sorry didnt actually place units. fixed here:
WaW game Elrood vs CaptainWalker
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@captainwalker ha :-D I do not like to leave witnesses behind!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Infantry moved from East Prussia to Latvia 1 Stuka moved from East Prussia to Latvia 1 Infantry moved from East Prussia to Latvia 1 Infantry moved from Brest to Lithuania Germans take Lithuania from Russians 1 Artillery and 1 Infantry moved from Vinnytsia to Kiev 1 Bomber, 3 Fighters and 1 Stuka moved from Vinnytsia to 54 Sea Zone 3 Tanks moved from Vinnytsia to Crimea 5 Infantrys moved from Rhine to Netherlands 3 Infantrys moved from Hamburg to Netherlands 1 Adv.Fighter and 1 Carrier moved from 23 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to Netherlands 1 Artillery moved from Lapland to 24 Sea Zone 1 Artillery, 1 Battleship and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 Artillery moved from 22 Sea Zone to Netherlands 1 Adv.Fighter moved from 23 Sea Zone to Netherlands Purchase Units - Germans Germans buy 1 Carrier, 29 Infantrys, 2 JetFighters, 4 Stukas and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 54 Sea Zone Germans attack with 1 Bomber, 3 Fighters and 1 Stuka Russians defend with 1 Destroyer, 1 Submarine and 1 Transport Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 2 : 0/5 hits, 2,17 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 3 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 54 Sea Zone Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 4 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 Destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Fighter owned by the Germans lost in 54 Sea Zone 1 Destroyer owned by the Russians lost in 54 Sea Zone Germans win with 1 Bomber, 2 Fighters and 1 Stuka remaining. Battle score for attacker is 13 Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Germans: 1 Fighter Battle in Latvia Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Kiev, round 5 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Crimea Germans attack with 3 Tanks Russians defend with 1 Infantry Germans roll dice for 3 Tanks in Crimea, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Crimea Germans win, taking Crimea from Russians with 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 2 Adv.Fighters, 1 Artillery and 8 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 2 Adv.Fighters, 1 Artillery and 8 Infantrys in Netherlands, round 2 : 0/11 hits, 2,83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Germans lost in Netherlands Germans roll dice for 2 Adv.Fighters, 1 Artillery and 6 Infantrys in Netherlands, round 3 : 3/9 hits, 2,50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 3 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Germans lost in Netherlands 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for Germans: 4 Infantrys Non Combat Move - Germans 2 Adv.Fighters moved from Netherlands to 22 Sea Zone 2 Destroyers moved from 24 Sea Zone to 22 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 1 Infantry moved from Middle Norrland to Upper Norrland 2 Elites moved from Danzig to Brest 4 Infantrys moved from Warsaw to Brest 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Bohemia to Krakow 1 AAGun and 1 Infantry moved from Brittany to Normandy 2 Tanks moved from Brittany to Normandy 6 Tanks moved from Normandy to Lorraine 7 Mech.Infs moved from Paris to Bavaria 7 Tanks moved from Bavaria to Krakow 2 Artillerys moved from Paris to Normandy 1 Tank moved from Brittany to Normandy 5 Tanks moved from Brittany to Burgundy 1 Destroyer, 4 Submarines and 2 Transports moved from 45 Sea Zone to 48 Sea Zone 1 Bomber, 2 Fighters and 1 Stuka moved from 54 Sea Zone to Vinnytsia 1 Stuka moved from Latvia to Brest 2 Infantrys moved from Krakow to Brest 2 Artillerys moved from Krakow to Brest 1 Infantry moved from Krakow to Brest 8 Infantrys moved from Krakow to Vinnytsia Place Units - Germans 1 Carrier and 2 JetFighters placed in 22 Sea Zone 3 Infantrys placed in Normandy 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Krakow 4 Infantrys placed in Warsaw 3 Infantrys placed in Danzig 5 Tanks placed in Bohemia 4 Infantrys placed in Rhine 3 Infantrys placed in Hamburg 4 Infantrys and 4 Stukas placed in Paris 1 Infantry placed in Bavaria Turn Complete - Germans Germans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -4,67 Neutral regular : 2,00 -
@captainwalker said in WaW game Elrood vs CaptainWalker:
@Elrood lol…after I told you OOL I thought that I should have taken the dd and sub…turned out ok for me anyway.
But I will try not to formulate my questions in a suggestive way! Was a bit stupid of me to make assumptions
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Russians 1 Artillery and 1 Elite moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Elite moved from 6 Sea Zone to Lapland 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland 1 Artillery, 1 Elite and 1 Infantry moved from S.Karelia to Vyborg 2 Fighters moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Kursk to Donetsk 1 Adv.Fighter moved from Yaroslavl to Donetsk 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Fighter moved from N.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 4 Artillerys, 4 Elites, 1 HeavyTank, 26 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 2 Fighters and 1 Infantry in Latvia, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Fighters and 1 Infantry in Latvia, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Latvia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia 2 Fighters owned by the Russians retreated Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Elite and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 2 : 0/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 3 : 1/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Ayan, round 2 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chita Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 4/5 hits, 1.33 expected hits Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Chita 3 Infantrys owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 3 Infantrys Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.50 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.50 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter and 1 Bomber moved from Donetsk to Kursk 2 Fighters moved from Latvia to Leningrad 1 Infantry moved from Leningrad to Novgorod 1 Artillery moved from Minsk to Kursk 2 Infantrys moved from Yaroslavl to S.Karelia 6 Infantrys moved from Yaroslavl to Kursk 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Rostov to Kursk 4 Infantrys moved from Georgia to Rostov 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 1 Tank moved from Stalingrad to Kursk 1 Infantry moved from Penza to Rostov 2 Tanks moved from Moscow to Kursk 8 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Infantry moved from Novosibirsk to Krasnoyarsk 4 Infantrys moved from Sverdlovsk to Novosibirsk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl Place Units - Russians 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 3 Infantrys and 1 Tank placed in Leningrad 1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Romanians regular : -0.67 Finns regular : 0.00 Germans regular : 0.00 Russians regular : -0.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Italians Italians loses 0 PUs for violating Cretes neutrality. 2 Infantrys moved from Tobruk to 48 Sea Zone 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Crete Italians take Crete from Neutral 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Battleship moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Kufra 3 Infantrys moved from Tobruk to Kufra Purchase Units - Italians Italians buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 1 Cruiser and 8 Infantrys; Remaining resources: 1 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kufra Italians attack with 2 Fighters and 3 Infantrys British defend with 2 Infantrys Italians roll dice for 2 Fighters and 3 Infantrys in Kufra, round 2 : 1/5 hits, 1,17 expected hits British roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Italians lost in Kufra 1 Infantry owned by the British lost in Kufra Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 3 : 1/4 hits, 1,00 expected hits British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Kufra Italians win, taking Kufra from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Italians 2 Fighters moved from Kufra to 51 Sea Zone 2 Fighters moved from Mersa Matruh to 51 Sea Zone 2 Carriers moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Baleares to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to Campania 1 Elite and 1 Tank moved from Corsica to 46 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Elite and 1 Tank moved from 51 Sea Zone to Tobruk 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk 2 Mech.Infs moved from El Agheila to Tobruk 4 Tanks moved from Tunis to Tripoli 2 Mech.Infs moved from E.Morocco to Tripoli 1 Adv.Fighter moved from Rome to 51 Sea Zone 3 Destroyers and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys and 2 Tanks moved from Greece to 48 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk 1 Infantry moved from Rome to Campania 3 Infantrys moved from Rome to Campania Place Units - Italians 1 Adv.Fighter, 1 Carrier and 1 Cruiser placed in 51 Sea Zone 4 ArmoredCars placed in Tunis 1 Infantry placed in Greece 4 Infantrys placed in E.Morocco 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 69 PUs; end with 70 PUsCombat Hit Differential Summary :
Italians regular : 0,17 British regular : 0,00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - French 1 Artillery, 1 Elite and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 29 Sea Zone to Azores Purchase Units - French French buy 1 Bunker and 5 Infantrys; Remaining resources: 2 PUs; Combat - French Battle in Azores French attack with 1 Artillery, 1 Elite and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Cruiser in Azores, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azores, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azores, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azores, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Azores, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Azores 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French 1 AAGun, 1 Artillery and 6 Infantrys moved from Mauritania to W.Morocco 1 Infantry moved from Italian East Africa to Equatoria Place Units - French 1 Bunker and 2 Infantrys placed in Syria 3 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 21 PUs; end with 23 PUsCombat Hit Differential Summary :
French regular : -2.50 Neutral regular : 0.00 -
@captainwalker Puh… playing Japan with the state Borneo is, is not much fun… :-(
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Yamamoto 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from East And South Borneo to 110 Sea Zone 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Elite and 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Lombok 1 Infantry moved from 111 Sea Zone to Flores 1 Infantry moved from 111 Sea Zone to Lombok 1 Infantry moved from 111 Sea Zone to Flores 2 Adv.Fighters moved from 85 Sea Zone to Lombok 1 Bomber moved from Bangkok to Flores 1 Infantry and 2 Tanks moved from Kwangsi to N.French Indochina 1 Infantry moved from Hunan to N.French Indochina 1 Infantry moved from East And South Borneo to West Borneo Yamamoto take West Borneo from Dutch Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 14 Infantrys, 2 L.Fighters and 1 Transport; Remaining resources: 2 PUs; Combat - Yamamoto Battle in Lombok Yamamoto attack with 2 Adv.Fighters and 2 Infantrys Anzac defend with 2 Infantrys Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Anzac lost in Lombok Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1,33 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Battle in Flores Yamamoto attack with 1 Bomber and 3 Infantrys Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Bomber and 3 Infantrys in Flores, round 2 : 1/4 hits, 1,17 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto lost in Flores 1 Infantry owned by the Anzac lost in Flores Yamamoto roll dice for 1 Bomber and 2 Infantrys in Flores, round 3 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Anzac lost in Flores Yamamoto win, taking Flores from Dutch with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery and 1 Infantry Battle in N.French Indochina Yamamoto attack with 2 Infantrys and 2 Tanks French defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/4 hits, 1,33 expected hits French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0,67 expected hits 1 Artillery owned by the French and 1 Infantry owned by the French lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Artillery and 1 Infantry Battle in Malaya Yamamoto attack with 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank British defend with 1 AAGun and 1 Bunker Yamamoto roll dice for 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/6 hits, 2,00 expected hits British roll dice for 1 Bunker in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Bunker Non Combat Move - Yamamoto 1 Tank moved from East And South Borneo to West Borneo 1 B.Transport moved from 111 Sea Zone to 107 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from Davao to 107 Sea Zone 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 107 Sea Zone to 111 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 111 Sea Zone to British Borneo 2 Adv.Fighters moved from Lombok to 111 Sea Zone 1 Bomber moved from Flores to British Borneo 1 Carrier moved from 85 Sea Zone to 111 Sea Zone 1 Elite, 1 Infantry and 2 Marines moved from Hong Kong to 92 Sea Zone 1 B.Transport, 1 Elite, 1 Infantry and 2 Marines moved from 92 Sea Zone to 110 Sea Zone 1 Elite, 1 Infantry and 2 Marines moved from 110 Sea Zone to West Borneo 2 Transports moved from 111 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Artillery and 1 Infantry moved from Kyushu to 84 Sea Zone 1 Artillery and 3 Infantrys moved from 84 Sea Zone to Kiangsi 5 Tanks moved from Hong Kong to Kwangtung 1 Artillery and 1 Infantry moved from Hong Kong to Kwangtung 2 Tanks moved from Kwangtung to Kwangsi 1 Infantry moved from Ulithi to Yap Place Units - Yamamoto 1 Carrier, 2 L.Fighters and 1 Transport placed in 85 Sea Zone 4 Infantrys placed in Davao 6 Infantrys placed in Hong Kong 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto regular : 0,50 French regular : -0,67 British regular : -0,50 Dutch regular : -0,33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Kweichow to Hunan Chinese take Hunan from Yamamoto 2 Infantrys moved from Suiyuan to Chahar 1 Adv.Fighter and 1 Fighter moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chahar, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chahar, round 4 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Chahar to Shensi 4 Infantrys moved from Ningsia to Suiyuan 4 Infantrys moved from Lanchow to Shensi 1 Infantry moved from Szechwan to Kweichow 1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Gobi Altai to Shensi 3 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 1 Artillery moved from Shansi to Shensi Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : -2.50 Hisaichi regular : -1.00 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Hisaichi 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Fighters moved from 110 Sea Zone to Java 2 Infantrys moved from Peking to Chahar 2 Adv.Fighters moved from 84 Sea Zone to Chahar 1 Bomber moved from Peking to Chita 3 Infantrys moved from Hulunbuir to Chita 1 Artillery moved from Heilungchiang to Chita Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 1 Carrier, 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Anzac defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Anzac lost in Java Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1,33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Battle in Chita Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1,00 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 3 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Chita, round 4 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Chahar Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar 2 Adv.Fighters owned by the Hisaichi retreated Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Chahar to Peking 1 Elite, 2 Infantrys and 1 Marine moved from Changchun to 84 Sea Zone 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 84 Sea Zone to 106 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 106 Sea Zone to West Borneo 1 Artillery moved from Celebes to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone 1 Artillery and 1 Infantry moved from 106 Sea Zone to West Borneo 1 Artillery and 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Artillery moved from 106 Sea Zone to West Borneo 1 Transport moved from 111 Sea Zone to 84 Sea Zone 1 Carrier moved from 110 Sea Zone to 106 Sea Zone 2 Fighters moved from Java to 106 Sea Zone 1 Infantry moved from Shantung to 84 Sea Zone 1 Infantry moved from Peking to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 2 Infantrys moved from 106 Sea Zone to West Borneo 1 Infantry moved from Anhwei to Shantung 2 Adv.Fighters moved from Peking to 84 Sea Zone 1 Infantry moved from Heilungchiang to Khabarovsk 1 Artillery and 1 Tank moved from Heilungchiang to Hulunbuir 2 Tanks moved from Heilungchiang to Hulunbuir 2 Artillerys moved from Heilungchiang to Hulunbuir 1 Artillery moved from Heilungchiang to Kirin 1 Infantry moved from Heilungchiang to Kirin 1 Infantry moved from Heilungchiang to Hulunbuir 1 Infantry moved from Heilungchiang to Hulunbuir 1 Bomber moved from Chita to Kiangsi 1 Bomber moved from Bangkok to West Borneo Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 2 Transports EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 2 Transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode 2 Adv.Fighters and 1 Carrier placed in 84 Sea Zone 3 Infantrys placed in Peking 3 Infantrys placed in Hulunbuir 2 Infantrys and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Russians regular : -1,00 Dutch regular : -0,33 Hisaichi regular : -2,17





