1d7: 1
1d10: 9
WaW game Elrood vs CaptainWalker
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TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 122 Sea Zone 2 Transports moved from 110 Sea Zone to 67 Sea Zone 1 Elite and 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 111 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 111 Sea Zone to Mindoro Americans take Mindoro from Hisaichi 3 Infantrys moved from Lombok to 110 Sea Zone 3 Cruisers and 3 Infantrys moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Celebes Dutch take Celebes from Hisaichi 1 Infantry moved from 111 Sea Zone to Palawan Americans take Palawan from Yamamoto 1 Infantry moved from 111 Sea Zone to Panay Americans take Panay from Yamamoto 1 Elite and 2 Transports moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 67 Sea Zone to 111 Sea Zone 1 Elite and 3 Infantrys moved from 111 Sea Zone to Mindanao Americans take Mindanao from Yamamoto 1 Artillery moved from Northern Territory to Western Australia 2 Infantrys moved from Port Moresby to 114 Sea Zone 2 Infantrys and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Timor Dutch take Timor from Hisaichi Purchase Units - Anzac Anzac buy 4 Artillerys, 2 Elites and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 Artillery and 2 Infantrys moved from Townsville to Northern Territory 4 Infantrys moved from Canberra to 122 Sea Zone 1 Infantry moved from Canberra to New South Wales 4 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Lombok 5 Artillerys and 3 Elites moved from Banjarmasin to East And South Borneo 1 Artillery and 1 Infantry moved from Banjarmasin to East And South Borneo 4 Adv.Fighters, 1 Battleship, 2 Carriers and 4 Destroyers moved from 110 Sea Zone to 111 Sea Zone Place Units - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 111 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Artillery, 1 Elite and 1 Infantry placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 1 Artillery, 1 Elite and 1 Infantry placed in Port Moresby 1 Artillery and 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Purchase Units - Dutch Dutch buy 1 Destroyer, 7 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Marine moved from Cape Verde to 34 Sea Zone 1 Marine moved from 34 Sea Zone to Mauritania 1 Artillery and 1 Marine moved from West Borneo to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from Banjarmasin to East And South Borneo 2 Infantrys moved from West Borneo to East And South Borneo 1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Artillery, 2 Infantrys and 1 Marine moved from 111 Sea Zone to Panay Place Units - Dutch 4 Infantrys placed in Banjarmasin 3 Infantrys placed in West Borneo 1 Destroyer and 1 Transport placed in 32 Sea Zone 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Finns 2 Tanks moved from Saratov to Stalingrad 3 Tanks moved from Tula to Stalingrad 5 Infantrys moved from Rostov to Stalingrad Purchase Units - Finns Finns buy 2 Infantrys, 3 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Finns Battle in Stalingrad Finns attack with 5 Infantrys and 5 Tanks Russians defend with 1 AAGun, 1 Factory and 2 Infantrys Finns roll dice for 5 Infantrys and 5 Tanks in Stalingrad, round 2 : 4/10 hits, 3,33 expected hits Russians roll dice for 2 Infantrys in Stalingrad, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Finns lost in Stalingrad 2 Infantrys owned by the Russians lost in Stalingrad Finns win, taking Stalingrad from Russians with 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Finns 4 Infantrys moved from Rostov to Georgia 2 Infantrys moved from Tula to Rostov 1 Infantry moved from Rostov to Georgia 5 Infantrys moved from Yaroslavl to Tula 4 Infantrys moved from S.Karelia to Yaroslavl 4 Mech.Infs moved from Arkhangelsk to Kuybyshev 4 Mech.Infs moved from Kuybyshev to Astrakhan 3 Infantrys moved from Chimkent to Uzbekistan 2 Mech.Infs and 2 Tanks moved from Tashkent to Uzbekistan 4 Mech.Infs moved from Chimkent to Novosibirsk 1 JetFighter moved from Chimkent to Uzbekistan Place Units - Finns 2 Infantrys placed in Tashkent 3 Mech.Infs and 1 Mot.Inf placed in Arkhangelsk Turn Complete - Finns Finns collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Finns regular : 0,67 Russians regular : 0,33 -
TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Finns 2 Tanks moved from Saratov to Stalingrad 3 Tanks moved from Tula to Stalingrad 5 Infantrys moved from Rostov to Stalingrad Purchase Units - Finns Finns buy 2 Infantrys, 3 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Finns Battle in Stalingrad Finns attack with 5 Infantrys and 5 Tanks Russians defend with 1 AAGun, 1 Factory and 2 Infantrys Finns roll dice for 5 Infantrys and 5 Tanks in Stalingrad, round 2 : 4/10 hits, 3,33 expected hits Russians roll dice for 2 Infantrys in Stalingrad, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Finns lost in Stalingrad 2 Infantrys owned by the Russians lost in Stalingrad Finns win, taking Stalingrad from Russians with 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Finns 4 Infantrys moved from Rostov to Georgia 2 Infantrys moved from Tula to Rostov 1 Infantry moved from Rostov to Georgia 5 Infantrys moved from Yaroslavl to Tula 4 Infantrys moved from S.Karelia to Yaroslavl 4 Mech.Infs moved from Arkhangelsk to Kuybyshev 4 Mech.Infs moved from Kuybyshev to Astrakhan 3 Infantrys moved from Chimkent to Uzbekistan 2 Mech.Infs and 2 Tanks moved from Tashkent to Uzbekistan 4 Mech.Infs moved from Chimkent to Novosibirsk 1 JetFighter moved from Chimkent to Uzbekistan Place Units - Finns 2 Infantrys placed in Tashkent 3 Mech.Infs and 1 Mot.Inf placed in Arkhangelsk Turn Complete - Finns Finns collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Finns regular : 0,67 Russians regular : 0,33 -
TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Romanians 2 Infantrys moved from Georgia to Erzurum 1 Adv.Fighter moved from Saratov to Erzurum 1 Tank moved from Georgia to Erzurum Purchase Units - Romanians Romanians buy 2 ArmoredCars, 3 Infantrys, 1 JetFighter and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Erzurum Romanians attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Romanians roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Erzurum, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 Bunker in Erzurum, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Romanians lost in Erzurum 1 Bunker owned by the Russians lost in Erzurum Romanians win, taking Erzurum from Russians with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Romanians 1 Adv.Fighter moved from Erzurum to Astrakhan 1 ArmoredCar, 4 Mech.Infs and 4 Tanks moved from Georgia to Astrakhan 3 Tanks moved from Kiev to Rostov 3 Mech.Infs moved from Bucharest to Donetsk Place Units - Romanians 3 Infantrys placed in Georgia 2 ArmoredCars and 1 Tank placed in Kiev 1 JetFighter placed in Bucharest Turn Complete - Romanians Romanians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Romanians regular : 1,67 Russians regular : 0,50 -
TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok 4 Infantrys moved from Malaya to Bangkok 3 Infantrys moved from Malaya to Bangkok Place Units - Thai 2 Artillerys placed in Bangkok Turn Complete - Thai Thai collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Thai regular : 1,00 British regular : -0,33 -
@captainwalker I was just testing locally my next moves. and noticed that Russia collected some money after losing its final capital… I was curious how that would unfold, and played on for a whole round. And they were able to buy an IC to place for instance in Mongolia…
That is wrong, isn’t it?
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@Elrood no…Russia is the only power that continues to collect income after all capitols have been captured.
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@captainwalker ohhh! okay! good to know
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Carrier, 3 Destroyers, 11 Infantrys, 1 Submarine, 3 T.Boats and 2 Tanks; Remaining resources: 1 PUs; Non Combat Move - Americans 2 S.Submarines and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone 1 Transport moved from 86 Sea Zone to 95 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Saipan 2 Destroyers moved from 88 Sea Zone to 86 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Tanks moved from Santiago to Argentina 1 B.Transport moved from 32 Sea Zone to 25 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 1 Destroyer and 1 Submarine moved from 32 Sea Zone to 34 Sea Zone 1 Adv.Fighter moved from Rio de Oro to 34 Sea Zone 1 Tank moved from Rio de Oro to W.Morocco 8 Infantrys moved from Mauritania to Rio de Oro 1 Destroyer moved from 34 Sea Zone to 30 Sea Zone 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone 1 AAGun and 6 Infantrys moved from Bahia to 35 Sea Zone 1 AAGun, 2 B.Transports and 6 Infantrys moved from 35 Sea Zone to 36 Sea Zone 1 AAGun and 5 Infantrys moved from 36 Sea Zone to Mauritania 1 Infantry moved from 36 Sea Zone to Mauritania 4 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone Place Units - Americans 2 Adv.Fighters and 1 B.Carrier placed in 34 Sea Zone 2 Infantrys placed in Salvador 1 Destroyer and 1 Submarine placed in 13 Sea Zone 3 T.Boats placed in 86 Sea Zone 2 Destroyers placed in 88 Sea Zone 2 Tanks placed in Santiago 3 Infantrys placed in South Atlantic USA 5 Infantrys placed in South Central USA 1 Infantry placed in Alaska Turn Complete - Americans Americans collect 128 PUs; end with 129 PUsCombat Hit Differential Summary :





