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WaW game Elrood vs CaptainWalker

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Transport moved from 111 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            2 Fighters moved from 110 Sea Zone to Java
            2 Infantrys moved from Peking to Chahar
            2 Adv.Fighters moved from 84 Sea Zone to Chahar
            1 Bomber moved from Peking to Chita
            3 Infantrys moved from Hulunbuir to Chita
            1 Artillery moved from Heilungchiang to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 1 Carrier, 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1,00 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 3 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Chita, round 4 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Chahar
                    1 Infantry owned by the Chinese lost in Chahar
                2 Adv.Fighters owned by the Hisaichi retreated
                Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Chahar to Peking
            1 Elite, 2 Infantrys and 1 Marine moved from Changchun to 84 Sea Zone
            1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 84 Sea Zone to 106 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine moved from 106 Sea Zone to West Borneo
            1 Artillery moved from Celebes to 111 Sea Zone
            1 Transport moved from 111 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to West Borneo
            1 Artillery and 1 Transport moved from 111 Sea Zone to 106 Sea Zone
            1 Artillery moved from 106 Sea Zone to West Borneo
            1 Transport moved from 111 Sea Zone to 84 Sea Zone
            1 Carrier moved from 110 Sea Zone to 106 Sea Zone
            2 Fighters moved from Java to 106 Sea Zone
            1 Infantry moved from Shantung to 84 Sea Zone
            1 Infantry moved from Peking to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
            2 Infantrys moved from 106 Sea Zone to West Borneo
            1 Infantry moved from Anhwei to Shantung
            2 Adv.Fighters moved from Peking to 84 Sea Zone
            1 Infantry moved from Heilungchiang to Khabarovsk
            1 Artillery and 1 Tank moved from Heilungchiang to Hulunbuir
            2 Tanks moved from Heilungchiang to Hulunbuir
            2 Artillerys moved from Heilungchiang to Hulunbuir
            1 Artillery moved from Heilungchiang to Kirin
            1 Infantry moved from Heilungchiang to Kirin
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 Bomber moved from Chita to Kiangsi
            1 Bomber moved from Bangkok to West Borneo
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 2 Transports
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 2 Transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
            2 Adv.Fighters and 1 Carrier placed in 84 Sea Zone
            3 Infantrys placed in Peking
            3 Infantrys placed in Hulunbuir
            2 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Russians regular : -1,00
    Dutch regular : -0,33
    Hisaichi regular : -2,17
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - British
            1 Artillery, 3 Infantrys and 1 Tank moved from Munster to 18 Sea Zone
            1 Artillery, 1 Battleship, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            2 Fighters moved from 18 Sea Zone to Netherlands
            1 Carrier, 3 Destroyers and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Netherlands
            2 Fighters moved from Manchester to Netherlands
            1 Bomber moved from Manchester to Netherlands
            1 Infantry moved from W.Iran to 58 Sea Zone
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Mersa Matruh
            2 Fighters moved from New Valley to Mersa Matruh
            1 Infantry moved from Darfur to Kufra
            1 Artillery moved from New Valley to Kufra
            1 Fighter moved from New Valley to Kufra
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 1 Bunker, 1 Carrier, 1 Cruiser, 12 Infantrys, 1 Mot.Inf, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Netherlands
                British attack with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 4 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 2 : 3/10 hits, 3.50 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.50 expected hits
                    Germans roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Germans: 1 Artillery and 4 Infantrys
            Battle in Crete
                British attack with 2 Infantrys
                Italians defend with 1 AAGun and 1 Infantry
                    British roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits
                    1 Infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Mersa Matruh
                British attack with 2 Adv.Fighters, 4 Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Kufra
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Italians defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Kufra
                    2 Infantrys owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - British
            2 Adv.Fighters and 4 Fighters moved from Mersa Matruh to 56 Sea Zone
            1 Fighter moved from Kufra to New Valley
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Artillery and 1 Infantry moved from Kordofan to Nubia
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            1 Infantry moved from N.Thailand to Burma
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 Tank moved from Madras to Bihar
            1 Artillery and 1 Infantry moved from Baluchistan to Rajputana
            2 Fighters moved from Netherlands to 20 Sea Zone
            2 Fighters moved from Netherlands to Manchester
            1 Bomber moved from Netherlands to Manchester
            1 Tank moved from Scotland to Manchester
            1 Infantry moved from Munster to Dublin
            1 Artillery moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Battleship, 1 Carrier and 1 Submarine placed in 56 Sea Zone
            1 Bunker and 3 Infantrys placed in Cairo
            1 T.Boat placed in 21 Sea Zone
            1 Cruiser placed in 20 Sea Zone
            2 Infantrys and 1 Mot.Inf placed in W.Iran
            1 Artillery and 2 Infantrys placed in Italian East Africa
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : -1.67
    British regular : 0.00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from North New Zealand to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Fighter moved from Banjarmasin to Java
            1 Fighter moved from Banjarmasin to Lombok
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
            1 Adv.Fighter moved from 67 Sea Zone to Flores
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank
                Yamamoto defend with 2 Infantrys
                    Anzac roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Flores, round 2 : 3/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Flores, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                    2 Infantrys owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys
            Battle in Lombok
                Anzac attack with 1 Fighter and 3 Infantrys
                Yamamoto defend with 2 Infantrys
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Fighter and 3 Infantrys in Lombok, round 2 : 0/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 3 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 4 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                1 Fighter owned by the Anzac retreated
                    Anzac roll dice for 1 Infantry in Lombok, round 5 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Anzac: 3 Infantrys
            Battle in Java
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 0/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Java, round 3 : 3/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    1 Artillery owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Lombok to Banjarmasin
            1 Fighter moved from Java to Banjarmasin
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            4 Infantrys moved from New South Wales to South Australia
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Cruiser placed in 67 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            1 Artillery and 1 Infantry placed in Broome
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -0.67
    Hisaichi regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Elite and 2 Infantrys moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker, 2 Infantrys and 2 Tanks placed in Banjarmasin
            1 Elite and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from N.Karelia to Murmansk
                  Finns take Murmansk from Russians
            1 Fighter, 2 Infantrys and 1 Tank moved from Oulu to Lapland
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lapland, round 2 : 0/3 hits, 1,00 expected hits
                    1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Lapland
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 3 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Tampere to Oulu
            1 AAGun, 4 Infantrys and 1 Tank moved from Helsinki to Tampere
            1 Tank moved from Oulu to Tampere
            1 Fighter moved from Lapland to Tampere
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0,67
    Russians regular : -1,33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Tank moved from S.Thailand to S.French Indochina
                  Thai take S.French Indochina from French
            1 Tank moved from S.French Indochina to N.Thailand
            1 Infantry moved from S.Thailand to N.Thailand
            1 Fighter moved from Bangkok to N.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from N.Thailand to Malaya
            4 Infantrys moved from Bangkok to Malaya
            2 Artillerys and 3 Infantrys moved from S.Thailand to Malaya
            1 Infantry moved from S.Thailand to Malaya
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Thai regular : 1,00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Infantry and 2 Tanks moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 26 Sea Zone to 35 Sea Zone
            1 Cruiser moved from 32 Sea Zone to 35 Sea Zone
            4 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador
            1 Infantry and 2 Tanks moved from 35 Sea Zone to Salvador
            2 Tanks moved from Amazon to Salvador
            1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Artillery moved from Woleai to Ulithi
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Bunker, 1 Cruiser, 2 Destroyers, 1 Factory, 11 Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Salvador
                Americans attack with 5 Infantrys, 1 Marine and 5 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 5 Infantrys, 1 Marine and 5 Tanks in Salvador, round 2 : 4/11 hits, 3.83 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits
                    2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 5 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is 14
                Casualties for Neutral: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            1 Fighter moved from Amazon to Bahia
            1 Destroyer moved from 32 Sea Zone to 35 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Elite and 2 Infantrys moved from Midway to 89 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
            1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 AAGun, 1 Carrier, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun, 1 Elite and 4 Infantrys moved from 88 Sea Zone to Wake
            1 Bomber moved from Midway to Wake
            1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer, 1 Elite and 3 Infantrys moved from 83 Sea Zone to 91 Sea Zone
            1 Elite and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor
            2 Adv.Fighters moved from San Francisco to 88 Sea Zone
            2 Transports moved from 119 Sea Zone to 125 Sea Zone
    
        Place Units - Americans
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            1 Bunker and 1 Factory placed in Wake
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 Cruiser placed in 125 Sea Zone
            2 Infantrys placed in Santiago
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            1 Adv.Fighter and 5 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Neutral regular : -1.67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Germans
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Stuka moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Bomber moved from Vinnytsia to Minsk
            2 Infantrys moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            1 Fighter moved from Vinnytsia to Minsk
            1 Infantry moved from Upper Norrland to Finnmark
                  Germans take Finnmark from Russians
            3 Infantrys moved from Rhine to Netherlands
            2 Infantrys moved from Hamburg to 22 Sea Zone
            2 Infantrys moved from 22 Sea Zone to Netherlands
            1 JetFighter moved from 22 Sea Zone to 21 Sea Zone
            1 Stuka moved from Paris to Netherlands
            1 Stuka moved from Paris to Netherlands
            1 Stuka moved from Paris to Netherlands
            1 Stuka moved from Paris to Netherlands
            1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 JetFighter moved from 22 Sea Zone to 21 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 1 Carrier, 24 Infantrys, 1 JetFighter, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter and 2 JetFighters
                British defend with 1 T.Boat
                    Germans roll dice for 1 Adv.Fighter and 2 JetFighters in 21 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter and 2 JetFighters remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Netherlands
                Germans attack with 1 Adv.Fighter, 5 Infantrys and 4 Stukas
                British defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 Adv.Fighter, 5 Infantrys and 4 Stukas in Netherlands, round 2 : 1/10 hits, 4,00 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/5 hits, 1,83 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    1 Infantry owned by the British lost in Netherlands
                    Germans roll dice for 1 Adv.Fighter, 4 Infantrys and 4 Stukas in Netherlands, round 3 : 3/9 hits, 3,83 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Netherlands, round 3 : 3/4 hits, 1,50 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    1 Artillery owned by the British and 2 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 1 Adv.Fighter, 1 Infantry and 4 Stukas in Netherlands, round 4 : 3/6 hits, 2,83 expected hits
                    British roll dice for 1 Tank in Netherlands, round 4 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    1 Tank owned by the British lost in Netherlands
                Germans win with 1 Adv.Fighter and 4 Stukas remaining. Battle score for attacker is 5
                Casualties for Germans: 5 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Donetsk
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Donetsk, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Bomber, 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 3 : 3/5 hits, 1,50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from Minsk to Danzig
            1 Fighter moved from Minsk to Danzig
            1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
            2 JetFighters moved from 21 Sea Zone to 22 Sea Zone
            1 Adv.Fighter moved from Netherlands to 22 Sea Zone
            4 Stukas moved from Netherlands to Rhine
            2 Artillerys, 2 Elites and 5 Infantrys moved from Brest to Kiev
            5 Tanks moved from Krakow to Kiev
            1 AAGun, 4 Artillerys, 14 Infantrys and 3 Tanks moved from Vinnytsia to Kiev
            3 Tanks moved from Crimea to Kiev
            1 Fighter and 1 Stuka moved from Donetsk to Danzig
            3 Infantrys moved from Krakow to Brest
            4 Infantrys moved from Warsaw to Brest
            2 Tanks moved from Krakow to Kiev
            5 Tanks moved from Bohemia to Brest
            7 Mech.Infs moved from Bavaria to Brest
            6 Tanks moved from Lorraine to Bohemia
            5 Tanks moved from Burgundy to Bavaria
            2 Tanks moved from Normandy to Lorraine
            1 Tank moved from Normandy to Lorraine
            2 Infantrys moved from Paris to Normandy
            1 Infantry moved from Paris to Normandy
            1 Infantry moved from Paris to Normandy
            2 Infantrys moved from Danzig to Brest
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Upper Norrland
            1 Infantry moved from Hamburg to Rhine
            1 Infantry moved from Bavaria to Bohemia
            1 Destroyer, 4 Submarines and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
    
        Place Units - Germans
            2 Adv.Fighters, 1 Carrier, 2 Submarines and 1 Transport placed in 22 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rhine: 2 Infantrys
            EDIT: Adding units owned by Germans to Hamburg: 2 Infantrys
            EDIT: Turning off Edit Mode
            4 Infantrys placed in Warsaw
            4 Infantrys placed in Vinnytsia
            3 Infantrys placed in Krakow
            3 Infantrys placed in Normandy
            4 Infantrys placed in Rhine
            2 Infantrys and 1 JetFighter placed in Danzig
            4 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -2,50
    British regular : 1,00
    

    Savegame

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