@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Anzac
2 Transports moved from 67 Sea Zone to 122 Sea Zone
1 Destroyer moved from 111 Sea Zone to 93 Sea Zone
3 Transports moved from 111 Sea Zone to 67 Sea Zone
1 Elite moved from Broome to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Transport moved from 111 Sea Zone to 67 Sea Zone
2 Infantrys moved from Timor to 67 Sea Zone
1 Infantry moved from Palawan to 111 Sea Zone
1 Infantry moved from Celebes to 111 Sea Zone
1 Infantry moved from Lombok to 111 Sea Zone
2 Adv.Fighters moved from 111 Sea Zone to 93 Sea Zone
2 Adv.Fighters and 3 Infantrys moved from 111 Sea Zone to Mindanao
1 Adv.Fighter moved from West Borneo to 93 Sea Zone
3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 67 Sea Zone to 111 Sea Zone
3 Artillerys, 1 Elite and 2 Infantrys moved from 111 Sea Zone to Mindoro
2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Mindanao
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 Elites, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 93 Sea Zone
Anzac attack with 3 Adv.Fighters and 1 Destroyer
Yamamoto defend with 1 B.Transport
Anzac roll dice for 3 Adv.Fighters and 1 Destroyer in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 B.Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in 93 Sea Zone
Anzac win with 3 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Mindoro
Anzac attack with 3 Artillerys, 1 Elite and 2 Infantrys
Yamamoto defend with 4 Infantrys
Anzac roll dice for 1 Cruiser in Mindoro, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Mindoro, round 2 : 2/6 hits, 2.17 expected hits
Yamamoto roll dice for 4 Infantrys in Mindoro, round 2 : 3/4 hits, 1.33 expected hits
1 Artillery owned by the Anzac and 2 Infantrys owned by the Anzac lost in Mindoro
2 Infantrys owned by the Yamamoto lost in Mindoro
Anzac roll dice for 2 Artillerys and 1 Elite in Mindoro, round 3 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Mindoro, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Mindoro
Anzac roll dice for 2 Artillerys and 1 Elite in Mindoro, round 4 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Mindoro, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindoro
Anzac win, taking Mindoro from Yamamoto with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Artillery and 2 Infantrys
Casualties for Yamamoto: 4 Infantrys
Battle in Mindanao
Anzac attack with 2 Adv.Fighters and 5 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Battleship and 2 Cruisers in Mindanao, round 2 : 2/3 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto lost in Mindanao
Anzac win, taking Mindanao from Yamamoto with 2 Adv.Fighters and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from Mindanao to Celebes
3 Adv.Fighters moved from 93 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Mindanao to 111 Sea Zone
1 Artillery and 2 Infantrys moved from Townsville to Northern Territory
1 Transport moved from 113 Sea Zone to 114 Sea Zone
1 Artillery and 1 Elite moved from Port Moresby to 114 Sea Zone
1 Infantry moved from Port Moresby to West Papua
1 Artillery, 1 Elite and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Artillery and 1 Elite moved from 113 Sea Zone to Timor
1 Artillery and 3 Infantrys moved from Canberra to 122 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Lombok
1 Infantry moved from New South Wales to South Australia
1 Infantry moved from Canberra to New South Wales
Place Units - Anzac
1 Artillery, 1 Elite and 1 Infantry placed in Broome
1 Artillery, 1 Elite and 1 Infantry placed in Townsville
3 Infantrys placed in Port Moresby
4 Infantrys and 1 Tank placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Anzac regular : -1.50
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Dutch
1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 34 Sea Zone to 30 Sea Zone
1 Infantry and 1 Tank moved from 30 Sea Zone to Azores
Purchase Units - Dutch
Dutch buy 1 Cruiser, 1 Destroyer and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Azores
Dutch attack with 1 Infantry and 1 Tank
Germans defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Azores
Dutch win, taking Azores from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Dutch
1 Infantry moved from Suriname to 32 Sea Zone
1 Tank moved from Suriname to 32 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
4 Infantrys moved from East And South Borneo to 111 Sea Zone
4 Infantrys moved from Banjarmasin to East And South Borneo
4 Infantrys moved from 111 Sea Zone to Panay
Place Units - Dutch
3 Infantrys placed in West Borneo
4 Infantrys placed in Banjarmasin
1 Cruiser and 1 Destroyer placed in 32 Sea Zone
Turn Complete - Dutch
Dutch collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Dutch regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Finns
3 Mech.Infs and 1 Mot.Inf moved from Arkhangelsk to Salekhard
Finns take Salekhard from Russians
3 Mech.Infs and 1 Mot.Inf moved from Salekhard to Khatanga
4 Mech.Infs moved from Novosibirsk to Evenkia
2 Infantrys moved from Uzbekistan to E.Iran
1 Infantry moved from Uzbekistan to Alma Ata
1 JetFighter moved from Uzbekistan to Alma Ata
1 Tank moved from Uzbekistan to E.Iran
1 Mech.Inf moved from Uzbekistan to E.Iran
1 Mech.Inf and 1 Tank moved from Uzbekistan to E.Iran
Purchase Units - Finns
Finns buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Finns
Battle in Khatanga
Finns attack with 3 Mech.Infs and 1 Mot.Inf
Russians defend with 1 Infantry
Finns roll dice for 3 Mech.Infs and 1 Mot.Inf in Khatanga, round 2 : 2/4 hits, 1,17 expected hits
Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Khatanga
Finns win, taking Khatanga from Russians with 3 Mech.Infs and 1 Mot.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Evenkia
Finns attack with 4 Mech.Infs
Russians defend with 1 Infantry
Finns roll dice for 4 Mech.Infs in Evenkia, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 Infantry in Evenkia, round 2 : 1/1 hits, 0,33 expected hits
1 Mech.Inf owned by the Finns lost in Evenkia
1 Infantry owned by the Russians lost in Evenkia
Finns win, taking Evenkia from Russians with 3 Mech.Infs remaining. Battle score for attacker is -4
Casualties for Finns: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Alma Ata
Finns attack with 1 Infantry and 1 JetFighter
Chinese defend with 1 Infantry
Finns roll dice for 1 Infantry and 1 JetFighter in Alma Ata, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Alma Ata
Finns win, taking Alma Ata from Russians with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in E.Iran
Finns attack with 2 Infantrys, 2 Mech.Infs and 2 Tanks
British defend with 4 Infantrys
Finns roll dice for 2 Infantrys, 2 Mech.Infs and 2 Tanks in E.Iran, round 2 : 3/6 hits, 2,33 expected hits
British roll dice for 4 Infantrys in E.Iran, round 2 : 0/4 hits, 1,33 expected hits
3 Infantrys owned by the British lost in E.Iran
2 Mech.Infs owned by the Finns, 2 Infantrys owned by the Finns and 2 Tanks owned by the Finns retreated to Uzbekistan
British win with 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 3 Infantrys
Non Combat Move - Finns
4 Mech.Infs moved from Astrakhan to Uzbekistan
5 Infantrys moved from Georgia to Erzurum
4 Infantrys moved from Stalingrad to Rostov
5 Tanks moved from Stalingrad to Georgia
2 Infantrys moved from Rostov to Georgia
3 Infantrys moved from Tula to Rostov
4 Infantrys moved from Yaroslavl to Tula
1 JetFighter moved from Alma Ata to Uzbekistan
2 Infantrys moved from Tashkent to Uzbekistan
Place Units - Finns
2 Infantrys placed in Tashkent
5 Infantrys placed in Stalingrad
3 Mech.Infs placed in Arkhangelsk
Turn Complete - Finns
Finns collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Finns regular : 1,33
Russians regular : 0,00
British regular : -1,33
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Romanians
1 Infantry and 1 Tank moved from Erzurum to Ankara
4 Tanks moved from Astrakhan to Ankara
1 ArmoredCar moved from Astrakhan to Ankara
1 Adv.Fighter moved from Astrakhan to Ankara
1 JetFighter moved from Bucharest to Ankara
Purchase Units - Romanians
Romanians buy 3 Infantrys, 3 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Ankara
Romanians attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry, 1 JetFighter and 5 Tanks
Neutral defend with 2 Artillerys and 2 Infantrys
Romanians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry, 1 JetFighter and 5 Tanks in Ankara, round 2 : 4/9 hits, 4,17 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1,33 expected hits
1 Infantry owned by the Romanians lost in Ankara
2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Ankara
Romanians loses 0 PUs for violating Ankaras neutrality.
Romanians win, taking Ankara from Neutral with 1 Adv.Fighter, 1 ArmoredCar, 1 JetFighter and 5 Tanks remaining. Battle score for attacker is 10
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter moved from Ankara to Erzurum
3 Infantrys moved from Georgia to Erzurum
4 Mech.Infs moved from Astrakhan to Erzurum
3 Tanks moved from Rostov to Erzurum
3 Mech.Infs moved from Donetsk to Erzurum
2 ArmoredCars and 1 Tank moved from Kiev to E.Romania
1 JetFighter moved from Ankara to Erzurum
Place Units - Romanians
3 Infantrys placed in Georgia
3 Mech.Infs and 1 Mot.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Romanians regular : -0,17
Neutral regular : -0,33
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Thai
1 Infantry moved from S.Thailand to S.French Indochina
Thai take S.French Indochina from French
1 Artillery moved from S.Thailand to Burma
Thai take Burma from British
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
1 Infantry moved from Bangkok to S.Thailand
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Americans
3 Infantrys moved from Saipan to 86 Sea Zone
1 Infantry and 1 T.Boat moved from 86 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Chubu
Americans take Chubu from Yamamoto
1 Infantry and 1 T.Boat moved from 86 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Shikoku
Americans take Shikoku from Yamamoto
1 Infantry and 1 T.Boat moved from 86 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 2 Destroyers, 18 Infantrys, 2 S.Submarines, 4 Submarines and 2 Tanks; Remaining resources: 1 PUs;
Combat - Americans
Non Combat Move - Americans
1 Destroyer and 1 Submarine moved from 32 Sea Zone to 34 Sea Zone
2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
4 Infantrys moved from Bahia to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 B.Transports and 6 Infantrys moved from 35 Sea Zone to 36 Sea Zone
6 Infantrys moved from Mauritania to W.Morocco
6 Infantrys moved from 36 Sea Zone to Mauritania
2 Tanks moved from Argentina to Bahia
2 Tanks moved from Santiago to Argentina
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
4 Infantrys moved from South Central USA to 25 Sea Zone
1 Infantry moved from South Central USA to South Atlantic USA
1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
8 Infantrys moved from 32 Sea Zone to Bahia
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
Place Units - Americans
1 B.Transport placed in 25 Sea Zone
3 Infantrys placed in South Atlantic USA
9 Infantrys placed in South Central USA
2 Tanks placed in Santiago
1 Destroyer and 1 Submarine placed in 13 Sea Zone
2 Submarines placed in 88 Sea Zone
3 Infantrys placed in Saipan
1 Adv.Fighter placed in Rio de Oro
1 Destroyer and 1 Submarine placed in 34 Sea Zone
2 S.Submarines placed in 71 Sea Zone
1 Infantry placed in Alaska
2 Infantrys placed in Washington
Turn Complete - Americans
Americans collect 137 PUs; end with 138 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Germans
3 Adv.Fighters and 1 JetFighter moved from 17 Sea Zone to 30 Sea Zone
3 Adv.Fighters and 1 JetFighter moved from 17 Sea Zone to Azores
1 Transport moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from Galicia to 19 Sea Zone
1 Infantry moved from Galicia to 19 Sea Zone
2 Infantrys and 1 Transport moved from 19 Sea Zone to 17 Sea Zone
2 Infantrys moved from 17 Sea Zone to Azores
1 Adv.Fighter moved from 17 Sea Zone to Azores
5 Infantrys moved from Andalusia to Gibraltar
4 Stukas moved from Leon to Gibraltar
2 Mech.Infs moved from Surgut to Krasnoyarsk
1 Mech.Inf moved from Sibirsky to Kolyma
Germans take Zhigansk from Russians
1 Mech.Inf moved from Sibirsky to Khatanga
1 Mech.Inf moved from Khatanga to Bulun
Germans take Bulun from Russians
1 Mech.Inf moved from Bulun to Kolyma
1 Mech.Inf and 1 Tank moved from Sibirsky to Olyokminsk
1 Mech.Inf and 1 Tank moved from Sibirsky to Bratsk
2 Mech.Infs moved from Sibirsky to Okhotsk
5 Tanks moved from Sibirsky to Bratsk
3 Tanks moved from Sibirsky to Krasnoyarsk
1 Tank moved from Sibirsky to Krasnoyarsk
1 Bomber moved from Ufa to Olyokminsk
2 Stukas moved from Ufa to Semipalatinsk
2 ArmoredCars moved from Sverdlovsk to Semipalatinsk
2 ArmoredCars and 1 HeavyTank moved from Sverdlovsk to Novosibirsk
1 ArmoredCar moved from Novosibirsk to Semipalatinsk
1 HeavyTank moved from Novosibirsk to Krasnoyarsk
30 ArmoredCars and 6 Tanks moved from Azerbaijan to W.Iran
4 ArmoredCars moved from Astrakhan to W.Iran
4 Infantrys moved from Hamburg to 22 Sea Zone
4 Infantrys and 2 Transports moved from 22 Sea Zone to 20 Sea Zone
4 Infantrys moved from 20 Sea Zone to Dover
2 Adv.Fighters moved from 20 Sea Zone to Dover
2 Adv.Fighters moved from 22 Sea Zone to Dover
2 Infantrys moved from Netherlands to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Dover
3 Tanks moved from Lower Egypt to New Valley
2 Tanks moved from El Agheila to Kufra
Italians take Kufra from British
1 Tank moved from Kufra to Hun
1 Tank moved from Kufra to Hun
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 20 ArmoredCars, 4 Artillerys, 1 Battleship, 3 Elites, 1 Factory, 11 Infantrys, 7 Tanks and 3 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 30 Sea Zone
Germans attack with 3 Adv.Fighters and 1 JetFighter
Dutch defend with 1 Transport
Germans roll dice for 3 Adv.Fighters and 1 JetFighter in 30 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Dutch roll dice for 1 Transport in 30 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 Adv.Fighter owned by the Germans lost in 30 Sea Zone
1 Transport owned by the Dutch lost in 30 Sea Zone
Germans win with 2 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 Adv.Fighter
Casualties for Dutch: 1 Transport
Battle in Azores
Germans attack with 4 Adv.Fighters, 2 Infantrys and 1 JetFighter
Dutch defend with 1 Infantry and 1 Tank
Germans roll dice for 4 Adv.Fighters, 2 Infantrys and 1 JetFighter in Azores, round 2 : 2/7 hits, 3,00 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 1/2 hits, 0,83 expected hits
1 Infantry owned by the Germans lost in Azores
1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Azores
Germans win, taking Azores from Dutch with 4 Adv.Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 Infantry
Casualties for Dutch: 1 Infantry and 1 Tank
Battle in Olyokminsk
Germans attack with 1 Bomber, 1 Mech.Inf and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in Olyokminsk, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Olyokminsk
Germans win, taking Olyokminsk from Russians with 1 Bomber, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kolyma
Germans attack with 2 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 2 Mech.Infs in Kolyma, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Kolyma
Germans win, taking Kolyma from Russians with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Okhotsk
Germans attack with 2 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 2 Mech.Infs in Okhotsk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0,33 expected hits
1 Mech.Inf owned by the Germans lost in Okhotsk
1 Infantry owned by the Russians lost in Okhotsk
Germans win, taking Okhotsk from Russians with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Hun
Germans attack with 2 Tanks
British defend with 1 Mot.Inf
Germans roll dice for 2 Tanks in Hun, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 Mot.Inf in Hun, round 2 : 0/1 hits, 0,50 expected hits
1 Mot.Inf owned by the British lost in Hun
Germans win, taking Hun from British with 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Mot.Inf
Battle in Krasnoyarsk
Germans attack with 1 HeavyTank, 2 Mech.Infs and 4 Tanks
Russians defend with 1 Infantry
Germans roll dice for 1 HeavyTank, 2 Mech.Infs and 4 Tanks in Krasnoyarsk, round 2 : 4/7 hits, 3,33 expected hits
Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0,33 expected hits
1 Mech.Inf owned by the Germans lost in Krasnoyarsk
1 Infantry owned by the Russians lost in Krasnoyarsk
Germans win, taking Krasnoyarsk from Russians with 1 HeavyTank, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is -4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Semipalatinsk
Germans attack with 3 ArmoredCars and 2 Stukas
Chinese defend with 1 Infantry; Russians defend with 1 Bunker
Germans roll dice for 3 ArmoredCars and 2 Stukas in Semipalatinsk, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 1 Bunker and 1 Infantry in Semipalatinsk, round 2 : 1/2 hits, 0,83 expected hits
1 ArmoredCar owned by the Germans lost in Semipalatinsk
1 Bunker owned by the Russians and 1 Infantry owned by the Chinese lost in Semipalatinsk
Germans win, taking Semipalatinsk from Russians with 2 ArmoredCars and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Bunker
Casualties for Chinese: 1 Infantry
Battle in New Valley
Germans attack with 3 Tanks
French defend with 1 Infantry and 1 Tank
Germans roll dice for 3 Tanks in New Valley, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 2/2 hits, 0,83 expected hits
2 Tanks owned by the Germans lost in New Valley
1 Tank owned by the French and 1 Infantry owned by the French lost in New Valley
Germans win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is -3
Casualties for Germans: 2 Tanks
Casualties for French: 1 Infantry and 1 Tank
Battle in Gibraltar
Germans attack with 5 Infantrys and 4 Stukas
British defend with 1 Bunker and 2 Infantrys
Germans roll dice for 5 Infantrys and 4 Stukas in Gibraltar, round 2 : 2/9 hits, 3,50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 0/3 hits, 1,17 expected hits
1 Infantry owned by the British lost in Gibraltar
Germans roll dice for 5 Infantrys and 4 Stukas in Gibraltar, round 3 : 2/9 hits, 3,50 expected hits
British roll dice for 1 Bunker and 1 Infantry in Gibraltar, round 3 : 1/2 hits, 0,83 expected hits
1 Infantry owned by the Germans lost in Gibraltar
1 Bunker owned by the British and 1 Infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 4 Infantrys and 4 Stukas remaining. Battle score for attacker is 8
Casualties for British: 1 Bunker and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Dover
Germans attack with 4 Adv.Fighters and 6 Infantrys
British defend with 1 Artillery, 1 Elite and 1 Infantry
Germans roll dice for 4 Adv.Fighters and 6 Infantrys in Dover, round 2 : 2/10 hits, 3,00 expected hits
British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Dover, round 2 : 0/3 hits, 1,00 expected hits
1 Elite owned by the British and 1 Infantry owned by the British lost in Dover
Germans roll dice for 4 Adv.Fighters and 6 Infantrys in Dover, round 3 : 3/10 hits, 3,00 expected hits
British roll dice for 1 Artillery in Dover, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the British lost in Dover
Germans win, taking Dover from British with 4 Adv.Fighters and 6 Infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 Artillery, 1 Elite and 1 Infantry
Battle in W.Iran
Germans attack with 34 ArmoredCars and 6 Tanks
British defend with 1 AAGun, 3 Bunkers, 1 Factory and 3 Infantrys
Germans roll dice for 34 ArmoredCars and 6 Tanks in W.Iran, round 2 : 9/40 hits, 14,33 expected hits
British roll dice for 3 Bunkers and 3 Infantrys in W.Iran, round 2 : 5/6 hits, 2,50 expected hits
5 ArmoredCars owned by the Germans lost in W.Iran
3 Bunkers owned by the British and 3 Infantrys owned by the British lost in W.Iran
Germans win, taking W.Iran from British with 29 ArmoredCars and 6 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 5 ArmoredCars
Casualties for British: 3 Bunkers and 3 Infantrys
Battle in Bratsk
Germans attack with 1 Mech.Inf and 6 Tanks
Russians defend with 1 Infantry
Germans roll dice for 1 Mech.Inf and 6 Tanks in Bratsk, round 2 : 1/7 hits, 3,33 expected hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Bratsk
Germans win, taking Bratsk from Russians with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Bomber moved from Olyokminsk to Sibirsky
7 Tanks moved from Sibirsky to Krasnoyarsk
1 Tank moved from Sibirsky to Zhigansk
2 Tanks moved from Sibirsky to Evenkia
2 Tanks moved from Sibirsky to Khatanga
6 Tanks moved from Sibirsky to Bratsk
2 Tanks moved from Sibirsky to Bratsk
1 Tank moved from Sibirsky to Bulun
1 Tank moved from Sibirsky to Bulun
1 Tank moved from Sibirsky to Khatanga
1 Tank moved from Sibirsky to Evenkia
3 Tanks moved from Sibirsky to Bratsk
6 ArmoredCars and 4 Tanks moved from Kuybyshev to Novosibirsk
2 Stukas moved from Semipalatinsk to Novosibirsk
6 ArmoredCars and 4 Tanks moved from Moscow to Kuybyshev
11 ArmoredCars moved from Rostov to Kuybyshev
4 ArmoredCars moved from Kiev to Rostov
4 ArmoredCars moved from Vinnytsia to Rostov
4 ArmoredCars moved from Warsaw to Kiev
2 Adv.Fighters moved from Dover to 22 Sea Zone
2 Adv.Fighters moved from Dover to 20 Sea Zone
1 Battleship, 5 Carriers, 2 Cruisers, 1 Destroyer, 3 S.Submarines and 4 Transports moved from 17 Sea Zone to 31 Sea Zone
4 Adv.Fighters and 1 JetFighter moved from Azores to 31 Sea Zone
2 Adv.Fighters and 1 JetFighter moved from 30 Sea Zone to 31 Sea Zone
1 Destroyer, 4 Submarines and 2 Transports moved from 42 Sea Zone to 31 Sea Zone
5 ArmoredCars, 15 Infantrys, 5 Mech.Infs and 5 Tanks moved from Andalusia to Portugal
1 AAGun moved from Leon to Portugal
5 Infantrys moved from Madrid to Leon
4 Stukas moved from Gibraltar to Leon
1 Infantry moved from Belgium to Picardy
3 ArmoredCars moved from Kiev to Rostov
Place Units - Germans
1 Factory placed in Portugal
1 Adv.Fighter and 1 Battleship placed in 31 Sea Zone
3 Transports placed in 22 Sea Zone
4 ArmoredCars and 2 Tanks placed in Sibirsky
4 ArmoredCars and 1 Tank placed in Sverdlovsk
8 ArmoredCars and 2 Tanks placed in Moscow
2 Tanks placed in El Agheila
4 ArmoredCars placed in Vinnytsia
5 Infantrys placed in Madrid
3 Infantrys placed in Normandy
3 Artillerys placed in Hamburg
3 Elites placed in Hamburg
1 Artillery and 2 Infantrys placed in Belgium
1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 192 PUs; end with 192 PUs
Combat Hit Differential Summary :
Russians regular : 0,50
Germans regular : -7,50
British regular : 0,83
Dutch regular : 1,00
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Russians
1 Artillery and 1 Elite moved from N.Buryat Mongolia to Olyokminsk
1 Artillery moved from N.Buryat Mongolia to Chita
1 Elite moved from N.Buryat Mongolia to Chita
2 Infantrys moved from N.Buryat Mongolia to Ayan
2 Infantrys moved from N.Buryat Mongolia to Olyokminsk
1 Fighter moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Olyokminsk
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
1 Artillery moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Yakutsk to Okhotsk
1 Fighter and 1 Tank moved from N.Buryat Mongolia to Okhotsk
Purchase Units - Russians
Russians buy 3 Bunkers; Remaining resources: 4 PUs;
Combat - Russians
Battle in Olyokminsk
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
Germans defend with 1 Mech.Inf and 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Olyokminsk, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 Mech.Inf and 1 Tank in Olyokminsk, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Olyokminsk
1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Olyokminsk
Russians win, taking Olyokminsk from Germans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Mech.Inf and 1 Tank
Battle in Ayan
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Okhotsk
Russians attack with 1 Fighter, 1 Infantry and 1 Tank
Germans defend with 1 Mech.Inf
Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Okhotsk, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Okhotsk
Russians win, taking Okhotsk from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Mech.Inf
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
Hisaichi defend with 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 3/7 hits, 2.33 expected hits
Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Chita
3 Infantrys owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 3 Infantrys
Non Combat Move - Russians
1 Adv.Fighter and 2 Fighters moved from Chita to Kamchatka
1 Fighter moved from Okhotsk to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Yakutsk
1 Adv.Fighter moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from S.Buryat Mongolia to N.Buryat Mongolia
Place Units - Russians
1 Bunker placed in Khobdo
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Irkutsk
Turn Complete - Russians
Russians collect 17 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : 2.17
Hisaichi regular : -0.33
@Elrood hold on… need to do an edit
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Russians
1 Artillery and 1 Elite moved from N.Buryat Mongolia to Olyokminsk
1 Artillery moved from N.Buryat Mongolia to Chita
1 Elite moved from N.Buryat Mongolia to Chita
2 Infantrys moved from N.Buryat Mongolia to Ayan
2 Infantrys moved from N.Buryat Mongolia to Olyokminsk
1 Fighter moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Olyokminsk
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
1 Artillery moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Yakutsk to Okhotsk
1 Fighter and 1 Tank moved from N.Buryat Mongolia to Okhotsk
Purchase Units - Russians
Russians buy 3 Bunkers; Remaining resources: 4 PUs;
Combat - Russians
Battle in Olyokminsk
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
Germans defend with 1 Mech.Inf and 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Olyokminsk, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 Mech.Inf and 1 Tank in Olyokminsk, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Olyokminsk
1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Olyokminsk
Russians win, taking Olyokminsk from Germans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Mech.Inf and 1 Tank
Battle in Ayan
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Okhotsk
Russians attack with 1 Fighter, 1 Infantry and 1 Tank
Germans defend with 1 Mech.Inf
Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Okhotsk, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Okhotsk
Russians win, taking Okhotsk from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Mech.Inf
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
Hisaichi defend with 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 3/7 hits, 2.33 expected hits
Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Chita
3 Infantrys owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 3 Infantrys
Non Combat Move - Russians
1 Adv.Fighter and 2 Fighters moved from Chita to Kamchatka
1 Fighter moved from Okhotsk to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Yakutsk
1 Adv.Fighter moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from S.Buryat Mongolia to N.Buryat Mongolia
Place Units - Russians
1 Bunker placed in Khobdo
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Irkutsk
Turn Complete - Russians
Russians collect 17 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Irkutsk: 1 Bunker
EDIT: Adding units owned by Russians to Koryakia: 1 Bunker
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : 2.17
Hisaichi regular : -0.33
@Elrood ok… good to go
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Italians
1 Infantry moved from Syria to Iraq
2 Cruisers and 1 S.Submarine moved from 56 Sea Zone to 55 Sea Zone
1 S.Submarine moved from 55 Sea Zone to 51 Sea Zone
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from Syria to 55 Sea Zone
1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Palestine
1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Palestine
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine
7 ArmoredCars, 6 Artillerys, 1 Elite, 64 Infantrys, 4 Mech.Infs and 8 Tanks moved from Lower Egypt to Cairo
3 Artillerys and 3 Infantrys moved from Lower Egypt to Cairo
1 Infantry moved from Lower Egypt to Nubia
1 Infantry moved from Lower Egypt to Nubia
2 Artillerys moved from Lower Egypt to Cairo
3 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Artillerys and 4 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys and 4 Infantrys moved from 56 Sea Zone to Cairo
1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
2 Infantrys moved from Mersa Matruh to 51 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo
1 JetFighter moved from Lower Egypt to Iraq
1 Adv.Fighter moved from 56 Sea Zone to Nubia
1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to Palestine
1 Adv.Fighter moved from 51 Sea Zone to Nubia
1 Fighter moved from Lower Egypt to Iraq
1 Adv.Fighter moved from 51 Sea Zone to Palestine
1 Fighter moved from Lower Egypt to Nubia
Purchase Units - Italians
Italians buy 6 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks; Remaining resources: 1 PUs;
Combat - Italians
Battle in Palestine
Italians attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys
British defend with 1 Infantry and 3 Tanks
Italians roll dice for 2 Battleships and 2 Cruisers in Palestine, round 2 : 4/4 hits, 2,33 expected hits
3 Tanks owned by the British and 1 Infantry owned by the British lost in Palestine
Italians win, taking Palestine from British with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 17
Casualties for British: 1 Infantry and 3 Tanks
Battle in Iraq
Italians attack with 1 Fighter, 1 Infantry and 1 JetFighter
British defend with 1 Infantry
Italians roll dice for 1 Fighter, 1 Infantry and 1 JetFighter in Iraq, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 Fighter, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Nubia
Italians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Nubia, round 2 : 3/5 hits, 1,67 expected hits
British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Italians lost in Nubia
1 Infantry owned by the British lost in Nubia
Italians win, taking Nubia from British with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Cairo
Italians attack with 7 ArmoredCars, 14 Artillerys, 1 Elite, 74 Infantrys, 4 Mech.Infs and 8 Tanks
British defend with 1 AAGun, 8 Bunkers, 1 Factory, 54 Infantrys, 2 Mot.Infs and 4 Tanks
Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 74 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 2 : 24/108 hits, 28,00 expected hits
Units damaged: 8 Bunkers owned by the British
British roll dice for 8 Bunkers, 54 Infantrys, 2 Mot.Infs and 4 Tanks in Cairo, round 2 : 26/68 hits, 25,00 expected hits
26 Infantrys owned by the Italians lost in Cairo
16 Infantrys owned by the British lost in Cairo
Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 48 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 3 : 18/82 hits, 23,67 expected hits
British roll dice for 8 Bunkers, 38 Infantrys, 2 Mot.Infs and 4 Tanks in Cairo, round 3 : 19/52 hits, 19,67 expected hits
19 Infantrys owned by the Italians lost in Cairo
18 Infantrys owned by the British lost in Cairo
Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 29 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 4 : 19/63 hits, 20,50 expected hits
British roll dice for 8 Bunkers, 20 Infantrys, 2 Mot.Infs and 4 Tanks in Cairo, round 4 : 14/34 hits, 13,67 expected hits
14 Infantrys owned by the Italians lost in Cairo
19 Infantrys owned by the British lost in Cairo
Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 15 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 5 : 20/49 hits, 17,83 expected hits
British roll dice for 8 Bunkers, 1 Infantry, 2 Mot.Infs and 4 Tanks in Cairo, round 5 : 3/15 hits, 7,33 expected hits
3 Infantrys owned by the Italians lost in Cairo
2 Mot.Infs owned by the British, 8 Bunkers owned by the British, 4 Tanks owned by the British and 1 Infantry owned by the British lost in Cairo
Italians win, taking Cairo from British with 7 ArmoredCars, 14 Artillerys, 1 Elite, 12 Infantrys, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 62
Casualties for Italians: 62 Infantrys
Casualties for British: 8 Bunkers, 54 Infantrys, 2 Mot.Infs and 4 Tanks
Non Combat Move - Italians
1 Infantry moved from Mersa Matruh to Kufra
4 Infantrys moved from Mersa Matruh to Lower Egypt
4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys moved from Tunis to 47 Sea Zone
4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Transport moved from 51 Sea Zone to 46 Sea Zone
4 Artillerys, 8 Infantrys and 6 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Artillerys and 8 Infantrys moved from 51 Sea Zone to Mersa Matruh
3 Infantrys moved from N.Algeria to E.Morocco
1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone
3 Infantrys moved from Provence to 43 Sea Zone
3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
3 Infantrys moved from 42 Sea Zone to N.Algeria
1 Infantry moved from Catalonia to La Mancha
1 AAGun moved from Lower Egypt to Mersa Matruh
1 Adv.Fighter and 1 Fighter moved from Nubia to 56 Sea Zone
1 Adv.Fighter moved from Nubia to Lower Egypt
1 JetFighter moved from Iraq to 51 Sea Zone
1 Fighter moved from Iraq to 56 Sea Zone
1 Fighter moved from Palestine to 51 Sea Zone
1 Adv.Fighter moved from Palestine to 51 Sea Zone
1 Adv.Fighter moved from Palestine to Mersa Matruh
Place Units - Italians
4 Artillerys placed in E.Morocco
4 Tanks placed in Tunis
2 Infantrys placed in Syria
1 Artillery, 1 Elite and 1 Infantry placed in Provence
1 Artillery and 9 Infantrys placed in Rome
4 Infantrys placed in Greece
Turn Complete - Italians
Italians collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians regular : -5,17
British regular : -3,33
off to vacation now. See you in a week!
@Elrood Have a good time!
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - French
1 Artillery and 1 Elite moved from Darfur to New Valley
2 Infantrys moved from Darfur to Nubia
2 Infantrys moved from Darfur to Kufra
1 Adv.Fighter moved from French Equatorial Africa to Kufra
1 Adv.Fighter moved from Italian East Africa to Nubia
1 Adv.Fighter moved from Italian East Africa to New Valley
1 Infantry moved from Darfur to New Valley
Purchase Units - French
French buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in New Valley
French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 1 Tank
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in New Valley
French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in New Valley, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the French lost in New Valley
1 Tank owned by the Germans lost in New Valley
French win, taking New Valley from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Elite and 1 Infantry
Casualties for Germans: 1 Tank
Battle in Kufra
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Nubia
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Nubia, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Nubia
1 Infantry owned by the Italians lost in Nubia
French win, taking Nubia from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from Nubia to French Equatorial Africa
1 Adv.Fighter moved from New Valley to French Equatorial Africa
1 Adv.Fighter moved from Kufra to French Equatorial Africa
1 Fighter moved from W.Morocco to French Equatorial Africa
1 Artillery and 1 Elite moved from W.Morocco to Mauritania
2 Cruisers, 2 Destroyers and 2 Submarines moved from 2 Sea Zone to 13 Sea Zone
Place Units - French
1 Bunker, 2 Infantrys and 1 Tank placed in French Equatorial Africa
2 Infantrys placed in Churchill
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : -0.50
Germans regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - French
1 Artillery and 1 Elite moved from Darfur to New Valley
2 Infantrys moved from Darfur to Nubia
2 Infantrys moved from Darfur to Kufra
1 Adv.Fighter moved from French Equatorial Africa to Kufra
1 Adv.Fighter moved from Italian East Africa to Nubia
1 Adv.Fighter moved from Italian East Africa to New Valley
1 Infantry moved from Darfur to New Valley
Purchase Units - French
French buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in New Valley
French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 1 Tank
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in New Valley
French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in New Valley, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the French lost in New Valley
1 Tank owned by the Germans lost in New Valley
French win, taking New Valley from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Elite and 1 Infantry
Casualties for Germans: 1 Tank
Battle in Kufra
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Nubia
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Nubia, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Nubia
1 Infantry owned by the Italians lost in Nubia
French win, taking Nubia from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from Nubia to French Equatorial Africa
1 Adv.Fighter moved from New Valley to French Equatorial Africa
1 Adv.Fighter moved from Kufra to French Equatorial Africa
1 Fighter moved from W.Morocco to French Equatorial Africa
1 Artillery and 1 Elite moved from W.Morocco to Mauritania
2 Cruisers, 2 Destroyers and 2 Submarines moved from 2 Sea Zone to 13 Sea Zone
Place Units - French
1 Bunker, 2 Infantrys and 1 Tank placed in French Equatorial Africa
2 Infantrys placed in Churchill
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 34 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
EDIT: Adding units owned by French to 36 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : -0.50
Germans regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - French
1 Artillery and 1 Elite moved from Darfur to New Valley
2 Infantrys moved from Darfur to Nubia
2 Infantrys moved from Darfur to Kufra
1 Adv.Fighter moved from French Equatorial Africa to Kufra
1 Adv.Fighter moved from Italian East Africa to Nubia
1 Adv.Fighter moved from Italian East Africa to New Valley
1 Infantry moved from Darfur to New Valley
Purchase Units - French
French buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in New Valley
French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 1 Tank
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in New Valley
French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in New Valley, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the French lost in New Valley
1 Tank owned by the Germans lost in New Valley
French win, taking New Valley from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Elite and 1 Infantry
Casualties for Germans: 1 Tank
Battle in Kufra
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Nubia
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Nubia, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Nubia
1 Infantry owned by the Italians lost in Nubia
French win, taking Nubia from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from Nubia to French Equatorial Africa
1 Adv.Fighter moved from New Valley to French Equatorial Africa
1 Adv.Fighter moved from Kufra to French Equatorial Africa
1 Fighter moved from W.Morocco to French Equatorial Africa
1 Artillery and 1 Elite moved from W.Morocco to Mauritania
2 Cruisers, 2 Destroyers and 2 Submarines moved from 2 Sea Zone to 13 Sea Zone
Place Units - French
1 Bunker, 2 Infantrys and 1 Tank placed in French Equatorial Africa
2 Infantrys placed in Churchill
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 34 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
EDIT: Adding units owned by French to 36 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Amazon: 1 Infantry
EDIT: Adding units owned by French to Suriname: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : -0.50
Germans regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - French
1 Artillery and 1 Elite moved from Darfur to New Valley
2 Infantrys moved from Darfur to Nubia
2 Infantrys moved from Darfur to Kufra
1 Adv.Fighter moved from French Equatorial Africa to Kufra
1 Adv.Fighter moved from Italian East Africa to Nubia
1 Adv.Fighter moved from Italian East Africa to New Valley
1 Infantry moved from Darfur to New Valley
Purchase Units - French
French buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in New Valley
French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 1 Tank
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in New Valley
French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in New Valley, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the French lost in New Valley
1 Tank owned by the Germans lost in New Valley
French win, taking New Valley from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Elite and 1 Infantry
Casualties for Germans: 1 Tank
Battle in Kufra
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Nubia
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Nubia, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Nubia
1 Infantry owned by the Italians lost in Nubia
French win, taking Nubia from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from Nubia to French Equatorial Africa
1 Adv.Fighter moved from New Valley to French Equatorial Africa
1 Adv.Fighter moved from Kufra to French Equatorial Africa
1 Fighter moved from W.Morocco to French Equatorial Africa
1 Artillery and 1 Elite moved from W.Morocco to Mauritania
2 Cruisers, 2 Destroyers and 2 Submarines moved from 2 Sea Zone to 13 Sea Zone
Place Units - French
1 Bunker, 2 Infantrys and 1 Tank placed in French Equatorial Africa
2 Infantrys placed in Churchill
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 34 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
EDIT: Adding units owned by French to 36 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Amazon: 1 Infantry
EDIT: Adding units owned by French to Suriname: 1 Infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 36 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
EDIT: Adding units owned by French to 34 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : -0.50
Germans regular : 1.00
@Elrood sorry for all the edits… I couldn’t make up my mind. Hope you’re having a good time!
@captainwalker don’t worry. I cannot load the map anyways since I have no device capable of it with me.
Thanks!