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WaW game Elrood vs CaptainWalker


  • 1d6<=2: 4; Hits: 0
    1d6: 4


  • @dicebot
    attacking art [dice 1d6<=2]
    one ac [dice 1d6]


  • 1d6<=2: 1; Hits: 1
    1d6: 2

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Chinese
            1 Infantry moved from Anhwei to Shantung
            1 Infantry moved from Anhwei to Shantung
            1 Adv.Fighter moved from Hupeh to Shantung
            2 Infantrys moved from Hunan to Kwangsi
            1 Adv.Fighter moved from Hupeh to Kwangsi
            2 Infantrys moved from Suiyuan to Chahar
            1 Adv.Fighter moved from Hupeh to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kwangsi
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from C.Sinkiang: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Semipalatinsk: 2 ArmoredCars
            EDIT: Changing ownership of Semipalatinsk from Germans to Russians
            EDIT: Adding units owned by Chinese to Semipalatinsk: 1 Artillery
            EDIT: Turning off Edit Mode
            1 Adv.Fighter moved from Shantung to Hupeh
            1 Adv.Fighter moved from Kwangsi to Hupeh
            1 Adv.Fighter moved from Chahar to Hupeh
            10 Tanks moved from Shansi to Lanchow
            5 Tanks moved from Ningsia to Lanchow
            2 Infantrys moved from Suiyuan to Shansi
            1 Infantry moved from Hupeh to Anhwei
            14 Tanks moved from C.Sinkiang to E.Sinkiang
            1 Artillery and 10 Infantrys moved from C.Sinkiang to E.Sinkiang
    
        Place Units - Chinese
            1 Bunker placed in Hsining
            3 Infantrys placed in Hupeh
            4 Infantrys placed in Urumqi
            3 Infantrys and 2 Tanks placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 1.50
    Hisaichi regular : 1.33
    

    Savegame


  • @Elrood everything seems to be working now… your armored cars got lucky with snake eyes in the first round!


  • @captainwalker hab you confirmed your registration from Marti (it sends an email)


  • @Elrood I did it twice actually the first time didn’t work for some reason.

  • 2026 25 24 22 19 17 15

    Testing Forum poster

    Test summary from TripleA, engine version: 2026-06.16.15640, time: 14:37:51
    Savegame


  • @Elrood with this new version I don’t have to load the game manually and the purchase charts aren’t bigger than my monitor… I like it so far.

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Hisaichi
            3 Infantrys moved from Hulunbuir to Chita
            2 Bombers moved from Hulunbuir to Chita
            3 L.Fighters moved from 84 Sea Zone to Chita
            2 Infantrys moved from Liaoning to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            2 Infantrys moved from Liaoning to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Shikoku
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys and 2 Transports moved from 84 Sea Zone to 106 Sea Zone
            4 Infantrys moved from 106 Sea Zone to Mindoro
            2 Adv.Fighters moved from 84 Sea Zone to Shantung
            2 Adv.Fighters and 1 Fighter moved from 84 Sea Zone to Shikoku
            4 Adv.Fighters and 1 Fighter moved from 84 Sea Zone to Mindoro
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Destroyers and 10 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 2 Bombers, 3 Infantrys and 3 L.Fighters
                Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Hisaichi roll dice for 2 Bombers, 3 Infantrys and 3 L.Fighters in Chita, round 2 : 2/8 hits, 3,33 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Hisaichi lost in Chita
                    1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 2 Bombers, 1 Infantry and 3 L.Fighters in Chita, round 3 : 3/6 hits, 3,00 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Artillery owned by the Russians lost in Chita
                Hisaichi win with 2 Bombers and 3 L.Fighters remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Shantung
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Mindoro
                Hisaichi attack with 4 Adv.Fighters, 1 Fighter and 4 Infantrys
                Anzac defend with 2 Artillerys and 1 Elite
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Fighter and 4 Infantrys in Mindoro, round 2 : 5/9 hits, 3,00 expected hits
                    Americans roll dice for 2 Artillerys and 1 Elite in Mindoro, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Hisaichi lost in Mindoro
                    2 Artillerys owned by the Anzac and 1 Elite owned by the Anzac lost in Mindoro
                Hisaichi win, taking Mindoro from Americans with 4 Adv.Fighters, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 2 Artillerys and 1 Elite
            Battle in Shikoku
                Hisaichi attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Shikoku, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 Infantry in Shikoku, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shikoku
                    1 Infantry owned by the Americans lost in Shikoku
                Hisaichi win, taking Shikoku from Americans with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Hisaichi
            4 Adv.Fighters and 1 Fighter moved from Mindoro to 84 Sea Zone
            2 Adv.Fighters moved from Shantung to 84 Sea Zone
            3 L.Fighters moved from Chita to 84 Sea Zone
            2 Bombers moved from Chita to Peking
            2 Infantrys moved from Liaoning to Hulunbuir
            12 Tanks moved from Peking to Liaoning
            11 Tanks moved from Hulunbuir to Liaoning
            1 Infantry moved from Hulunbuir to Heilungchiang
            5 Infantrys moved from Changchun to Kirin
            2 Infantrys moved from Peking to Liaoning
            2 Adv.Fighters and 1 Fighter moved from Shikoku to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Adv.Fighter and 2 Destroyers placed in 84 Sea Zone
            3 Infantrys placed in Peking
            3 Infantrys placed in Hulunbuir
            4 Infantrys placed in Liaoning
            Hisaichi undo move 1.
            2 Destroyers placed in 84 Sea Zone
            1 Adv.Fighter placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : 1,67
    Hisaichi regular : 0,33
    

    Savegame


  • @captainwalker worked all. Just a small delay at the dice server at the first battle… I was afraid the game would crash… but after some seconds I got the dice results

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