@VictoryFirst its version 1.5, yep!
WaW game Elrood vs CaptainWalker
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Russians 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Arkhangelsk to 6 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 6 Sea Zone to Lapland 1 Infantry moved from Murmansk to Lapland 1 Infantry moved from N.Karelia to Lapland 2 Infantrys moved from S.Karelia to Vyborg 2 Fighters moved from Leningrad to Vyborg 2 Infantrys moved from Kursk to Kiev 1 Bomber moved from Kursk to Kiev 1 Artillery moved from Kursk to Minsk 2 Infantrys moved from Kursk to Minsk 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 Artillerys, 3 Elites, 27 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 2 Fighters and 2 Infantrys Finns defend with 1 Artillery Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 3 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 4 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 5 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 2 Fighters and 1 Infantry in Vyborg, round 6 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Artillery in Vyborg, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Artillery Battle in Kiev Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lapland Russians attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Germans defend with 2 Artillerys and 4 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Lapland, round 2 : 1/6 hits, 1.83 expected hits Finns roll dice for 2 Artillerys and 4 Infantrys in Lapland, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Russians lost in Lapland 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 1 Artillery, 1 Elite and 1 Tank in Lapland, round 3 : 2/3 hits, 1.33 expected hits Finns roll dice for 2 Artillerys and 3 Infantrys in Lapland, round 3 : 2/5 hits, 1.67 expected hits 1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Lapland 2 Infantrys owned by the Germans lost in Lapland Russians roll dice for 1 Tank in Lapland, round 4 : 1/1 hits, 0.50 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in Lapland, round 4 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 1 Tank in Lapland, round 5 : 1/1 hits, 0.50 expected hits Finns roll dice for 2 Artillerys in Lapland, round 5 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Russians lost in Lapland 1 Artillery owned by the Germans lost in Lapland Finns win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Russians: 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Chita Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 AAGun and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl 1 Artillery moved from Tula to Kursk 1 Tank moved from Moscow to Kursk 1 Tank moved from Moscow to Kursk 1 Bomber moved from Kiev to Kursk 8 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Arkhangelsk to S.Karelia 2 Fighters moved from Vyborg to Leningrad 1 Elite moved from Leningrad to S.Karelia 1 Artillery moved from Leningrad to S.Karelia 1 Tank moved from Stalingrad to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 AAGun, 1 Artillery, 1 Elite and 1 Infantry moved from Georgia to Rostov 1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Rostov 1 Tank moved from Erzurum to Rostov 1 AAGun and 1 Infantry moved from Astrakhan to Georgia 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from Leningrad to Latvia Place Units - Russians 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 3 Infantrys placed in Georgia 8 Infantrys and 2 Tanks placed in Moscow 1 Adv.Fighter and 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Finns regular : 0.00 Germans regular : 0.33 Russians regular : -0.83 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians 3 Infantrys and 2 Tanks moved from S.Algeria to E.Morocco 1 Mech.Inf moved from Tunis to N.Algeria Italians take N.Algeria from French 1 Mech.Inf moved from N.Algeria to E.Morocco 1 Artillery and 1 Infantry moved from Provence to 43 Sea Zone 1 Artillery and 1 Infantry moved from 43 Sea Zone to Baleares 1 Transport moved from 43 Sea Zone to 44 Sea Zone 1 Tank moved from Provence to 44 Sea Zone 1 Elite moved from Provence to 44 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 44 Sea Zone to 46 Sea Zone 1 Elite and 1 Tank moved from 46 Sea Zone to Corsica 1 Mech.Inf moved from Tunis to E.Morocco Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Factory, 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Baleares Italians attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Baleares, round 2 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Baleares Italians loses 0 PUs for violating Balearess neutrality. Italians win, taking Baleares from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Corsica Italians attack with 1 Elite and 1 Tank French defend with 1 Infantry Italians roll dice for 1 Elite and 1 Tank in Corsica, round 2 : 1/2 hits, 0,83 expected hits French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in E.Morocco Italians attack with 3 Infantrys, 2 Mech.Infs and 2 Tanks French defend with 1 Factory and 1 Infantry Italians roll dice for 3 Infantrys, 2 Mech.Infs and 2 Tanks in E.Morocco, round 2 : 2/7 hits, 2,50 expected hits French roll dice for 1 Infantry in E.Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in E.Morocco Italians win, taking E.Morocco from French with 3 Infantrys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 2 Artillerys and 3 Infantrys moved from N.Tunisia to 45 Sea Zone 1 Infantry moved from N.Tunisia to 45 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 45 Sea Zone to 48 Sea Zone 2 Artillerys and 4 Infantrys moved from 48 Sea Zone to Tobruk 1 Artillery moved from Kufra to Tobruk 1 Infantry moved from Kufra to Tobruk 3 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from N.Tunisia to 46 Sea Zone 1 Tank moved from Tuscany to 46 Sea Zone 4 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 2 Mech.Infs moved from Tunis to El Agheila 2 Fighters moved from S.Tunisia to 48 Sea Zone 1 Carrier moved from 46 Sea Zone to 48 Sea Zone Place Units - Italians 1 Factory placed in Greece 4 Tanks placed in Tunis 1 Adv.Fighter, 2 Artillerys and 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -0,67 Italians regular : 0,00 Neutral regular : -0,33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - French 1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina Combat - French Battle in N.French Indochina French attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina French win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 AAGun moved from W.Morocco to Mauritania 1 Artillery and 5 Infantrys moved from W.Morocco to Mauritania 1 Elite moved from Churchill to 1 Sea Zone 1 Cruiser and 1 Elite moved from 1 Sea Zone to 8 Sea Zone 1 Elite moved from 8 Sea Zone to Greenland Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
French regular : 0.33 Hisaichi regular : -0.33 -
TripleA Manual Gamesave Post: Yamamoto round 3
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 2 Fighters moved from 107 Sea Zone to 65 Sea Zone 1 Bomber moved from Formosa to 65 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry and 2 T.Boats moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Infantry moved from 111 Sea Zone to Lombok Yamamoto take Lombok from Dutch 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo Yamamoto take East And South Borneo from Dutch Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 2 Elites, 10 Infantrys and 3 Marines; Remaining resources: 3 PUs; Combat - Yamamoto Battle in 65 Sea Zone Yamamoto attack with 1 Bomber and 2 Fighters British defend with 1 Destroyer, 1 Submarine and 2 Transports Yamamoto roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 3/3 hits, 1,33 expected hitsCombat Hit Differential Summary :
Yamamoto regular : 1,67 -
@captainwalker woa!! 3 hits on your british fleet off malaya… what to sink?
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@Elrood damn…submerge the sub…lose the rest
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 2 Fighters moved from 107 Sea Zone to 65 Sea Zone 1 Bomber moved from Formosa to 65 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry and 2 T.Boats moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Infantry moved from 111 Sea Zone to Lombok Yamamoto take Lombok from Dutch 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo Yamamoto take East And South Borneo from Dutch Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 2 Elites, 10 Infantrys and 3 Marines; Remaining resources: 3 PUs; Combat - Yamamoto Battle in 65 Sea Zone Yamamoto attack with 1 Bomber and 2 Fighters British defend with 1 Destroyer, 1 Submarine and 2 Transports Yamamoto roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits 2 Transports owned by the British and 1 Destroyer owned by the British lost in 65 Sea Zone 1 Bomber owned by the Yamamoto and 2 Fighters owned by the Yamamoto retreated British win with 1 Submarine remaining. Battle score for attacker is 20 Casualties for British: 1 Destroyer and 2 Transports Non Combat Move - Yamamoto 1 Bomber moved from 65 Sea Zone to Bangkok 2 Fighters moved from 65 Sea Zone to S.Thailand 1 Tank moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo 2 Elites and 2 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport, 2 Elites and 2 Infantrys moved from 85 Sea Zone to 111 Sea Zone 2 Elites and 2 Infantrys moved from 111 Sea Zone to East And South Borneo 2 Artillerys moved from Hainan to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kwangsi to 92 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 105 Sea Zone 2 Artillerys and 2 Infantrys moved from 105 Sea Zone to S.Thailand 1 Battleship moved from 107 Sea Zone to 111 Sea Zone 1 Carrier moved from 107 Sea Zone to 85 Sea Zone 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone 2 Transports moved from 87 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Infantry moved from Paramushir to 76 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 76 Sea Zone to 85 Sea Zone 1 Artillery and 2 Infantrys moved from 85 Sea Zone to Kyushu 1 Carrier and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone 1 Infantry moved from Hunan to Anhwei 1 Artillery and 1 Infantry moved from Guam to 101 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo 1 Infantry moved from Woleai to Ulithi 1 Fighter moved from Saipan to 85 Sea Zone Place Units - Yamamoto 2 Adv.Fighters and 1 B.Transport placed in 85 Sea Zone Yamamoto undo move 1. 2 Adv.Fighters placed in 85 Sea Zone 1 B.Transport placed in 92 Sea Zone 2 Infantrys and 2 Marines placed in Hong Kong 1 Elite placed in Hong Kong 1 Elite and 1 Marine placed in Davao 2 Infantrys placed in Davao 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 74 PUsCombat Hit Differential Summary :
Yamamoto regular : 1,67 British regular : -0,67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hupeh to Shansi 1 Fighter moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 2 Artillerys, 5 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi 3 Tanks moved from Hupeh to Shensi 1 Tank moved from Kweichow to Shensi 1 AAGun moved from Ningsia to Shensi 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Lanchow to Szechwan 4 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from Gobi Altai to Ningsia 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from W.Qinghai to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Shensi Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : -0.33 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Tank moved from British Borneo to West Borneo Hisaichi take West Borneo from Dutch 1 Tank moved from West Borneo to East And South Borneo 1 Battleship moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Bomber moved from Bangkok to 65 Sea Zone 2 Fighters moved from 105 Sea Zone to 65 Sea Zone 2 Fighters moved from Kwangsi to 110 Sea Zone 1 Bomber moved from Changchun to Chita 2 Infantrys moved from Ayan to Chita 1 Infantry moved from Ayan to Chita 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Celebes Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Elite, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 65 Sea Zone Hisaichi attack with 1 Bomber and 2 Fighters British defend with 1 Submarine Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits 2 Fighters owned by the Hisaichi and 1 Bomber owned by the Hisaichi retreated Battle in 110 Sea Zone Hisaichi attack with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine Anzac defend with 1 Transport Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits Anzac roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Anzac lost in 110 Sea Zone Hisaichi winBritish win with 1 Submarine remaining with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in Chita Hisaichi attack with 1 Bomber and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Bomber and 3 Infantrys in Chita, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Bomber and 3 Infantrys in Chita, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Celebes Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Celebes 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from 65 Sea Zone to Bangkok 2 Fighters moved from 65 Sea Zone to S.Thailand 1 Carrier moved from 105 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from S.French Indochina to S.Thailand 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from British Borneo to East And South Borneo 1 Tank moved from British Borneo to East And South Borneo 2 Artillerys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Peking to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 111 Sea Zone 2 Artillerys and 2 Infantrys moved from 111 Sea Zone to East And South Borneo 1 Artillery moved from Khabarovsk to 75 Sea Zone 1 Infantry moved from Khabarovsk to 75 Sea Zone 1 Infantry moved from Ayan to 75 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Manila 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone 1 Infantry moved from Peking to Shantung 1 Artillery moved from Shantung to Anhwei 1 Bomber moved from Chita to Peking 2 Tanks moved from Ayan to Heilungchiang 4 Artillerys moved from Ayan to Heilungchiang 1 Artillery moved from Ayan to Heilungchiang 4 Infantrys moved from Ayan to Heilungchiang 1 Infantry moved from Ayan to Heilungchiang 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Tank moved from Panay to 111 Sea Zone 1 Tank moved from 111 Sea Zone to East And South Borneo 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone Place Units - Hisaichi 1 B.Transport and 1 Carrier placed in 84 Sea Zone 2 Adv.Fighters placed in 84 Sea Zone 3 Infantrys placed in Peking 3 Infantrys placed in Hulunbuir 1 Elite, 2 Infantrys and 1 Marine placed in Changchun Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Anzac regular : -0,17 Russians regular : -1,00 Dutch regular : 0,67 Hisaichi regular : -2,33 -
@captainwalker thats actually what i expected to roll with Yama…
Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - British 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 18 Sea Zone 1 Artillery and 3 Infantrys moved from Dublin to Munster 1 Bomber moved from Manchester to Munster 2 Fighters moved from Manchester to Munster 2 Fighters moved from 18 Sea Zone to Munster 1 Artillery and 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Artillery moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Cruiser and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Artillery, 1 Cruiser, 1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete 2 Infantrys moved from New Valley to Kufra 5 Fighters moved from French Equatorial Africa to Kufra 1 Tank moved from N.Thailand to S.French Indochina French take S.French Indochina from Hisaichi 1 Tank moved from S.French Indochina to S.Thailand 1 Artillery, 1 Infantry and 1 Tank moved from N.Thailand to S.Thailand 2 Artillerys, 8 Infantrys and 1 Tank moved from Malaya to S.Thailand Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Factory, 12 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Artillery, 1 Bomber, 4 Fighters, 4 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 4 Infantrys and 1 Tank in Munster, round 2 : 2/11 hits, 3.67 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 1 Bomber, 4 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Kufra British attack with 5 Fighters and 2 Infantrys Italians defend with 1 Infantry British roll dice for 5 Fighters and 2 Infantrys in Kufra, round 2 : 2/7 hits, 2.00 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Crete British attack with 1 Artillery and 1 Infantry Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Crete British roll dice for 1 Artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Crete 1 Artillery owned by the Neutral lost in Crete Neutral win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Artillery Battle in S.Thailand British attack with 3 Artillerys, 9 Infantrys and 3 Tanks Hisaichi defend with 2 Fighters, 1 Infantry and 1 Tank; Yamamoto defend with 2 Artillerys, 2 Fighters and 2 Infantrys; Thai defend with 2 Infantrys British roll dice for 3 Artillerys, 9 Infantrys and 3 Tanks in S.Thailand, round 2 : 7/15 hits, 4.50 expected hits Thai roll dice for 2 Artillerys, 4 Fighters, 5 Infantrys and 1 Tank in S.Thailand, round 2 : 6/12 hits, 4.83 expected hits 6 Infantrys owned by the British lost in S.Thailand 2 Infantrys owned by the Thai, 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in S.Thailand British roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in S.Thailand, round 3 : 2/9 hits, 3.50 expected hits Thai roll dice for 4 Fighters and 1 Tank in S.Thailand, round 3 : 3/5 hits, 2.50 expected hits 3 Infantrys owned by the British lost in S.Thailand 1 Tank owned by the Hisaichi and 1 Fighter owned by the Yamamoto lost in S.Thailand British roll dice for 3 Artillerys and 3 Tanks in S.Thailand, round 4 : 5/6 hits, 2.50 expected hits Thai roll dice for 3 Fighters in S.Thailand, round 4 : 3/3 hits, 1.50 expected hits 3 Artillerys owned by the British lost in S.Thailand 2 Fighters owned by the Hisaichi and 1 Fighter owned by the Yamamoto lost in S.Thailand British win, taking S.Thailand from Thai with 3 Tanks remaining. Battle score for attacker is 25 Casualties for British: 3 Artillerys and 9 Infantrys Casualties for Yamamoto: 2 Artillerys, 2 Fighters and 2 Infantrys Casualties for Thai: 2 Infantrys Casualties for Hisaichi: 2 Fighters, 1 Infantry and 1 Tank Non Combat Move - British 2 Infantrys moved from Yunnan to N.Thailand 2 Infantrys moved from Assam to Yunnan 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Submarine moved from 65 Sea Zone to 67 Sea Zone 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 79 Sea Zone 2 Fighters moved from Munster to 18 Sea Zone 2 Fighters moved from Munster to Manchester 1 Bomber moved from Munster to Manchester 1 Tank moved from Dublin to 10 Sea Zone 1 Tank moved from Dublin to Scotland 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Tank moved from 18 Sea Zone to Wales 1 Infantry moved from Kenya to Italian East Africa 1 AAGun and 1 Infantry moved from Rhodesia to Kenya 1 Tank moved from Darfur to New Valley 2 Tanks moved from Palestine to Lower Egypt 1 Infantry moved from Equatoria to Darfur 2 Fighters moved from Kufra to 56 Sea Zone 3 Fighters moved from Kufra to New Valley 1 AAGun moved from Cairo to Lower Egypt Place Units - British 1 Battleship and 1 Carrier placed in 56 Sea Zone 1 Factory placed in Italian East Africa 4 Infantrys placed in Cairo 1 Destroyer and 1 Transport placed in 58 Sea Zone 1 Infantry placed in W.Iran 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Artillery and 4 Infantrys placed in Madras Turn Complete - British British collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Thai regular : 3.17 Neutral regular : 1.00 British regular : 1.00 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Anzac 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Flores 2 Fighters moved from Banjarmasin to Lombok Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Lombok Anzac attack with 2 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 2 Fighters and 2 Infantrys in Lombok, round 2 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 2 Fighters moved from Lombok to Banjarmasin 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Infantry moved from Western Australia to Broome 1 Infantry moved from Townsville to Northern Territory 4 Infantrys moved from Canberra to New South Wales 1 Infantry moved from Milne Bay to West Papua Place Units - Anzac 1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone 3 Infantrys placed in Townsville 1 Infantry placed in Port Moresby 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 1.50 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Tank moved from Banjarmasin to West Borneo Dutch take West Borneo from Hisaichi 1 Tank moved from West Borneo to Banjarmasin Purchase Units - Dutch Dutch buy 1 Elite, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Amazon 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 4 Tanks placed in Banjarmasin 1 Elite and 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Neutral regular : 0.33 Dutch regular : -0.33 -
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 2 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg Purchase Units - Finns Finns buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in Vyborg 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 3 Infantrys moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 4 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Finns regular : 0,33 Russians regular : 0,67 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Romanians 2 Infantrys moved from Odessa to Donetsk 1 Fighter moved from E.Romania to Donetsk Purchase Units - Romanians Romanians buy 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0,33 expected hits Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 4 : 0/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0,33 expected hits Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 5 : 0/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0,33 expected hits Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 6 : 0/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 6 : 0/1 hits, 0,33 expected hits Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 7 : 2/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 7 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 2 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Odessa 1 Artillery moved from Odessa to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania 1 Tank moved from Bucharest to Odessa Place Units - Romanians 2 Infantrys and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : -2,00 Russians regular : -1,00 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Thai 3 Infantrys moved from Bangkok to S.Thailand 2 Artillerys moved from Bangkok to S.Thailand 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank British defend with 3 Tanks Thai roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank in S.Thailand, round 2 : 3/11 hits, 3,00 expected hits British roll dice for 3 Tanks in S.Thailand, round 2 : 1/3 hits, 1,50 expected hits 1 Infantry owned by the Thai lost in S.Thailand 3 Tanks owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Thai: 1 Infantry Casualties for British: 3 Tanks Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Thai regular : 0,00 British regular : -0,50 -
@captainwalker said in WaW game Elrood vs CaptainWalker:
British win, taking S.Thailand from Thai with 3 Tanks remaining. Battle score for attacker is 25
Casualties for British: 3 Artillerys and 9 Infantrys
Casualties for Yamamoto: 2 Artillerys, 2 Fighters and 2 Infantrys
Casualties for Thai: 2 Infantrys
Casualties for Hisaichi: 2 Fighters, 1 Infantry and 1 TankHalf expected you not go for it and instead try and save Malaya at all costs. Cannot judge yet, but I hope it was a phyrric victory for you :-)
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@captainwalker actually… i did not consider survivng really that naval attack on UK fleet… so I did not consider where to land the fighters… i had to land them in Thailand and thought… “ok I have to prepare a defense that really weakens Malaya if he goes for it”
So to give you sth to consider… I should have sunk the TT in SZ 110 with my Yama ships and land my planes on a carrier in that SZ instead… would have been “cleaner”, but I think the trade off with UK in Thailand was ok for Japans Position … I hope!! -
@Elrood I think it’s better for the UK to weaken Japan’s offensive capabilities rather than try to hold Malaya. Malaya is going to fall anyway so I’m good with the way it turned out.
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@captainwalker said in WaW game Elrood vs CaptainWalker:
Malaya is going to fall anyway
after my first turn blunder I was not so sure anymore! :-D
it really looked like I messed up there… Not taking Borneo ASAP is already a big mistake in my opinion





