WaW game Elrood vs CaptainWalker
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Dutch 2 Elites, 1 Infantry and 1 Tank moved from Rio De Janeiro to Argentina Purchase Units - Dutch Dutch buy 3 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Argentina Dutch attack with 2 Elites, 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 2 Elites, 1 Infantry and 1 Tank in Argentina, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Dutch and 1 Infantry owned by the Dutch lost in Argentina 1 Infantry owned by the Neutral lost in Argentina Dutch roll dice for 1 Elite and 1 Tank in Argentina, round 3 : 1/2 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Dutch lost in Argentina 1 Infantry owned by the Neutral lost in Argentina Dutch roll dice for 1 Tank in Argentina, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 1 Tank remaining. Battle score for attacker is -2 Casualties for Dutch: 2 Elites and 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Sumatra 1 Bunker placed in Flores 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral regular : 1.00 Dutch regular : 0.33 -
TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Finns 5 Infantrys moved from S.Karelia to Arkhangelsk 1 Fighter, 1 JetFighter and 4 Tanks moved from Vyborg to Arkhangelsk Purchase Units - Finns Finns buy 3 Tanks; Remaining resources: 3 PUs; Combat - Finns Battle in Arkhangelsk Finns attack with 1 Fighter, 5 Infantrys, 1 JetFighter and 4 Tanks Russians defend with 1 AAGun, 1 Factory and 5 Infantrys Russians roll AA dice in Arkhangelsk : 0/2 hits, 0,33 expected hits Finns roll dice for 1 Fighter, 5 Infantrys, 1 JetFighter and 4 Tanks in Arkhangelsk, round 2 : 6/11 hits, 3,83 expected hits Russians roll dice for 5 Infantrys in Arkhangelsk, round 2 : 2/5 hits, 1,67 expected hits 2 Infantrys owned by the Finns lost in Arkhangelsk 5 Infantrys owned by the Russians lost in Arkhangelsk Finns win, taking Arkhangelsk from Russians with 1 Fighter, 3 Infantrys, 1 JetFighter and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Finns: 2 Infantrys Casualties for Russians: 5 Infantrys Non Combat Move - Finns 9 Infantrys moved from Vyborg to S.Karelia 2 Infantrys moved from Vyborg to S.Karelia 1 Tank moved from Oulu to S.Karelia 2 Infantrys moved from Oulu to Vyborg 2 Tanks moved from Helsinki to Oulu 4 Infantrys moved from Helsinki to Tampere 5 Infantrys moved from Tampere to Oulu 1 JetFighter moved from Arkhangelsk to Moscow 1 Fighter moved from Arkhangelsk to S.Karelia Place Units - Finns 3 Tanks placed in Helsinki Turn Complete - Finns Finns collect 22 PUs; end with 25 PUsCombat Hit Differential Summary :
Finns regular : 2,17 Russians regular : 0,33 Russians AA : -0,33 -
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Romanians 1 ArmoredCar moved from Yaroslavl to Vologda Romanians take Vologda from Russians 1 ArmoredCar moved from Vologda to Gorky 4 Tanks moved from Yaroslavl to Gorky 3 Infantrys moved from Kiev to Donetsk 2 Mech.Infs moved from Bucharest to Donetsk 2 ArmoredCars moved from Vinnytsia to Donetsk 1 Adv.Fighter moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 3 Infantrys and 2 Mech.Infs; Remaining resources: 2 PUs; Combat - Romanians Battle in Gorky Romanians attack with 1 ArmoredCar and 4 Tanks Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 4 Tanks in Gorky, round 2 : 0/5 hits, 2,33 expected hits Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits Romanians roll dice for 1 ArmoredCar and 4 Tanks in Gorky, round 3 : 1/5 hits, 2,33 expected hits Russians roll dice for 1 Infantry in Gorky, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Gorky Romanians win, taking Gorky from Russians with 1 ArmoredCar and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 2 Mech.Infs Russians defend with 3 Infantrys and 1 Tank Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 2 Mech.Infs in Donetsk, round 2 : 2/8 hits, 2,67 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/4 hits, 1,50 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Infantrys and 2 Mech.Infs in Donetsk, round 3 : 3/6 hits, 2,17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 2/2 hits, 0,83 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is -1 Casualties for Romanians: 2 ArmoredCars and 2 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Romanians 1 Adv.Fighter moved from Donetsk to Kiev Place Units - Romanians 3 Infantrys placed in Kiev 2 Mech.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 23 PUsCombat Hit Differential Summary :
Romanians regular : -3,50 Russians regular : 1,00 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Thai Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 1 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from S.Thailand to S.French Indochina 1 Fighter moved from S.Thailand to Bangkok 12 Infantrys moved from S.Thailand to Bangkok 1 Artillery and 1 Infantry moved from S.Thailand to Bangkok 4 Infantrys moved from Bangkok to Malaya Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
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@Elrood those japs didn’t want to give up those islands!
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@captainwalker they rolled remarkably well!
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@Elrood yeah… I think it’s time for the US to make some wild moves!
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Americans 1 Bomber moved from Wake to 92 Sea Zone 12 Adv.Fighters moved from 86 Sea Zone to 92 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila Americans take Manila from Hisaichi 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Kyushu Americans take Kyushu from Yamamoto Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 13 Infantrys, 1 L.Fighter, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 92 Sea Zone Americans attack with 12 Adv.Fighters and 1 Bomber Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 2 Carriers and 1 Transport Americans roll dice for 12 Adv.Fighters and 1 Bomber in 92 Sea Zone, round 2 : 5/13 hits, 6.67 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 2 Carriers and 1 Transport in 92 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits 4 Adv.Fighters owned by the Americans lost in 92 Sea Zone 1 Adv.Fighter owned by the Yamamoto, 2 Carriers owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 92 Sea Zone Americans roll dice for 8 Adv.Fighters and 1 Bomber in 92 Sea Zone, round 3 : 6/9 hits, 4.67 expected hits Yamamoto roll dice for 1 Adv.Fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 92 Sea Zone Americans win with 8 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 22 Casualties for Americans: 4 Adv.Fighters Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 2 Carriers and 1 Transport Non Combat Move - Americans 1 Bomber moved from 92 Sea Zone to N.French Indochina 8 Adv.Fighters moved from 92 Sea Zone to 93 Sea Zone 2 Adv.Fighters moved from 88 Sea Zone to 93 Sea Zone 1 Transport moved from 86 Sea Zone to 101 Sea Zone 2 Infantrys moved from Ulithi to 101 Sea Zone 2 B.Transports, 2 Battleships, 6 Carriers, 8 Destroyers, 9 Submarines and 1 Transport moved from 86 Sea Zone to 93 Sea Zone 2 Infantrys moved from 101 Sea Zone to Saipan 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Destroyers, 2 Infantrys, 2 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery, 6 Infantrys and 1 Marine moved from Mauritania to W.Morocco 1 B.Transport moved from 35 Sea Zone to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone 6 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 2 B.Transports, 7 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 7 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania 1 Infantry and 2 Tanks moved from S.Chile to 39 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 39 Sea Zone to 35 Sea Zone 1 Infantry and 2 Tanks moved from 35 Sea Zone to Salvador 1 B.Transport moved from 32 Sea Zone to 25 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Battleship and 1 Destroyer placed in 88 Sea Zone 1 Transport placed in 83 Sea Zone 1 Infantry placed in San Francisco 2 Infantrys and 1 L.Fighter placed in Alaska 1 Adv.Fighter, 1 Bunker and 1 Infantry placed in Saipan 3 Submarines placed in 91 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in Rio de Oro 2 Artillerys placed in Salvador 3 Infantrys placed in South Atlantic USA 4 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 131 PUs; end with 131 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 3 Infantrys moved from La Mancha to Madrid 4 Mech.Infs moved from Aragon to Madrid 3 Mech.Infs moved from Navarre to Madrid 3 Infantrys moved from Navarre to Leon 4 Stukas moved from Aquitaine to Leon 2 Infantrys moved from Picardy to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Dover 2 Adv.Fighters moved from 20 Sea Zone to Dover 1 Adv.Fighter moved from Netherlands to Dover 2 JetFighters moved from Hamburg to Dover 1 ArmoredCar moved from Minsk to Latvia Germans take Latvia from Russians 1 ArmoredCar moved from Latvia to Leningrad 10 Infantrys moved from Novgorod to Leningrad 15 ArmoredCars and 2 Stukas moved from Minsk to Leningrad 1 ArmoredCar moved from Danzig to 24 Sea Zone 17 Tanks moved from Moscow to Kuybyshev Germans take Kuybyshev from Russians 2 Tanks moved from Moscow to Kuybyshev 14 Tanks moved from Moscow to Kirov 1 ArmoredCar moved from 24 Sea Zone to Estonia 1 Bomber moved from Kiev to Estonia Purchase Units - Germans Germans buy 1 Adv.Fighter, 14 ArmoredCars, 2 Carriers, 2 Cruisers, 15 Infantrys, 12 Tanks and 6 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Leon Germans attack with 3 Infantrys and 4 Stukas Neutral defend with 3 Infantrys Germans roll dice for 3 Infantrys and 4 Stukas in Leon, round 2 : 4/7 hits, 3,00 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 3/3 hits, 1,00 expected hits 3 Infantrys owned by the Germans lost in Leon 3 Infantrys owned by the Neutral lost in Leon Germans win with 4 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in Madrid Germans attack with 2 Artillerys, 3 Infantrys and 7 Mech.Infs Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 2 Artillerys, 3 Infantrys and 7 Mech.Infs in Madrid, round 2 : 3/12 hits, 4,00 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 5/6 hits, 2,50 expected hits 2 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Madrid 3 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 7 Mech.Infs in Madrid, round 3 : 2/7 hits, 2,33 expected hits Neutral roll dice for 3 Tanks in Madrid, round 3 : 1/3 hits, 1,50 expected hits 1 Mech.Inf owned by the Germans lost in Madrid 2 Tanks owned by the Neutral lost in Madrid Germans roll dice for 6 Mech.Infs in Madrid, round 4 : 2/6 hits, 2,00 expected hits Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0,50 expected hits 1 Mech.Inf owned by the Germans lost in Madrid 1 Tank owned by the Neutral lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 5 Mech.Infs remaining. Battle score for attacker is -5 Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Mech.Infs Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Kirov Germans attack with 14 Tanks Russians defend with 1 Infantry Germans roll dice for 14 Tanks in Kirov, round 2 : 10/14 hits, 7,00 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kirov Germans win, taking Kirov from Russians with 14 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Estonia Germans attack with 1 ArmoredCar and 1 Bomber Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Bomber in Estonia, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Dover Germans attack with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters British defend with 1 Infantry Germans roll dice for 3 Adv.Fighters, 2 Infantrys and 2 JetFighters in Dover, round 2 : 5/7 hits, 3,17 expected hits British roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Leningrad Germans attack with 16 ArmoredCars, 10 Infantrys and 2 Stukas Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 17 Infantrys Russians roll AA dice in Leningrad : 0/2 hits, 0,33 expected hits Germans roll dice for 16 ArmoredCars, 10 Infantrys and 2 Stukas in Leningrad, round 2 : 10/28 hits, 8,33 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 2 Bunkers and 17 Infantrys in Leningrad, round 2 : 9/19 hits, 6,67 expected hits 9 Infantrys owned by the Germans lost in Leningrad 8 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 16 ArmoredCars, 1 Infantry and 2 Stukas in Leningrad, round 3 : 3/19 hits, 6,67 expected hits Russians roll dice for 2 Bunkers and 9 Infantrys in Leningrad, round 3 : 3/11 hits, 4,00 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad 3 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 14 ArmoredCars and 2 Stukas in Leningrad, round 4 : 6/16 hits, 5,67 expected hits Russians roll dice for 2 Bunkers and 6 Infantrys in Leningrad, round 4 : 6/8 hits, 3,00 expected hits 6 ArmoredCars owned by the Germans lost in Leningrad 6 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 8 ArmoredCars and 2 Stukas in Leningrad, round 5 : 2/10 hits, 3,67 expected hits Russians roll dice for 2 Bunkers in Leningrad, round 5 : 1/2 hits, 1,00 expected hits 1 ArmoredCar owned by the Germans lost in Leningrad 2 Bunkers owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 7 ArmoredCars and 2 Stukas remaining. Battle score for attacker is -10 Casualties for Germans: 9 ArmoredCars and 10 Infantrys Casualties for Russians: 2 Bunkers and 17 Infantrys Non Combat Move - Germans 2 Stukas moved from Leningrad to Smolensk 1 Infantry moved from Kiev to Kursk 10 Tanks moved from Brest to Kursk 2 Infantrys moved from Kiev to Kursk 2 ArmoredCars moved from Warsaw to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 ArmoredCar moved from Warsaw to Kiev 2 ArmoredCars moved from Danzig to Kiev 3 ArmoredCars moved from Krakow to Kiev 4 ArmoredCars moved from Vinnytsia to Kursk 1 AAGun moved from Yaroslavl to Gorky 1 Bomber moved from Estonia to Kiev 4 Infantrys moved from Rhine to Hamburg 5 Infantrys moved from Belgium to Netherlands 8 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Aquitaine to Navarre 4 Infantrys moved from Aragon to La Mancha 2 Infantrys moved from Brittany to Aquitaine 1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone 2 Adv.Fighters moved from Dover to 17 Sea Zone 2 JetFighters moved from Dover to 20 Sea Zone 1 Adv.Fighter moved from Dover to 22 Sea Zone 4 Stukas moved from Leon to Navarre Place Units - Germans 1 Carrier placed in 22 Sea Zone 1 Adv.Fighter and 1 Cruiser placed in 22 Sea Zone 1 Carrier and 1 Cruiser placed in 20 Sea Zone 3 Transports placed in 22 Sea Zone 3 Transports placed in 20 Sea Zone 10 Tanks placed in Moscow 2 Tanks placed in El Agheila 4 ArmoredCars placed in Vinnytsia 3 ArmoredCars placed in Krakow 4 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Danzig 1 Infantry placed in Hamburg 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine 7 Infantrys placed in Paris Turning on Edit Mode EDIT: Removing units owned by Germans from Paris: 2 Infantrys EDIT: Adding units owned by Germans to Normandy: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 156 PUs; end with 156 PUsCombat Hit Differential Summary :
Russians regular : 3,67 Germans regular : 1,17 Russians AA : -0,33 British regular : -0,33 Neutral regular : 4,50 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 3 Infantrys moved from La Mancha to Madrid 4 Mech.Infs moved from Aragon to Madrid 3 Mech.Infs moved from Navarre to Madrid 3 Infantrys moved from Navarre to Leon 4 Stukas moved from Aquitaine to Leon 2 Infantrys moved from Picardy to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Dover 2 Adv.Fighters moved from 20 Sea Zone to Dover 1 Adv.Fighter moved from Netherlands to Dover 2 JetFighters moved from Hamburg to Dover 1 ArmoredCar moved from Minsk to Latvia Germans take Latvia from Russians 1 ArmoredCar moved from Latvia to Leningrad 10 Infantrys moved from Novgorod to Leningrad 15 ArmoredCars and 2 Stukas moved from Minsk to Leningrad 1 ArmoredCar moved from Danzig to 24 Sea Zone 17 Tanks moved from Moscow to Kuybyshev Germans take Kuybyshev from Russians 2 Tanks moved from Moscow to Kuybyshev 14 Tanks moved from Moscow to Kirov 1 ArmoredCar moved from 24 Sea Zone to Estonia 1 Bomber moved from Kiev to Estonia Purchase Units - Germans Germans buy 1 Adv.Fighter, 14 ArmoredCars, 2 Carriers, 2 Cruisers, 15 Infantrys, 12 Tanks and 6 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Leon Germans attack with 3 Infantrys and 4 Stukas Neutral defend with 3 Infantrys Germans roll dice for 3 Infantrys and 4 Stukas in Leon, round 2 : 4/7 hits, 3,00 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 3/3 hits, 1,00 expected hits 3 Infantrys owned by the Germans lost in Leon 3 Infantrys owned by the Neutral lost in Leon Germans win with 4 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in Madrid Germans attack with 2 Artillerys, 3 Infantrys and 7 Mech.Infs Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 2 Artillerys, 3 Infantrys and 7 Mech.Infs in Madrid, round 2 : 3/12 hits, 4,00 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 5/6 hits, 2,50 expected hits 2 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Madrid 3 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 7 Mech.Infs in Madrid, round 3 : 2/7 hits, 2,33 expected hits Neutral roll dice for 3 Tanks in Madrid, round 3 : 1/3 hits, 1,50 expected hits 1 Mech.Inf owned by the Germans lost in Madrid 2 Tanks owned by the Neutral lost in Madrid Germans roll dice for 6 Mech.Infs in Madrid, round 4 : 2/6 hits, 2,00 expected hits Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0,50 expected hits 1 Mech.Inf owned by the Germans lost in Madrid 1 Tank owned by the Neutral lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 5 Mech.Infs remaining. Battle score for attacker is -5 Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Mech.Infs Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Kirov Germans attack with 14 Tanks Russians defend with 1 Infantry Germans roll dice for 14 Tanks in Kirov, round 2 : 10/14 hits, 7,00 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kirov Germans win, taking Kirov from Russians with 14 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Estonia Germans attack with 1 ArmoredCar and 1 Bomber Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Bomber in Estonia, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Dover Germans attack with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters British defend with 1 Infantry Germans roll dice for 3 Adv.Fighters, 2 Infantrys and 2 JetFighters in Dover, round 2 : 5/7 hits, 3,17 expected hits British roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Leningrad Germans attack with 16 ArmoredCars, 10 Infantrys and 2 Stukas Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 17 Infantrys Russians roll AA dice in Leningrad : 0/2 hits, 0,33 expected hits Germans roll dice for 16 ArmoredCars, 10 Infantrys and 2 Stukas in Leningrad, round 2 : 10/28 hits, 8,33 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 2 Bunkers and 17 Infantrys in Leningrad, round 2 : 9/19 hits, 6,67 expected hits 9 Infantrys owned by the Germans lost in Leningrad 8 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 16 ArmoredCars, 1 Infantry and 2 Stukas in Leningrad, round 3 : 3/19 hits, 6,67 expected hits Russians roll dice for 2 Bunkers and 9 Infantrys in Leningrad, round 3 : 3/11 hits, 4,00 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad 3 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 14 ArmoredCars and 2 Stukas in Leningrad, round 4 : 6/16 hits, 5,67 expected hits Russians roll dice for 2 Bunkers and 6 Infantrys in Leningrad, round 4 : 6/8 hits, 3,00 expected hits 6 ArmoredCars owned by the Germans lost in Leningrad 6 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 8 ArmoredCars and 2 Stukas in Leningrad, round 5 : 2/10 hits, 3,67 expected hits Russians roll dice for 2 Bunkers in Leningrad, round 5 : 1/2 hits, 1,00 expected hits 1 ArmoredCar owned by the Germans lost in Leningrad 2 Bunkers owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 7 ArmoredCars and 2 Stukas remaining. Battle score for attacker is -10 Casualties for Germans: 9 ArmoredCars and 10 Infantrys Casualties for Russians: 2 Bunkers and 17 Infantrys Non Combat Move - Germans 2 Stukas moved from Leningrad to Smolensk 1 Infantry moved from Kiev to Kursk 10 Tanks moved from Brest to Kursk 2 Infantrys moved from Kiev to Kursk 2 ArmoredCars moved from Warsaw to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 ArmoredCar moved from Warsaw to Kiev 2 ArmoredCars moved from Danzig to Kiev 3 ArmoredCars moved from Krakow to Kiev 4 ArmoredCars moved from Vinnytsia to Kursk 1 AAGun moved from Yaroslavl to Gorky 1 Bomber moved from Estonia to Kiev 4 Infantrys moved from Rhine to Hamburg 5 Infantrys moved from Belgium to Netherlands 8 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Aquitaine to Navarre 4 Infantrys moved from Aragon to La Mancha 2 Infantrys moved from Brittany to Aquitaine 1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone 2 Adv.Fighters moved from Dover to 17 Sea Zone 2 JetFighters moved from Dover to 20 Sea Zone 1 Adv.Fighter moved from Dover to 22 Sea Zone 4 Stukas moved from Leon to Navarre Place Units - Germans 1 Carrier placed in 22 Sea Zone 1 Adv.Fighter and 1 Cruiser placed in 22 Sea Zone 1 Carrier and 1 Cruiser placed in 20 Sea Zone 3 Transports placed in 22 Sea Zone 3 Transports placed in 20 Sea Zone 10 Tanks placed in Moscow 2 Tanks placed in El Agheila 4 ArmoredCars placed in Vinnytsia 3 ArmoredCars placed in Krakow 4 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Danzig 1 Infantry placed in Hamburg 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine 7 Infantrys placed in Paris Turning on Edit Mode EDIT: Removing units owned by Germans from Paris: 2 Infantrys EDIT: Adding units owned by Germans to Normandy: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 156 PUs; end with 156 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Smolensk: 2 Stukas EDIT: Adding units owned by Germans to Minsk: 2 Stukas EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 3,67 Germans regular : 1,17 Russians AA : -0,33 British regular : -0,33 Neutral regular : 4,50 -
@captainwalker made NC edit and moved my Stuka from Smolensk zo Minsc
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Russians 1 Infantry moved from Tula to Yaroslavl Russians take Yaroslavl from Romanians Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 Bunkers, 1 Elite, 2 HeavyTanks, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 Infantry moved from Tashkent to Chimkent 1 Bomber moved from Astrakhan to W.Iran 1 Tank moved from Tula to Stalingrad 2 Fighters moved from Perm to Sibirsky 1 Infantry moved from Yeniseysk to Salekhard 1 Infantry moved from Yeniseysk to Surgut 1 Infantry moved from Yeniseysk to Novosibirsk 1 Artillery, 1 Elite and 3 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 AAGun, 1 Adv.Fighter, 6 Artillerys, 4 Elites, 1 Fighter, 29 Infantrys and 8 Tanks moved from Chita to N.Buryat Mongolia 2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from Astrakhan to Saratov 2 Infantrys moved from Astrakhan to Georgia Place Units - Russians 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker, 2 HeavyTanks, 3 Infantrys and 1 Tank placed in Sibirsky 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia Russians undo move 4. Russians undo move 3. 1 Elite and 4 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Infantry placed in Tashkent Russians undo move 2. 1 Infantry placed in Tashkent 1 Adv.Fighter, 1 Bunker, 2 HeavyTanks, 2 Infantrys and 1 Tank placed in Sibirsky Turn Complete - Russians Russians collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Italians 2 Cruisers moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Greece to 51 Sea Zone 2 Cruisers and 2 Infantrys moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Palestine 2 Infantrys moved from Greece to 51 Sea Zone 2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from Mersa Matruh to New Valley 1 Adv.Fighter moved from 51 Sea Zone to New Valley 1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to Lower Egypt 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Palestine 1 Fighter moved from Syria to Palestine 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Mersa Matruh to 51 Sea Zone 1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine Purchase Units - Italians Italians buy 2 Bunkers, 21 Infantrys and 4 Mot.Infs; Remaining resources: 1 PUs; Combat - Italians Battle in New Valley Italians attack with 1 Adv.Fighter and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in New Valley Italians win, taking New Valley from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Lower Egypt Italians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 1/2 hits, 1,17 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 2/5 hits, 1,50 expected hits British roll dice for 1 Artillery in Lower Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in Lower Egypt 1 Artillery owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Italians: 1 Infantry Battle in Palestine Italians attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys British defend with 3 Infantrys Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Palestine, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 3 Infantrys in Palestine, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Italians lost in Palestine 2 Infantrys owned by the British lost in Palestine Italians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Palestine, round 3 : 1/5 hits, 1,50 expected hits British roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 3 Infantrys Non Combat Move - Italians 1 Adv.Fighter and 2 Fighters moved from Palestine to 56 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Lower Egypt to 51 Sea Zone 1 Fighter moved from 56 Sea Zone to Syria 1 Adv.Fighter moved from New Valley to 51 Sea Zone 2 Infantrys moved from Provence to 43 Sea Zone 2 Infantrys and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 2 Infantrys moved from 42 Sea Zone to N.Algeria 1 Infantry moved from Lombardy to 44 Sea Zone 1 Infantry and 1 S.Submarine moved from 44 Sea Zone to 42 Sea Zone 1 Infantry moved from 42 Sea Zone to N.Algeria 1 JetFighter moved from Lombardy to 51 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Transports moved from 51 Sea Zone to 46 Sea Zone 14 Infantrys and 7 Transports moved from 48 Sea Zone to 51 Sea Zone 9 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Infantrys moved from 51 Sea Zone to Mersa Matruh Place Units - Italians 1 Bunker and 4 Infantrys placed in E.Morocco 4 Mot.Infs placed in Tunis 2 Infantrys placed in Provence 1 Infantry placed in Provence 1 Bunker and 2 Infantrys placed in Syria 4 Infantrys placed in Greece 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 76 PUs; end with 77 PUsCombat Hit Differential Summary :
Italians regular : -0,67 British regular : 0,00 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - French 1 Infantry moved from Darfur to New Valley 2 Adv.Fighters moved from French Equatorial Africa to New Valley Purchase Units - French French buy 1 Cruiser and 3 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in New Valley French attack with 2 Adv.Fighters and 1 Infantry Italians defend with 1 Infantry French roll dice for 2 Adv.Fighters and 1 Infantry in New Valley, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Adv.Fighters and 1 Infantry in New Valley, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley French win, taking New Valley from Italians with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 2 Adv.Fighters moved from New Valley to French Equatorial Africa 1 Infantry moved from French Equatorial Africa to Darfur 1 Destroyer moved from 1 Sea Zone to 2 Sea Zone Place Units - French 3 Infantrys placed in French Equatorial Africa 1 Cruiser placed in 1 Sea Zone Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -0.67 French regular : -1.33 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 106 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Formosa 2 Infantrys moved from 106 Sea Zone to Manila 1 Transport moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kyushu 1 Battleship moved from 85 Sea Zone to 84 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 101 Sea Zone 1 Submarine moved from 85 Sea Zone to 101 Sea Zone 1 L.Fighter moved from 85 Sea Zone to Manila 1 L.Fighter moved from 85 Sea Zone to Formosa 1 L.Fighter moved from 85 Sea Zone to Kyushu 1 Bomber moved from Banjarmasin to Kyushu 2 Adv.Fighters moved from 85 Sea Zone to Kyushu 2 Adv.Fighters moved from 85 Sea Zone to Formosa 2 Adv.Fighters moved from 85 Sea Zone to Manila 1 Adv.Fighter moved from 85 Sea Zone to Formosa 1 Tank moved from Hong Kong to Kwangtung Yamamoto take Kwangtung from Chinese 1 Tank moved from Kwangtung to Hong Kong Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Bunkers and 26 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 101 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 1 Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 3 Adv.Fighters and 1 Fighter in 101 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Americans lost in 101 Sea Zone Yamamoto win with 3 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Kyushu Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Kyushu, round 2 : 0/1 hits, 0,67 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber, 2 Infantrys and 1 L.Fighter in Kyushu, round 2 : 1/6 hits, 2,50 expected hits Americans roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 2 Adv.Fighters, 1 Bomber, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Manila Yamamoto attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Manila, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Manila 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Formosa Yamamoto attack with 3 Adv.Fighters, 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Yamamoto roll dice for 3 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Formosa, round 2 : 3/6 hits, 2,33 expected hits Americans roll dice for 1 Infantry in Formosa, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Formosa 1 Infantry owned by the Americans lost in Formosa Yamamoto win, taking Formosa from Americans with 3 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Artillery moved from East And South Borneo to Banjarmasin 1 Infantry moved from Panay to Mindoro 1 Infantry moved from Panay to Mindanao 1 L.Fighter moved from Manila to 84 Sea Zone 2 Adv.Fighters moved from Manila to 84 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 84 Sea Zone 2 Adv.Fighters and 1 L.Fighter moved from Kyushu to 84 Sea Zone 3 Adv.Fighters and 1 L.Fighter moved from Formosa to 84 Sea Zone 1 Adv.Fighter moved from Banjarmasin to 84 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 84 Sea Zone 2 Tanks moved from Peking to 84 Sea Zone 1 Infantry and 2 Tanks moved from 84 Sea Zone to Tokyo 2 B.Carriers and 5 Carriers moved from 85 Sea Zone to 84 Sea Zone 3 Destroyers moved from 85 Sea Zone to 84 Sea Zone 1 Bomber moved from Kyushu to Tokyo 3 Tanks moved from Peking to Liaoning Place Units - Yamamoto 1 Bunker placed in Tokyo 1 Bunker and 4 Infantrys placed in Banjarmasin 6 Infantrys placed in Malaya 4 Infantrys placed in Davao 6 Infantrys placed in Hong Kong 6 Infantrys placed in Tokyo 1 Adv.Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 69 PUsCombat Hit Differential Summary :
Yamamoto regular : -3,50 Americans regular : 0,83 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Anhwei to Shantung 1 Adv.Fighter moved from Hupeh to Shantung 1 Adv.Fighter moved from Hupeh to Kiangsi 1 Artillery and 1 Elite moved from Hunan to Shanghai 1 Artillery and 2 Infantrys moved from Hunan to Kiangsi 1 Artillery and 2 Infantrys moved from Suiyuan to Chahar 1 Adv.Fighter moved from Suiyuan to Chahar 1 Fighter moved from Hupeh to Shantung 1 Infantry moved from Hunan to Shanghai Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 4 PUs; Combat - Chinese Battle in Shanghai Chinese attack with 1 Artillery, 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shanghai, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shanghai, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shanghai, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai 1 Infantry owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chahar, round 3 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kiangsi Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Kiangsi Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Chinese lost in Kiangsi 1 Adv.Fighter owned by the Chinese retreated Hisaichi win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Shantung Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Shantung, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Adv.Fighter and 1 Fighter moved from Shantung to Hupeh 1 Adv.Fighter moved from Kiangsi to Hupeh 1 Artillery moved from Hupeh to Hunan 3 Infantrys moved from Hupeh to Hunan 1 Infantry moved from Kweichow to Hunan 2 ArmoredCars and 4 Tanks moved from Suiyuan to Shansi 6 Tanks moved from Hupeh to Shansi 4 Tanks moved from Hupeh to Shansi 1 Artillery and 2 Infantrys moved from Szechwan to Hupeh 1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan 1 Artillery moved from Suiyuan to Shansi 1 Artillery and 1 Elite moved from Lanchow to Szechwan 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 2 ArmoredCars moved from Gobi Altai to Suiyuan 6 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from Urumqi to C.Sinkiang 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 1 Bunker placed in C.Sinkiang 1 Artillery, 1 Elite and 1 Infantry placed in Hupeh 1 Artillery and 5 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 43 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : -5.33 Hisaichi regular : 1.67 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 2 Infantrys moved from Peking to Shantung 2 Infantrys moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Khabarovsk to Ayan 2 Fighters moved from 84 Sea Zone to Ayan 2 Adv.Fighters moved from 85 Sea Zone to Ayan 2 L.Fighters moved from 85 Sea Zone to Shantung 2 Bombers moved from Hulunbuir to Chita 1 Infantry moved from Kiangsi to Shanghai 2 Adv.Fighters moved from 84 Sea Zone to Shanghai 1 Infantry moved from Kiangsi to Shanghai Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 Bunker, 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 2 Bombers and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 2 Bombers and 2 Infantrys in Chita, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Ayan Hisaichi attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Ayan, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Shanghai Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Chinese defend with 1 Artillery and 1 Elite Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Shanghai, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Shanghai, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Elite Battle in Shantung Hisaichi attack with 2 Infantrys and 2 L.Fighters Chinese defend with 1 Artillery Hisaichi roll dice for 2 Infantrys and 2 L.Fighters in Shantung, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 Artillery in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery Non Combat Move - Hisaichi 2 L.Fighters moved from Shantung to 84 Sea Zone 2 Bombers moved from Chita to Changchun 2 Adv.Fighters and 2 Fighters moved from Ayan to 84 Sea Zone 2 Adv.Fighters moved from Shanghai to 84 Sea Zone 3 Transports moved from 85 Sea Zone to 84 Sea Zone 8 Infantrys moved from Changchun to 84 Sea Zone 8 Infantrys moved from Peking to 84 Sea Zone 16 Infantrys moved from 84 Sea Zone to Tokyo 2 Carriers moved from 85 Sea Zone to 84 Sea Zone 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 84 Sea Zone 1 T.Boat moved from 85 Sea Zone to 94 Sea Zone 2 Submarines moved from 85 Sea Zone to 84 Sea Zone 5 Artillerys, 24 Infantrys and 15 Tanks moved from Hulunbuir to Peking 3 Infantrys moved from Liaoning to Peking 1 Infantry moved from Liaoning to Peking Place Units - Hisaichi 1 Bunker and 4 Infantrys placed in Changchun 1 Adv.Fighter and 1 Carrier placed in 84 Sea Zone 4 Infantrys placed in Changchun 3 Infantrys placed in Peking Hisaichi undo move 4. 3 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Russians regular : 0,17 Hisaichi regular : 1,67 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - British 1 Adv.Fighter and 2 Infantrys moved from Manchester to Dover 2 Infantrys moved from Wales to Dover 1 Adv.Fighter moved from Wales to Dover 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Palestine 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Palestine 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Lower Egypt 2 Adv.Fighters and 2 Fighters moved from 57 Sea Zone to Palestine 2 Adv.Fighters and 2 Fighters moved from 57 Sea Zone to Lower Egypt 1 Bomber moved from Italian East Africa to Palestine 1 Artillery moved from N.Thailand to S.French Indochina 1 Infantry moved from Burma to S.Thailand British take S.Thailand from Thai 1 Infantry moved from N.Thailand to S.French Indochina 1 Tank moved from Yunnan to S.French Indochina 1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 88 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from 86 Sea Zone to Iwo Jima Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 2 Elites, 22 Infantrys, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Iwo Jima British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Iwo Jima, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iwo Jima 1 Infantry owned by the Yamamoto lost in Iwo Jima British win, taking Iwo Jima from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in S.French Indochina British attack with 1 Artillery, 1 Infantry and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina 1 Infantry owned by the Thai lost in S.French Indochina British win, taking S.French Indochina from Thai with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Palestine British attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 2 Battleships in Palestine, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Italians lost in Palestine British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys in Palestine, round 2 : 0/8 hits, 2.83 expected hits Italians roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys in Palestine, round 3 : 3/8 hits, 2.83 expected hits Italians roll dice for 1 Infantry in Palestine, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Palestine 1 Infantry owned by the Italians lost in Palestine British win, taking Palestine from Italians with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for British: 1 Infantry Battle in Lower Egypt British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Cruiser in Lower Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Dover British attack with 2 Adv.Fighters and 4 Infantrys Germans defend with 2 Infantrys British roll dice for 2 Adv.Fighters and 4 Infantrys in Dover, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 Infantrys in Dover, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Dover British roll dice for 2 Adv.Fighters and 4 Infantrys in Dover, round 3 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Dover British win, taking Dover from Germans with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Non Combat Move - British 1 Adv.Fighter moved from Dover to Manchester 1 Adv.Fighter moved from Dover to Wales 2 Adv.Fighters and 2 Fighters moved from Palestine to 57 Sea Zone 1 Bomber moved from Palestine to Italian East Africa 2 Adv.Fighters and 2 Fighters moved from Lower Egypt to 57 Sea Zone 2 Infantrys and 2 Tanks moved from Italian East Africa to Nubia 2 Tanks moved from Rhodesia to Italian East Africa 2 Tanks moved from Cape Town to Rhodesia 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery and 3 Infantrys moved from Rajputana to Baluchistan 1 Tank moved from Delhi to Baluchistan 1 Artillery and 3 Infantrys moved from Delhi to Rajputana 1 Artillery and 2 Tanks moved from E.Iran to W.Iran 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Carrier moved from 57 Sea Zone to 58 Sea Zone 2 Fighters moved from 57 Sea Zone to 58 Sea Zone 4 Infantrys moved from Bihar to Punjab 1 Tank moved from Madras to Rajputana Place Units - British 1 Bunker and 4 Infantrys placed in Wales 1 Bunker and 4 Infantrys placed in Manchester British undo move 2. British undo move 1. 1 Bunker placed in Manchester 1 Bunker placed in Wales 2 T.Boats placed in 2 Sea Zone 4 Infantrys placed in Manchester 4 Infantrys placed in Wales 2 Artillerys, 2 Elites and 4 Infantrys placed in London 6 Infantrys placed in Cairo 1 Artillery and 2 Infantrys placed in Italian East Africa 1 Artillery and 2 Infantrys placed in W.Iran 2 ArmoredCars placed in Cape Town 1 Tank placed in Delhi Turn Complete - British British collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Italians regular : 0.33 Thai regular : 0.67 Germans regular : -1.00 British regular : -3.00 -
@Elrood I forgot about the two UK subs w/anzac so I’ll roll for those here.
[dice 2d6<=2]
[dice 1d6] -
2d6<=2: 2, 3; Hits: 1
1d6: 2





