@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Dutch
1 Tank moved from West Borneo to British Borneo
British take British Borneo from Hisaichi
1 Tank moved from British Borneo to West Borneo
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Destroyer, 2 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Artillery, 1 Marine and 1 Tank placed in West Borneo
1 Artillery and 1 Marine placed in Suriname
1 Destroyer placed in 32 Sea Zone
Turn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Finns
4 Tanks moved from Perm to Chimkent
4 Mech.Infs moved from Arkhangelsk to Ufa
1 JetFighter moved from Kirov to Ufa
Purchase Units - Finns
Finns buy 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Finns
Battle in Ufa
Finns attack with 1 JetFighter and 4 Mech.Infs
Russians defend with 1 Infantry
Finns roll dice for 1 JetFighter and 4 Mech.Infs in Ufa, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 Infantry in Ufa, round 2 : 1/1 hits, 0,33 expected hits
1 Mech.Inf owned by the Finns lost in Ufa
1 Infantry owned by the Russians lost in Ufa
Finns win, taking Ufa from Russians with 1 JetFighter and 3 Mech.Infs remaining. Battle score for attacker is -4
Casualties for Finns: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Chimkent
Finns attack with 4 Tanks
Russians defend with 1 Infantry
Finns roll dice for 4 Tanks in Chimkent, round 2 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 Infantry in Chimkent, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Chimkent
Finns win, taking Chimkent from Russians with 4 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 JetFighter moved from Ufa to Kuybyshev
3 Infantrys moved from Kirov to Kuybyshev
1 Tank moved from Yaroslavl to Kuybyshev
10 Infantrys moved from Yaroslavl to Tula
2 Tanks moved from S.Karelia to Tula
2 Infantrys moved from S.Karelia to Yaroslavl
5 Infantrys moved from Vyborg to S.Karelia
3 Tanks moved from Oulu to S.Karelia
4 Infantrys moved from Oulu to Vyborg
Place Units - Finns
4 Mech.Infs placed in Arkhangelsk
Turn Complete - Finns
Finns collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Finns regular : -1,00
Russians regular : 0,33
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Romanians
2 Mech.Infs moved from Rostov to Astrakhan
1 Tank moved from Penza to Astrakhan
1 Adv.Fighter moved from Kursk to Astrakhan
2 Mech.Infs moved from Donetsk to Astrakhan
Purchase Units - Romanians
Romanians buy 3 Mech.Infs; Remaining resources: 9 PUs;
Combat - Romanians
Battle in Astrakhan
Romanians attack with 1 Adv.Fighter, 4 Mech.Infs and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 4 Mech.Infs and 1 Tank in Astrakhan, round 2 : 1/6 hits, 2,33 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Astrakhan
Romanians win, taking Astrakhan from Russians with 1 Adv.Fighter, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Adv.Fighter moved from Astrakhan to Kuybyshev
3 Tanks moved from Kiev to Rostov
1 Mech.Inf moved from Bucharest to Donetsk
3 Infantrys moved from Donetsk to Rostov
1 ArmoredCar and 2 Tanks moved from Tula to Saratov
Place Units - Romanians
3 Mech.Infs placed in Kiev
Turn Complete - Romanians
Romanians collect 26 PUs; end with 35 PUs
Combat Hit Differential Summary :
Romanians regular : -1,33
Russians regular : -0,33
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Thai
1 Fighter moved from Bangkok to 105 Sea Zone
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 1 PUs;
Combat - Thai
Battle in 105 Sea Zone
Thai attack with 1 Fighter
British defend with 1 Submarine
Thai roll dice for 1 Fighter in 105 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 Submarine owned by the British lost in 105 Sea Zone
Thai win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Thai
1 Fighter moved from 105 Sea Zone to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Thai regular : 0,67
Allies from all over the world rush to defend Delhi!
@Elrood said in WaW game Elrood vs CaptainWalker:
defend Delhi!
ups… meant to go into the Team WaW Thread :-D
When will you resume here?
@Elrood later today… I’m trying to get some work done.
TripleA Turn Summary for game: World At War
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 Carrier, 3 Destroyers, 13 Infantrys, 2 S.Submarines, 4 Submarines and 1 Tank; Remaining resources: 5 PUs;
Non Combat Move - Americans
4 Infantrys moved from Mauritania to Rio de Oro
2 Artillerys, 6 Infantrys and 2 Tanks moved from Mauritania to W.Morocco
2 B.Transports and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
8 Infantrys moved from Bahia to 35 Sea Zone
1 Artillery, 2 B.Transports, 9 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Artillery and 9 Infantrys moved from 36 Sea Zone to Mauritania
2 Infantrys moved from S.Chile to 125 Sea Zone
2 Infantrys and 2 S.Submarines moved from 125 Sea Zone to 35 Sea Zone
2 Infantrys moved from 35 Sea Zone to Salvador
1 B.Transport moved from 32 Sea Zone to 25 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
3 Infantrys moved from 32 Sea Zone to Bahia
1 Destroyer and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone
1 L.Fighter moved from 86 Sea Zone to Saipan
1 Adv.Fighter moved from Saipan to 86 Sea Zone
1 L.Fighter moved from Alaska to Saipan
2 Infantrys moved from Midway to 89 Sea Zone
2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
2 L.Fighters moved from Saipan to 86 Sea Zone
Place Units - Americans
1 Carrier placed in 86 Sea Zone
2 Destroyers placed in 34 Sea Zone
1 Tank placed in Rio de Oro
2 Infantrys placed in Salvador
1 Destroyer and 1 Submarine placed in 13 Sea Zone
2 S.Submarines placed in 71 Sea Zone
3 Submarines placed in 91 Sea Zone
3 Infantrys placed in South Atlantic USA
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Central USA: 1 Infantry
EDIT: Adding units owned by Americans to South Atlantic USA: 1 Infantry
EDIT: Turning off Edit Mode
2 Infantrys placed in South Central USA
2 Infantrys placed in Saipan
2 Infantrys placed in Wake
2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 122 PUs; end with 127 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Germans
10 Tanks moved from Kuybyshev to Alma Ata
1 Tank moved from Sverdlovsk to Novosibirsk
27 Tanks moved from Sverdlovsk to Karaganda
1 Bomber moved from Perm to Novosibirsk
6 ArmoredCars and 3 Infantrys moved from Rostov to Stalingrad
6 ArmoredCars moved from Rostov to Stalingrad
3 ArmoredCars moved from Saratov to Stalingrad
2 Stukas moved from Kirov to Stalingrad
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 12 ArmoredCars, 1 Carrier, 9 Infantrys, 5 Mech.Infs, 3 S.Submarines, 13 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 Bomber and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 1 Tank in Novosibirsk, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Karaganda
Germans attack with 27 Tanks
Russians defend with 1 Infantry
Germans roll dice for 27 Tanks in Karaganda, round 2 : 11/27 hits, 13,50 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Karaganda
Germans win, taking Karaganda from Russians with 27 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Alma Ata
Germans attack with 10 Tanks
Chinese defend with 1 Infantry
Germans roll dice for 10 Tanks in Alma Ata, round 2 : 4/10 hits, 5,00 expected hits
Russians roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Alma Ata
Germans win, taking Alma Ata from Russians with 10 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Stalingrad
Germans attack with 15 ArmoredCars, 3 Infantrys and 2 Stukas
Russians defend with 1 AAGun, 2 Artillerys, 3 Elites, 1 Factory, 8 Infantrys and 1 Tank
Russians roll AA dice in Stalingrad : 0/2 hits, 0,33 expected hits
Germans roll dice for 15 ArmoredCars, 3 Infantrys and 2 Stukas in Stalingrad, round 2 : 8/20 hits, 6,83 expected hits
Russians roll dice for 2 Artillerys, 3 Elites, 8 Infantrys and 1 Tank in Stalingrad, round 2 : 5/14 hits, 4,83 expected hits
2 ArmoredCars owned by the Germans and 3 Infantrys owned by the Germans lost in Stalingrad
8 Infantrys owned by the Russians lost in Stalingrad
Germans roll dice for 13 ArmoredCars and 2 Stukas in Stalingrad, round 3 : 4/15 hits, 5,33 expected hits
Russians roll dice for 2 Artillerys, 3 Elites and 1 Tank in Stalingrad, round 3 : 5/6 hits, 2,17 expected hits
5 ArmoredCars owned by the Germans lost in Stalingrad
3 Elites owned by the Russians and 1 Artillery owned by the Russians lost in Stalingrad
2 Stukas owned by the Germans retreated
8 ArmoredCars owned by the Germans retreated to Saratov
Russians win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -5
Casualties for Germans: 7 ArmoredCars and 3 Infantrys
Casualties for Russians: 1 Artillery, 3 Elites and 8 Infantrys
Non Combat Move - Germans
10 Tanks moved from Saratov to Chimkent
10 Mech.Infs moved from Moscow to Chimkent
2 Stukas moved from Stalingrad to Rostov
11 ArmoredCars moved from Kiev to Rostov
1 Infantry moved from Kursk to Rostov
1 ArmoredCar moved from Minsk to Rostov
7 ArmoredCars moved from Smolensk to Rostov
4 ArmoredCars moved from Vinnytsia to Rostov
3 ArmoredCars moved from Warsaw to Kiev
3 ArmoredCars moved from Krakow to Donetsk
1 Cruiser and 2 Transports moved from 17 Sea Zone to 19 Sea Zone
5 Infantrys moved from Brittany to 19 Sea Zone
1 Cruiser, 5 Infantrys and 2 Transports moved from 19 Sea Zone to 17 Sea Zone
5 Infantrys moved from 17 Sea Zone to Galicia
1 Infantry moved from Normandy to 20 Sea Zone
2 Adv.Fighters, 1 Carrier, 1 Cruiser and 1 Infantry moved from 20 Sea Zone to 17 Sea Zone
1 Infantry moved from 17 Sea Zone to Galicia
1 Infantry moved from Galicia to Leon
5 Infantrys moved from Madrid to Leon
1 Infantry and 4 Stukas moved from La Mancha to Leon
1 Destroyer, 4 Submarines and 2 Transports moved from 56 Sea Zone to 48 Sea Zone
1 Bomber moved from Novosibirsk to Chimkent
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Brittany to Aquitaine
6 Infantrys moved from Normandy to Brittany
Place Units - Germans
1 Carrier and 2 S.Submarines placed in 20 Sea Zone
1 S.Submarine placed in 20 Sea Zone
2 Adv.Fighters placed in 20 Sea Zone
1 Transport placed in 22 Sea Zone
5 Mech.Infs placed in Sverdlovsk
4 ArmoredCars and 6 Tanks placed in Moscow
2 Tanks placed in El Agheila
5 Tanks placed in Madrid
4 ArmoredCars placed in Vinnytsia
4 ArmoredCars placed in Warsaw
Germans undo move 1.
1 Carrier and 1 S.Submarine placed in 20 Sea Zone
1 S.Submarine placed in 20 Sea Zone
3 Infantrys placed in Netherlands
5 Infantrys placed in Hamburg
1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 162 PUs; end with 162 PUs
Combat Hit Differential Summary :
Russians regular : 2,00
Germans regular : -3,83
Russians AA : -0,33
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Russians
2 Adv.Fighters and 3 Fighters moved from Sibirsky to Novosibirsk
1 Infantry moved from Yeniseysk to Novosibirsk
1 Bomber moved from Baluchistan to Astrakhan
1 Artillery and 1 Tank moved from Stalingrad to Saratov
1 Artillery and 1 Elite moved from Georgia to Astrakhan
4 Infantrys moved from Georgia to Astrakhan
2 Infantrys moved from Georgia to Saratov
2 Infantrys moved from Georgia to Saratov
1 Infantry moved from Georgia to Astrakhan
1 Infantry moved from Georgia to Saratov
Purchase Units - Russians
Russians buy 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Astrakhan
Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys
Romanians defend with 4 Mech.Infs and 1 Tank
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys in Astrakhan, round 2 : 3/8 hits, 2.33 expected hits
Romanians roll dice for 4 Mech.Infs and 1 Tank in Astrakhan, round 2 : 0/5 hits, 1.83 expected hits
3 Mech.Infs owned by the Romanians lost in Astrakhan
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys in Astrakhan, round 3 : 2/8 hits, 2.33 expected hits
Romanians roll dice for 1 Mech.Inf and 1 Tank in Astrakhan, round 3 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Astrakhan
Russians win, taking Astrakhan from Romanians with 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 29
Casualties for Romanians: 4 Mech.Infs and 1 Tank
Battle in Saratov
Russians attack with 1 Artillery, 5 Infantrys and 1 Tank
Romanians defend with 1 ArmoredCar and 2 Tanks; Germans defend with 8 ArmoredCars
Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Saratov, round 2 : 0/7 hits, 1.83 expected hits
Germans roll dice for 9 ArmoredCars and 2 Tanks in Saratov, round 2 : 1/11 hits, 2.50 expected hits
1 Infantry owned by the Russians lost in Saratov
Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Saratov, round 3 : 1/6 hits, 1.67 expected hits
Germans roll dice for 9 ArmoredCars and 2 Tanks in Saratov, round 3 : 2/11 hits, 2.50 expected hits
2 Infantrys owned by the Russians lost in Saratov
1 ArmoredCar owned by the Germans lost in Saratov
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Saratov, round 4 : 2/4 hits, 1.33 expected hits
Germans roll dice for 8 ArmoredCars and 2 Tanks in Saratov, round 4 : 0/10 hits, 2.33 expected hits
2 ArmoredCars owned by the Germans lost in Saratov
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Saratov, round 5 : 1/4 hits, 1.33 expected hits
Germans roll dice for 6 ArmoredCars and 2 Tanks in Saratov, round 5 : 3/8 hits, 2.00 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Saratov
1 ArmoredCar owned by the Germans lost in Saratov
1 Tank owned by the Russians retreated to Georgia
Germans win with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Artillery and 5 Infantrys
Casualties for Germans: 4 ArmoredCars
Battle in Novosibirsk
Russians attack with 2 Adv.Fighters, 3 Fighters and 1 Infantry
Germans defend with 1 Tank
Russians roll dice for 2 Adv.Fighters, 3 Fighters and 1 Infantry in Novosibirsk, round 2 : 0/6 hits, 2.17 expected hits
Germans roll dice for 1 Tank in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Adv.Fighters, 3 Fighters and 1 Infantry in Novosibirsk, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 Tank in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Novosibirsk
1 Tank owned by the Germans lost in Novosibirsk
Russians win with 2 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Tank
Non Combat Move - Russians
2 Adv.Fighters and 3 Fighters moved from Novosibirsk to Sibirsky
1 Artillery, 1 Elite, 2 Infantrys and 8 Tanks moved from Evenkia to Yeniseysk
5 Infantrys moved from Sibirsky to Yeniseysk
1 Infantry moved from Olyokminsk to Yakutsk
2 Infantrys moved from Olyokminsk to Irkutsk
1 Artillery, 1 Elite and 2 Infantrys moved from Olyokminsk to Bratsk
2 Infantrys moved from Olyokminsk to Bratsk
2 Infantrys moved from Olyokminsk to Bratsk
2 Infantrys moved from Olyokminsk to Bratsk
1 Bomber moved from Astrakhan to W.Iran
Place Units - Russians
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 Infantry placed in Tashkent
5 Tanks placed in Sibirsky
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Romanians regular : -2.67
Germans regular : -3.33
Russians regular : -4.17
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Italians
2 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Palestine
1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from 56 Sea Zone to Palestine
1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from Syria to 55 Sea Zone
1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Adv.Fighter, 2 Fighters and 1 JetFighter moved from 51 Sea Zone to Lower Egypt
2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Palestine
Purchase Units - Italians
Italians buy 8 Artillerys, 15 Infantrys and 4 Mot.Infs; Remaining resources: 2 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter
British defend with 1 Artillery and 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 1/2 hits, 1,17 expected hits
1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in Lower Egypt, round 2 : 0/7 hits, 2,33 expected hits
British roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in Lower Egypt, round 3 : 2/7 hits, 2,33 expected hits
British roll dice for 1 Artillery in Lower Egypt, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
1 Artillery owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Palestine
Italians attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 1/2 hits, 1,17 expected hits
1 Infantry owned by the British lost in Palestine
Italians win, taking Palestine from British with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
2 Adv.Fighters and 2 Fighters moved from Palestine to 56 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Lower Egypt to 51 Sea Zone
1 JetFighter moved from Lower Egypt to 51 Sea Zone
10 Infantrys moved from Rome to 46 Sea Zone
10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
5 Transports moved from 51 Sea Zone to 46 Sea Zone
4 Mot.Infs moved from Tunis to E.Morocco
2 Infantrys moved from N.Algeria to E.Morocco
1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone
3 Infantrys moved from Provence to 43 Sea Zone
3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
3 Infantrys moved from 42 Sea Zone to N.Algeria
1 Infantry moved from N.Algeria to E.Morocco
10 Infantrys moved from 51 Sea Zone to Mersa Matruh
Place Units - Italians
4 Artillerys placed in E.Morocco
4 Mot.Infs placed in Tunis
4 Infantrys placed in Provence
2 Artillerys and 2 Infantrys placed in Greece
2 Artillerys and 8 Infantrys placed in Rome
1 Infantry placed in Syria
Turn Complete - Italians
Italians collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians regular : -3,00
British regular : 0,33
TripleA Turn Summary for game: World At War
Game History
Round: 12
Purchase Units - French
French buy 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Non Combat Move - French
1 Infantry moved from Churchill to 1 Sea Zone
1 Cruiser and 1 Infantry moved from 1 Sea Zone to 2 Sea Zone
1 Infantry moved from 2 Sea Zone to Montreal
1 Infantry moved from Darfur to Nubia
1 ArmoredCar and 1 Tank moved from French Equatorial Africa to Nubia
1 Adv.Fighter moved from French Equatorial Africa to Nubia
1 Infantry moved from French Equatorial Africa to Darfur
Place Units - French
3 Infantrys placed in French Equatorial Africa
2 Submarines placed in 1 Sea Zone
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 12
Purchase Units - French
French buy 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Non Combat Move - French
1 Infantry moved from Churchill to 1 Sea Zone
1 Cruiser and 1 Infantry moved from 1 Sea Zone to 2 Sea Zone
1 Infantry moved from 2 Sea Zone to Montreal
1 Infantry moved from Darfur to Nubia
1 ArmoredCar and 1 Tank moved from French Equatorial Africa to Nubia
1 Adv.Fighter moved from French Equatorial Africa to Nubia
1 Infantry moved from French Equatorial Africa to Darfur
Place Units - French
3 Infantrys placed in French Equatorial Africa
2 Submarines placed in 1 Sea Zone
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from French Guiana: 1 Infantry
EDIT: Adding units owned by French to Amazon: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Yamamoto
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Kiangsi
1 Infantry moved from Hong Kong to Kiangsi
4 Adv.Fighters moved from 84 Sea Zone to Kiangsi
2 Adv.Fighters moved from 84 Sea Zone to Kiangsi
Purchase Units - Yamamoto
Yamamoto buy 2 Bunkers and 25 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kiangsi
Yamamoto attack with 6 Adv.Fighters and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Kiangsi, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 6 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
6 Adv.Fighters moved from Kiangsi to 84 Sea Zone
1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
1 B.Transport and 2 Infantrys moved from 93 Sea Zone to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Tokyo
1 Infantry moved from Chubu to Tokyo
1 Infantry moved from Mindanao to Davao
Place Units - Yamamoto
1 Bunker and 4 Infantrys placed in Banjarmasin
1 Bunker placed in Malaya
6 Infantrys placed in Malaya
4 Infantrys placed in Davao
6 Infantrys placed in Hong Kong
5 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0,33
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Chinese
1 Artillery and 1 Marine moved from Shansi to Chahar
2 Infantrys moved from Suiyuan to Chahar
1 Artillery and 1 Elite moved from Anhwei to Shantung
2 ArmoredCars moved from Shansi to Shantung
2 ArmoredCars moved from Suiyuan to Chahar
1 Artillery and 2 Infantrys moved from Hunan to Shanghai
2 Tanks moved from Hunan to Shanghai
1 Adv.Fighter moved from Hupeh to Chahar
1 Adv.Fighter moved from Hupeh to Shantung
1 Adv.Fighter moved from Hupeh to Shanghai
1 Fighter moved from Hupeh to Shanghai
Purchase Units - Chinese
Chinese buy 1 AAGun, 1 Bunker, 7 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shanghai
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 4 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Shanghai, round 2 : 5/7 hits, 2.67 expected hits
Hisaichi roll dice for 4 Infantrys in Shanghai, round 2 : 0/4 hits, 1.33 expected hits
4 Infantrys owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 4 Infantrys
Battle in Chahar
Chinese attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Marine
Hisaichi defend with 4 Infantrys
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Marine in Chahar, round 2 : 2/7 hits, 2.50 expected hits
Hisaichi roll dice for 4 Infantrys in Chahar, round 2 : 2/4 hits, 1.33 expected hits
2 ArmoredCars owned by the Chinese lost in Chahar
2 Infantrys owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Marine in Chahar, round 3 : 0/5 hits, 1.83 expected hits
Hisaichi roll dice for 2 Infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Marine in Chahar, round 4 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 2 Infantrys in Chahar, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Marine in Chahar, round 5 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 0
Casualties for Chinese: 2 ArmoredCars
Casualties for Hisaichi: 4 Infantrys
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery and 1 Elite
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery and 1 Elite in Shantung, round 2 : 0/5 hits, 2.00 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Elite in Shantung, round 3 : 3/4 hits, 1.67 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese lost in Shantung
2 Infantrys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is -4
Casualties for Chinese: 2 ArmoredCars
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter moved from Shanghai to Hupeh
1 Fighter moved from Shanghai to Hupeh
1 Adv.Fighter moved from Shantung to Hupeh
1 Adv.Fighter moved from Chahar to Hupeh
2 Infantrys moved from Suiyuan to Shansi
1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
5 Tanks moved from Shansi to Ningsia
1 Artillery and 5 Infantrys moved from W.Qinghai to E.Sinkiang
3 Infantrys moved from Hsining to W.Qinghai
3 Tanks moved from Hsining to E.Sinkiang
1 AAGun moved from E.Qinghai to Hsining
1 Tank moved from Gobi Altai to C.Sinkiang
2 Tanks moved from Urumqi to C.Sinkiang
2 Infantrys moved from Urumqi to C.Sinkiang
1 Elite moved from Hupeh to Hunan
1 Artillery moved from Hupeh to Hunan
2 Infantrys moved from Hupeh to Hunan
Place Units - Chinese
1 Bunker placed in C.Sinkiang
1 AAGun, 2 Infantrys and 1 Tank placed in Urumqi
3 Infantrys placed in Hupeh
Chinese undo move 3.
2 Infantrys placed in Hupeh
3 Infantrys and 3 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Hisaichi regular : -1.67
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Hisaichi
2 Infantrys moved from Liaoning to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
3 Infantrys moved from Peking to Chahar
1 Artillery moved from Peking to Chahar
2 L.Fighters moved from 84 Sea Zone to Chahar
2 Adv.Fighters moved from 84 Sea Zone to Chahar
3 Adv.Fighters moved from 84 Sea Zone to Shantung
1 Adv.Fighter moved from 84 Sea Zone to Shantung
1 Fighter moved from 84 Sea Zone to Shantung
1 Fighter moved from 84 Sea Zone to Chahar
1 Bomber moved from Changchun to Chahar
1 Bomber moved from Changchun to Chahar
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 10 Infantrys; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 2 Bombers, 1 Fighter, 3 Infantrys and 2 L.Fighters
Chinese defend with 1 Artillery, 2 Infantrys and 1 Marine
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 2 Bombers, 1 Fighter, 3 Infantrys and 2 L.Fighters in Chahar, round 2 : 4/11 hits, 4,67 expected hits
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Marine in Chahar, round 2 : 1/4 hits, 1,33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
2 Infantrys owned by the Chinese, 1 Marine owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Adv.Fighters, 1 Artillery, 2 Bombers, 1 Fighter, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Marine
Battle in Shantung
Hisaichi attack with 4 Adv.Fighters, 1 Fighter and 2 Infantrys
Chinese defend with 1 Artillery and 1 Elite
Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 1/1 hits, 0,67 expected hits
1 Elite owned by the Chinese lost in Shantung
Hisaichi roll dice for 4 Adv.Fighters, 1 Fighter and 2 Infantrys in Shantung, round 2 : 2/7 hits, 2,67 expected hits
Chinese roll dice for 1 Artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 4 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Artillery and 1 Elite
Non Combat Move - Hisaichi
3 Adv.Fighters and 1 Fighter moved from Shantung to 84 Sea Zone
1 Adv.Fighter moved from Shantung to 84 Sea Zone
2 Adv.Fighters, 1 Fighter and 2 L.Fighters moved from Chahar to 84 Sea Zone
2 Bombers moved from Chahar to Changchun
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Tokyo
Place Units - Hisaichi
1 Adv.Fighter, 1 Carrier and 1 Destroyer placed in 84 Sea Zone
3 Infantrys placed in Peking
4 Infantrys placed in Liaoning
3 Infantrys placed in Hulunbuir
Turn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Hisaichi regular : -1,00