0% for April

WaW game Elrood vs CaptainWalker

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - French
            1 Artillery and 1 Elite moved from Darfur to New Valley
            2 Infantrys moved from Darfur to Nubia
            2 Infantrys moved from Darfur to Kufra
            1 Adv.Fighter moved from French Equatorial Africa to Kufra
            1 Adv.Fighter moved from Italian East Africa to Nubia
            1 Adv.Fighter moved from Italian East Africa to New Valley
            1 Infantry moved from Darfur to New Valley
    
        Purchase Units - French
            French buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in New Valley
                French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Germans defend with 1 Tank
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in New Valley
                    French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in New Valley, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the French lost in New Valley
                    1 Tank owned by the Germans lost in New Valley
                French win, taking New Valley from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Elite and 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Kufra
                French attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                French win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Nubia
                French attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in Nubia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Nubia
                    1 Infantry owned by the Italians lost in Nubia
                French win, taking Nubia from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from Nubia to French Equatorial Africa
            1 Adv.Fighter moved from New Valley to French Equatorial Africa
            1 Adv.Fighter moved from Kufra to French Equatorial Africa
            1 Fighter moved from W.Morocco to French Equatorial Africa
            1 Artillery and 1 Elite moved from W.Morocco to Mauritania
            2 Cruisers, 2 Destroyers and 2 Submarines moved from 2 Sea Zone to 13 Sea Zone
    
        Place Units - French
            1 Bunker, 2 Infantrys and 1 Tank placed in French Equatorial Africa
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 34 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
            EDIT: Adding units owned by French to 36 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from Amazon: 1 Infantry
            EDIT: Adding units owned by French to Suriname: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : -0.50
    Germans regular : 1.00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - French
            1 Artillery and 1 Elite moved from Darfur to New Valley
            2 Infantrys moved from Darfur to Nubia
            2 Infantrys moved from Darfur to Kufra
            1 Adv.Fighter moved from French Equatorial Africa to Kufra
            1 Adv.Fighter moved from Italian East Africa to Nubia
            1 Adv.Fighter moved from Italian East Africa to New Valley
            1 Infantry moved from Darfur to New Valley
    
        Purchase Units - French
            French buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in New Valley
                French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Germans defend with 1 Tank
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in New Valley
                    French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in New Valley, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the French lost in New Valley
                    1 Tank owned by the Germans lost in New Valley
                French win, taking New Valley from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Elite and 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Kufra
                French attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                French win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Nubia
                French attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in Nubia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Nubia
                    1 Infantry owned by the Italians lost in Nubia
                French win, taking Nubia from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from Nubia to French Equatorial Africa
            1 Adv.Fighter moved from New Valley to French Equatorial Africa
            1 Adv.Fighter moved from Kufra to French Equatorial Africa
            1 Fighter moved from W.Morocco to French Equatorial Africa
            1 Artillery and 1 Elite moved from W.Morocco to Mauritania
            2 Cruisers, 2 Destroyers and 2 Submarines moved from 2 Sea Zone to 13 Sea Zone
    
        Place Units - French
            1 Bunker, 2 Infantrys and 1 Tank placed in French Equatorial Africa
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 34 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
            EDIT: Adding units owned by French to 36 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from Amazon: 1 Infantry
            EDIT: Adding units owned by French to Suriname: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from 36 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
            EDIT: Adding units owned by French to 34 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : -0.50
    Germans regular : 1.00
    

    Savegame


  • @Elrood sorry for all the edits… I couldn’t make up my mind. Hope you’re having a good time!


  • @captainwalker don’t worry. I cannot load the map anyways since I have no device capable of it with me.

    Thanks!

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Yamamoto round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Yamamoto
            2 Infantrys moved from Tokyo to Chubu
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
            5 Infantrys moved from Davao to Mindanao
            1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Hokkaido
            2 Adv.Fighters moved from 84 Sea Zone to Chubu
            2 Adv.Fighters moved from 84 Sea Zone to Hokkaido
            3 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone
            1 Fighter moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters and 3 L.Fighters moved from 84 Sea Zone to Mindanao
            1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
            1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Bunkers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 85 Sea Zone
                Yamamoto attack with 3 Adv.Fighters, 1 Destroyer and 1 Fighter
                Americans defend with 3 T.Boats
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 1 Fighter in 85 Sea Zone, round 2 : 4/5 hits, 2,17 expected hits
                    Americans roll dice for 3 T.Boats in 85 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                3 T.Boats owned by the Americans lost in 85 Sea Zone
                Yamamoto win with 3 Adv.Fighters, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 18
                Casualties for Americans: 3 T.Boats
            Battle in 93 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Destroyer
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Destroyer in 93 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Anzac roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
                    Yamamoto roll dice for 2 Adv.Fighters in 93 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    Anzac roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 Adv.Fighter owned by the Yamamoto lost in 93 Sea Zone
                    1 Destroyer owned by the Anzac lost in 93 Sea Zone
                Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is -10
                Casualties for Yamamoto: 1 Adv.Fighter and 1 Destroyer
                Casualties for Anzac: 1 Destroyer
            Battle in Mindanao
                Yamamoto attack with 2 Adv.Fighters, 5 Infantrys and 3 L.Fighters
                Anzac defend with 5 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters, 5 Infantrys and 3 L.Fighters in Mindanao, round 2 : 4/10 hits, 3,33 expected hits
                    Americans roll dice for 5 Infantrys in Mindanao, round 2 : 3/5 hits, 1,67 expected hits
                    3 Infantrys owned by the Yamamoto lost in Mindanao
                    4 Infantrys owned by the Anzac lost in Mindanao
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters in Mindanao, round 3 : 5/7 hits, 2,83 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                    1 Infantry owned by the Anzac lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 2 Adv.Fighters, 1 Infantry and 3 L.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 4 Infantrys
                Casualties for Anzac: 5 Infantrys
            Battle in Chubu
                Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Chubu, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 Infantry in Chubu, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Chubu
                    1 Infantry owned by the Americans lost in Chubu
                Yamamoto win, taking Chubu from Americans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Hokkaido
                Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Americans lost in Hokkaido
                Yamamoto win, taking Hokkaido from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Hokkaido to 84 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from Chubu to 84 Sea Zone
            1 Adv.Fighter moved from 93 Sea Zone to 84 Sea Zone
            2 Adv.Fighters and 3 L.Fighters moved from Mindanao to 84 Sea Zone
            2 Adv.Fighters moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Kwangtung to Kwangsi
            1 Infantry moved from Hong Kong to Kwangtung
    
        Place Units - Yamamoto
            1 Bunker placed in Tokyo
            1 Bunker and 4 Infantrys placed in Davao
            1 Adv.Fighter and 2 Submarines placed in 84 Sea Zone
            4 Infantrys placed in Tokyo
            2 Infantrys placed in Hong Kong
            2 Infantrys placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 4,33
    Americans regular : 2,17
    Anzac regular : 1,33
    

    Savegame


  • @Elrood having problems with dice roller… do this turn later

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Yamamoto round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Yamamoto
            2 Infantrys moved from Tokyo to Chubu
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
            5 Infantrys moved from Davao to Mindanao
            1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Hokkaido
            2 Adv.Fighters moved from 84 Sea Zone to Chubu
            2 Adv.Fighters moved from 84 Sea Zone to Hokkaido
            3 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone
            1 Fighter moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters and 3 L.Fighters moved from 84 Sea Zone to Mindanao
            1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
            1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Bunkers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 85 Sea Zone
                Yamamoto attack with 3 Adv.Fighters, 1 Destroyer and 1 Fighter
                Americans defend with 3 T.Boats
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 1 Fighter in 85 Sea Zone, round 2 : 4/5 hits, 2,17 expected hits
                    Americans roll dice for 3 T.Boats in 85 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                3 T.Boats owned by the Americans lost in 85 Sea Zone
                Yamamoto win with 3 Adv.Fighters, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 18
                Casualties for Americans: 3 T.Boats
            Battle in 93 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Destroyer
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Destroyer in 93 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Anzac roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
                    Yamamoto roll dice for 2 Adv.Fighters in 93 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    Anzac roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 Adv.Fighter owned by the Yamamoto lost in 93 Sea Zone
                    1 Destroyer owned by the Anzac lost in 93 Sea Zone
                Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is -10
                Casualties for Yamamoto: 1 Adv.Fighter and 1 Destroyer
                Casualties for Anzac: 1 Destroyer
            Battle in Mindanao
                Yamamoto attack with 2 Adv.Fighters, 5 Infantrys and 3 L.Fighters
                Anzac defend with 5 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters, 5 Infantrys and 3 L.Fighters in Mindanao, round 2 : 4/10 hits, 3,33 expected hits
                    Americans roll dice for 5 Infantrys in Mindanao, round 2 : 3/5 hits, 1,67 expected hits
                    3 Infantrys owned by the Yamamoto lost in Mindanao
                    4 Infantrys owned by the Anzac lost in Mindanao
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters in Mindanao, round 3 : 5/7 hits, 2,83 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                    1 Infantry owned by the Anzac lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 2 Adv.Fighters, 1 Infantry and 3 L.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 4 Infantrys
                Casualties for Anzac: 5 Infantrys
            Battle in Chubu
                Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Chubu, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 Infantry in Chubu, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Chubu
                    1 Infantry owned by the Americans lost in Chubu
                Yamamoto win, taking Chubu from Americans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Hokkaido
                Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Americans lost in Hokkaido
                Yamamoto win, taking Hokkaido from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Hokkaido to 84 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from Chubu to 84 Sea Zone
            1 Adv.Fighter moved from 93 Sea Zone to 84 Sea Zone
            2 Adv.Fighters and 3 L.Fighters moved from Mindanao to 84 Sea Zone
            2 Adv.Fighters moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Kwangtung to Kwangsi
            1 Infantry moved from Hong Kong to Kwangtung
    
        Place Units - Yamamoto
            1 Bunker placed in Tokyo
            1 Bunker and 4 Infantrys placed in Davao
            1 Adv.Fighter and 2 Submarines placed in 84 Sea Zone
            4 Infantrys placed in Tokyo
            2 Infantrys placed in Hong Kong
            2 Infantrys placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 4,33
    Americans regular : 2,17
    Anzac regular : 1,33
    

    Savegame


  • @captainwalker tried new engine: works

    but dice server does not (i re-registred like panther asked)

    Test
    Contacting https://dice.triplea-game.org
    The dice server reported an issue with your request!
    Error Message:
    Email “BretHawkeye@gmail.com” not registered.; Email “BretHawkeye@gmail.com” not registered.


  • @captainwalker had to confirm my re-registration via email link. seems to work all fine now for me!

    and i get MARTI emails again! yay!


  • @Elrood Im having problems installing the new version of Triple A now.


  • @captainwalker are you on windows or mac?


  • @Elrood windows 11


  • @captainwalker when you double click the downloaded file, what happens?


  • @Elrood the file goes to my downloads folder and just sits there. I don’t get any prompts to install…


  • @captainwalker that seems fine so far. Once it is in your download, open that folder and double click the file… that should open a window


  • @Elrood the file downloads as “unconfirmed” and it doesn’t do anything when I double click on it


  • @captainwalker ahhh let me guess. you downloaded with Microsoft Edge?

    unconfirmed means that nthe browser is keeping it in quarantine for the time being because it is not trustworthy:

    if you go to you your browser and open the downloads (next to the searchbar) it should look like this;

    0016e8f9-d504-4e91-809e-28fd0d686a40-image.png

    Hover over the tripleA file and the 3 dots should appear next to a trashcan. click on it and choose option “keep” or “retain”… not sure which english word is used there.

    that should release the file from quarantine and make it usuable


  • @Elrood tried that…still not installing. I have to run some errands so I’ll get back to this later


  • @captainwalker hmm weird. You could also try installing Firefox and downloading the file using it, instead of Edge… that should work


  • @captainwalker also after my procedure you should have this file in your download:

    TripleA_2026-06.16.15640_windows-64bit.exe

    that you can double click and actually install

T-shirts, Hats, and More

Suggested Topics

  • 5
  • 18
  • 87
  • 38
  • 250
  • 75
  • 70
  • 35
Axis & Allies Boardgaming Custom Painted Miniatures

11

Online

18.1k

Users

41.0k

Topics

1.8m

Posts