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WaW game Elrood vs CaptainWalker

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Germans
            13 ArmoredCars and 6 Tanks moved from Saratov to Azerbaijan
            17 ArmoredCars moved from Astrakhan to Azerbaijan
            6 Mech.Infs and 27 Tanks moved from Yeniseysk to Sibirsky
            1 Mech.Inf moved from Sverdlovsk to Salekhard
            1 Mech.Inf moved from Sverdlovsk to Surgut
            1 Bomber moved from Novosibirsk to Salekhard
            1 Stuka moved from Ufa to Surgut
            1 Mech.Inf moved from Sverdlovsk to Surgut
            11 Tanks moved from Novosibirsk to Sibirsky
            6 Adv.Fighters and 2 JetFighters moved from 17 Sea Zone to 30 Sea Zone
            1 Infantry moved from Netherlands to 20 Sea Zone
            1 Infantry and 1 Transport moved from 20 Sea Zone to 17 Sea Zone
            1 Infantry moved from 17 Sea Zone to Azores
                  Germans take Azores from French
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 18 ArmoredCars, 1 Carrier, 1 Factory, 1 HeavyTank, 5 Infantrys, 1 S.Submarine, 6 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Azerbaijan
                Germans attack with 30 ArmoredCars and 6 Tanks
                Russians defend with 1 Bunker
                    Germans roll dice for 30 ArmoredCars and 6 Tanks in Azerbaijan, round 2 : 14/36 hits, 13,00 expected hits
                    Russians roll dice for 1 Bunker in Azerbaijan, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Azerbaijan
                Germans win, taking Azerbaijan from Russians with 30 ArmoredCars and 6 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in 30 Sea Zone
                Germans attack with 6 Adv.Fighters and 2 JetFighters
                Americans defend with 1 Destroyer
                    Germans roll dice for 6 Adv.Fighters and 2 JetFighters in 30 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
                    Americans roll dice for 1 Destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 Adv.Fighter owned by the Germans lost in 30 Sea Zone
                    1 Destroyer owned by the Americans lost in 30 Sea Zone
                Germans win with 5 Adv.Fighters and 2 JetFighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Adv.Fighter
                Casualties for Americans: 1 Destroyer
            Battle in Sibirsky
                Germans attack with 6 Mech.Infs and 38 Tanks
                Russians defend with 2 Bunkers, 1 Factory and 6 Infantrys
                    Germans roll dice for 6 Mech.Infs and 38 Tanks in Sibirsky, round 2 : 15/44 hits, 21,00 expected hits
                    Russians roll dice for 2 Bunkers and 6 Infantrys in Sibirsky, round 2 : 2/8 hits, 3,00 expected hits
                2 Mech.Infs owned by the Germans lost in Sibirsky
                    6 Infantrys owned by the Russians and 2 Bunkers owned by the Russians lost in Sibirsky
                Germans captures 32PUs while taking Russians capital
                Germans win, taking Sibirsky from Russians with 4 Mech.Infs and 38 Tanks remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Mech.Infs
                Casualties for Russians: 2 Bunkers and 6 Infantrys
            Battle in Salekhard
                Germans attack with 1 Bomber and 1 Mech.Inf
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 1 Mech.Inf in Salekhard, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Salekhard, round 2 : 1/1 hits, 0,33 expected hits
                1 Mech.Inf owned by the Germans lost in Salekhard
                    1 Infantry owned by the Russians lost in Salekhard
                Germans win with 1 Bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Mech.Inf
                Casualties for Russians: 1 Infantry
            Battle in Surgut
                Germans attack with 2 Mech.Infs and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Mech.Infs and 1 Stuka in Surgut, round 2 : 3/3 hits, 1,17 expected hits
                    Russians roll dice for 1 Infantry in Surgut, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Surgut
                Germans win, taking Surgut from Russians with 2 Mech.Infs and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by French from Lower Egypt: 1 Tank
            EDIT: Removing units owned by Germans from Mersa Matruh: 4 Tanks
            EDIT: Adding units owned by Germans to Lower Egypt: 3 Tanks
            EDIT: Changing ownership of Lower Egypt from British to Germans
            EDIT: Turning off Edit Mode
            1 Bomber moved from Salekhard to Sverdlovsk
            1 Stuka moved from Ufa to Sverdlovsk
            1 Stuka moved from Surgut to Ufa
            1 Bomber and 1 Stuka moved from Sverdlovsk to Ufa
            2 Mech.Infs moved from Sverdlovsk to Sibirsky
            4 ArmoredCars moved from Rostov to Astrakhan
            4 ArmoredCars moved from Kiev to Rostov
            4 ArmoredCars moved from Vinnytsia to Rostov
            3 ArmoredCars moved from Krakow to Kiev
            4 ArmoredCars moved from Warsaw to Kiev
            6 ArmoredCars and 4 Tanks moved from Moscow to Kuybyshev
            2 Infantrys moved from Netherlands to 20 Sea Zone
            2 Adv.Fighters, 1 Carrier, 2 Infantrys and 1 Transport moved from 20 Sea Zone to 17 Sea Zone
            2 Infantrys moved from 17 Sea Zone to Galicia
            4 Adv.Fighters and 2 JetFighters moved from 30 Sea Zone to 17 Sea Zone
            1 Adv.Fighter moved from 30 Sea Zone to 17 Sea Zone
            10 Infantrys moved from Portugal to Andalusia
            1 Destroyer, 3 Submarines and 2 Transports moved from 45 Sea Zone to 42 Sea Zone
            3 ArmoredCars moved from Madrid to Andalusia
            4 Stukas moved from Leon to Andalusia
            2 ArmoredCars moved from Madrid to Andalusia
            1 AAGun moved from Madrid to Leon
            2 Infantrys moved from Hamburg to 22 Sea Zone
            2 Infantrys and 1 Transport moved from 22 Sea Zone to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Dover
            4 Stukas moved from Andalusia to Leon
    
        Place Units - Germans
            1 Factory placed in Andalusia
            5 Infantrys placed in Madrid
            1 Carrier, 1 S.Submarine and 1 Transport placed in 20 Sea Zone
            2 Adv.Fighters placed in 20 Sea Zone
            4 ArmoredCars and 1 HeavyTank placed in Sverdlovsk
            6 ArmoredCars and 4 Tanks placed in Moscow
            2 Tanks placed in El Agheila
            4 ArmoredCars placed in Vinnytsia
            4 ArmoredCars placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 181 PUs; end with 213 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 45 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Germans to 42 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : -1,17
    Germans regular : -4,50
    

    Savegame

  • 2026 25 24 22 19 17 15

    @captainwalker just realized I forgot to move a German sub at sardinia with my Med fleet. hence NCM edit

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Russians
            1 Artillery and 1 Elite moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan
            6 Infantrys moved from N.Buryat Mongolia to Chita
            2 Adv.Fighters and 3 Fighters moved from Olyokminsk to Chita
    
        Combat - Russians
            Battle in Chita
                Russians attack with 2 Adv.Fighters, 3 Fighters and 6 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Adv.Fighters, 3 Fighters and 6 Infantrys in Chita, round 2 : 3/11 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 2 Adv.Fighters, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in S.Buryat Mongolia
                Russians attack with 1 Artillery and 1 Elite
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Elite in S.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians lost in S.Buryat Mongolia
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Elite
                Casualties for Hisaichi: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery and 1 Elite
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians lost in Ayan
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 Artillery and 1 Elite
    
        Non Combat Move - Russians
            2 Adv.Fighters and 2 Fighters moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 AAGun, 4 Artillerys, 2 Elites, 2 HeavyTanks, 19 Infantrys and 6 Tanks moved from Olyokminsk to N.Buryat Mongolia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Hisaichi regular : 2.67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Russians
            1 Artillery and 1 Elite moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan
            6 Infantrys moved from N.Buryat Mongolia to Chita
            2 Adv.Fighters and 3 Fighters moved from Olyokminsk to Chita
    
        Combat - Russians
            Battle in Chita
                Russians attack with 2 Adv.Fighters, 3 Fighters and 6 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Adv.Fighters, 3 Fighters and 6 Infantrys in Chita, round 2 : 3/11 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 2 Adv.Fighters, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in S.Buryat Mongolia
                Russians attack with 1 Artillery and 1 Elite
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Elite in S.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians lost in S.Buryat Mongolia
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Elite
                Casualties for Hisaichi: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery and 1 Elite
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians lost in Ayan
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 Artillery and 1 Elite
    
        Non Combat Move - Russians
            2 Adv.Fighters and 2 Fighters moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 AAGun, 4 Artillerys, 2 Elites, 2 HeavyTanks, 19 Infantrys and 6 Tanks moved from Olyokminsk to N.Buryat Mongolia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from W.Iran: 1 Bomber
            EDIT: Adding units owned by Russians to West Borneo: 1 Bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Hisaichi regular : 2.67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Italians
            3 Infantrys moved from Kufra to New Valley
            1 Infantry moved from Kufra to Darfur
            1 JetFighter moved from 51 Sea Zone to Darfur
            1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to New Valley
            1 Adv.Fighter moved from 56 Sea Zone to New Valley
            1 Adv.Fighter and 2 Fighters moved from 56 Sea Zone to Palestine
            2 Cruisers and 1 S.Submarine moved from 56 Sea Zone to 55 Sea Zone
            3 Infantrys moved from Syria to 55 Sea Zone
            2 Cruisers, 3 Infantrys and 1 S.Submarine moved from 55 Sea Zone to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Palestine
    
        Purchase Units - Italians
            Italians buy 10 Artillerys, 15 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in New Valley
                Italians attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in New Valley, round 2 : 1/7 hits, 2,17 expected hits
                    British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                    1 Infantry owned by the British lost in New Valley
                    Italians roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in New Valley, round 3 : 1/6 hits, 2,00 expected hits
                    British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Darfur
                Italians attack with 1 Infantry and 1 JetFighter
                French defend with 1 Infantry
                    Italians roll dice for 1 Infantry and 1 JetFighter in Darfur, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Darfur
                Italians win, taking Darfur from British with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Palestine
                Italians attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 2 Battleships and 1 Cruiser in Palestine, round 2 : 1/3 hits, 1,83 expected hits
                    1 Infantry owned by the British lost in Palestine
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Palestine, round 2 : 0/6 hits, 1,67 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in Palestine
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Palestine, round 3 : 4/5 hits, 1,50 expected hits
                    British roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Palestine
                Italians win, taking Palestine from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            6 ArmoredCars and 6 Tanks moved from Kufra to Lower Egypt
            1 AAGun, 1 ArmoredCar, 9 Artillerys, 64 Infantrys, 4 Mech.Infs and 2 Tanks moved from Mersa Matruh to Lower Egypt
            2 Transports moved from 51 Sea Zone to 55 Sea Zone
            1 Elite and 3 Infantrys moved from Syria to 55 Sea Zone
            1 Elite, 3 Infantrys and 2 Transports moved from 55 Sea Zone to 56 Sea Zone
            1 Elite and 3 Infantrys moved from 56 Sea Zone to Lower Egypt
            2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
            4 Transports moved from 51 Sea Zone to 48 Sea Zone
            4 Infantrys moved from Tunis to 47 Sea Zone
            4 Infantrys and 2 Transports moved from 47 Sea Zone to 51 Sea Zone
            4 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Artillerys and 8 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys, 8 Infantrys and 5 Transports moved from 46 Sea Zone to 51 Sea Zone
            2 Artillerys and 6 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone
            3 Infantrys moved from N.Algeria to E.Morocco
            3 Infantrys moved from Provence to 43 Sea Zone
            3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            3 Infantrys moved from 42 Sea Zone to N.Algeria
            1 JetFighter moved from Darfur to Lower Egypt
            1 Adv.Fighter and 1 Fighter moved from Palestine to 56 Sea Zone
            1 Fighter moved from Palestine to Lower Egypt
            1 Adv.Fighter and 1 Fighter moved from New Valley to 51 Sea Zone
            1 Adv.Fighter moved from Provence to 51 Sea Zone
            1 Adv.Fighter moved from New Valley to 51 Sea Zone
            1 Fighter moved from New Valley to Lower Egypt
            1 Infantry moved from Languedoc to Catalonia
    
        Place Units - Italians
            2 Transports placed in 46 Sea Zone
            4 Artillerys and 4 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            2 Infantrys placed in Syria
            2 Artillerys and 2 Infantrys placed in Greece
            4 Artillerys placed in E.Morocco
            3 Infantrys placed in Provence
    
        Turn Complete - Italians
            Italians collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,00
    British regular : 0,00
    

    Savegame


  • @captainwalker I will be on vacation for a week starting Saturday. If we can pause the game, then I would not need to bring a Notebook with me… I would appreciate that actually :)


  • @Elrood Honestly, this game isn’t going well for the allies so when you get back I’d like to just start another…same sides. I’ll keep playing this one until then…


  • @captainwalker I’d like to see a few more turns in this game myself. I feel both sides have some good moves left!

    Axis look not as stable as in our team … with Japan and Thailand already in defense mode…

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - French
            1 Artillery and 1 Elite moved from French Equatorial Africa to Darfur
            1 Adv.Fighter moved from French Equatorial Africa to New Valley
            1 Adv.Fighter moved from Nubia to New Valley
            1 ArmoredCar, 1 Infantry and 1 Tank moved from Nubia to New Valley
            3 Infantrys moved from French Equatorial Africa to Darfur
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in New Valley
                French attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Infantry and 1 Tank
                Italians defend with 2 Infantrys
                    French roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Infantry and 1 Tank in New Valley, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the French lost in New Valley
                    2 Infantrys owned by the Italians lost in New Valley
                French win, taking New Valley from Italians with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for French: 1 ArmoredCar
                Casualties for Italians: 2 Infantrys
            Battle in Darfur
                French attack with 1 Artillery, 1 Elite and 3 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Darfur, round 2 : 1/5 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Darfur
                    1 Infantry owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            2 Adv.Fighters moved from New Valley to Italian East Africa
            5 Infantrys moved from French Equatorial Africa to Darfur
            1 Tank moved from French Equatorial Africa to Darfur
    
        Place Units - French
            1 Bunker placed in Mauritania
            1 Adv.Fighter and 2 Infantrys placed in French Equatorial Africa
            Turning on Edit Mode
            EDIT: Removing units owned by French from 1 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by French to 2 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    French regular : 0.67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Yamamoto round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Yamamoto
            4 Infantrys moved from Davao to Mindanao
            1 Infantry moved from Kwangtung to Kwangsi
            3 L.Fighters moved from 84 Sea Zone to Kwangsi
            1 Fighter moved from 84 Sea Zone to Mindanao
            5 Adv.Fighters moved from 84 Sea Zone to Mindanao
            6 Adv.Fighters moved from 84 Sea Zone to Mindoro
            2 Infantrys moved from Tokyo to 84 Sea Zone
            1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 93 Sea Zone
            4 Infantrys moved from 93 Sea Zone to Mindoro
            1 Tank moved from Hong Kong to Kwangsi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 13 Infantrys and 4 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Mindanao
                Yamamoto attack with 5 Adv.Fighters, 1 Fighter and 4 Infantrys
                Anzac defend with 1 Elite and 3 Infantrys
                    Yamamoto roll dice for 5 Adv.Fighters, 1 Fighter and 4 Infantrys in Mindanao, round 2 : 3/10 hits, 3,50 expected hits
                    Americans roll dice for 1 Elite and 3 Infantrys in Mindanao, round 2 : 2/4 hits, 1,33 expected hits
                    2 Infantrys owned by the Yamamoto lost in Mindanao
                    3 Infantrys owned by the Anzac lost in Mindanao
                    Yamamoto roll dice for 5 Adv.Fighters, 1 Fighter and 2 Infantrys in Mindanao, round 3 : 4/8 hits, 3,17 expected hits
                    Americans roll dice for 1 Elite in Mindanao, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                    1 Elite owned by the Anzac lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 5 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Anzac: 1 Elite and 3 Infantrys
            Battle in Kwangsi
                Yamamoto attack with 1 Infantry, 3 L.Fighters and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry, 3 L.Fighters and 1 Tank in Kwangsi, round 2 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Infantry, 3 L.Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Mindoro
                Yamamoto attack with 6 Adv.Fighters and 4 Infantrys
                Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Yamamoto roll dice for 6 Adv.Fighters and 4 Infantrys in Mindoro, round 2 : 4/10 hits, 3,67 expected hits
                    Americans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Mindoro, round 2 : 0/4 hits, 1,33 expected hits
                    2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Mindoro
                Yamamoto win, taking Mindoro from Americans with 6 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 11
                Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys
    
        Non Combat Move - Yamamoto
            5 Adv.Fighters and 1 Fighter moved from Mindanao to 84 Sea Zone
            6 Adv.Fighters moved from Mindoro to 84 Sea Zone
            3 L.Fighters moved from Kwangsi to 84 Sea Zone
            1 Infantry moved from Hong Kong to Kwangtung
            1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
    
        Place Units - Yamamoto
            1 B.Transport and 4 Submarines placed in 84 Sea Zone
            4 Infantrys placed in Davao
            2 Infantrys placed in Hong Kong
            2 Infantrys placed in Malaya
            3 Infantrys placed in Tokyo
            1 Infantry placed in Malaya
            1 Infantry placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Yamamoto regular : 0,50
    Americans regular : 0,00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hunan to Kwangsi
            2 Infantrys moved from Anhwei to Shantung
            1 Artillery moved from Suiyuan to Chahar
            1 Adv.Fighter moved from Hupeh to Chahar
            1 Adv.Fighter moved from Hupeh to Shantung
            1 Adv.Fighter moved from Hupeh to Kwangsi
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 4 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 1 Artillery
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Chahar, round 2 : 2/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Chahar
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Artillery
                Casualties for Hisaichi: 1 Infantry
            Battle in Kwangsi
                Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                    Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Chinese lost in Kwangsi
                    1 Tank owned by the Yamamoto lost in Kwangsi
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Chahar to Hupeh
            1 Adv.Fighter moved from Shantung to Hupeh
            1 Adv.Fighter moved from Kwangsi to Hupeh
            2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Hunan
            6 Infantrys moved from Ningsia to Suiyuan
            1 Artillery, 8 Infantrys and 3 Tanks moved from E.Sinkiang to C.Sinkiang
            2 Infantrys moved from Urumqi to C.Sinkiang
            2 Tanks moved from Urumqi to C.Sinkiang
            1 Infantry moved from W.Qinghai to Gobi Altai
            2 Infantrys moved from W.Qinghai to E.Sinkiang
            2 Tanks moved from Hsining to E.Sinkiang
            1 Infantry moved from Hsining to W.Qinghai
            2 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            3 Infantrys placed in Hupeh
            1 Bunker placed in Hsining
            1 Infantry and 3 Tanks placed in Urumqi
            3 Tanks placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Chinese regular : 1.33
    Hisaichi regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hunan to Kwangsi
            2 Infantrys moved from Anhwei to Shantung
            1 Artillery moved from Suiyuan to Chahar
            1 Adv.Fighter moved from Hupeh to Chahar
            1 Adv.Fighter moved from Hupeh to Shantung
            1 Adv.Fighter moved from Hupeh to Kwangsi
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 4 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 1 Artillery
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Chahar, round 2 : 2/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Chahar
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Artillery
                Casualties for Hisaichi: 1 Infantry
            Battle in Kwangsi
                Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                    Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Chinese lost in Kwangsi
                    1 Tank owned by the Yamamoto lost in Kwangsi
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Chahar to Hupeh
            1 Adv.Fighter moved from Shantung to Hupeh
            1 Adv.Fighter moved from Kwangsi to Hupeh
            2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Hunan
            6 Infantrys moved from Ningsia to Suiyuan
            1 Artillery, 8 Infantrys and 3 Tanks moved from E.Sinkiang to C.Sinkiang
            2 Infantrys moved from Urumqi to C.Sinkiang
            2 Tanks moved from Urumqi to C.Sinkiang
            1 Infantry moved from W.Qinghai to Gobi Altai
            2 Infantrys moved from W.Qinghai to E.Sinkiang
            2 Tanks moved from Hsining to E.Sinkiang
            1 Infantry moved from Hsining to W.Qinghai
            2 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            3 Infantrys placed in Hupeh
            1 Bunker placed in Hsining
            1 Infantry and 3 Tanks placed in Urumqi
            3 Tanks placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from C.Sinkiang: 1 Infantry
            EDIT: Changing ownership of Alma Ata from Germans to Russians
            EDIT: Adding units owned by Chinese to Alma Ata: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Chinese regular : 1.33
    Hisaichi regular : 0.33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            2 L.Fighters moved from 84 Sea Zone to Chita
            2 Bombers moved from Changchun to Chita
            5 Infantrys moved from Hulunbuir to Chita
            1 Infantry moved from Hulunbuir to Chita
            2 Infantrys moved from Liaoning to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            5 Adv.Fighters moved from 84 Sea Zone to Shantung
            3 Adv.Fighters moved from 84 Sea Zone to Shantung
            2 Fighters moved from 84 Sea Zone to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Carrier, 12 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 2 Bombers, 6 Infantrys and 2 L.Fighters
                Russians defend with 5 Infantrys
                    Hisaichi roll dice for 2 Bombers, 6 Infantrys and 2 L.Fighters in Chita, round 2 : 3/10 hits, 3,33 expected hits
                    Russians roll dice for 5 Infantrys in Chita, round 2 : 3/5 hits, 1,67 expected hits
                    3 Infantrys owned by the Hisaichi lost in Chita
                    3 Infantrys owned by the Russians lost in Chita
                    Hisaichi roll dice for 2 Bombers, 3 Infantrys and 2 L.Fighters in Chita, round 3 : 2/7 hits, 2,83 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 2 Bombers, 3 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 5 Infantrys
            Battle in Shantung
                Hisaichi attack with 8 Adv.Fighters, 2 Fighters and 2 Infantrys
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 0/1 hits, 0,67 expected hits
                    Hisaichi roll dice for 8 Adv.Fighters, 2 Fighters and 2 Infantrys in Shantung, round 2 : 5/12 hits, 5,00 expected hits
                    Chinese roll dice for 2 Infantrys in Shantung, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                    2 Infantrys owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 8 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
            8 Adv.Fighters and 2 Fighters moved from Shantung to 84 Sea Zone
            1 Infantry moved from Peking to Chahar
            4 Artillerys moved from Peking to Hulunbuir
            7 Infantrys moved from Peking to Hulunbuir
            1 Infantry moved from Peking to Hulunbuir
            1 Marine moved from Peking to Hulunbuir
            2 Artillerys moved from Peking to Hulunbuir
            4 Infantrys moved from Peking to Hulunbuir
            1 Infantry moved from Peking to Hulunbuir
            4 Infantrys moved from Liaoning to Peking
            2 Infantrys moved from Kirin to Liaoning
            1 Infantry moved from Kiangsi to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            2 L.Fighters moved from Chita to 84 Sea Zone
            2 Bombers moved from Chita to Hulunbuir
    
        Place Units - Hisaichi
            1 Carrier and 1 L.Fighter placed in 84 Sea Zone
            3 Infantrys placed in Hulunbuir
            3 Infantrys placed in Peking
            4 Infantrys placed in Liaoning
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Russians regular : 0,67
    Hisaichi regular : -1,83
    

    Savegame

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