1 bomber moved from French Indo China to Timguska
            1 infantry moved from Kansu to Timguska
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 18 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 19 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 submarines and 6 tactical_bombers
                Americans defend with 4 submarines and 1 transport; ANZAC defend with 1 carrier and 2 fighters
                    Japanese roll dice for 7 submarines in 19 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 4 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 8/18 hits, 9.33 expected hits
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 carrier and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 3 submarines owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 submarines and 6 tactical_bombers remaining. Battle score for attacker is 67
                Casualties for Americans: 4 submarines and 1 transport
                Casualties for ANZAC: 1 carrier and 2 fighters
            Battle in Timguska
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 2/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Malaya to Yunnan
            1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from 17 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 19 Sea Zone
            1 artillery and 11 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 11 infantry and 6 transports moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 11 infantry moved from 19 Sea Zone to Jehol
            2 mech_infantrys moved from Hunan to Jehol
            1 armour moved from Kweichow to Jehol
            1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Hunan
            1 tactical_bomber moved from 19 Sea Zone to Japan
            1 bomber moved from Timguska to Shensi
            1 infantry moved from Dutch New Guinea to New Guinea
            1 bomber moved from Burma to French Indo China
            1 fighter moved from 18 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Japan
    
        Place Units - Japanese
            1 harbour placed in Okinawa
            1 destroyer placed in 6 Sea Zone
            1 artillery, 1 fighter and 4 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,6,2,6,5,2,4,5,2,1,6,1,4,4,6,3,1,2,3,2,1,3,6,4,3,4,4,4,2,4,2,2,3,6,2,1,2,5,3,4,5,6,4,5,3,3,1,3,4,2
            Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 1.33
    UK_Pacific regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • 19 17 16

    Gee, +67 battle score, did I save much with that blocker? Guess the subs were going to be sunk no matter what.

  • 19 17 16

    Did you realise Mongolia would activate for Timguska?

  • 23 22

    @simon33 Yeah that was tough. When looking in the battle calculator that was the average funny enough.

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