WaW game Elrood vs CaptainWalker
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@Elrood no…Russia is the only power that continues to collect income after all capitols have been captured.
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@captainwalker ohhh! okay! good to know
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Carrier, 3 Destroyers, 11 Infantrys, 1 Submarine, 3 T.Boats and 2 Tanks; Remaining resources: 1 PUs; Non Combat Move - Americans 2 S.Submarines and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone 1 Transport moved from 86 Sea Zone to 95 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Saipan 2 Destroyers moved from 88 Sea Zone to 86 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Tanks moved from Santiago to Argentina 1 B.Transport moved from 32 Sea Zone to 25 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 1 Destroyer and 1 Submarine moved from 32 Sea Zone to 34 Sea Zone 1 Adv.Fighter moved from Rio de Oro to 34 Sea Zone 1 Tank moved from Rio de Oro to W.Morocco 8 Infantrys moved from Mauritania to Rio de Oro 1 Destroyer moved from 34 Sea Zone to 30 Sea Zone 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone 1 AAGun and 6 Infantrys moved from Bahia to 35 Sea Zone 1 AAGun, 2 B.Transports and 6 Infantrys moved from 35 Sea Zone to 36 Sea Zone 1 AAGun and 5 Infantrys moved from 36 Sea Zone to Mauritania 1 Infantry moved from 36 Sea Zone to Mauritania 4 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone Place Units - Americans 2 Adv.Fighters and 1 B.Carrier placed in 34 Sea Zone 2 Infantrys placed in Salvador 1 Destroyer and 1 Submarine placed in 13 Sea Zone 3 T.Boats placed in 86 Sea Zone 2 Destroyers placed in 88 Sea Zone 2 Tanks placed in Santiago 3 Infantrys placed in South Atlantic USA 5 Infantrys placed in South Central USA 1 Infantry placed in Alaska Turn Complete - Americans Americans collect 128 PUs; end with 129 PUsCombat Hit Differential Summary :
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@captainwalker Forgot the Egypt combat move. will roll here
4 German tanks [dice 4d6<=3]
1 french tanks [dice 1d6<=3]
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4d6<=3: 4, 6, 5, 1; Hits: 1
1d6<=3: 2; Hits: 1 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Germans 13 ArmoredCars and 6 Tanks moved from Saratov to Azerbaijan 17 ArmoredCars moved from Astrakhan to Azerbaijan 6 Mech.Infs and 27 Tanks moved from Yeniseysk to Sibirsky 1 Mech.Inf moved from Sverdlovsk to Salekhard 1 Mech.Inf moved from Sverdlovsk to Surgut 1 Bomber moved from Novosibirsk to Salekhard 1 Stuka moved from Ufa to Surgut 1 Mech.Inf moved from Sverdlovsk to Surgut 11 Tanks moved from Novosibirsk to Sibirsky 6 Adv.Fighters and 2 JetFighters moved from 17 Sea Zone to 30 Sea Zone 1 Infantry moved from Netherlands to 20 Sea Zone 1 Infantry and 1 Transport moved from 20 Sea Zone to 17 Sea Zone 1 Infantry moved from 17 Sea Zone to Azores Germans take Azores from French Purchase Units - Germans Germans buy 2 Adv.Fighters, 18 ArmoredCars, 1 Carrier, 1 Factory, 1 HeavyTank, 5 Infantrys, 1 S.Submarine, 6 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Azerbaijan Germans attack with 30 ArmoredCars and 6 Tanks Russians defend with 1 Bunker Germans roll dice for 30 ArmoredCars and 6 Tanks in Azerbaijan, round 2 : 14/36 hits, 13,00 expected hits Russians roll dice for 1 Bunker in Azerbaijan, round 2 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Russians lost in Azerbaijan Germans win, taking Azerbaijan from Russians with 30 ArmoredCars and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in 30 Sea Zone Germans attack with 6 Adv.Fighters and 2 JetFighters Americans defend with 1 Destroyer Germans roll dice for 6 Adv.Fighters and 2 JetFighters in 30 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 Destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Adv.Fighter owned by the Germans lost in 30 Sea Zone 1 Destroyer owned by the Americans lost in 30 Sea Zone Germans win with 5 Adv.Fighters and 2 JetFighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 Adv.Fighter Casualties for Americans: 1 Destroyer Battle in Sibirsky Germans attack with 6 Mech.Infs and 38 Tanks Russians defend with 2 Bunkers, 1 Factory and 6 Infantrys Germans roll dice for 6 Mech.Infs and 38 Tanks in Sibirsky, round 2 : 15/44 hits, 21,00 expected hits Russians roll dice for 2 Bunkers and 6 Infantrys in Sibirsky, round 2 : 2/8 hits, 3,00 expected hits 2 Mech.Infs owned by the Germans lost in Sibirsky 6 Infantrys owned by the Russians and 2 Bunkers owned by the Russians lost in Sibirsky Germans captures 32PUs while taking Russians capital Germans win, taking Sibirsky from Russians with 4 Mech.Infs and 38 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 2 Mech.Infs Casualties for Russians: 2 Bunkers and 6 Infantrys Battle in Salekhard Germans attack with 1 Bomber and 1 Mech.Inf Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 1 Mech.Inf in Salekhard, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Salekhard, round 2 : 1/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Germans lost in Salekhard 1 Infantry owned by the Russians lost in Salekhard Germans win with 1 Bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Surgut Germans attack with 2 Mech.Infs and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Mech.Infs and 1 Stuka in Surgut, round 2 : 3/3 hits, 1,17 expected hits Russians roll dice for 1 Infantry in Surgut, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Surgut Germans win, taking Surgut from Russians with 2 Mech.Infs and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by French from Lower Egypt: 1 Tank EDIT: Removing units owned by Germans from Mersa Matruh: 4 Tanks EDIT: Adding units owned by Germans to Lower Egypt: 3 Tanks EDIT: Changing ownership of Lower Egypt from British to Germans EDIT: Turning off Edit Mode 1 Bomber moved from Salekhard to Sverdlovsk 1 Stuka moved from Ufa to Sverdlovsk 1 Stuka moved from Surgut to Ufa 1 Bomber and 1 Stuka moved from Sverdlovsk to Ufa 2 Mech.Infs moved from Sverdlovsk to Sibirsky 4 ArmoredCars moved from Rostov to Astrakhan 4 ArmoredCars moved from Kiev to Rostov 4 ArmoredCars moved from Vinnytsia to Rostov 3 ArmoredCars moved from Krakow to Kiev 4 ArmoredCars moved from Warsaw to Kiev 6 ArmoredCars and 4 Tanks moved from Moscow to Kuybyshev 2 Infantrys moved from Netherlands to 20 Sea Zone 2 Adv.Fighters, 1 Carrier, 2 Infantrys and 1 Transport moved from 20 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Galicia 4 Adv.Fighters and 2 JetFighters moved from 30 Sea Zone to 17 Sea Zone 1 Adv.Fighter moved from 30 Sea Zone to 17 Sea Zone 10 Infantrys moved from Portugal to Andalusia 1 Destroyer, 3 Submarines and 2 Transports moved from 45 Sea Zone to 42 Sea Zone 3 ArmoredCars moved from Madrid to Andalusia 4 Stukas moved from Leon to Andalusia 2 ArmoredCars moved from Madrid to Andalusia 1 AAGun moved from Madrid to Leon 2 Infantrys moved from Hamburg to 22 Sea Zone 2 Infantrys and 1 Transport moved from 22 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Dover 4 Stukas moved from Andalusia to Leon Place Units - Germans 1 Factory placed in Andalusia 5 Infantrys placed in Madrid 1 Carrier, 1 S.Submarine and 1 Transport placed in 20 Sea Zone 2 Adv.Fighters placed in 20 Sea Zone 4 ArmoredCars and 1 HeavyTank placed in Sverdlovsk 6 ArmoredCars and 4 Tanks placed in Moscow 2 Tanks placed in El Agheila 4 ArmoredCars placed in Vinnytsia 4 ArmoredCars placed in Warsaw Turn Complete - Germans Germans collect 181 PUs; end with 213 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -1,17 Germans regular : -4,50 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Germans 13 ArmoredCars and 6 Tanks moved from Saratov to Azerbaijan 17 ArmoredCars moved from Astrakhan to Azerbaijan 6 Mech.Infs and 27 Tanks moved from Yeniseysk to Sibirsky 1 Mech.Inf moved from Sverdlovsk to Salekhard 1 Mech.Inf moved from Sverdlovsk to Surgut 1 Bomber moved from Novosibirsk to Salekhard 1 Stuka moved from Ufa to Surgut 1 Mech.Inf moved from Sverdlovsk to Surgut 11 Tanks moved from Novosibirsk to Sibirsky 6 Adv.Fighters and 2 JetFighters moved from 17 Sea Zone to 30 Sea Zone 1 Infantry moved from Netherlands to 20 Sea Zone 1 Infantry and 1 Transport moved from 20 Sea Zone to 17 Sea Zone 1 Infantry moved from 17 Sea Zone to Azores Germans take Azores from French Purchase Units - Germans Germans buy 2 Adv.Fighters, 18 ArmoredCars, 1 Carrier, 1 Factory, 1 HeavyTank, 5 Infantrys, 1 S.Submarine, 6 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Azerbaijan Germans attack with 30 ArmoredCars and 6 Tanks Russians defend with 1 Bunker Germans roll dice for 30 ArmoredCars and 6 Tanks in Azerbaijan, round 2 : 14/36 hits, 13,00 expected hits Russians roll dice for 1 Bunker in Azerbaijan, round 2 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Russians lost in Azerbaijan Germans win, taking Azerbaijan from Russians with 30 ArmoredCars and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in 30 Sea Zone Germans attack with 6 Adv.Fighters and 2 JetFighters Americans defend with 1 Destroyer Germans roll dice for 6 Adv.Fighters and 2 JetFighters in 30 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 Destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Adv.Fighter owned by the Germans lost in 30 Sea Zone 1 Destroyer owned by the Americans lost in 30 Sea Zone Germans win with 5 Adv.Fighters and 2 JetFighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 Adv.Fighter Casualties for Americans: 1 Destroyer Battle in Sibirsky Germans attack with 6 Mech.Infs and 38 Tanks Russians defend with 2 Bunkers, 1 Factory and 6 Infantrys Germans roll dice for 6 Mech.Infs and 38 Tanks in Sibirsky, round 2 : 15/44 hits, 21,00 expected hits Russians roll dice for 2 Bunkers and 6 Infantrys in Sibirsky, round 2 : 2/8 hits, 3,00 expected hits 2 Mech.Infs owned by the Germans lost in Sibirsky 6 Infantrys owned by the Russians and 2 Bunkers owned by the Russians lost in Sibirsky Germans captures 32PUs while taking Russians capital Germans win, taking Sibirsky from Russians with 4 Mech.Infs and 38 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 2 Mech.Infs Casualties for Russians: 2 Bunkers and 6 Infantrys Battle in Salekhard Germans attack with 1 Bomber and 1 Mech.Inf Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 1 Mech.Inf in Salekhard, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Salekhard, round 2 : 1/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Germans lost in Salekhard 1 Infantry owned by the Russians lost in Salekhard Germans win with 1 Bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Surgut Germans attack with 2 Mech.Infs and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Mech.Infs and 1 Stuka in Surgut, round 2 : 3/3 hits, 1,17 expected hits Russians roll dice for 1 Infantry in Surgut, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Surgut Germans win, taking Surgut from Russians with 2 Mech.Infs and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by French from Lower Egypt: 1 Tank EDIT: Removing units owned by Germans from Mersa Matruh: 4 Tanks EDIT: Adding units owned by Germans to Lower Egypt: 3 Tanks EDIT: Changing ownership of Lower Egypt from British to Germans EDIT: Turning off Edit Mode 1 Bomber moved from Salekhard to Sverdlovsk 1 Stuka moved from Ufa to Sverdlovsk 1 Stuka moved from Surgut to Ufa 1 Bomber and 1 Stuka moved from Sverdlovsk to Ufa 2 Mech.Infs moved from Sverdlovsk to Sibirsky 4 ArmoredCars moved from Rostov to Astrakhan 4 ArmoredCars moved from Kiev to Rostov 4 ArmoredCars moved from Vinnytsia to Rostov 3 ArmoredCars moved from Krakow to Kiev 4 ArmoredCars moved from Warsaw to Kiev 6 ArmoredCars and 4 Tanks moved from Moscow to Kuybyshev 2 Infantrys moved from Netherlands to 20 Sea Zone 2 Adv.Fighters, 1 Carrier, 2 Infantrys and 1 Transport moved from 20 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Galicia 4 Adv.Fighters and 2 JetFighters moved from 30 Sea Zone to 17 Sea Zone 1 Adv.Fighter moved from 30 Sea Zone to 17 Sea Zone 10 Infantrys moved from Portugal to Andalusia 1 Destroyer, 3 Submarines and 2 Transports moved from 45 Sea Zone to 42 Sea Zone 3 ArmoredCars moved from Madrid to Andalusia 4 Stukas moved from Leon to Andalusia 2 ArmoredCars moved from Madrid to Andalusia 1 AAGun moved from Madrid to Leon 2 Infantrys moved from Hamburg to 22 Sea Zone 2 Infantrys and 1 Transport moved from 22 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Dover 4 Stukas moved from Andalusia to Leon Place Units - Germans 1 Factory placed in Andalusia 5 Infantrys placed in Madrid 1 Carrier, 1 S.Submarine and 1 Transport placed in 20 Sea Zone 2 Adv.Fighters placed in 20 Sea Zone 4 ArmoredCars and 1 HeavyTank placed in Sverdlovsk 6 ArmoredCars and 4 Tanks placed in Moscow 2 Tanks placed in El Agheila 4 ArmoredCars placed in Vinnytsia 4 ArmoredCars placed in Warsaw Turn Complete - Germans Germans collect 181 PUs; end with 213 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 45 Sea Zone: 1 Submarine EDIT: Adding units owned by Germans to 42 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -1,17 Germans regular : -4,50 -
@captainwalker just realized I forgot to move a German sub at sardinia with my Med fleet. hence NCM edit
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Russians 1 Artillery and 1 Elite moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan 6 Infantrys moved from N.Buryat Mongolia to Chita 2 Adv.Fighters and 3 Fighters moved from Olyokminsk to Chita Combat - Russians Battle in Chita Russians attack with 2 Adv.Fighters, 3 Fighters and 6 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Adv.Fighters, 3 Fighters and 6 Infantrys in Chita, round 2 : 3/11 hits, 3.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Adv.Fighters, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in S.Buryat Mongolia Russians attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Elite in S.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in S.Buryat Mongolia 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Russians: 1 Elite Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Ayan Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 Artillery and 1 Elite Non Combat Move - Russians 2 Adv.Fighters and 2 Fighters moved from Chita to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 1 AAGun, 4 Artillerys, 2 Elites, 2 HeavyTanks, 19 Infantrys and 6 Tanks moved from Olyokminsk to N.Buryat Mongolia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Hisaichi regular : 2.67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Russians 1 Artillery and 1 Elite moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan 6 Infantrys moved from N.Buryat Mongolia to Chita 2 Adv.Fighters and 3 Fighters moved from Olyokminsk to Chita Combat - Russians Battle in Chita Russians attack with 2 Adv.Fighters, 3 Fighters and 6 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Adv.Fighters, 3 Fighters and 6 Infantrys in Chita, round 2 : 3/11 hits, 3.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Adv.Fighters, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in S.Buryat Mongolia Russians attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Elite in S.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in S.Buryat Mongolia 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Russians: 1 Elite Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Ayan Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 Artillery and 1 Elite Non Combat Move - Russians 2 Adv.Fighters and 2 Fighters moved from Chita to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 1 AAGun, 4 Artillerys, 2 Elites, 2 HeavyTanks, 19 Infantrys and 6 Tanks moved from Olyokminsk to N.Buryat Mongolia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from W.Iran: 1 Bomber EDIT: Adding units owned by Russians to West Borneo: 1 Bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -1.00 Hisaichi regular : 2.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Italians 3 Infantrys moved from Kufra to New Valley 1 Infantry moved from Kufra to Darfur 1 JetFighter moved from 51 Sea Zone to Darfur 1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to New Valley 1 Adv.Fighter moved from 56 Sea Zone to New Valley 1 Adv.Fighter and 2 Fighters moved from 56 Sea Zone to Palestine 2 Cruisers and 1 S.Submarine moved from 56 Sea Zone to 55 Sea Zone 3 Infantrys moved from Syria to 55 Sea Zone 2 Cruisers, 3 Infantrys and 1 S.Submarine moved from 55 Sea Zone to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Palestine Purchase Units - Italians Italians buy 10 Artillerys, 15 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in New Valley Italians attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys British defend with 2 Infantrys Italians roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in New Valley, round 2 : 1/7 hits, 2,17 expected hits British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Italians lost in New Valley 1 Infantry owned by the British lost in New Valley Italians roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in New Valley, round 3 : 1/6 hits, 2,00 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 2 Infantrys Battle in Darfur Italians attack with 1 Infantry and 1 JetFighter French defend with 1 Infantry Italians roll dice for 1 Infantry and 1 JetFighter in Darfur, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Palestine Italians attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys British defend with 2 Infantrys Italians roll dice for 2 Battleships and 1 Cruiser in Palestine, round 2 : 1/3 hits, 1,83 expected hits 1 Infantry owned by the British lost in Palestine Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Palestine, round 2 : 0/6 hits, 1,67 expected hits British roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in Palestine Italians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Palestine, round 3 : 4/5 hits, 1,50 expected hits British roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Infantry Non Combat Move - Italians 6 ArmoredCars and 6 Tanks moved from Kufra to Lower Egypt 1 AAGun, 1 ArmoredCar, 9 Artillerys, 64 Infantrys, 4 Mech.Infs and 2 Tanks moved from Mersa Matruh to Lower Egypt 2 Transports moved from 51 Sea Zone to 55 Sea Zone 1 Elite and 3 Infantrys moved from Syria to 55 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 55 Sea Zone to 56 Sea Zone 1 Elite and 3 Infantrys moved from 56 Sea Zone to Lower Egypt 2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt 4 Transports moved from 51 Sea Zone to 48 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 51 Sea Zone 4 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Artillerys and 8 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 8 Infantrys and 5 Transports moved from 46 Sea Zone to 51 Sea Zone 2 Artillerys and 6 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Transports moved from 48 Sea Zone to 47 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone 3 Infantrys moved from N.Algeria to E.Morocco 3 Infantrys moved from Provence to 43 Sea Zone 3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 3 Infantrys moved from 42 Sea Zone to N.Algeria 1 JetFighter moved from Darfur to Lower Egypt 1 Adv.Fighter and 1 Fighter moved from Palestine to 56 Sea Zone 1 Fighter moved from Palestine to Lower Egypt 1 Adv.Fighter and 1 Fighter moved from New Valley to 51 Sea Zone 1 Adv.Fighter moved from Provence to 51 Sea Zone 1 Adv.Fighter moved from New Valley to 51 Sea Zone 1 Fighter moved from New Valley to Lower Egypt 1 Infantry moved from Languedoc to Catalonia Place Units - Italians 2 Transports placed in 46 Sea Zone 4 Artillerys and 4 Infantrys placed in Rome 4 Infantrys placed in Tunis 2 Infantrys placed in Syria 2 Artillerys and 2 Infantrys placed in Greece 4 Artillerys placed in E.Morocco 3 Infantrys placed in Provence Turn Complete - Italians Italians collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Italians regular : -2,00 British regular : 0,00 -
@captainwalker I will be on vacation for a week starting Saturday. If we can pause the game, then I would not need to bring a Notebook with me… I would appreciate that actually :)
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@Elrood Honestly, this game isn’t going well for the allies so when you get back I’d like to just start another…same sides. I’ll keep playing this one until then…
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@captainwalker I’d like to see a few more turns in this game myself. I feel both sides have some good moves left!
Axis look not as stable as in our team … with Japan and Thailand already in defense mode…
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - French 1 Artillery and 1 Elite moved from French Equatorial Africa to Darfur 1 Adv.Fighter moved from French Equatorial Africa to New Valley 1 Adv.Fighter moved from Nubia to New Valley 1 ArmoredCar, 1 Infantry and 1 Tank moved from Nubia to New Valley 3 Infantrys moved from French Equatorial Africa to Darfur Purchase Units - French French buy 1 Adv.Fighter, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in New Valley French attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Infantry and 1 Tank Italians defend with 2 Infantrys French roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Infantry and 1 Tank in New Valley, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the French lost in New Valley 2 Infantrys owned by the Italians lost in New Valley French win, taking New Valley from Italians with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 1 ArmoredCar Casualties for Italians: 2 Infantrys Battle in Darfur French attack with 1 Artillery, 1 Elite and 3 Infantrys Italians defend with 1 Infantry French roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Darfur, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 2 Adv.Fighters moved from New Valley to Italian East Africa 5 Infantrys moved from French Equatorial Africa to Darfur 1 Tank moved from French Equatorial Africa to Darfur Place Units - French 1 Bunker placed in Mauritania 1 Adv.Fighter and 2 Infantrys placed in French Equatorial Africa Turning on Edit Mode EDIT: Removing units owned by French from 1 Sea Zone: 1 Destroyer EDIT: Adding units owned by French to 2 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turn Complete - French French collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 1.00 French regular : 0.67 -
TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Yamamoto 4 Infantrys moved from Davao to Mindanao 1 Infantry moved from Kwangtung to Kwangsi 3 L.Fighters moved from 84 Sea Zone to Kwangsi 1 Fighter moved from 84 Sea Zone to Mindanao 5 Adv.Fighters moved from 84 Sea Zone to Mindanao 6 Adv.Fighters moved from 84 Sea Zone to Mindoro 2 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Mindoro 1 Tank moved from Hong Kong to Kwangsi Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 13 Infantrys and 4 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Mindanao Yamamoto attack with 5 Adv.Fighters, 1 Fighter and 4 Infantrys Anzac defend with 1 Elite and 3 Infantrys Yamamoto roll dice for 5 Adv.Fighters, 1 Fighter and 4 Infantrys in Mindanao, round 2 : 3/10 hits, 3,50 expected hits Americans roll dice for 1 Elite and 3 Infantrys in Mindanao, round 2 : 2/4 hits, 1,33 expected hits 2 Infantrys owned by the Yamamoto lost in Mindanao 3 Infantrys owned by the Anzac lost in Mindanao Yamamoto roll dice for 5 Adv.Fighters, 1 Fighter and 2 Infantrys in Mindanao, round 3 : 4/8 hits, 3,17 expected hits Americans roll dice for 1 Elite in Mindanao, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Mindanao 1 Elite owned by the Anzac lost in Mindanao Yamamoto win, taking Mindanao from Americans with 5 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 1 Elite and 3 Infantrys Battle in Kwangsi Yamamoto attack with 1 Infantry, 3 L.Fighters and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry, 3 L.Fighters and 1 Tank in Kwangsi, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Infantry, 3 L.Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindoro Yamamoto attack with 6 Adv.Fighters and 4 Infantrys Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys Yamamoto roll dice for 6 Adv.Fighters and 4 Infantrys in Mindoro, round 2 : 4/10 hits, 3,67 expected hits Americans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Mindoro, round 2 : 0/4 hits, 1,33 expected hits 2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Mindoro Yamamoto win, taking Mindoro from Americans with 6 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys Non Combat Move - Yamamoto 5 Adv.Fighters and 1 Fighter moved from Mindanao to 84 Sea Zone 6 Adv.Fighters moved from Mindoro to 84 Sea Zone 3 L.Fighters moved from Kwangsi to 84 Sea Zone 1 Infantry moved from Hong Kong to Kwangtung 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai Place Units - Yamamoto 1 B.Transport and 4 Submarines placed in 84 Sea Zone 4 Infantrys placed in Davao 2 Infantrys placed in Hong Kong 2 Infantrys placed in Malaya 3 Infantrys placed in Tokyo 1 Infantry placed in Malaya 1 Infantry placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Yamamoto regular : 0,50 Americans regular : 0,00 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hunan to Kwangsi 2 Infantrys moved from Anhwei to Shantung 1 Artillery moved from Suiyuan to Chahar 1 Adv.Fighter moved from Hupeh to Chahar 1 Adv.Fighter moved from Hupeh to Shantung 1 Adv.Fighter moved from Hupeh to Kwangsi Purchase Units - Chinese Chinese buy 1 Bunker, 4 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter and 1 Artillery Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Chahar, round 2 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Artillery Casualties for Hisaichi: 1 Infantry Battle in Kwangsi Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Kwangsi 1 Infantry owned by the Yamamoto lost in Kwangsi Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in Kwangsi 1 Tank owned by the Yamamoto lost in Kwangsi Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Shantung Chinese attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Adv.Fighter moved from Shantung to Hupeh 1 Adv.Fighter moved from Kwangsi to Hupeh 2 Infantrys moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Hunan 6 Infantrys moved from Ningsia to Suiyuan 1 Artillery, 8 Infantrys and 3 Tanks moved from E.Sinkiang to C.Sinkiang 2 Infantrys moved from Urumqi to C.Sinkiang 2 Tanks moved from Urumqi to C.Sinkiang 1 Infantry moved from W.Qinghai to Gobi Altai 2 Infantrys moved from W.Qinghai to E.Sinkiang 2 Tanks moved from Hsining to E.Sinkiang 1 Infantry moved from Hsining to W.Qinghai 2 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 3 Infantrys placed in Hupeh 1 Bunker placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi 3 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : 1.33 Hisaichi regular : 0.33 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hunan to Kwangsi 2 Infantrys moved from Anhwei to Shantung 1 Artillery moved from Suiyuan to Chahar 1 Adv.Fighter moved from Hupeh to Chahar 1 Adv.Fighter moved from Hupeh to Shantung 1 Adv.Fighter moved from Hupeh to Kwangsi Purchase Units - Chinese Chinese buy 1 Bunker, 4 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter and 1 Artillery Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Chahar, round 2 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Artillery Casualties for Hisaichi: 1 Infantry Battle in Kwangsi Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Kwangsi 1 Infantry owned by the Yamamoto lost in Kwangsi Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in Kwangsi 1 Tank owned by the Yamamoto lost in Kwangsi Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Shantung Chinese attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Adv.Fighter moved from Shantung to Hupeh 1 Adv.Fighter moved from Kwangsi to Hupeh 2 Infantrys moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Hunan 6 Infantrys moved from Ningsia to Suiyuan 1 Artillery, 8 Infantrys and 3 Tanks moved from E.Sinkiang to C.Sinkiang 2 Infantrys moved from Urumqi to C.Sinkiang 2 Tanks moved from Urumqi to C.Sinkiang 1 Infantry moved from W.Qinghai to Gobi Altai 2 Infantrys moved from W.Qinghai to E.Sinkiang 2 Tanks moved from Hsining to E.Sinkiang 1 Infantry moved from Hsining to W.Qinghai 2 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 3 Infantrys placed in Hupeh 1 Bunker placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi 3 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from C.Sinkiang: 1 Infantry EDIT: Changing ownership of Alma Ata from Germans to Russians EDIT: Adding units owned by Chinese to Alma Ata: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : 1.33 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Hisaichi 2 L.Fighters moved from 84 Sea Zone to Chita 2 Bombers moved from Changchun to Chita 5 Infantrys moved from Hulunbuir to Chita 1 Infantry moved from Hulunbuir to Chita 2 Infantrys moved from Liaoning to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 5 Adv.Fighters moved from 84 Sea Zone to Shantung 3 Adv.Fighters moved from 84 Sea Zone to Shantung 2 Fighters moved from 84 Sea Zone to Shantung Purchase Units - Hisaichi Hisaichi buy 1 Carrier, 12 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 2 Bombers, 6 Infantrys and 2 L.Fighters Russians defend with 5 Infantrys Hisaichi roll dice for 2 Bombers, 6 Infantrys and 2 L.Fighters in Chita, round 2 : 3/10 hits, 3,33 expected hits Russians roll dice for 5 Infantrys in Chita, round 2 : 3/5 hits, 1,67 expected hits 3 Infantrys owned by the Hisaichi lost in Chita 3 Infantrys owned by the Russians lost in Chita Hisaichi roll dice for 2 Bombers, 3 Infantrys and 2 L.Fighters in Chita, round 3 : 2/7 hits, 2,83 expected hits Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 2 Bombers, 3 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 5 Infantrys Battle in Shantung Hisaichi attack with 8 Adv.Fighters, 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 8 Adv.Fighters, 2 Fighters and 2 Infantrys in Shantung, round 2 : 5/12 hits, 5,00 expected hits Chinese roll dice for 2 Infantrys in Shantung, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi lost in Shantung 2 Infantrys owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 8 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 8 Adv.Fighters and 2 Fighters moved from Shantung to 84 Sea Zone 1 Infantry moved from Peking to Chahar 4 Artillerys moved from Peking to Hulunbuir 7 Infantrys moved from Peking to Hulunbuir 1 Infantry moved from Peking to Hulunbuir 1 Marine moved from Peking to Hulunbuir 2 Artillerys moved from Peking to Hulunbuir 4 Infantrys moved from Peking to Hulunbuir 1 Infantry moved from Peking to Hulunbuir 4 Infantrys moved from Liaoning to Peking 2 Infantrys moved from Kirin to Liaoning 1 Infantry moved from Kiangsi to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 2 L.Fighters moved from Chita to 84 Sea Zone 2 Bombers moved from Chita to Hulunbuir Place Units - Hisaichi 1 Carrier and 1 L.Fighter placed in 84 Sea Zone 3 Infantrys placed in Hulunbuir 3 Infantrys placed in Peking 4 Infantrys placed in Liaoning 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 46 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Russians regular : 0,67 Hisaichi regular : -1,83 -
TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - British 2 Adv.Fighters moved from Manchester to Dover 1 Elite moved from London to Dover 1 Artillery moved from London to Dover 1 Infantry moved from Wales to Dover 1 Infantry moved from Manchester to Dover 1 Infantry moved from Iraq to Palestine 1 Tank moved from W.Iran to Palestine 1 Bomber moved from Italian East Africa to Palestine 2 Fighters moved from 57 Sea Zone to Palestine 4 Adv.Fighters moved from 57 Sea Zone to Palestine 1 Mot.Inf moved from French Equatorial Africa to Kufra British take Kufra from Italians 1 Mot.Inf moved from Kufra to Hun British take Hun from Italians Purchase Units - British British buy 2 Adv.Fighters, 2 Bunkers, 17 Infantrys and 7 Tanks; Remaining resources: 1 PUs; Combat - British Battle in Dover British attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Dover, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 Infantrys in Dover, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Dover British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Dover, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 Infantry in Dover, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dover 1 Infantry owned by the Germans lost in Dover British win, taking Dover from Germans with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for British: 1 Infantry Battle in Palestine British attack with 4 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank Italians defend with 2 Infantrys British roll dice for 4 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Palestine, round 2 : 5/9 hits, 4.00 expected hits Italians roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Palestine British win, taking Palestine from Italians with 4 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Non Combat Move - British 1 Bomber moved from Palestine to Bombay 1 Artillery and 1 Elite moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters and 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery and 1 Elite moved from 59 Sea Zone to Baluchistan 4 Transports moved from 57 Sea Zone to 58 Sea Zone 3 Artillerys moved from W.Iran to 58 Sea Zone 2 Elites and 1 Infantry moved from W.Iran to 58 Sea Zone 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Cruisers moved from 57 Sea Zone to 58 Sea Zone 2 Infantrys moved from W.Iran to 58 Sea Zone 3 Artillerys, 2 Cruisers, 2 Elites, 5 Infantrys and 4 Transports moved from 58 Sea Zone to 59 Sea Zone 3 Artillerys, 2 Elites and 5 Infantrys moved from 59 Sea Zone to Baluchistan 2 Battleships, 3 Carriers, 3 Destroyers and 3 Submarines moved from 57 Sea Zone to 59 Sea Zone 2 ArmoredCars, 4 Artillerys, 1 Elite, 4 Infantrys and 8 Tanks moved from Nubia to Italian East Africa 1 Infantry moved from Cape Town to South Africa 2 Adv.Fighters moved from Dover to Manchester 1 Elite moved from London to Manchester 1 Artillery moved from London to Manchester 2 Infantrys moved from London to Wales 2 Tanks moved from Bombay to Delhi 5 Tanks moved from Madras to Delhi 4 Adv.Fighters and 2 Fighters moved from Palestine to 59 Sea Zone 2 Tanks moved from W.Iran to Palestine 1 Infantry moved from W.Iran to Iraq 4 Infantrys moved from W.Iran to E.Iran 2 Infantrys moved from E.Iran to Baluchistan Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 3 Infantrys placed in Italian East Africa 1 Bunker and 5 Infantrys placed in Delhi 2 Tanks placed in Bombay 5 Tanks placed in Madras 3 Infantrys placed in W.Iran 2 Adv.Fighters placed in Wales Turn Complete - British British collect 107 PUs; end with 108 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.00 British regular : 0.67





