scram 1 in 111
BM4 Simon33 (Allies +16) vs. Pejon_88 (Axis)
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@simon33 I did not :D
Always think the Mongolian rule is difficult. I thought since Germany had taking it previously and/or since you reinforced Manchuria it would not apply.
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Because Japan hadn’t attacked a border territory, and/or troops I was still active. Do you want to keep that attack then?
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@simon33 Yes that’s overplayed now but considerate of you to ask. It could’ve been a tactic on your end to be fair.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 1 fighter, 12 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 bomber and 2 fighters moved from Gibraltar to 112 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea ZoneCombat Hit Differential Summary :
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Scramble and Kami SZ6?
Scramble SZ112? -
@simon33 No thanks on either.
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@simon33 Your turn FYI :)
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@Pejon_88 sorry, i am away from home. Coming back today.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 1 fighter, 12 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 bomber and 2 fighters moved from Gibraltar to 112 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Norway Battle in 6 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/12 hits, 6.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Norway from Germans, taking 6 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Korea to Amur 1 artillery and 1 infantry moved from Manchuria to Amur 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour moved from Northwest Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Midway to 54 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from Western United States to Midway 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 8 fighters moved from 6 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier and 7 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 6 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from India to French Indo China 1 armour, 4 artilleries, 31 infantry and 1 mech_infantry moved from India to Burma Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Burma British attack with 1 armour, 4 artilleries, 31 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 31 infantry and 1 mech_infantry in Burma, round 2 : 13/37 hits, 7.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 4 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from India to Burma 1 bomber moved from French Indo China to India 1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 3 artilleries moved from Persia to Iraq 1 infantry moved from Northwest Persia to Persia 1 armour, 13 artilleries, 20 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 4 fighters moved from Gibraltar to Norway 1 infantry moved from Eire to Scotland Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Persia 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : -0.67 Japanese AA : -0.17 British regular : 5.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from British 1 infantry moved from Ukraine to Bryansk 2 fighters moved from Ukraine to Bryansk 1 fighter moved from Southern Italy to 112 Sea Zone 1 infantry moved from Ukraine to Bryansk Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bryansk Italians attack with 2 fighters and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd 1 infantry moved from Ukraine to Rostov 1 infantry moved from Rostov to Volgograd 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Ukraine 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,6,1,4,5,4,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Italians collect 10 PUs (12 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Persia to Northwest Persia 2 fighters moved from India to Northwest Persia Combat - ANZAC Battle in Northwest Persia ANZAC attack with 2 fighters and 1 infantry Italians defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia 1 infantry owned by the Italians lost in Northwest Persia ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Northwest Persia to Iraq 1 fighter moved from Manchuria to 25 Sea Zone 1 fighter moved from 25 Sea Zone to 54 Sea Zone 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Persia to Iraq Non Combat Move - French 2 infantry moved from Libya to Tobruk Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.67 ANZAC regular : -0.17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Norway 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 1 artillery and 4 infantry moved from Belarus to Archangel 1 bomber moved from Kazakhstan to Archangel 1 armour moved from Yenisey to Urals Germans take Urals from Russians 1 armour moved from Tsinghai to Urals Germans take Novosibirsk from Russians 1 infantry moved from Kazakhstan to Samara Germans take Samara from Russians Combat - Germans Battle in Norway Germans attack with 3 fighters, 4 infantry and 3 tactical_bombers British defend with 5 fighters; Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Norway, round 2 : 4/10 hits, 4.17 expected hits Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Norway, round 2 : 4/7 hits, 4.00 expected hits 1 fighter owned by the Germans and 3 infantry owned by the Germans lost in Norway 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 fighters owned by the British lost in Norway Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Norway, round 3 : 2/6 hits, 3.00 expected hits Americans roll dice for 3 fighters in Norway, round 3 : 2/3 hits, 2.00 expected hits 2 tactical_bombers owned by the Germans lost in Norway 2 fighters owned by the British lost in Norway Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 4 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Norway 1 fighter owned by the British lost in Norway Germans win, taking Norway from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 fighters, 3 infantry and 2 tactical_bombers Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 5 fighters Battle in Archangel Germans attack with 1 armour, 1 artillery, 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Archangel, round 2 : 1/7 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 2 mech_infantrys moved from Tsinghai to Urals 1 mech_infantry moved from Kazakhstan to Urals 1 armour moved from Belarus to Vyborg 5 infantry moved from Novgorod to Vyborg 2 destroyers moved from 125 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 mech_infantry moved from Turkmenistan to Volgograd 1 aaGun moved from Novgorod to Vyborg 1 bomber moved from Archangel to Novgorod 1 infantry moved from Belarus to Archangel 11 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Belarus 1 aaGun, 13 artilleries and 28 infantry moved from Caucasus to Volgograd 4 armour and 9 mech_infantrys moved from Rostov to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Romania to Bessarabia 2 armour and 5 mech_infantrys moved from Romania to Ukraine 8 mech_infantrys moved from Germany to Romania 6 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod 2 bombers moved from French Indo China to Romania Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Volgograd Germans undo move 2. Germans undo move 1. 3 infantry placed in Volgograd 10 mech_infantrys placed in Germany 1 artillery and 1 fighter placed in Western Germany 3 infantry placed in Novgorod Germans undo move 2. 8 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,1,4,2,6,3,6 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 59 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.33 Germans regular : -1.33 -
Tough blow to the Luftwaffe but very necessary!
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How did you roll dice with the old dice server down?
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@simon33 said in BM4 Simon33 (Allies +16) vs. Pejon_88 (Axis):
How did you roll dice with the old dice server down?
Hmm, maybe the new stable creates saves compatible with prior versions. That would be unexpected.
I agree about being necessary. I was thinking somehow that you would only get 2 land units in, not sure what would have made me think that!?
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Olgiy to Timguska 1 fighter and 1 tactical_bomber moved from Russia to Timguska 1 fighter and 1 infantry moved from Russia to Samara 1 fighter and 1 infantry moved from Russia to Bryansk 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 fighter moved from Russia to Rostov 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Timguska Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 armour, 3 artilleries, 57 infantry and 1 mech_infantry moved from Tambov to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Olgiy to Dzavhan 1 fighter and 1 tactical_bomber moved from Timguska to Dzavhan 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Buyant-Uhaa to Amur 2 aaGuns and 18 infantry moved from Manchuria to Amur Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : 0.67 Germans regular : -0.33 Russians regular : -0.33 -
@simon33 I registered to the new server and saw from the other thread that you also had registered.
I don’t like the new way the dice are presented in our emails. Hard to see for which territory the dice were thrown.
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@simon33 I just opened the last save and downloaded the new 2.6.16 version and played.
Yeah, I was afraid of the Norway landing and therefore positioned 2 inf in Finland.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 18 Sea Zone to 6 Sea Zone 5 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone 2 infantry moved from Jehol to Manchuria 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria Combat - Japanese Battle in 6 Sea Zone Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from New Guinea to Dutch New Guinea 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Timguska to Kansu 1 bomber moved from French Indo China to Japan 1 bomber moved from Shensi to Japan 1 mech_infantry moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Jehol to Hunan 1 armour moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Manchuria to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Yunnan to Kwangsi 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 4 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to French Indo China 1 battleship, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 7 submarines and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to French Indo China 2 fighters and 3 tactical_bombers moved from 19 Sea Zone to French Indo China Place Units - Japanese 1 fighter, 2 infantry and 1 tactical_bomber placed in Japan 3 mech_infantrys placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -3.17 -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter, 1 infantry and 1 tactical_bomber moved from Amur to Manchuria 1 destroyer and 4 fighters moved from 25 Sea Zone to 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Italians 1 fighter moved from 25 Sea Zone to 6 Sea Zone Combat - AmericansCombat Hit Differential Summary :





