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WaW game Elrood vs CaptainWalker

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Romanians round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Romanians
            1 Mech.Inf moved from Donetsk to Georgia
            3 Infantrys and 3 Tanks moved from Rostov to Georgia
            2 Tanks moved from Saratov to Georgia
            1 ArmoredCar moved from Saratov to Georgia
            3 Mech.Infs moved from Kiev to Georgia
    
        Purchase Units - Romanians
            Romanians buy 3 Mech.Infs and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Georgia
                Romanians attack with 1 ArmoredCar, 3 Infantrys, 4 Mech.Infs and 5 Tanks
                Russians defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    Romanians roll dice for 1 ArmoredCar, 3 Infantrys, 4 Mech.Infs and 5 Tanks in Georgia, round 2 : 6/13 hits, 5,17 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Georgia, round 2 : 1/4 hits, 1,50 expected hits
                    1 Infantry owned by the Romanians lost in Georgia
                    3 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Georgia
                Romanians win, taking Georgia from Russians with 1 ArmoredCar, 2 Infantrys, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 9
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 3 Infantrys and 1 Tank
    
        Non Combat Move - Romanians
            1 Adv.Fighter moved from Kuybyshev to Saratov
    
        Place Units - Romanians
            3 Tanks placed in Kiev
            3 Mech.Infs placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0,83
    Russians regular : -0,50
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Thai round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Purchase Units - Thai
            Thai buy 3 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Thai
            3 Infantrys moved from Malaya to Bangkok
    
        Place Units - Thai
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 AAGun, 1 Adv.Fighter, 1 Battleship, 1 Bunker, 4 Destroyers, 7 Infantrys, 1 S.Submarine, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            2 Infantrys moved from Wake to 88 Sea Zone
            2 Infantrys and 1 Transport moved from 88 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            1 Transport moved from 86 Sea Zone to 95 Sea Zone
            2 Infantrys moved from Wake to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            3 Submarines moved from 91 Sea Zone to 88 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 71 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            4 Infantrys moved from South Central USA to 25 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 AAGun and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
            1 AAGun, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            6 Infantrys moved from Mauritania to Rio de Oro
            1 Artillery and 3 Infantrys moved from Mauritania to W.Morocco
            2 S.Submarines moved from 35 Sea Zone to 34 Sea Zone
            2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            5 Infantrys moved from Salvador to 35 Sea Zone
            3 Infantrys moved from Bahia to 35 Sea Zone
            2 B.Transports and 8 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            8 Infantrys moved from 36 Sea Zone to Mauritania
    
        Place Units - Americans
            1 Battleship placed in 34 Sea Zone
            1 AAGun, 1 Adv.Fighter and 1 Bunker placed in Rio de Oro
            3 Infantrys placed in South Atlantic USA
            1 S.Submarine placed in 86 Sea Zone
            2 Infantrys placed in Saipan
            2 Destroyers placed in 88 Sea Zone
            1 Destroyer and 1 Submarine placed in 35 Sea Zone
            1 Destroyer and 1 Submarine placed in 13 Sea Zone
            1 Transport placed in 83 Sea Zone
            2 Tanks placed in Santiago
            2 Infantrys placed in Alaska
    
        Turn Complete - Americans
            Americans collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Germans
            27 Tanks moved from Karaganda to Yeniseysk
            9 Mech.Infs moved from Chimkent to Yeniseysk
            5 Mech.Infs moved from Sverdlovsk to Yeniseysk
            1 Bomber moved from Chimkent to Yeniseysk
            4 ArmoredCars moved from Saratov to Astrakhan
            2 ArmoredCars moved from Rostov to Saratov
            2 ArmoredCars moved from Saratov to Stalingrad
            1 ArmoredCar moved from Rostov to Saratov
            1 ArmoredCar moved from Rostov to Saratov
            2 ArmoredCars moved from Saratov to Stalingrad
            13 ArmoredCars moved from Rostov to Astrakhan
            1 Infantry moved from Rostov to Stalingrad
            2 ArmoredCars moved from Rostov to Astrakhan
            2 Stukas moved from Rostov to Astrakhan
            3 ArmoredCars moved from Donetsk to Stalingrad
            2 ArmoredCars moved from Rostov to Stalingrad
            1 ArmoredCar moved from Rostov to Stalingrad
            1 ArmoredCar moved from Rostov to Astrakhan
            6 Infantrys moved from Galicia to Portugal
            2 Transports moved from 17 Sea Zone to 19 Sea Zone
            3 Infantrys moved from Aquitaine to 19 Sea Zone
            1 Infantry moved from Brittany to 19 Sea Zone
            4 Infantrys and 2 Transports moved from 19 Sea Zone to 17 Sea Zone
            4 Infantrys moved from 17 Sea Zone to Portugal
            3 Infantrys moved from Brittany to 20 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 20 Sea Zone to 17 Sea Zone
            3 Infantrys moved from 17 Sea Zone to Portugal
            2 Infantrys moved from Brittany to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Dover
            2 Adv.Fighters moved from 22 Sea Zone to Dover
            10 Infantrys, 5 Mech.Infs and 4 Stukas moved from Leon to Andalusia
            4 Adv.Fighters and 2 JetFighters moved from 17 Sea Zone to Portugal
            5 Tanks moved from Madrid to Andalusia
            1 Tank moved from Alma Ata to E.Iran
                  Germans take E.Iran from British
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 22 ArmoredCars, 1 Carrier, 5 Mech.Infs and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 10 ArmoredCars and 1 Infantry
                Russians defend with 1 AAGun, 1 Factory and 5 Infantrys
                    Germans roll dice for 10 ArmoredCars and 1 Infantry in Stalingrad, round 2 : 4/11 hits, 3,50 expected hits
                    Russians roll dice for 5 Infantrys in Stalingrad, round 2 : 2/5 hits, 1,67 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Stalingrad
                    4 Infantrys owned by the Russians lost in Stalingrad
                9 ArmoredCars owned by the Germans retreated to Saratov
                Russians win with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 4 Infantrys
            Battle in Astrakhan
                Germans attack with 20 ArmoredCars and 2 Stukas
                Russians defend with 1 Artillery, 1 Elite and 5 Infantrys
                    Germans roll dice for 20 ArmoredCars and 2 Stukas in Astrakhan, round 2 : 10/22 hits, 7,67 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Astrakhan, round 2 : 3/7 hits, 2,33 expected hits
                    3 ArmoredCars owned by the Germans lost in Astrakhan
                    1 Elite owned by the Russians, 5 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Astrakhan
                Germans win, taking Astrakhan from Russians with 17 ArmoredCars and 2 Stukas remaining. Battle score for attacker is 5
                Casualties for Germans: 3 ArmoredCars
                Casualties for Russians: 1 Artillery, 1 Elite and 5 Infantrys
            Battle in Yeniseysk
                Germans attack with 1 Bomber, 14 Mech.Infs and 27 Tanks
                Russians defend with 1 Artillery, 1 Elite, 7 Infantrys and 8 Tanks
                    Germans roll dice for 1 Bomber, 14 Mech.Infs and 27 Tanks in Yeniseysk, round 2 : 24/42 hits, 18,83 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 8 Tanks in Yeniseysk, round 2 : 9/17 hits, 7,00 expected hits
                9 Mech.Infs owned by the Germans lost in Yeniseysk
                    1 Elite owned by the Russians, 7 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 8 Tanks owned by the Russians lost in Yeniseysk
                Germans win, taking Yeniseysk from Russians with 1 Bomber, 5 Mech.Infs and 27 Tanks remaining. Battle score for attacker is 7
                Casualties for Germans: 9 Mech.Infs
                Casualties for Russians: 1 Artillery, 1 Elite, 7 Infantrys and 8 Tanks
            Battle in Andalusia
                Germans attack with 10 Infantrys, 5 Mech.Infs, 4 Stukas and 5 Tanks
                Neutral defend with 1 Bunker
                    Germans roll dice for 10 Infantrys, 5 Mech.Infs, 4 Stukas and 5 Tanks in Andalusia, round 2 : 6/24 hits, 9,33 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Neutral lost in Andalusia
                Germans loses 0 PUs for violating Andalusias neutrality.
                Germans win, taking Andalusia from Neutral with 10 Infantrys, 5 Mech.Infs, 4 Stukas and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in Portugal
                Germans attack with 4 Adv.Fighters, 13 Infantrys and 2 JetFighters
                Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                    Germans roll dice for 1 Battleship and 2 Cruisers in Portugal, round 2 : 1/3 hits, 1,67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Germans roll dice for 4 Adv.Fighters, 13 Infantrys and 2 JetFighters in Portugal, round 2 : 4/19 hits, 5,50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 2/4 hits, 1,67 expected hits
                    2 Infantrys owned by the Germans lost in Portugal
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
                    Germans roll dice for 4 Adv.Fighters, 11 Infantrys and 2 JetFighters in Portugal, round 3 : 5/17 hits, 5,17 expected hits
                    Neutral roll dice for 1 Bunker in Portugal, round 3 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Neutral lost in Portugal
                Germans loses 0 PUs for violating Portugals neutrality.
                Germans win, taking Portugal from Neutral with 4 Adv.Fighters, 11 Infantrys and 2 JetFighters remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
            Battle in Dover
                Germans attack with 2 Adv.Fighters and 2 Infantrys
                British defend with 2 Infantrys
                    Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Dover, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 2 Infantrys in Dover, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the British lost in Dover
                Germans win, taking Dover from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Germans
            2 Adv.Fighters moved from Dover to 22 Sea Zone
            2 Adv.Fighters and 1 Carrier moved from 20 Sea Zone to 17 Sea Zone
            4 Stukas moved from Andalusia to Leon
            2 JetFighters moved from Portugal to 17 Sea Zone
            4 Adv.Fighters moved from Portugal to 17 Sea Zone
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Mech.Inf moved from Chimkent to Yeniseysk
            10 Tanks moved from Chimkent to Novosibirsk
            1 Tank moved from Alma Ata to Novosibirsk
            2 Stukas moved from Astrakhan to Ufa
            1 Bomber moved from Yeniseysk to Novosibirsk
            4 ArmoredCars and 6 Tanks moved from Moscow to Saratov
            3 ArmoredCars moved from Kiev to Rostov
            4 ArmoredCars moved from Vinnytsia to Rostov
            4 ArmoredCars moved from Warsaw to Kiev
            1 Destroyer, 4 Submarines and 2 Transports moved from 48 Sea Zone to 45 Sea Zone
            1 Infantry moved from Rhine to Belgium
            2 Tanks moved from El Agheila to Mersa Matruh
    
        Place Units - Germans
            1 Carrier placed in 20 Sea Zone
            2 Adv.Fighters placed in 20 Sea Zone
            5 Mech.Infs placed in Sverdlovsk
            6 ArmoredCars and 4 Tanks placed in Moscow
            4 ArmoredCars placed in Vinnytsia
            4 ArmoredCars placed in Warsaw
            3 ArmoredCars placed in Krakow
            5 ArmoredCars placed in Madrid
    
        Turn Complete - Germans
            Germans collect 174 PUs; end with 175 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3,00
    Germans regular : 3,00
    British regular : -0,67
    Neutral regular : -0,67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Russians
            2 Adv.Fighters moved from Sibirsky to N.Buryat Mongolia
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            3 Fighters moved from Sibirsky to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 4 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in N.Buryat Mongolia
                Russians attack with 2 Adv.Fighters, 3 Fighters and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Adv.Fighters, 3 Fighters and 3 Infantrys in N.Buryat Mongolia, round 2 : 4/8 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 2 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            2 Adv.Fighters and 3 Fighters moved from N.Buryat Mongolia to Olyokminsk
            2 Artillerys and 2 Elites moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 HeavyTanks and 6 Tanks moved from Sibirsky to Olyokminsk
            1 Infantry moved from Bratsk to Evenkia
            1 Artillery and 1 Elite moved from Bratsk to Olyokminsk
            1 Infantry moved from Bratsk to Krasnoyarsk
            5 Infantrys moved from Bratsk to Olyokminsk
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker and 6 Infantrys placed in Sibirsky
            1 Infantry placed in Stalingrad
            1 Bunker placed in Erzurum
            1 Bunker placed in Azerbaijan
            1 Bunker placed in Semipalatinsk
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.50
    Hisaichi regular : -0.33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Italians
            2 Cruisers moved from 56 Sea Zone to 55 Sea Zone
            2 Infantrys moved from Syria to 55 Sea Zone
            1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 S.Submarine moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from Syria to 55 Sea Zone
            1 Infantry and 1 S.Submarine moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Lower Egypt
            1 JetFighter moved from 51 Sea Zone to New Valley
            1 Infantry moved from Mersa Matruh to New Valley
            1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to New Valley
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker and 23 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 2 Battleships and 1 Cruiser in Lower Egypt, round 2 : 2/3 hits, 1,83 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 Adv.Fighters, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in New Valley
                Italians attack with 1 Adv.Fighter, 2 Fighters, 1 Infantry and 1 JetFighter
                French defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters, 1 Infantry and 1 JetFighter in New Valley, round 2 : 1/5 hits, 2,00 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in New Valley
                Italians win, taking New Valley from British with 1 Adv.Fighter, 2 Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 JetFighter moved from New Valley to 51 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from New Valley to 51 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from Lower Egypt to 56 Sea Zone
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
            2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            4 Mot.Infs moved from Tunis to E.Morocco
            3 Infantrys moved from N.Algeria to E.Morocco
            1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone
            3 Infantrys moved from Provence to 43 Sea Zone
            3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            3 Infantrys moved from 42 Sea Zone to N.Algeria
            2 Artillerys and 8 Infantrys moved from Rome to 46 Sea Zone
            5 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys, 8 Infantrys and 5 Transports moved from 46 Sea Zone to 51 Sea Zone
            5 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            2 Artillerys and 8 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from Provence to Languedoc
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            3 Infantrys placed in Provence
            2 Infantrys placed in Syria
            2 Artillerys and 2 Infantrys placed in Greece
            4 Infantrys placed in Tunis
            2 Artillerys and 8 Infantrys placed in Rome
            1 Adv.Fighter placed in Provence
    
        Turn Complete - Italians
            Italians collect 76 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    British regular : -0,33
    

    Savegame

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