The two ANZAC figs are on different ACs is my intention.
2025 Playoff-final - Ghostglider vs Adam514 (allied +22)
-
@zarhunter said in 2025 Playoff-final - Ghostglider vs Adam514 (allied +22):
Will the manchurians still come to play if I attack Amur?triplea_42517_3 Japan.tsvg
Not the right place to ask, but no since Russia attacked Korea/a Japanese controlled territory adjacent to Mongolia.
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Northern Italy to Southern France 4 infantry moved from Denmark to Western Germany 1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to Germany 4 infantry moved from Northern Italy to Western Germany Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,1,3,6,3,4,2 Italians collect 4 PUs (7 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 3 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes 2 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Rostov to Russia Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Libya to Tobruk 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Rostov to Russia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 2.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Yakut S.S.R. to Sakha Germans take Buryatia from Russians Germans take Sakha from Russians 1 mech_infantry moved from Belarus to Vologda 1 bomber moved from Novgorod to Vologda 3 infantry moved from Belarus to Bryansk 1 bomber moved from Novgorod to Bryansk 6 armour, 16 artilleries, 18 infantry and 6 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Belarus to Bryansk 1 fighter moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Bryansk, round 2 : 4/6 hits, 1.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 6 armour, 16 artilleries, 18 infantry and 6 mech_infantrys Russians defend with 1 aaGun and 8 infantry Germans roll dice for 6 armour, 16 artilleries, 18 infantry and 6 mech_infantrys in Rostov, round 2 : 21/46 hits, 15.00 expected hits Russians roll dice for 1 aaGun and 8 infantry in Rostov, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans lost in Rostov 8 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 6 armour, 16 artilleries, 16 infantry and 6 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 8 infantry Battle in Vologda Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Ukraine to Rostov 1 bomber moved from Vologda to Germany 1 bomber moved from Bryansk to Germany 1 fighter moved from Bryansk to Ukraine 6 fighters and 5 tactical_bombers moved from Novgorod to Germany 22 infantry and 6 mech_infantrys moved from Western Germany to France 2 aaGuns, 2 artilleries and 12 infantry moved from Denmark to Western Germany 7 mech_infantrys moved from Poland to Western Germany 8 mech_infantrys moved from Germany to Western Germany 3 fighters and 2 tactical_bombers moved from Germany to France 1 mech_infantry moved from Belarus to Smolensk 1 aaGun, 2 artilleries and 8 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Belarus to Rostov 1 fighter moved from Ukraine to Belarus 2 mech_infantrys moved from Western Germany to France 2 armour moved from Belarus to Rostov 1 mech_infantry moved from Belarus to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 mech_infantry moved from Belarus to Ukraine Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 artilleries placed in France 2 infantry placed in Western Germany 6 mech_infantrys placed in Western Germany Germans undo move 5. 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,3,1,4,4,6,3,6 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 8.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Tambov to Bryansk 6 artilleries and 11 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter and 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 6 artilleries and 11 infantry Germans defend with 1 mech_infantry Russians roll dice for 6 artilleries and 11 infantry in Vologda, round 2 : 6/17 hits, 4.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Russia to Samara 4 artilleries moved from Tambov to Samara 18 infantry moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 22 infantry moved from Tambov to Russia 2 aaGuns and 16 infantry moved from Korea to Amur 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters, 10 infantry and 4 tactical_bombers moved from Manchuria to Amur 2 infantry moved from Siberia to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 3 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 bomber moved from Philippines to Amur 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 bomber moved from Shan State to 44 Sea Zone Combat - Japanese Battle in Korea Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports Americans defend with 1 submarine; ANZAC defend with 2 transports Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 2 transports in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 2 transports owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Korea from Americans with 1 bomber, 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 2 transports Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Celebes 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 2 infantry Battle in Amur Japanese attack with 1 bomber, 4 fighters, 16 infantry and 5 tactical_bombers Americans defend with 1 artillery and 1 infantry; Russians defend with 2 aaGuns and 16 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 bomber, 4 fighters, 16 infantry and 5 tactical_bombers in Amur, round 2 : 8/26 hits, 8.50 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 17 infantry in Amur, round 2 : 4/18 hits, 6.00 expected hits 4 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 bomber, 4 fighters, 12 infantry and 5 tactical_bombers in Amur, round 3 : 9/22 hits, 7.83 expected hits Russians roll dice for 1 artillery and 11 infantry in Amur, round 3 : 4/12 hits, 4.00 expected hits 4 infantry owned by the Japanese lost in Amur 8 infantry owned by the Russians and 1 infantry owned by the Americans lost in Amur Japanese roll dice for 1 bomber, 4 fighters, 8 infantry and 5 tactical_bombers in Amur, round 4 : 9/18 hits, 7.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Amur, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Amur 2 infantry owned by the Russians and 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 bomber, 4 fighters, 7 infantry and 5 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 9 infantry Casualties for Russians: 2 aaGuns and 16 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 carriers moved from 35 Sea Zone to 6 Sea Zone 4 fighters moved from Amur to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Amur to 6 Sea Zone 1 bomber moved from Amur to Siberia 1 tactical_bomber moved from Amur to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Yunnan to Burma 1 aaGun, 2 artilleries and 2 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Jehol 3 tactical_bombers moved from Amur to Jehol 3 infantry moved from Malaya to Shan State 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java Place Units - Japanese 1 destroyer placed in 36 Sea Zone 2 infantry and 2 mech_infantrys placed in Japan 3 infantry placed in Malaya 2 infantry placed in French Indo China 2 fighters placed in Japan 2 destroyers placed in 6 Sea Zone Japanese undo move 6. Japanese undo move 5. Japanese undo move 4. Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 3 infantry placed in India 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Malaya 1 mech_infantry placed in Malaya Japanese undo move 1. 1 fighter and 2 infantry placed in India 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6 Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 4.17 ANZAC regular : 1.83 Russians regular : -2.00 Russians AA : -1.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 5 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Bryansk Americans attack with 5 fighters and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 5 fighters and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 5 infantry moved from Queensland to 54 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands 4 fighters moved from 55 Sea Zone to 33 Sea Zone 4 fighters moved from 46 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 9 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 3 transports moved from 110 Sea Zone to 112 Sea Zone 5 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone 5 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 105 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 1 armour, 2 artilleries, 15 infantry, 1 marine and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 5 fighters and 1 tactical_bomber moved from Bryansk to Greece 1 fighter moved from Norway to 105 Sea Zone 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 carrier placed in 105 Sea Zone 2 infantry placed in Normandy Bordeaux 3 infantry placed in Norway Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Non Combat Move - Chinese 19 infantry moved from Kweichow to Anhwe 1 infantry moved from Szechwan to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 35 PUs; British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Combat - British Non Combat Move - British 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 105 Sea Zone 4 artilleries and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux 3 aaGuns and 22 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 97 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from United Kingdom to 105 Sea Zone 4 marines moved from Albania to 97 Sea Zone 1 battleship, 3 cruisers and 4 marines moved from 97 Sea Zone to 98 Sea Zone 4 marines moved from 98 Sea Zone to Trans-Jordan 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from West India to Persia 1 mech_infantry moved from Eastern Persia to Persia 1 artillery and 4 infantry moved from West India to Eastern Persia 10 fighters and 2 tactical_bombers moved from Russia to Greece Place Units - British 1 fighter and 8 infantry placed in United Kingdom Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 2.17 Japanese regular : -0.67 Germans regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 5 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Bryansk Americans attack with 5 fighters and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 5 fighters and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 5 infantry moved from Queensland to 54 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands 4 fighters moved from 55 Sea Zone to 33 Sea Zone 4 fighters moved from 46 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 9 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 3 transports moved from 110 Sea Zone to 112 Sea Zone 5 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone 5 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 105 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 1 armour, 2 artilleries, 15 infantry, 1 marine and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 5 fighters and 1 tactical_bomber moved from Bryansk to Greece 1 fighter moved from Norway to 105 Sea Zone 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 carrier placed in 105 Sea Zone 2 infantry placed in Normandy Bordeaux 3 infantry placed in Norway Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Non Combat Move - Chinese 19 infantry moved from Kweichow to Anhwe 1 infantry moved from Szechwan to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 35 PUs; British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Combat - British Non Combat Move - British 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 105 Sea Zone 4 artilleries and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux 3 aaGuns and 22 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 97 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from United Kingdom to 105 Sea Zone 4 marines moved from Albania to 97 Sea Zone 1 battleship, 3 cruisers and 4 marines moved from 97 Sea Zone to 98 Sea Zone 4 marines moved from 98 Sea Zone to Trans-Jordan 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from West India to Persia 1 mech_infantry moved from Eastern Persia to Persia 1 artillery and 4 infantry moved from West India to Eastern Persia 10 fighters and 2 tactical_bombers moved from Russia to Greece Place Units - British 1 fighter and 8 infantry placed in United Kingdom Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Finland: 1 infantry EDIT: Adding units owned by British to Norway: 1 infantry EDIT: Removing units owned by British from Norway: 1 armour EDIT: Adding units owned by British to Finland: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2.17 Japanese regular : -0.67 Germans regular : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Bulgaria 1 fighter and 1 tactical_bomber moved from Southern Italy to Bulgaria 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Italians Battle in Bulgaria Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Bulgaria, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Bulgaria to Western Germany 1 fighter and 1 tactical_bomber moved from Bulgaria to Ukraine 1 infantry moved from Ukraine to Rostov 1 aaGun and 8 infantry moved from Northern Italy to Southern Italy 5 infantry moved from Western Germany to Germany Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2,6,3 Italians collect 2 PUs (9 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 11 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from Russia to Persia 2 infantry moved from Northwest Persia to Iraq 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns moved from Queensland to New South Wales 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to New South Wales 2 fighters moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Russia to Persia 1 cruiser moved from 95 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 2 infantry moved from Belarus to Smolensk 2 bombers moved from Germany to Smolensk 1 infantry moved from Rostov to Tambov 1 fighter moved from Belarus to Tambov 8 armour and 8 mech_infantrys moved from Rostov to Northwest Persia 1 fighter moved from Ukraine to Tambov Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk 2 bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 8 armour and 8 mech_infantrys British defend with 1 infantry Germans roll dice for 8 armour and 8 mech_infantrys in Northwest Persia, round 2 : 3/16 hits, 5.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 4 mech_infantrys moved from Rostov to Northwest Persia 1 aaGun, 16 artilleries and 13 infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 2 fighters moved from Tambov to Ukraine 2 bombers moved from Smolensk to Novgorod 3 infantry moved from Novgorod to Karelia 6 mech_infantrys moved from Belarus to Karelia 1 aaGun, 2 artilleries and 6 infantry moved from Belarus to Novgorod 8 mech_infantrys moved from France to Western Germany 22 infantry moved from France to Western Germany 3 artilleries moved from France to Western Germany 27 mech_infantrys moved from Western Germany to Germany 2 fighters moved from France to Southern Italy 1 tactical_bomber moved from France to Southern Italy 1 fighter and 1 tactical_bomber moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Germany to Southern Italy Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 artilleries and 7 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,2,5,6 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -3.17 British regular : -0.33





