WaW game Elrood vs CaptainWalker
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Thai 3 Infantrys moved from Bangkok to S.Thailand 2 Artillerys moved from Bangkok to S.Thailand 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank British defend with 3 Tanks Thai roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank in S.Thailand, round 2 : 3/11 hits, 3,00 expected hits British roll dice for 3 Tanks in S.Thailand, round 2 : 1/3 hits, 1,50 expected hits 1 Infantry owned by the Thai lost in S.Thailand 3 Tanks owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Thai: 1 Infantry Casualties for British: 3 Tanks Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Thai regular : 0,00 British regular : -0,50 -
@captainwalker said in WaW game Elrood vs CaptainWalker:
British win, taking S.Thailand from Thai with 3 Tanks remaining. Battle score for attacker is 25
Casualties for British: 3 Artillerys and 9 Infantrys
Casualties for Yamamoto: 2 Artillerys, 2 Fighters and 2 Infantrys
Casualties for Thai: 2 Infantrys
Casualties for Hisaichi: 2 Fighters, 1 Infantry and 1 TankHalf expected you not go for it and instead try and save Malaya at all costs. Cannot judge yet, but I hope it was a phyrric victory for you :-)
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@captainwalker actually… i did not consider survivng really that naval attack on UK fleet… so I did not consider where to land the fighters… i had to land them in Thailand and thought… “ok I have to prepare a defense that really weakens Malaya if he goes for it”
So to give you sth to consider… I should have sunk the TT in SZ 110 with my Yama ships and land my planes on a carrier in that SZ instead… would have been “cleaner”, but I think the trade off with UK in Thailand was ok for Japans Position … I hope!! -
@Elrood I think it’s better for the UK to weaken Japan’s offensive capabilities rather than try to hold Malaya. Malaya is going to fall anyway so I’m good with the way it turned out.
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@captainwalker said in WaW game Elrood vs CaptainWalker:
Malaya is going to fall anyway
after my first turn blunder I was not so sure anymore! :-D
it really looked like I messed up there… Not taking Borneo ASAP is already a big mistake in my opinion
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@captainwalker I haven’t played Japan for while and need to find my bearings.
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@Elrood Japan really needs to take the Dutch out R2. They’ll still be able to take that capitol, but it’s going to cost a lot of units now… and it gives Anzac a little more time to build up.
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@captainwalker agreed. :-( at least Europe doesn’t look half bad for Axis now
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Americans 1 Fighter and 1 Tank moved from Colombia to Bahia 4 Infantrys and 1 Marine moved from Washington to 13 Sea Zone 1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia 2 Transports moved from 119 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Infantry and 1 Tank moved from Central America to 100 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 100 Sea Zone to 119 Sea Zone 2 Artillerys, 3 Infantrys and 2 Tanks moved from N.Chile to Santiago 1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to Santiago 1 Infantry moved from Truk to Woleai Americans take Woleai from Yamamoto 1 Artillery moved from Truk to Woleai Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 4 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Cruiser in Bahia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank in Bahia, round 2 : 4/7 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 11 Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Santiago Americans attack with 3 Artillerys, 5 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Santiago, round 2 : 5/11 hits, 3.83 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 4/6 hits, 2.33 expected hits 4 Infantrys owned by the Americans lost in Santiago 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in Santiago, round 3 : 1/7 hits, 2.83 expected hits Neutral roll dice for 1 Tank in Santiago, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Fighter moved from Bahia to Amazon 2 Tanks moved from Central America to Amazon 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Submarine moved from 79 Sea Zone to 88 Sea Zone 2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone 1 Transport moved from 88 Sea Zone to 91 Sea Zone 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone 1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 1 Elite and 2 Infantrys moved from 89 Sea Zone to Midway Place Units - Americans 1 B.Transport placed in 26 Sea Zone 1 Carrier, 1 Cruiser and 1 Submarine placed in 91 Sea Zone 1 B.Transport and 1 Destroyer placed in 83 Sea Zone 2 Adv.Fighters placed in San Francisco 1 Elite and 4 Infantrys placed in San Francisco Americans undo move 5. 1 Elite and 4 Infantrys placed in San Francisco 2 Tanks placed in South Atlantic USA Turn Complete - Americans Americans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Neutral regular : -0.33 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Infantry moved from East Prussia to Latvia 1 Stuka moved from East Prussia to Latvia 1 Infantry moved from East Prussia to Latvia 1 Infantry moved from Brest to Lithuania Germans take Lithuania from Russians 1 Artillery and 1 Infantry moved from Vinnytsia to Kiev 1 Bomber, 3 Fighters and 1 Stuka moved from Vinnytsia to 54 Sea Zone 3 Tanks moved from Vinnytsia to Crimea 5 Infantrys moved from Rhine to Netherlands 3 Infantrys moved from Hamburg to Netherlands 1 Adv.Fighter and 1 Carrier moved from 23 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to Netherlands 1 Artillery moved from Lapland to 24 Sea Zone 1 Artillery, 1 Battleship and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 Artillery moved from 22 Sea Zone to Netherlands 1 Adv.Fighter moved from 23 Sea Zone to Netherlands Purchase Units - Germans Germans buy 1 Carrier, 29 Infantrys, 2 JetFighters, 4 Stukas and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 54 Sea Zone Germans attack with 1 Bomber, 3 Fighters and 1 Stuka Russians defend with 1 Destroyer, 1 Submarine and 1 Transport Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 2 : 0/5 hits, 2,17 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0,50 expected hitsCombat Hit Differential Summary :
Russians regular : -0,50 Germans regular : -2,17 -
@all planes missed and defenders as well. Will your sub stay?
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@Elrood yeah… it will soak up hits. If I submerge it will just sit there all game.
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@captainwalker 2 hits. TT and Sub?
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@Elrood yes
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@captainwalker I stayed for posterity and sacrificed a plane to your DD ;-)
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@Elrood lol…after I told you OOL I thought that I should have taken the dd and sub…turned out ok for me anyway.
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@captainwalker ha :-D I do not like to leave witnesses behind!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Infantry moved from East Prussia to Latvia 1 Stuka moved from East Prussia to Latvia 1 Infantry moved from East Prussia to Latvia 1 Infantry moved from Brest to Lithuania Germans take Lithuania from Russians 1 Artillery and 1 Infantry moved from Vinnytsia to Kiev 1 Bomber, 3 Fighters and 1 Stuka moved from Vinnytsia to 54 Sea Zone 3 Tanks moved from Vinnytsia to Crimea 5 Infantrys moved from Rhine to Netherlands 3 Infantrys moved from Hamburg to Netherlands 1 Adv.Fighter and 1 Carrier moved from 23 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to Netherlands 1 Artillery moved from Lapland to 24 Sea Zone 1 Artillery, 1 Battleship and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 Artillery moved from 22 Sea Zone to Netherlands 1 Adv.Fighter moved from 23 Sea Zone to Netherlands Purchase Units - Germans Germans buy 1 Carrier, 29 Infantrys, 2 JetFighters, 4 Stukas and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 54 Sea Zone Germans attack with 1 Bomber, 3 Fighters and 1 Stuka Russians defend with 1 Destroyer, 1 Submarine and 1 Transport Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 2 : 0/5 hits, 2,17 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 3 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 54 Sea Zone Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 4 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 Destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Fighter owned by the Germans lost in 54 Sea Zone 1 Destroyer owned by the Russians lost in 54 Sea Zone Germans win with 1 Bomber, 2 Fighters and 1 Stuka remaining. Battle score for attacker is 13 Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Germans: 1 Fighter Battle in Latvia Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Kiev, round 5 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Crimea Germans attack with 3 Tanks Russians defend with 1 Infantry Germans roll dice for 3 Tanks in Crimea, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Crimea Germans win, taking Crimea from Russians with 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 2 Adv.Fighters, 1 Artillery and 8 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 2 Adv.Fighters, 1 Artillery and 8 Infantrys in Netherlands, round 2 : 0/11 hits, 2,83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Germans lost in Netherlands Germans roll dice for 2 Adv.Fighters, 1 Artillery and 6 Infantrys in Netherlands, round 3 : 3/9 hits, 2,50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 3 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Germans lost in Netherlands 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for Germans: 4 Infantrys Non Combat Move - Germans 2 Adv.Fighters moved from Netherlands to 22 Sea Zone 2 Destroyers moved from 24 Sea Zone to 22 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 1 Infantry moved from Middle Norrland to Upper Norrland 2 Elites moved from Danzig to Brest 4 Infantrys moved from Warsaw to Brest 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Bohemia to Krakow 1 AAGun and 1 Infantry moved from Brittany to Normandy 2 Tanks moved from Brittany to Normandy 6 Tanks moved from Normandy to Lorraine 7 Mech.Infs moved from Paris to Bavaria 7 Tanks moved from Bavaria to Krakow 2 Artillerys moved from Paris to Normandy 1 Tank moved from Brittany to Normandy 5 Tanks moved from Brittany to Burgundy 1 Destroyer, 4 Submarines and 2 Transports moved from 45 Sea Zone to 48 Sea Zone 1 Bomber, 2 Fighters and 1 Stuka moved from 54 Sea Zone to Vinnytsia 1 Stuka moved from Latvia to Brest 2 Infantrys moved from Krakow to Brest 2 Artillerys moved from Krakow to Brest 1 Infantry moved from Krakow to Brest 8 Infantrys moved from Krakow to Vinnytsia Place Units - Germans 1 Carrier and 2 JetFighters placed in 22 Sea Zone 3 Infantrys placed in Normandy 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Krakow 4 Infantrys placed in Warsaw 3 Infantrys placed in Danzig 5 Tanks placed in Bohemia 4 Infantrys placed in Rhine 3 Infantrys placed in Hamburg 4 Infantrys and 4 Stukas placed in Paris 1 Infantry placed in Bavaria Turn Complete - Germans Germans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -4,67 Neutral regular : 2,00 -
@captainwalker said in WaW game Elrood vs CaptainWalker:
@Elrood lol…after I told you OOL I thought that I should have taken the dd and sub…turned out ok for me anyway.
But I will try not to formulate my questions in a suggestive way! Was a bit stupid of me to make assumptions
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Russians 1 Artillery and 1 Elite moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Elite moved from 6 Sea Zone to Lapland 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland 1 Artillery, 1 Elite and 1 Infantry moved from S.Karelia to Vyborg 2 Fighters moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Kursk to Donetsk 1 Adv.Fighter moved from Yaroslavl to Donetsk 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Fighter moved from N.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 4 Artillerys, 4 Elites, 1 HeavyTank, 26 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 2 Fighters and 1 Infantry in Latvia, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Fighters and 1 Infantry in Latvia, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Latvia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia 2 Fighters owned by the Russians retreated Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Elite and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 2 : 0/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 3 : 1/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Ayan, round 2 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chita Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 4/5 hits, 1.33 expected hits Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Chita 3 Infantrys owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 3 Infantrys Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.50 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.50 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter and 1 Bomber moved from Donetsk to Kursk 2 Fighters moved from Latvia to Leningrad 1 Infantry moved from Leningrad to Novgorod 1 Artillery moved from Minsk to Kursk 2 Infantrys moved from Yaroslavl to S.Karelia 6 Infantrys moved from Yaroslavl to Kursk 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Rostov to Kursk 4 Infantrys moved from Georgia to Rostov 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 1 Tank moved from Stalingrad to Kursk 1 Infantry moved from Penza to Rostov 2 Tanks moved from Moscow to Kursk 8 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Infantry moved from Novosibirsk to Krasnoyarsk 4 Infantrys moved from Sverdlovsk to Novosibirsk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl Place Units - Russians 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 3 Infantrys and 1 Tank placed in Leningrad 1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Romanians regular : -0.67 Finns regular : 0.00 Germans regular : 0.00 Russians regular : -0.33 Hisaichi regular : -0.33





