0% for April

BM4 Simon33 (Allies +16) vs. Pejon_88 (Axis)

  • 19 17 16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
                  ANZAC take Iraq from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            3 fighters moved from India to Tsinghai
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 99 Sea Zone to 81 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 105 Sea Zone to 91 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 fighter and 2 tactical_bombers moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 armour moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 mech_infantrys moved from Germany to Western Germany
            3 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Poland to Western Germany
            3 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
            2 aaGuns, 5 artilleries and 25 infantry moved from Western Ukraine to Ukraine
            1 aaGun and 2 infantry moved from Baltic States to Novgorod
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
            5 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
            5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from Poland to Southern Italy
            1 fighter moved from Belarus to Germany
            1 tactical_bomber moved from Belarus to Germany
            1 tactical_bomber moved from Belarus to Germany
    
        Place Units - Germans
            4 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Smolensk to Russia
                  Russians take Bryansk from Germans
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                2 fighters owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            3 infantry moved from Samara to Russia
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Volgograd to Samara
            1 aaGun, 4 artilleries and 4 infantry moved from Archangel to Smolensk
            10 infantry moved from Smolensk to Russia
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.17
    

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
            2 infantry moved from French Indo China to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
            2 bombers moved from French Indo China to Dutch New Guinea
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from UK_Pacific with 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            2 bombers moved from Dutch New Guinea to Philippines
            2 destroyers moved from 36 Sea Zone to 45 Sea Zone
            1 carrier moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 aaGun, 1 artillery, 7 infantry and 1 marine moved from French Indo China to Yunnan
            1 artillery moved from Shensi to Szechwan
            2 transports moved from 36 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in French Indo China
            2 fighters, 6 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    UK_Pacific regular : -0.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 transport moved from 105 Sea Zone to 102 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Morocco
            4 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            2 destroyers moved from 91 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            1 carrier and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 submarine placed in 105 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 airfield, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 94 Sea Zone to Algeria
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Egypt to Algeria
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
            Battle in Tunisia
            Battle in Algeria
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 6/9 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 2.17 expected hits
                    1 infantry owned by the British lost in Algeria
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                British win, taking Tunisia from Italians, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Algeria to Morocco
            1 fighter and 1 tactical_bomber moved from Algeria to 94 Sea Zone
            1 armour and 5 infantry moved from Egypt to Trans-Jordan
            1 armour and 2 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Syria to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Normandy Bordeaux to Gibraltar
            1 aaGun and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            3 infantry placed in Egypt
            3 artilleries placed in Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : -1.17
    Japanese regular : 0.67
    British regular : 1.83
    

    Savegame

  • 23 22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            1 infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 infantry moved from Southern France to Normandy Bordeaux
                  Italians take Normandy Bordeaux from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 aaGun and 4 infantry moved from Bulgaria to Yugoslavia
            2 aaGuns, 2 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Ukraine
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,5,5,5,2,5,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Italians collect 13 PUs (13 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 52 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            2 infantry moved from Queensland to South Australia
            2 aaGuns, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            2 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            2 infantry moved from France to Holland Belgium
            3 bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 bombers and 2 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            1 infantry moved from Belarus to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 aaGun moved from Germany to 114 Sea Zone
            1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 aaGun moved from 115 Sea Zone to Vyborg
            2 destroyers moved from 113 Sea Zone to 125 Sea Zone
            1 artillery and 6 infantry moved from Finland to Vyborg
            1 aaGun and 3 infantry moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            3 mech_infantrys moved from Western Germany to Southern Italy
            4 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
            1 fighter and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
            3 bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Germany to Southern Italy
            1 tactical_bomber moved from Germany to Novgorod
            1 tactical_bomber moved from Germany to Western Germany
            4 armour and 2 mech_infantrys moved from Rostov to Volgograd
            1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
            4 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
            1 aaGun, 5 artilleries and 25 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in Novgorod
            2 infantry placed in Western Germany
            1 infantry and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,2,3,2,2,1,1,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 0.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            3 fighters and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            3 fighters moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Russia to Archangel
            1 aaGun, 6 artilleries and 20 infantry moved from Smolensk to Archangel
            5 infantry moved from Smolensk to Archangel
            8 infantry moved from Smolensk to Russia
            20 infantry moved from Russia to Samara
            10 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 0.67
    Russians regular : 0.00
    

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Shensi to Kansu
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 6 Sea Zone
            2 bombers moved from Philippines to French Indo China
    
        Place Units - Japanese
            1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 artillery and 5 infantry placed in Japan
            Japanese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Shensi to Kansu
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 6 Sea Zone
            2 bombers moved from Philippines to French Indo China
    
        Place Units - Japanese
            1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 artillery and 5 infantry placed in Japan
            Japanese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    @Pejon_88 Use the 2nd file please.

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