Triple allied move done.
Italy on the move…
Our cool game gets more and more interesting :)
I’m going to say to lose 2 DDs. Interesting, I wasn’t expecting that attack.
first strike SS ita? cruiser or CV?

Oh. Tip the CV. OOL then: CV, Cru, ftrs.
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to Algeria
1 armour, 2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; French defend with 1 fighter
Units damaged: 1 carrier owned by the British
1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
1 submarine owned by the Italians retreated to 96 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 1 cruiser and 2 destroyers
1 fighter owned by the French and 1 fighter owned by the British forced to land in Egypt
Non Combat Move - Italians
1 bomber and 2 fighters moved from 98 Sea Zone to Alexandria
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Northern Italy
1 armour moved from Greece to Romania
Place Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Trans-Jordan to Iraq
ANZAC take Iraq from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
3 fighters moved from Java to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.17
French regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Poland to Eastern Poland
5 infantry moved from Finland to Norway
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 aaGun, 2 artilleries and 1 infantry moved from France to Normandy Bordeaux
5 artilleries and 15 infantry moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
1 aaGun and 3 armour moved from Romania to Eastern Poland
6 artilleries and 5 infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Yugoslavia to Eastern Poland
1 tactical_bomber moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 tactical_bomber moved from Yugoslavia to Southern Italy
Place Units - Germans
1 submarine and 1 transport placed in 113 Sea Zone
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter and 1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Vyborg to Karelia
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Vyborg to Finland
1 armour moved from Novgorod to Finland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 fighter and 1 mech_infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Finland, round 2 : 6/11 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 artillery and 16 infantry moved from Belarus to Bryansk
1 artillery and 10 infantry moved from Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Karelia to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Non Combat Move - Japanese
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 armour moved from Kiangsu to Hunan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Hunan to Yunnan
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to Manchuria
1 fighter moved from Japan to Manchuria
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
3 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
EDIT: Adding units owned by Japanese to Siam: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Siam: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Yunnan: 2 fighters and 4 tactical_bombers
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 4 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :