@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
4 infantry moved from Tambov to Bryansk
48 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
11 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 artillery moved from Tambov to Rostov
2 artilleries moved from Tambov to Bryansk
1 mech_infantry moved from Tambov to Belarus
Russians take Belarus from Germans
3 mech_infantrys moved from Tambov to Bryansk
2 armour moved from Tambov to Bryansk
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Rostov
Place Units - Russians
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
@simon33 send me a game save b4 rolling, i may change my decision based on your other combat commitments.
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
5 carriers, 4 fighters, 3 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
2 artilleries and 2 infantry moved from Burma to India
Ok, hope you are still there, scramble and submerge?
Actually, hold on…
@simon33 said in cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch:
Actually, hold on…
No, it’s good.
@simon33 actually no scramble, no subs!
Seems like the dice roller has gone down.
@simon33 last rolls i see are iraq
Perhaps you need to re-register your email? I have already done so.
@simon33 I’ve done that
@simon33 - if not too late pls let subs fight and scramble fighter!
@simon33 OOL for me goes:
Hits on carriers…the 3 undamaged take 2 damage each and then the 2 damaged carriers take their last hits…lose all carriers 1st. Do not take sub hits from your subs…carriers only.
Then BB 1 hit, dd’s cruisers, BB2, then planes.
THX!
Test
Contacting https://dice.triplea-game.org
The dice server reported an issue with your request!
Error Message:
Email “cwglee51@yahoo.com” not registered.; Email “simon.triplea.dice@proton.me” not registered.
Hmm, needs some more work I think.
Ok, it seems you have to acknowledge the registration, unsurprisingly I guess!
@simon33 ok i’ve confirmed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
5 carriers, 4 fighters, 3 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
2 artilleries and 2 infantry moved from Burma to India
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Americans scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 5 carriers, 7 fighters, 3 submarines and 7 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines and 1 transport; ANZAC defend with 1 cruiser and 1 fighter
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 12/16 hits, 9.50 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 5 carriers in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 10/16 hits, 7.50 expected hits
5 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
3 destroyers owned by the Americans and 5 carriers owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 2/3 hits, 0.50 expected hits
2 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 : 7/16 hits, 9.50 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 5/8 hits, 4.83 expected hits
5 fighters owned by the Japanese lost in 6 Sea Zone
1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
3 submarines owned by the Americans submerged
Japanese roll dice for 2 bombers, 2 fighters and 7 tactical_bombers in 6 Sea Zone, round 4 : 5/11 hits, 6.17 expected hits
Americans roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 5 carriers, 5 fighters and 3 submarines
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 transport
Casualties for ANZAC: 1 cruiser and 1 fighter
Battle in India
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
5 tactical_bombers could not land in 6 Sea Zone and were removed
2 bombers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
1 carrier, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 35 Sea Zone
3 artilleries and 5 infantry moved from Anhwe to Jehol
1 armour moved from Yenisey to Yakut S.S.R.
1 aaGun and 3 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
Turn Complete - Japanese
Combat Hit Differential Summary :
Americans regular : 4.00
Japanese regular : -2.17
UK_Pacific regular : -0.67