L26 BM4 msoot(Axis) vs discalced (Allies+20)
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@discalced Use 2nd file. I edited ncm.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 fighter moved from Gibraltar to Egypt Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@msoot i am gonna ncm the dd in sz79 but will do it after you send germany
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - British 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Egypt to 112 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 infantry moved from Burma to Yunnan 2 artilleries and 2 infantry moved from Burma to Shan State 1 mech_infantry moved from Shensi to Tsinghai 2 fighters moved from Shensi to Tsinghai 1 fighter moved from Shensi to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Egypt to Syria Combat - BritishCombat Hit Differential Summary :
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@msoot scramble 112?
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@discalced No scramble.
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@msoot said in L26 BM4 msoot(Axis) vs discalced (Allies+20):
@discalced No scramble.
i forgot to bring the artillery from iraq into syria, so i am gonna roll that one using dicebot since i overwrote my UK combat autosave with another game that i am playing, so i can’t just update that combat move.
1 UK tac
[dice 1d6<=4]
1 UK fight
[dice 1d6<=3]
1 UK mech
[dice 1d6<=2]
1 UK artillery
[dice 1d6<=2]2 italian inf
[dice 2d6<=2] -
1d6<=4: 1; Hits: 1
1d6<=3: 1; Hits: 1
1d6<=2: 6; Hits: 0
1d6<=2: 5; Hits: 0
2d6<=2: 2, 4; Hits: 1 -
@dicebot sure
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@discalced sure
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 8 infantry, 1 marine and 4 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 fighter, 8 infantry, 1 marine, 4 mech_infantrys and 7 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour, 1 artillery, 1 fighter, 8 infantry, 1 marine and 4 mech_infantrys moved from 125 Sea Zone to Norway 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Norway Americans attack with 1 armour, 1 artillery, 1 fighter, 8 infantry, 1 marine and 4 mech_infantrys Germans defend with 8 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry, 1 marine and 4 mech_infantrys in Norway, round 2 : 3/16 hits, 3.83 expected hits Germans roll dice for 8 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Americans lost in Norway 3 infantry owned by the Germans lost in Norway Americans roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 marine and 4 mech_infantrys in Norway, round 3 : 6/15 hits, 3.67 expected hits Germans roll dice for 5 infantry in Norway, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Norway 5 infantry owned by the Germans lost in Norway Americans win, taking Borneo from Japanese, taking Norway from Germans with 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Germans: 8 infantry Non Combat Move - Americans 1 fighter moved from Norway to 125 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 8 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from New Zealand to Eastern United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 9 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 9 infantry in Kansu, round 2 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Egypt to 112 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 infantry moved from Burma to Yunnan 2 artilleries and 2 infantry moved from Burma to Shan State 1 mech_infantry moved from Shensi to Tsinghai 2 fighters moved from Shensi to Tsinghai 1 fighter moved from Shensi to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Egypt to Syria Combat - British Battle in 112 Sea Zone British attack with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber Germans defend with 1 battleship and 2 submarines British roll dice for 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 112 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans lost in 112 Sea Zone British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 2 submarines Battle in Tsinghai British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 mech_infantry in Tsinghai, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shan State British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Battle in Syria British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Syria 2 infantry owned by the Italians lost in Syria British win with 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Syria to Egypt 4 fighters moved from 112 Sea Zone to Norway 1 bomber moved from 112 Sea Zone to Norway 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun moved from 125 Sea Zone to Norway 1 infantry moved from 125 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Egypt to Gibraltar 1 battleship and 1 cruiser moved from 76 Sea Zone to 79 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Shan State to Burma 2 fighters moved from Tsinghai to Kansu 1 fighter moved from Yunnan to Kansu 1 fighter moved from Yunnan to Burma 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun, 1 armour and 3 infantry moved from Morocco to Algeria Place Units - British Turning on Edit Mode EDIT: Changing ownership of Syria from Italians to British EDIT: Removing units owned by British from Iraq: 1 artillery EDIT: Adding units owned by British to Syria: 1 artillery EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,4,6,3,3,6 British collect 33 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.00 Italians regular : 1.33 Japanese regular : 0.00 Germans regular : -2.33 British regular : 3.17 -
@msoot i needed to roll syria without the art in-game since combat move was already set – but i used the results from dicebot via edit
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 8 infantry, 1 marine and 4 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 fighter, 8 infantry, 1 marine, 4 mech_infantrys and 7 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour, 1 artillery, 1 fighter, 8 infantry, 1 marine and 4 mech_infantrys moved from 125 Sea Zone to Norway 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Norway Americans attack with 1 armour, 1 artillery, 1 fighter, 8 infantry, 1 marine and 4 mech_infantrys Germans defend with 8 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry, 1 marine and 4 mech_infantrys in Norway, round 2 : 3/16 hits, 3.83 expected hits Germans roll dice for 8 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Americans lost in Norway 3 infantry owned by the Germans lost in Norway Americans roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 marine and 4 mech_infantrys in Norway, round 3 : 6/15 hits, 3.67 expected hits Germans roll dice for 5 infantry in Norway, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Norway 5 infantry owned by the Germans lost in Norway Americans win, taking Borneo from Japanese, taking Norway from Germans with 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Germans: 8 infantry Non Combat Move - Americans 1 fighter moved from Norway to 125 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 8 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from New Zealand to Eastern United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 9 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 9 infantry in Kansu, round 2 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Egypt to 112 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 infantry moved from Burma to Yunnan 2 artilleries and 2 infantry moved from Burma to Shan State 1 mech_infantry moved from Shensi to Tsinghai 2 fighters moved from Shensi to Tsinghai 1 fighter moved from Shensi to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Egypt to Syria Combat - British Battle in 112 Sea Zone British attack with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber Germans defend with 1 battleship and 2 submarines British roll dice for 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 112 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans lost in 112 Sea Zone British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 2 submarines Battle in Tsinghai British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 mech_infantry in Tsinghai, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shan State British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Battle in Syria British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Syria 2 infantry owned by the Italians lost in Syria British win with 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Syria to Egypt 4 fighters moved from 112 Sea Zone to Norway 1 bomber moved from 112 Sea Zone to Norway 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun moved from 125 Sea Zone to Norway 1 infantry moved from 125 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Egypt to Gibraltar 1 battleship and 1 cruiser moved from 76 Sea Zone to 79 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Shan State to Burma 2 fighters moved from Tsinghai to Kansu 1 fighter moved from Yunnan to Kansu 1 fighter moved from Yunnan to Burma 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun, 1 armour and 3 infantry moved from Morocco to Algeria Place Units - British Turning on Edit Mode EDIT: Changing ownership of Syria from Italians to British EDIT: Removing units owned by British from Iraq: 1 artillery EDIT: Adding units owned by British to Syria: 1 artillery EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,4,6,3,3,6 British collect 33 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.00 Italians regular : 1.33 Japanese regular : 0.00 Germans regular : -2.33 British regular : 3.17 -
@msoot edited to take jap trans in sz36 with usa sub from sz42
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Hit Differential Summary :





