I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Italians
Italians loses 0 PUs for violating Cretes neutrality.
2 Infantrys moved from Tobruk to 48 Sea Zone
2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Crete
Italians take Crete from Neutral
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Battleship moved from 48 Sea Zone to 51 Sea Zone
2 Fighters moved from 48 Sea Zone to Mersa Matruh
2 Fighters moved from 48 Sea Zone to Kufra
3 Infantrys moved from Tobruk to Kufra
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 1 Cruiser and 8 Infantrys; Remaining resources: 1 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 2 Fighters and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kufra
Italians attack with 2 Fighters and 3 Infantrys
British defend with 2 Infantrys
Italians roll dice for 2 Fighters and 3 Infantrys in Kufra, round 2 : 1/5 hits, 1,17 expected hits
British roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Italians lost in Kufra
1 Infantry owned by the British lost in Kufra
Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 3 : 1/4 hits, 1,00 expected hits
British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 2 Infantrys
Non Combat Move - Italians
2 Fighters moved from Kufra to 51 Sea Zone
2 Fighters moved from Mersa Matruh to 51 Sea Zone
2 Carriers moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from Baleares to 43 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from 46 Sea Zone to Campania
1 Elite and 1 Tank moved from Corsica to 46 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Elite and 1 Tank moved from 51 Sea Zone to Tobruk
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
2 Mech.Infs moved from El Agheila to Tobruk
4 Tanks moved from Tunis to Tripoli
2 Mech.Infs moved from E.Morocco to Tripoli
1 Adv.Fighter moved from Rome to 51 Sea Zone
3 Destroyers and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys and 2 Tanks moved from Greece to 48 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk
1 Infantry moved from Rome to Campania
3 Infantrys moved from Rome to Campania
Place Units - Italians
1 Adv.Fighter, 1 Carrier and 1 Cruiser placed in 51 Sea Zone
4 ArmoredCars placed in Tunis
1 Infantry placed in Greece
4 Infantrys placed in E.Morocco
3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 69 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
British regular : 0,00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Artillery, 1 Elite and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 29 Sea Zone to Azores
Purchase Units - French
French buy 1 Bunker and 5 Infantrys; Remaining resources: 2 PUs;
Combat - French
Battle in Azores
French attack with 1 Artillery, 1 Elite and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Cruiser in Azores, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azores, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azores, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azores, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Azores, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 AAGun, 1 Artillery and 6 Infantrys moved from Mauritania to W.Morocco
1 Infantry moved from Italian East Africa to Equatoria
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
3 Infantrys placed in French Equatorial Africa
Turn Complete - French
French collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : -2.50
Neutral regular : 0.00
@captainwalker Puh… playing Japan with the state Borneo is, is not much fun… :-(
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 Infantry moved from East And South Borneo to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Palawan
Yamamoto take Palawan from Americans
1 Infantry moved from East And South Borneo to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from East And South Borneo to 110 Sea Zone
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Elite and 1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Lombok
1 Infantry moved from 111 Sea Zone to Flores
1 Infantry moved from 111 Sea Zone to Lombok
1 Infantry moved from 111 Sea Zone to Flores
2 Adv.Fighters moved from 85 Sea Zone to Lombok
1 Bomber moved from Bangkok to Flores
1 Infantry and 2 Tanks moved from Kwangsi to N.French Indochina
1 Infantry moved from Hunan to N.French Indochina
1 Infantry moved from East And South Borneo to West Borneo
Yamamoto take West Borneo from Dutch
Purchase Units - Yamamoto
Yamamoto buy 1 Carrier, 14 Infantrys, 2 L.Fighters and 1 Transport; Remaining resources: 2 PUs;
Combat - Yamamoto
Battle in Lombok
Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
Anzac defend with 2 Infantrys
Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Anzac lost in Lombok
Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1,33 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Anzac: 2 Infantrys
Battle in Flores
Yamamoto attack with 1 Bomber and 3 Infantrys
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Bomber and 3 Infantrys in Flores, round 2 : 1/4 hits, 1,17 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Yamamoto lost in Flores
1 Infantry owned by the Anzac lost in Flores
Yamamoto roll dice for 1 Bomber and 2 Infantrys in Flores, round 3 : 1/3 hits, 1,00 expected hits
Dutch roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Anzac lost in Flores
Yamamoto win, taking Flores from Dutch with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in N.French Indochina
Yamamoto attack with 2 Infantrys and 2 Tanks
French defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/4 hits, 1,33 expected hits
French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0,67 expected hits
1 Artillery owned by the French and 1 Infantry owned by the French lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for French: 1 Artillery and 1 Infantry
Battle in Malaya
Yamamoto attack with 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank
British defend with 1 AAGun and 1 Bunker
Yamamoto roll dice for 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/6 hits, 2,00 expected hits
British roll dice for 1 Bunker in Malaya, round 2 : 0/1 hits, 0,50 expected hits
1 Bunker owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Bunker
Non Combat Move - Yamamoto
1 Tank moved from East And South Borneo to West Borneo
1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from Davao to 107 Sea Zone
1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 107 Sea Zone to 111 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 111 Sea Zone to British Borneo
2 Adv.Fighters moved from Lombok to 111 Sea Zone
1 Bomber moved from Flores to British Borneo
1 Carrier moved from 85 Sea Zone to 111 Sea Zone
1 Elite, 1 Infantry and 2 Marines moved from Hong Kong to 92 Sea Zone
1 B.Transport, 1 Elite, 1 Infantry and 2 Marines moved from 92 Sea Zone to 110 Sea Zone
1 Elite, 1 Infantry and 2 Marines moved from 110 Sea Zone to West Borneo
2 Transports moved from 111 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
1 Artillery and 1 Infantry moved from Kyushu to 84 Sea Zone
1 Artillery and 3 Infantrys moved from 84 Sea Zone to Kiangsi
5 Tanks moved from Hong Kong to Kwangtung
1 Artillery and 1 Infantry moved from Hong Kong to Kwangtung
2 Tanks moved from Kwangtung to Kwangsi
1 Infantry moved from Ulithi to Yap
Place Units - Yamamoto
1 Carrier, 2 L.Fighters and 1 Transport placed in 85 Sea Zone
4 Infantrys placed in Davao
6 Infantrys placed in Hong Kong
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0,50
French regular : -0,67
British regular : -0,50
Dutch regular : -0,33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Kweichow to Hunan
Chinese take Hunan from Yamamoto
2 Infantrys moved from Suiyuan to Chahar
1 Adv.Fighter and 1 Fighter moved from Shensi to Chahar
Purchase Units - Chinese
Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chahar, round 3 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chahar, round 4 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Chahar to Shensi
4 Infantrys moved from Ningsia to Suiyuan
4 Infantrys moved from Lanchow to Shensi
1 Infantry moved from Szechwan to Kweichow
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Gobi Altai to Shensi
3 Tanks moved from Urumqi to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
1 Artillery moved from Shansi to Shensi
Place Units - Chinese
2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
1 Infantry and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Hisaichi
1 Transport moved from 111 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
2 Fighters moved from 110 Sea Zone to Java
2 Infantrys moved from Peking to Chahar
2 Adv.Fighters moved from 84 Sea Zone to Chahar
1 Bomber moved from Peking to Chita
3 Infantrys moved from Hulunbuir to Chita
1 Artillery moved from Heilungchiang to Chita
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 1 Carrier, 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Java
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Anzac defend with 2 Infantrys
Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Anzac lost in Java
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Anzac lost in Java
Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 2 Infantrys
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1,00 expected hits
1 Infantry owned by the Russians lost in Chita
Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 3 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Chita, round 4 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0,67 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
1 Infantry owned by the Chinese lost in Chahar
2 Adv.Fighters owned by the Hisaichi retreated
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Chahar to Peking
1 Elite, 2 Infantrys and 1 Marine moved from Changchun to 84 Sea Zone
1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 84 Sea Zone to 106 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 106 Sea Zone to West Borneo
1 Artillery moved from Celebes to 111 Sea Zone
1 Transport moved from 111 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to West Borneo
1 Artillery and 1 Transport moved from 111 Sea Zone to 106 Sea Zone
1 Artillery moved from 106 Sea Zone to West Borneo
1 Transport moved from 111 Sea Zone to 84 Sea Zone
1 Carrier moved from 110 Sea Zone to 106 Sea Zone
2 Fighters moved from Java to 106 Sea Zone
1 Infantry moved from Shantung to 84 Sea Zone
1 Infantry moved from Peking to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
2 Infantrys moved from 106 Sea Zone to West Borneo
1 Infantry moved from Anhwei to Shantung
2 Adv.Fighters moved from Peking to 84 Sea Zone
1 Infantry moved from Heilungchiang to Khabarovsk
1 Artillery and 1 Tank moved from Heilungchiang to Hulunbuir
2 Tanks moved from Heilungchiang to Hulunbuir
2 Artillerys moved from Heilungchiang to Hulunbuir
1 Artillery moved from Heilungchiang to Kirin
1 Infantry moved from Heilungchiang to Kirin
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Hulunbuir
1 Bomber moved from Chita to Kiangsi
1 Bomber moved from Bangkok to West Borneo
Place Units - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 2 Transports
EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 2 Transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Destroyer and 1 Submarine
EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Destroyer and 1 Submarine
EDIT: Turning off Edit Mode
2 Adv.Fighters and 1 Carrier placed in 84 Sea Zone
3 Infantrys placed in Peking
3 Infantrys placed in Hulunbuir
2 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Russians regular : -1,00
Dutch regular : -0,33
Hisaichi regular : -2,17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
1 Artillery, 3 Infantrys and 1 Tank moved from Munster to 18 Sea Zone
1 Artillery, 1 Battleship, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
2 Fighters moved from 18 Sea Zone to Netherlands
1 Carrier, 3 Destroyers and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Netherlands
2 Fighters moved from Manchester to Netherlands
1 Bomber moved from Manchester to Netherlands
1 Infantry moved from W.Iran to 58 Sea Zone
1 Infantry moved from Italian East Africa to 58 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Crete
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Mersa Matruh
2 Fighters moved from New Valley to Mersa Matruh
1 Infantry moved from Darfur to Kufra
1 Artillery moved from New Valley to Kufra
1 Fighter moved from New Valley to Kufra
Purchase Units - British
British buy 2 Artillerys, 1 Battleship, 1 Bunker, 1 Carrier, 1 Cruiser, 12 Infantrys, 1 Mot.Inf, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Netherlands
British attack with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank
Germans defend with 1 Artillery and 4 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 2 : 3/10 hits, 3.50 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Germans lost in Netherlands
British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.50 expected hits
Germans roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12
Casualties for Germans: 1 Artillery and 4 Infantrys
Battle in Crete
British attack with 2 Infantrys
Italians defend with 1 AAGun and 1 Infantry
British roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits
1 Infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Mersa Matruh
British attack with 2 Adv.Fighters, 4 Fighters and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Kufra
British attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 2 Infantrys
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Kufra
2 Infantrys owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys
Non Combat Move - British
2 Adv.Fighters and 4 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Fighter moved from Kufra to New Valley
1 Infantry moved from French Equatorial Africa to Darfur
1 Artillery and 1 Infantry moved from Kordofan to Nubia
1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Infantry moved from N.Thailand to Burma
1 Artillery and 3 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
1 Tank moved from Madras to Bihar
1 Artillery and 1 Infantry moved from Baluchistan to Rajputana
2 Fighters moved from Netherlands to 20 Sea Zone
2 Fighters moved from Netherlands to Manchester
1 Bomber moved from Netherlands to Manchester
1 Tank moved from Scotland to Manchester
1 Infantry moved from Munster to Dublin
1 Artillery moved from Cairo to Lower Egypt
Place Units - British
1 Battleship, 1 Carrier and 1 Submarine placed in 56 Sea Zone
1 Bunker and 3 Infantrys placed in Cairo
1 T.Boat placed in 21 Sea Zone
1 Cruiser placed in 20 Sea Zone
2 Infantrys and 1 Mot.Inf placed in W.Iran
1 Artillery and 2 Infantrys placed in Italian East Africa
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
2 Infantrys placed in Madras
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -1.67
British regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
1 Artillery moved from Wellington to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Fighter moved from Banjarmasin to Java
1 Fighter moved from Banjarmasin to Lombok
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
1 Adv.Fighter moved from 67 Sea Zone to Flores
1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Flores
1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
1 Transport moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
3 Infantrys moved from 67 Sea Zone to Lombok
1 Adv.Fighter moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank
Yamamoto defend with 2 Infantrys
Anzac roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Flores, round 2 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Flores, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Flores
2 Infantrys owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in Lombok
Anzac attack with 1 Fighter and 3 Infantrys
Yamamoto defend with 2 Infantrys
Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Fighter and 3 Infantrys in Lombok, round 2 : 0/4 hits, 0.83 expected hits
Yamamoto roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Lombok
Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in Lombok, round 3 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 4 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in Lombok, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Fighter owned by the Anzac retreated
Anzac roll dice for 1 Infantry in Lombok, round 5 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Infantrys in Lombok, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Lombok
Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Anzac: 3 Infantrys
Battle in Java
Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Java
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 0/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Java, round 3 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Java
1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from Java to 67 Sea Zone
1 Fighter moved from Lombok to Banjarmasin
1 Fighter moved from Java to Banjarmasin
1 Adv.Fighter moved from Flores to 67 Sea Zone
1 Infantry moved from Northern Territory to Western Australia
4 Infantrys moved from New South Wales to South Australia
2 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
1 Cruiser placed in 67 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Townsville
1 Artillery and 1 Infantry placed in Broome
3 Infantrys placed in Port Moresby
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : -0.67
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 1 Bunker, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Elite and 2 Infantrys moved from Suriname to Amazon
Place Units - Dutch
1 Bunker, 2 Infantrys and 2 Tanks placed in Banjarmasin
1 Elite and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from N.Karelia to Murmansk
Finns take Murmansk from Russians
1 Fighter, 2 Infantrys and 1 Tank moved from Oulu to Lapland
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Artillery, 1 Elite and 1 Infantry
Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1,17 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lapland, round 2 : 0/3 hits, 1,00 expected hits
1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Lapland
Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 3 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
1 Infantry moved from Tampere to Kotka
1 Infantry moved from Tampere to Oulu
1 AAGun, 4 Infantrys and 1 Tank moved from Helsinki to Tampere
1 Tank moved from Oulu to Tampere
1 Fighter moved from Lapland to Tampere
Place Units - Finns
5 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0,67
Russians regular : -1,33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Tank moved from S.Thailand to S.French Indochina
Thai take S.French Indochina from French
1 Tank moved from S.French Indochina to N.Thailand
1 Infantry moved from S.Thailand to N.Thailand
1 Fighter moved from Bangkok to N.Thailand
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Fighter, 1 Infantry and 1 Tank
British defend with 1 Infantry
Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Malaya
4 Infantrys moved from Bangkok to Malaya
2 Artillerys and 3 Infantrys moved from S.Thailand to Malaya
1 Infantry moved from S.Thailand to Malaya
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Thai regular : 1,00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
1 Infantry and 2 Tanks moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 26 Sea Zone to 35 Sea Zone
1 Cruiser moved from 32 Sea Zone to 35 Sea Zone
4 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador
1 Infantry and 2 Tanks moved from 35 Sea Zone to Salvador
2 Tanks moved from Amazon to Salvador
1 Infantry moved from Woleai to Ulithi
Americans take Ulithi from Yamamoto
1 Artillery moved from Woleai to Ulithi
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Bunker, 1 Cruiser, 2 Destroyers, 1 Factory, 11 Infantrys and 2 Submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in Salvador
Americans attack with 5 Infantrys, 1 Marine and 5 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 5 Infantrys, 1 Marine and 5 Tanks in Salvador, round 2 : 4/11 hits, 3.83 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits
2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 5 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is 14
Casualties for Neutral: 2 Infantrys and 2 Tanks
Non Combat Move - Americans
1 Fighter moved from Amazon to Bahia
1 Destroyer moved from 32 Sea Zone to 35 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
1 Elite and 2 Infantrys moved from Midway to 89 Sea Zone
1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
1 AAGun, 1 Carrier, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 AAGun, 1 Elite and 4 Infantrys moved from 88 Sea Zone to Wake
1 Bomber moved from Midway to Wake
1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Destroyer, 1 Elite and 3 Infantrys moved from 83 Sea Zone to 91 Sea Zone
1 Elite and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor
2 Adv.Fighters moved from San Francisco to 88 Sea Zone
2 Transports moved from 119 Sea Zone to 125 Sea Zone
Place Units - Americans
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
1 Bunker and 1 Factory placed in Wake
1 Destroyer and 2 Submarines placed in 91 Sea Zone
1 Cruiser placed in 125 Sea Zone
2 Infantrys placed in Santiago
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
1 Adv.Fighter and 5 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Neutral regular : -1.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
2 Infantrys moved from Vinnytsia to Donetsk
1 Stuka moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Bomber moved from Vinnytsia to Minsk
2 Infantrys moved from Brest to Minsk
1 Infantry moved from Brest to Minsk
1 Fighter moved from Vinnytsia to Minsk
1 Infantry moved from Upper Norrland to Finnmark
Germans take Finnmark from Russians
3 Infantrys moved from Rhine to Netherlands
2 Infantrys moved from Hamburg to 22 Sea Zone
2 Infantrys moved from 22 Sea Zone to Netherlands
1 JetFighter moved from 22 Sea Zone to 21 Sea Zone
1 Stuka moved from Paris to Netherlands
1 Stuka moved from Paris to Netherlands
1 Stuka moved from Paris to Netherlands
1 Stuka moved from Paris to Netherlands
1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone
1 JetFighter moved from 22 Sea Zone to 21 Sea Zone
1 Adv.Fighter moved from 22 Sea Zone to Netherlands
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Carrier, 24 Infantrys, 1 JetFighter, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 Adv.Fighter and 2 JetFighters
British defend with 1 T.Boat
Germans roll dice for 1 Adv.Fighter and 2 JetFighters in 21 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 1 Adv.Fighter and 2 JetFighters remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Netherlands
Germans attack with 1 Adv.Fighter, 5 Infantrys and 4 Stukas
British defend with 1 Artillery, 3 Infantrys and 1 Tank
Germans roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 Adv.Fighter, 5 Infantrys and 4 Stukas in Netherlands, round 2 : 1/10 hits, 4,00 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/5 hits, 1,83 expected hits
1 Infantry owned by the Germans lost in Netherlands
1 Infantry owned by the British lost in Netherlands
Germans roll dice for 1 Adv.Fighter, 4 Infantrys and 4 Stukas in Netherlands, round 3 : 3/9 hits, 3,83 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Netherlands, round 3 : 3/4 hits, 1,50 expected hits
3 Infantrys owned by the Germans lost in Netherlands
1 Artillery owned by the British and 2 Infantrys owned by the British lost in Netherlands
Germans roll dice for 1 Adv.Fighter, 1 Infantry and 4 Stukas in Netherlands, round 4 : 3/6 hits, 2,83 expected hits
British roll dice for 1 Tank in Netherlands, round 4 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Germans lost in Netherlands
1 Tank owned by the British lost in Netherlands
Germans win with 1 Adv.Fighter and 4 Stukas remaining. Battle score for attacker is 5
Casualties for Germans: 5 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Donetsk
Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Donetsk, round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Donetsk
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 1 Bomber, 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 3 : 3/5 hits, 1,50 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Bomber moved from Minsk to Danzig
1 Fighter moved from Minsk to Danzig
1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
2 JetFighters moved from 21 Sea Zone to 22 Sea Zone
1 Adv.Fighter moved from Netherlands to 22 Sea Zone
4 Stukas moved from Netherlands to Rhine
2 Artillerys, 2 Elites and 5 Infantrys moved from Brest to Kiev
5 Tanks moved from Krakow to Kiev
1 AAGun, 4 Artillerys, 14 Infantrys and 3 Tanks moved from Vinnytsia to Kiev
3 Tanks moved from Crimea to Kiev
1 Fighter and 1 Stuka moved from Donetsk to Danzig
3 Infantrys moved from Krakow to Brest
4 Infantrys moved from Warsaw to Brest
2 Tanks moved from Krakow to Kiev
5 Tanks moved from Bohemia to Brest
7 Mech.Infs moved from Bavaria to Brest
6 Tanks moved from Lorraine to Bohemia
5 Tanks moved from Burgundy to Bavaria
2 Tanks moved from Normandy to Lorraine
1 Tank moved from Normandy to Lorraine
2 Infantrys moved from Paris to Normandy
1 Infantry moved from Paris to Normandy
1 Infantry moved from Paris to Normandy
2 Infantrys moved from Danzig to Brest
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Upper Norrland
1 Infantry moved from Hamburg to Rhine
1 Infantry moved from Bavaria to Bohemia
1 Destroyer, 4 Submarines and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
Place Units - Germans
2 Adv.Fighters, 1 Carrier, 2 Submarines and 1 Transport placed in 22 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rhine: 2 Infantrys
EDIT: Adding units owned by Germans to Hamburg: 2 Infantrys
EDIT: Turning off Edit Mode
4 Infantrys placed in Warsaw
4 Infantrys placed in Vinnytsia
3 Infantrys placed in Krakow
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
2 Infantrys and 1 JetFighter placed in Danzig
4 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -2,50
British regular : 1,00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Adv.Fighter moved from Yaroslavl to Latvia
1 Adv.Fighter moved from Kursk to Donetsk
2 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Kursk to Minsk
1 Artillery and 3 Infantrys moved from Kursk to Minsk
1 Fighter moved from Leningrad to Minsk
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 6 Sea Zone to Lapland
2 Infantrys moved from Ayan to Heilungchiang
1 Infantry moved from Ayan to Khabarovsk
1 Tank moved from N.Buryat Mongolia to Khabarovsk
1 Tank moved from N.Buryat Mongolia to Heilungchiang
1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Chita
1 Tank moved from Olyokminsk to Chita
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Bunker, 3 Elites, 27 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks in Chita, round 2 : 6/18 hits, 5.83 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Battle in Lapland
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Finns defend with 2 Infantrys and 1 Tank
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians lost in Lapland
1 Infantry owned by the Finns lost in Lapland
Russians roll dice for 1 Artillery and 1 Elite in Lapland, round 3 : 1/2 hits, 0.83 expected hits
Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Russians lost in Lapland
1 Infantry owned by the Finns lost in Lapland
Russians roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits
Finns roll dice for 1 Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 Elite and 2 Infantrys
Casualties for Finns: 2 Infantrys and 1 Tank
Battle in Heilungchiang
Russians attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Khabarovsk
Russians attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Russians win, taking Khabarovsk from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Donetsk
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 2 : 4/6 hits, 2.00 expected hits
Germans roll dice for 3 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Minsk to Leningrad
1 Bomber moved from Minsk to Yaroslavl
8 Infantrys moved from Yaroslavl to Kursk
1 Adv.Fighter moved from Donetsk to Kursk
1 Artillery and 6 Infantrys moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
1 HeavyTank and 1 Tank moved from Moscow to Kursk
8 Infantrys moved from Moscow to Yaroslavl
1 Elite and 1 Infantry moved from Georgia to Rostov
1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov
1 Artillery and 1 Elite moved from Vyborg to Leningrad
2 Infantrys moved from Astrakhan to Georgia
1 Artillery moved from Georgia to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from Sverdlovsk to Perm
1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
1 AAGun moved from N.Buryat Mongolia to Chita
1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Krasnoyarsk to Irkutsk
4 Infantrys moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Novosibirsk
Place Units - Russians
1 Bunker placed in Kursk
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
8 Infantrys and 2 Tanks placed in Moscow
4 Infantrys placed in Leningrad
4 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : 0.50
Germans regular : -1.00
Russians regular : 2.50
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Italians
1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
5 Artillerys, 1 Elite, 8 Infantrys, 2 Mech.Infs and 4 Tanks moved from Tobruk to Kufra
4 Tanks moved from Tripoli to Kufra
1 Transport moved from 51 Sea Zone to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
2 Adv.Fighters, 4 Fighters and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
Purchase Units - Italians
Italians buy 4 ArmoredCars, 15 Infantrys, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 AAGun and 2 Infantrys
Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 2 Infantrys in Crete, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the British lost in Crete
Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 Infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Mersa Matruh
Italians attack with 2 Adv.Fighters, 4 Fighters and 2 Infantrys
British defend with 2 Infantrys
Italians roll dice for 2 Adv.Fighters, 4 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/8 hits, 2,67 expected hits
British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 0/2 hits, 0,67 expected hits
2 Infantrys owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Kufra
Italians attack with 5 Artillerys, 1 Elite, 8 Infantrys, 2 Mech.Infs and 8 Tanks
British defend with 1 Artillery
Italians roll dice for 5 Artillerys, 1 Elite, 8 Infantrys, 2 Mech.Infs and 8 Tanks in Kufra, round 2 : 5/24 hits, 9,17 expected hits
British roll dice for 1 Artillery in Kufra, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Italians lost in Kufra
1 Artillery owned by the British lost in Kufra
Italians win, taking Kufra from British with 5 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery
Non Combat Move - Italians
2 Mech.Infs moved from Tripoli to Kufra
4 ArmoredCars moved from Tunis to Tripoli
1 AAGun and 1 Infantry moved from Rome to 46 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Artillery and 3 Infantrys moved from Campania to 48 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 AAGun, 1 Artillery and 4 Infantrys moved from 51 Sea Zone to Tobruk
2 Infantrys moved from Rome to Campania
2 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Tobruk
2 Adv.Fighters and 3 Fighters moved from Mersa Matruh to 51 Sea Zone
1 Fighter moved from Mersa Matruh to 51 Sea Zone
Place Units - Italians
2 S.Submarines and 1 Transport placed in 46 Sea Zone
4 ArmoredCars placed in Tunis
4 Infantrys placed in E.Morocco
4 Infantrys placed in Greece
7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians regular : -4,33
British regular : -1,00
@captainwalker if i lose this it will be because of my J1 fumble… Dutch are a like a knife stuck in my side… that sets Japan so much back! is insane!
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - French
1 Artillery and 1 Elite moved from Azores to 29 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 1 Elite and 1 Transport moved from 29 Sea Zone to 34 Sea Zone
1 Artillery and 1 Elite moved from 34 Sea Zone to Canarians
Purchase Units - French
French buy 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - French
Battle in Canarians
French attack with 1 Artillery and 1 Elite
Neutral defend with 1 Infantry
French roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Artillery and 1 Elite in Canarians, round 2 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
French loses 0 PUs for violating Canarianss neutrality.
French win, taking Canarians from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Fighter moved from Wales to Azores
1 Infantry moved from Equatoria to French Equatorial Africa
1 Tank moved from Syria to Lower Egypt
1 Adv.Fighter moved from Syria to Italian East Africa
Place Units - French
1 Bunker, 1 Infantry and 2 Tanks placed in French Equatorial Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -0.33
Neutral regular : -0.33
@Elrood Yeah, the Dutch are tying up a lot of Japan’s resources. Unless you get really good dice you’re going to lose substantial numbers… tough decisions for Japan.
@captainwalker uff, i was in the middle of battles when my PC crashed! :-O
did roll really well until then… i try to remake it
battles in java, Soembawa and hunan were won with no losses.
Battle in hupeh i just had hit and the engine was about to roll defense when it all crashed